diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 4 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneBase.cs | 1 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs | 9 |
3 files changed, 4 insertions, 10 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index f437bc8..05af942 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -639,7 +639,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
639 | m_sceneGridService = sceneGridService; | 639 | m_sceneGridService = sceneGridService; |
640 | m_SimulationDataService = simDataService; | 640 | m_SimulationDataService = simDataService; |
641 | m_EstateDataService = estateDataService; | 641 | m_EstateDataService = estateDataService; |
642 | m_regionHandle = m_regInfo.RegionHandle; | 642 | m_regionHandle = RegionInfo.RegionHandle; |
643 | m_lastIncoming = 0; | 643 | m_lastIncoming = 0; |
644 | m_lastOutgoing = 0; | 644 | m_lastOutgoing = 0; |
645 | 645 | ||
@@ -4156,7 +4156,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
4156 | // We have to wait until the viewer contacts this region after receiving EAC. | 4156 | // We have to wait until the viewer contacts this region after receiving EAC. |
4157 | // That calls AddNewClient, which finally creates the ScenePresence | 4157 | // That calls AddNewClient, which finally creates the ScenePresence |
4158 | int flags = GetUserFlags(cAgentData.AgentID); | 4158 | int flags = GetUserFlags(cAgentData.AgentID); |
4159 | if (m_regInfo.EstateSettings.IsBanned(cAgentData.AgentID, flags)) | 4159 | if (RegionInfo.EstateSettings.IsBanned(cAgentData.AgentID, flags)) |
4160 | { | 4160 | { |
4161 | m_log.DebugFormat("[SCENE]: Denying root agent entry to {0}: banned", cAgentData.AgentID); | 4161 | m_log.DebugFormat("[SCENE]: Denying root agent entry to {0}: banned", cAgentData.AgentID); |
4162 | return false; | 4162 | return false; |
diff --git a/OpenSim/Region/Framework/Scenes/SceneBase.cs b/OpenSim/Region/Framework/Scenes/SceneBase.cs index e8134cd..8db4397 100644 --- a/OpenSim/Region/Framework/Scenes/SceneBase.cs +++ b/OpenSim/Region/Framework/Scenes/SceneBase.cs | |||
@@ -113,7 +113,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
113 | 113 | ||
114 | protected ulong m_regionHandle; | 114 | protected ulong m_regionHandle; |
115 | protected string m_regionName; | 115 | protected string m_regionName; |
116 | protected RegionInfo m_regInfo; | ||
117 | 116 | ||
118 | public ITerrainChannel Heightmap; | 117 | public ITerrainChannel Heightmap; |
119 | 118 | ||
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs index 1c9a17e..e010864 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs | |||
@@ -355,6 +355,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
355 | AssetBase asset = m_part.ParentGroup.Scene.AssetService.Get(item.AssetID.ToString()); | 355 | AssetBase asset = m_part.ParentGroup.Scene.AssetService.Get(item.AssetID.ToString()); |
356 | if (null == asset) | 356 | if (null == asset) |
357 | { | 357 | { |
358 | string msg = String.Format("asset ID {0} could not be found", item.AssetID); | ||
359 | StoreScriptError(item.ItemID, msg); | ||
358 | m_log.ErrorFormat( | 360 | m_log.ErrorFormat( |
359 | "[PRIM INVENTORY]: Couldn't start script {0}, {1} at {2} in {3} since asset ID {4} could not be found", | 361 | "[PRIM INVENTORY]: Couldn't start script {0}, {1} at {2} in {3} since asset ID {4} could not be found", |
360 | item.Name, item.ItemID, m_part.AbsolutePosition, | 362 | item.Name, item.ItemID, m_part.AbsolutePosition, |
@@ -367,13 +369,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
367 | if (m_part.ParentGroup.m_savedScriptState != null) | 369 | if (m_part.ParentGroup.m_savedScriptState != null) |
368 | item.OldItemID = RestoreSavedScriptState(item.LoadedItemID, item.OldItemID, item.ItemID); | 370 | item.OldItemID = RestoreSavedScriptState(item.LoadedItemID, item.OldItemID, item.ItemID); |
369 | 371 | ||
370 | string msg = String.Format("asset ID {0} could not be found", item.AssetID); | ||
371 | StoreScriptError(item.ItemID, msg); | ||
372 | m_log.ErrorFormat( | ||
373 | "[PRIM INVENTORY]: Couldn't start script {0}, {1} at {2} in {3} since asset ID {4} could not be found", | ||
374 | item.Name, item.ItemID, m_part.AbsolutePosition, | ||
375 | m_part.ParentGroup.Scene.RegionInfo.RegionName, item.AssetID); | ||
376 | |||
377 | m_items.LockItemsForWrite(true); | 372 | m_items.LockItemsForWrite(true); |
378 | 373 | ||
379 | m_items[item.ItemID].OldItemID = item.OldItemID; | 374 | m_items[item.ItemID].OldItemID = item.OldItemID; |