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-rw-r--r--OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs11
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs46
2 files changed, 45 insertions, 12 deletions
diff --git a/OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs b/OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs
index 6437d0b..f667b8f 100644
--- a/OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs
+++ b/OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs
@@ -176,8 +176,17 @@ namespace OpenSim.Capabilities.Handlers
176 return true; 176 return true;
177 } 177 }
178 178
179 response = new Hashtable();
180
181 response["int_response_code"] = 404;
182 response["str_response_string"] = "not found";
183 response["content_type"] = "text/plain";
184 response["keepalive"] = false;
185 response["reusecontext"] = false;
186 response["int_bytes"] = 0;
187 //WriteTextureData(request,response,null,format);
179 // not found 188 // not found
180// m_log.Warn("[GETTEXTURE]: Texture " + textureID + " not found"); 189 //m_log.Warn("[GETTEXTURE]: Texture " + textureID + " not found");
181 return true; 190 return true;
182 } 191 }
183 192
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
index 51c8c7e..7c2f8ed 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
@@ -1821,17 +1821,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1821 { 1821 {
1822 UUID assetID = UUID.Zero; 1822 UUID assetID = UUID.Zero;
1823 1823
1824 if (!UUID.TryParse(notecardNameOrUuid, out assetID)) 1824 bool notecardNameIsUUID = UUID.TryParse(notecardNameOrUuid, out assetID);
1825
1826 if (!notecardNameIsUUID)
1825 { 1827 {
1826 m_host.TaskInventory.LockItemsForRead(true); 1828 assetID = SearchTaskInventoryForAssetId(notecardNameOrUuid);
1827 foreach (TaskInventoryItem item in m_host.TaskInventory.Values)
1828 {
1829 if (item.Type == 7 && item.Name == notecardNameOrUuid)
1830 {
1831 assetID = item.AssetID;
1832 }
1833 }
1834 m_host.TaskInventory.LockItemsForRead(false);
1835 } 1829 }
1836 1830
1837 if (assetID == UUID.Zero) 1831 if (assetID == UUID.Zero)
@@ -1842,7 +1836,23 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1842 AssetBase a = World.AssetService.Get(assetID.ToString()); 1836 AssetBase a = World.AssetService.Get(assetID.ToString());
1843 1837
1844 if (a == null) 1838 if (a == null)
1845 return UUID.Zero; 1839 {
1840 // Whoops, it's still possible here that the notecard name was properly
1841 // formatted like a UUID but isn't an asset UUID so lets look it up by name after all
1842 assetID = SearchTaskInventoryForAssetId(notecardNameOrUuid);
1843 if (assetID == UUID.Zero)
1844 return UUID.Zero;
1845
1846 if (!NotecardCache.IsCached(assetID))
1847 {
1848 a = World.AssetService.Get(assetID.ToString());
1849
1850 if (a == null)
1851 {
1852 return UUID.Zero;
1853 }
1854 }
1855 }
1846 1856
1847 string data = Encoding.UTF8.GetString(a.Data); 1857 string data = Encoding.UTF8.GetString(a.Data);
1848 NotecardCache.Cache(assetID, data); 1858 NotecardCache.Cache(assetID, data);
@@ -1850,6 +1860,20 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1850 1860
1851 return assetID; 1861 return assetID;
1852 } 1862 }
1863 protected UUID SearchTaskInventoryForAssetId(string name)
1864 {
1865 UUID assetId = UUID.Zero;
1866 m_host.TaskInventory.LockItemsForRead(true);
1867 foreach (TaskInventoryItem item in m_host.TaskInventory.Values)
1868 {
1869 if (item.Type == 7 && item.Name == name)
1870 {
1871 assetId = item.AssetID;
1872 }
1873 }
1874 m_host.TaskInventory.LockItemsForRead(false);
1875 return assetId;
1876 }
1853 1877
1854 /// <summary> 1878 /// <summary>
1855 /// Directly get an entire notecard at once. 1879 /// Directly get an entire notecard at once.