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-rw-r--r--OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs2
-rw-r--r--OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs4
2 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs b/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs
index 7384e39..57c9d7c 100644
--- a/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs
+++ b/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs
@@ -640,7 +640,7 @@ namespace OpenSim.Framework.Servers.HttpServer
640 // Every month or so this will wrap and give bad numbers, not really a problem 640 // Every month or so this will wrap and give bad numbers, not really a problem
641 // since its just for reporting 641 // since its just for reporting
642 int tickdiff = requestEndTick - requestStartTick; 642 int tickdiff = requestEndTick - requestStartTick;
643 if (tickdiff > 3000) 643 if (tickdiff > 3000 && requestHandler.Name != "GetTexture")
644 { 644 {
645 m_log.InfoFormat( 645 m_log.InfoFormat(
646 "[BASE HTTP SERVER]: Slow handling of {0} {1} {2} {3} from {4} took {5}ms", 646 "[BASE HTTP SERVER]: Slow handling of {0} {1} {2} {3} from {4} took {5}ms",
diff --git a/OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs b/OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs
index 9e04601..daf38bc 100644
--- a/OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs
+++ b/OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs
@@ -193,7 +193,7 @@ namespace OpenSim.Services.Connectors
193 if (asset == null || asset.Data == null || asset.Data.Length == 0) 193 if (asset == null || asset.Data == null || asset.Data.Length == 0)
194 { 194 {
195 asset = SynchronousRestObjectRequester. 195 asset = SynchronousRestObjectRequester.
196 MakeRequest<int, AssetBase>("GET", uri, 0); 196 MakeRequest<int, AssetBase>("GET", uri, 0, 30);
197 197
198 if (m_Cache != null) 198 if (m_Cache != null)
199 m_Cache.Cache(asset); 199 m_Cache.Cache(asset);
@@ -321,7 +321,7 @@ namespace OpenSim.Services.Connectors
321 h.Invoke(a); 321 h.Invoke(a);
322 if (handlers != null) 322 if (handlers != null)
323 handlers.Clear(); 323 handlers.Clear();
324 }); 324 }, 30);
325 325
326 success = true; 326 success = true;
327 } 327 }