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-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs15
1 files changed, 10 insertions, 5 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
index 42fe5eb..ad7b906 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
@@ -203,20 +203,24 @@ namespace OpenSim.Region.Environment.Scenes
203 public new SceneObjectGroup Copy() 203 public new SceneObjectGroup Copy()
204 { 204 {
205 SceneObjectGroup dupe = (SceneObjectGroup)this.MemberwiseClone(); 205 SceneObjectGroup dupe = (SceneObjectGroup)this.MemberwiseClone();
206 dupe.m_parts.Clear();
206 dupe.Pos = new LLVector3(Pos.X, Pos.Y, Pos.Z); 207 dupe.Pos = new LLVector3(Pos.X, Pos.Y, Pos.Z);
207 dupe.m_scene = m_scene; 208 dupe.m_scene = m_scene;
208 dupe.m_regionHandle = this.m_regionHandle; 209 dupe.m_regionHandle = this.m_regionHandle;
209 210
210 dupe.CopyRootPart(this.m_rootPart); 211 dupe.CopyRootPart(this.m_rootPart);
211 m_scene.EventManager.OnBackup += dupe.ProcessBackup; 212
212 213 List<SceneObjectPart> partList = new List<SceneObjectPart>(this.m_parts.Values);
213 foreach (SceneObjectPart part in this.m_parts.Values) 214 foreach (SceneObjectPart part in partList)
214 { 215 {
215 if (part.UUID != this.m_rootPart.UUID) 216 if (part.UUID != this.m_rootPart.UUID)
216 { 217 {
217 dupe.CopyPart(part); 218 dupe.CopyPart(part);
218 } 219 }
219 } 220 }
221 dupe.UpdateParentIDs();
222
223 m_scene.EventManager.OnBackup += dupe.ProcessBackup;
220 return dupe; 224 return dupe;
221 } 225 }
222 226
@@ -227,6 +231,7 @@ namespace OpenSim.Region.Environment.Scenes
227 public void CopyRootPart(SceneObjectPart part) 231 public void CopyRootPart(SceneObjectPart part)
228 { 232 {
229 SceneObjectPart newPart = part.Copy(m_scene.PrimIDAllocate()); 233 SceneObjectPart newPart = part.Copy(m_scene.PrimIDAllocate());
234 newPart.SetParent(this);
230 this.m_parts.Add(newPart.UUID, newPart); 235 this.m_parts.Add(newPart.UUID, newPart);
231 this.SetPartAsRoot(newPart); 236 this.SetPartAsRoot(newPart);
232 } 237 }
@@ -580,7 +585,7 @@ namespace OpenSim.Region.Environment.Scenes
580 SceneObjectPart part = this.GetChildPrim(localID); 585 SceneObjectPart part = this.GetChildPrim(localID);
581 if (part != null) 586 if (part != null)
582 { 587 {
583 if (part.UUID == this.m_rootPart.UUID) 588 if (part.UUID== this.m_rootPart.UUID)
584 { 589 {
585 this.UpdateRootPosition(pos); 590 this.UpdateRootPosition(pos);
586 } 591 }