diff options
Diffstat (limited to '')
14 files changed, 74 insertions, 20 deletions
diff --git a/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs b/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs index 29a9e14..acae4b1 100644 --- a/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs +++ b/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs | |||
@@ -142,6 +142,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
142 | 142 | ||
143 | if (userProfile != null) | 143 | if (userProfile != null) |
144 | { | 144 | { |
145 | |||
145 | if ((userProfile.UserAssetURI == null || userProfile.UserAssetURI == "") && m_commsManager.NetworkServersInfo != null) | 146 | if ((userProfile.UserAssetURI == null || userProfile.UserAssetURI == "") && m_commsManager.NetworkServersInfo != null) |
146 | userProfile.UserAssetURI = m_commsManager.NetworkServersInfo.AssetURL; | 147 | userProfile.UserAssetURI = m_commsManager.NetworkServersInfo.AssetURL; |
147 | if ((userProfile.UserInventoryURI == null || userProfile.UserInventoryURI == "") && m_commsManager.NetworkServersInfo != null) | 148 | if ((userProfile.UserInventoryURI == null || userProfile.UserInventoryURI == "") && m_commsManager.NetworkServersInfo != null) |
@@ -177,6 +178,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
177 | UserProfileData userProfile = m_commsManager.UserService.GetUserProfile(userID); | 178 | UserProfileData userProfile = m_commsManager.UserService.GetUserProfile(userID); |
178 | if (userProfile != null) | 179 | if (userProfile != null) |
179 | { | 180 | { |
181 | |||
180 | if ((userProfile.UserAssetURI == null || userProfile.UserAssetURI == "") && m_commsManager.NetworkServersInfo != null) | 182 | if ((userProfile.UserAssetURI == null || userProfile.UserAssetURI == "") && m_commsManager.NetworkServersInfo != null) |
181 | userProfile.UserAssetURI = m_commsManager.NetworkServersInfo.AssetURL; | 183 | userProfile.UserAssetURI = m_commsManager.NetworkServersInfo.AssetURL; |
182 | if ((userProfile.UserInventoryURI == null || userProfile.UserInventoryURI == "") && m_commsManager.NetworkServersInfo != null) | 184 | if ((userProfile.UserInventoryURI == null || userProfile.UserInventoryURI == "") && m_commsManager.NetworkServersInfo != null) |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs index f073f32..1fdf1ef 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs | |||
@@ -56,6 +56,17 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
56 | private ISessionAuthInventoryService m_HGService; | 56 | private ISessionAuthInventoryService m_HGService; |
57 | 57 | ||
58 | private string m_LocalGridInventoryURI = string.Empty; | 58 | private string m_LocalGridInventoryURI = string.Empty; |
59 | |||
60 | private string LocalGridInventory | ||
61 | { | ||
62 | get | ||
63 | { | ||
64 | if (m_LocalGridInventoryURI == null || m_LocalGridInventoryURI == "") | ||
65 | m_LocalGridInventoryURI = m_Scene.CommsManager.NetworkServersInfo.InventoryURL; | ||
66 | return m_LocalGridInventoryURI; | ||
67 | } | ||
68 | } | ||
69 | |||
59 | public Type ReplaceableInterface | 70 | public Type ReplaceableInterface |
60 | { | 71 | { |
61 | get { return null; } | 72 | get { return null; } |
@@ -533,7 +544,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
533 | 544 | ||
534 | string userInventoryServerURI = Util.ServerURI(uinfo.UserProfile.UserInventoryURI); | 545 | string userInventoryServerURI = Util.ServerURI(uinfo.UserProfile.UserInventoryURI); |
535 | 546 | ||
536 | string uri = m_LocalGridInventoryURI.TrimEnd('/'); | 547 | string uri = LocalGridInventory.TrimEnd('/'); |
537 | 548 | ||
538 | if ((userInventoryServerURI == uri) || (userInventoryServerURI == "")) | 549 | if ((userInventoryServerURI == uri) || (userInventoryServerURI == "")) |
539 | { | 550 | { |
@@ -545,7 +556,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
545 | 556 | ||
546 | private string GetUserInventoryURI(UUID userID) | 557 | private string GetUserInventoryURI(UUID userID) |
547 | { | 558 | { |
548 | string invURI = m_LocalGridInventoryURI; | 559 | string invURI = LocalGridInventory; |
549 | 560 | ||
550 | CachedUserInfo uinfo = m_UserProfileService.GetUserDetails(userID); | 561 | CachedUserInfo uinfo = m_UserProfileService.GetUserDetails(userID); |
551 | if ((uinfo == null) || (uinfo.UserProfile == null)) | 562 | if ((uinfo == null) || (uinfo.UserProfile == null)) |
diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs index f74fd5d..b0fb8b3 100644 --- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs +++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs | |||
@@ -542,6 +542,18 @@ namespace OpenSim.Region.Framework.Scenes | |||
542 | if (group.GetFromItemID() == itemID) | 542 | if (group.GetFromItemID() == itemID) |
543 | { | 543 | { |
544 | m_parentScene.SendAttachEvent(group.LocalId, itemID, UUID.Zero); | 544 | m_parentScene.SendAttachEvent(group.LocalId, itemID, UUID.Zero); |
545 | bool hasScripts = false; | ||
546 | foreach (SceneObjectPart part in group.Children.Values) | ||
547 | { | ||
548 | if (part.Inventory.ContainsScripts()) | ||
549 | { | ||
550 | hasScripts = true; | ||
551 | break; | ||
552 | } | ||
553 | } | ||
554 | |||
555 | if (hasScripts) // Allow the object to execute the attach(NULL_KEY) event | ||
556 | System.Threading.Thread.Sleep(100); | ||
545 | group.DetachToInventoryPrep(); | 557 | group.DetachToInventoryPrep(); |
546 | m_log.Debug("[DETACH]: Saving attachpoint: " + | 558 | m_log.Debug("[DETACH]: Saving attachpoint: " + |
547 | ((uint)group.GetAttachmentPoint()).ToString()); | 559 | ((uint)group.GetAttachmentPoint()).ToString()); |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index eacd219..f8498c6 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |||
@@ -1853,7 +1853,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1853 | } | 1853 | } |
1854 | } | 1854 | } |
1855 | } | 1855 | } |
1856 | 1856 | ||
1857 | public void rotLookAt(Quaternion target, float strength, float damping) | 1857 | public void rotLookAt(Quaternion target, float strength, float damping) |
1858 | { | 1858 | { |
1859 | SceneObjectPart rootpart = m_rootPart; | 1859 | SceneObjectPart rootpart = m_rootPart; |
@@ -1880,6 +1880,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1880 | } | 1880 | } |
1881 | } | 1881 | } |
1882 | } | 1882 | } |
1883 | |||
1883 | public void stopLookAt() | 1884 | public void stopLookAt() |
1884 | { | 1885 | { |
1885 | SceneObjectPart rootpart = m_rootPart; | 1886 | SceneObjectPart rootpart = m_rootPart; |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index 0eddbfd..6b562e5 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -2684,7 +2684,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2684 | ParentGroup.HasGroupChanged = true; | 2684 | ParentGroup.HasGroupChanged = true; |
2685 | ScheduleFullUpdate(); | 2685 | ScheduleFullUpdate(); |
2686 | } | 2686 | } |
2687 | 2687 | ||
2688 | /// <summary> | 2688 | /// <summary> |
2689 | /// Set the text displayed for this part. | 2689 | /// Set the text displayed for this part. |
2690 | /// </summary> | 2690 | /// </summary> |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs index 0321c41..cdd23bd 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs | |||
@@ -345,6 +345,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
345 | break; | 345 | break; |
346 | } | 346 | } |
347 | } | 347 | } |
348 | m_part.ParentGroup.m_savedScriptState.Remove(oldID); | ||
348 | } | 349 | } |
349 | } | 350 | } |
350 | 351 | ||
diff --git a/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETCharacter.cs b/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETCharacter.cs index 98681d6..88f5d3e 100644 --- a/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETCharacter.cs +++ b/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETCharacter.cs | |||
@@ -620,11 +620,25 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
620 | set { return; } | 620 | set { return; } |
621 | } | 621 | } |
622 | 622 | ||
623 | public override Quaternion APIDTarget { set { return; } } | 623 | public override Quaternion APIDTarget |
624 | public override bool APIDActive { set { return; } } | 624 | { |
625 | public override float APIDStrength { set { return; } } | 625 | set { return; } |
626 | public override float APIDDamping { set { return; } } | 626 | } |
627 | |||
628 | public override bool APIDActive | ||
629 | { | ||
630 | set { return; } | ||
631 | } | ||
627 | 632 | ||
633 | public override float APIDStrength | ||
634 | { | ||
635 | set { return; } | ||
636 | } | ||
637 | |||
638 | public override float APIDDamping | ||
639 | { | ||
640 | set { return; } | ||
641 | } | ||
628 | 642 | ||
629 | /// <summary> | 643 | /// <summary> |
630 | /// Adds the force supplied to the Target Velocity | 644 | /// Adds the force supplied to the Target Velocity |
diff --git a/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETPrim.cs b/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETPrim.cs index d931f126..9603ea4 100644 --- a/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETPrim.cs +++ b/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETPrim.cs | |||
@@ -570,7 +570,6 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
570 | public override float APIDStrength { set { return; } } | 570 | public override float APIDStrength { set { return; } } |
571 | public override float APIDDamping { set { return; } } | 571 | public override float APIDDamping { set { return; } } |
572 | 572 | ||
573 | |||
574 | public override void AddForce(Vector3 force, bool pushforce) | 573 | public override void AddForce(Vector3 force, bool pushforce) |
575 | { | 574 | { |
576 | m_forcelist.Add(force); | 575 | m_forcelist.Add(force); |
diff --git a/OpenSim/Region/Physics/Manager/PhysicsActor.cs b/OpenSim/Region/Physics/Manager/PhysicsActor.cs index b82586f..10b153d 100644 --- a/OpenSim/Region/Physics/Manager/PhysicsActor.cs +++ b/OpenSim/Region/Physics/Manager/PhysicsActor.cs | |||
@@ -487,7 +487,6 @@ namespace OpenSim.Region.Physics.Manager | |||
487 | public override float APIDStrength { set { return; } } | 487 | public override float APIDStrength { set { return; } } |
488 | public override float APIDDamping { set { return; } } | 488 | public override float APIDDamping { set { return; } } |
489 | 489 | ||
490 | |||
491 | public override void SetMomentum(Vector3 momentum) | 490 | public override void SetMomentum(Vector3 momentum) |
492 | { | 491 | { |
493 | } | 492 | } |
diff --git a/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs b/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs index 06ed8fb..a38fccc 100644 --- a/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs +++ b/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs | |||
@@ -1205,7 +1205,6 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1205 | 1205 | ||
1206 | public override float APIDDamping{ set { return; } } | 1206 | public override float APIDDamping{ set { return; } } |
1207 | 1207 | ||
1208 | |||
1209 | public override void SubscribeEvents(int ms) | 1208 | public override void SubscribeEvents(int ms) |
1210 | { | 1209 | { |
1211 | m_requestedUpdateFrequency = ms; | 1210 | m_requestedUpdateFrequency = ms; |
diff --git a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs index 3eb3b28..dd7902a 100644 --- a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs +++ b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs | |||
@@ -2822,7 +2822,7 @@ Console.WriteLine(" JointCreateFixed"); | |||
2822 | } | 2822 | } |
2823 | public override bool PIDActive { set { m_usePID = value; } } | 2823 | public override bool PIDActive { set { m_usePID = value; } } |
2824 | public override float PIDTau { set { m_PIDTau = value; } } | 2824 | public override float PIDTau { set { m_PIDTau = value; } } |
2825 | 2825 | ||
2826 | public override float PIDHoverHeight { set { m_PIDHoverHeight = value; ; } } | 2826 | public override float PIDHoverHeight { set { m_PIDHoverHeight = value; ; } } |
2827 | public override bool PIDHoverActive { set { m_useHoverPID = value; } } | 2827 | public override bool PIDHoverActive { set { m_useHoverPID = value; } } |
2828 | public override PIDHoverType PIDHoverType { set { m_PIDHoverType = value; } } | 2828 | public override PIDHoverType PIDHoverType { set { m_PIDHoverType = value; } } |
diff --git a/OpenSim/Region/Physics/POSPlugin/POSPrim.cs b/OpenSim/Region/Physics/POSPlugin/POSPrim.cs index 847b634..edccf47 100644 --- a/OpenSim/Region/Physics/POSPlugin/POSPrim.cs +++ b/OpenSim/Region/Physics/POSPlugin/POSPrim.cs | |||
@@ -299,6 +299,7 @@ namespace OpenSim.Region.Physics.POSPlugin | |||
299 | { | 299 | { |
300 | set { return; } | 300 | set { return; } |
301 | } | 301 | } |
302 | |||
302 | public override Quaternion APIDTarget | 303 | public override Quaternion APIDTarget |
303 | { | 304 | { |
304 | set { return; } | 305 | set { return; } |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 2da498a..28932b6 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -2742,7 +2742,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2742 | 2742 | ||
2743 | } | 2743 | } |
2744 | 2744 | ||
2745 | |||
2746 | public void llStopLookAt() | 2745 | public void llStopLookAt() |
2747 | { | 2746 | { |
2748 | m_host.AddScriptLPS(1); | 2747 | m_host.AddScriptLPS(1); |
@@ -5866,7 +5865,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5866 | m_host.AddScriptLPS(1); | 5865 | m_host.AddScriptLPS(1); |
5867 | return World.SimulatorFPS; | 5866 | return World.SimulatorFPS; |
5868 | } | 5867 | } |
5869 | 5868 | ||
5870 | 5869 | ||
5871 | /* particle system rules should be coming into this routine as doubles, that is | 5870 | /* particle system rules should be coming into this routine as doubles, that is |
5872 | rule[0] should be an integer from this list and rule[1] should be the arg | 5871 | rule[0] should be an integer from this list and rule[1] should be the arg |
@@ -7467,9 +7466,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7467 | break; | 7466 | break; |
7468 | 7467 | ||
7469 | case (int)ScriptBaseClass.PRIM_POSITION: | 7468 | case (int)ScriptBaseClass.PRIM_POSITION: |
7470 | res.Add(new LSL_Vector(part.AbsolutePosition.X, | 7469 | LSL_Vector v = new LSL_Vector(part.AbsolutePosition.X, |
7471 | part.AbsolutePosition.Y, | 7470 | part.AbsolutePosition.Y, |
7472 | part.AbsolutePosition.Z)); | 7471 | part.AbsolutePosition.Z); |
7472 | // For some reason, the part.AbsolutePosition.* values do not change if the | ||
7473 | // linkset is rotated; they always reflect the child prim's world position | ||
7474 | // as though the linkset is unrotated. This is incompatible behavior with SL's | ||
7475 | // implementation, so will break scripts imported from there (not to mention it | ||
7476 | // makes it more difficult to determine a child prim's actual inworld position). | ||
7477 | if (part.ParentID != 0) | ||
7478 | v = ((v - llGetRootPosition()) * llGetRootRotation()) + llGetRootPosition(); | ||
7479 | res.Add( v ); | ||
7473 | break; | 7480 | break; |
7474 | 7481 | ||
7475 | case (int)ScriptBaseClass.PRIM_SIZE: | 7482 | case (int)ScriptBaseClass.PRIM_SIZE: |
@@ -7487,6 +7494,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7487 | PrimitiveBaseShape Shape = part.Shape; | 7494 | PrimitiveBaseShape Shape = part.Shape; |
7488 | int primType = getScriptPrimType(part.Shape); | 7495 | int primType = getScriptPrimType(part.Shape); |
7489 | res.Add(new LSL_Integer(primType)); | 7496 | res.Add(new LSL_Integer(primType)); |
7497 | double topshearx = (double)(sbyte)Shape.PathShearX / 100.0; // Fix negative values for PathShearX | ||
7498 | double topsheary = (double)(sbyte)Shape.PathShearY / 100.0; // and PathShearY. | ||
7490 | switch (primType) | 7499 | switch (primType) |
7491 | { | 7500 | { |
7492 | case ScriptBaseClass.PRIM_TYPE_BOX: | 7501 | case ScriptBaseClass.PRIM_TYPE_BOX: |
@@ -7497,7 +7506,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7497 | res.Add(new LSL_Float(Shape.ProfileHollow / 50000.0)); | 7506 | res.Add(new LSL_Float(Shape.ProfileHollow / 50000.0)); |
7498 | res.Add(new LSL_Vector(Shape.PathTwistBegin / 100.0, Shape.PathTwist / 100.0, 0)); | 7507 | res.Add(new LSL_Vector(Shape.PathTwistBegin / 100.0, Shape.PathTwist / 100.0, 0)); |
7499 | res.Add(new LSL_Vector(1 - (Shape.PathScaleX / 100.0 - 1), 1 - (Shape.PathScaleY / 100.0 - 1), 0)); | 7508 | res.Add(new LSL_Vector(1 - (Shape.PathScaleX / 100.0 - 1), 1 - (Shape.PathScaleY / 100.0 - 1), 0)); |
7500 | res.Add(new LSL_Vector(Shape.PathShearX / 100.0, Shape.PathShearY / 100.0, 0)); | 7509 | res.Add(new LSL_Vector(topshearx, topsheary, 0)); |
7501 | break; | 7510 | break; |
7502 | 7511 | ||
7503 | case ScriptBaseClass.PRIM_TYPE_SPHERE: | 7512 | case ScriptBaseClass.PRIM_TYPE_SPHERE: |
@@ -7532,7 +7541,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7532 | res.Add(new LSL_Vector(1 - (Shape.PathScaleX / 100.0 - 1), 1 - (Shape.PathScaleY / 100.0 - 1), 0)); | 7541 | res.Add(new LSL_Vector(1 - (Shape.PathScaleX / 100.0 - 1), 1 - (Shape.PathScaleY / 100.0 - 1), 0)); |
7533 | 7542 | ||
7534 | // vector topshear | 7543 | // vector topshear |
7535 | res.Add(new LSL_Vector(Shape.PathShearX / 100.0, Shape.PathShearY / 100.0, 0)); | 7544 | res.Add(new LSL_Vector(topshearx, topsheary, 0)); |
7536 | 7545 | ||
7537 | // vector profilecut | 7546 | // vector profilecut |
7538 | res.Add(new LSL_Vector(Shape.ProfileBegin / 50000.0, 1 - Shape.ProfileEnd / 50000.0, 0)); | 7547 | res.Add(new LSL_Vector(Shape.ProfileBegin / 50000.0, 1 - Shape.ProfileEnd / 50000.0, 0)); |
@@ -7541,8 +7550,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7541 | res.Add(new LSL_Vector(Shape.PathTaperX / 100.0, Shape.PathTaperY / 100.0, 0)); | 7550 | res.Add(new LSL_Vector(Shape.PathTaperX / 100.0, Shape.PathTaperY / 100.0, 0)); |
7542 | 7551 | ||
7543 | // float revolutions | 7552 | // float revolutions |
7544 | res.Add(new LSL_Float(Shape.PathRevolutions / 50.0)); // needs fixing :( | 7553 | res.Add(new LSL_Float((Shape.PathRevolutions * 0.015) + 1.0)); // Slightly inaccurate, because an unsigned |
7545 | 7554 | // byte is being used to represent the entire | |
7555 | // range of floating-point values from 1.0 | ||
7556 | // through 4.0 (which is how SL does it). | ||
7557 | |||
7546 | // float radiusoffset | 7558 | // float radiusoffset |
7547 | res.Add(new LSL_Float(Shape.PathRadiusOffset / 100.0)); | 7559 | res.Add(new LSL_Float(Shape.PathRadiusOffset / 100.0)); |
7548 | 7560 | ||
diff --git a/OpenSim/Services/Connectors/Grid/HypergridServiceConnector.cs b/OpenSim/Services/Connectors/Grid/HypergridServiceConnector.cs index 968a6d6..7098b07 100644 --- a/OpenSim/Services/Connectors/Grid/HypergridServiceConnector.cs +++ b/OpenSim/Services/Connectors/Grid/HypergridServiceConnector.cs | |||
@@ -151,6 +151,9 @@ namespace OpenSim.Services.Connectors.Grid | |||
151 | 151 | ||
152 | m_AssetService.Store(ass); | 152 | m_AssetService.Store(ass); |
153 | 153 | ||
154 | // finally | ||
155 | info.TerrainImage = ass.FullID; | ||
156 | |||
154 | } | 157 | } |
155 | catch // LEGIT: Catching problems caused by OpenJPEG p/invoke | 158 | catch // LEGIT: Catching problems caused by OpenJPEG p/invoke |
156 | { | 159 | { |