diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/OpenSim.RegionServer/RegionInfo.cs | 77 | ||||
-rw-r--r-- | OpenSim/OpenSim.RegionServer/world/ParcelManager.cs | 8 | ||||
-rw-r--r-- | OpenSim/OpenSim/OpenSimMain.cs | 36 |
3 files changed, 88 insertions, 33 deletions
diff --git a/OpenSim/OpenSim.RegionServer/RegionInfo.cs b/OpenSim/OpenSim.RegionServer/RegionInfo.cs index d0ce1ce..6bd8f08 100644 --- a/OpenSim/OpenSim.RegionServer/RegionInfo.cs +++ b/OpenSim/OpenSim.RegionServer/RegionInfo.cs | |||
@@ -26,7 +26,10 @@ namespace OpenSim | |||
26 | public string UserRecvKey = ""; | 26 | public string UserRecvKey = ""; |
27 | private bool isSandbox; | 27 | private bool isSandbox; |
28 | 28 | ||
29 | public string RegionOwnerName = ""; | 29 | public string MasterAvatarFirstName = ""; |
30 | public string MasterAvatarLastName = ""; | ||
31 | public string MasterAvatarSandboxPassword = ""; | ||
32 | public LLUUID MasterAvatarAssignedUUID = LLUUID.Zero; | ||
30 | 33 | ||
31 | public string DataStore; | 34 | public string DataStore; |
32 | 35 | ||
@@ -105,7 +108,7 @@ namespace OpenSim | |||
105 | attri = configData.GetAttribute("SimName"); | 108 | attri = configData.GetAttribute("SimName"); |
106 | if (attri == "") | 109 | if (attri == "") |
107 | { | 110 | { |
108 | this.RegionName = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Name", "OpenSim test"); | 111 | this.RegionName = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("GENERAL SETTING: Simulator Name", "OpenSim Island"); |
109 | configData.SetAttribute("SimName", this.RegionName); | 112 | configData.SetAttribute("SimName", this.RegionName); |
110 | } | 113 | } |
111 | else | 114 | else |
@@ -117,7 +120,7 @@ namespace OpenSim | |||
117 | attri = configData.GetAttribute("SimLocationX"); | 120 | attri = configData.GetAttribute("SimLocationX"); |
118 | if (attri == "") | 121 | if (attri == "") |
119 | { | 122 | { |
120 | string location = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Grid Location X", "997"); | 123 | string location = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("GENERAL SETTING: Grid Location X", "997"); |
121 | configData.SetAttribute("SimLocationX", location); | 124 | configData.SetAttribute("SimLocationX", location); |
122 | this.RegionLocX = (uint)Convert.ToUInt32(location); | 125 | this.RegionLocX = (uint)Convert.ToUInt32(location); |
123 | } | 126 | } |
@@ -130,7 +133,7 @@ namespace OpenSim | |||
130 | attri = configData.GetAttribute("SimLocationY"); | 133 | attri = configData.GetAttribute("SimLocationY"); |
131 | if (attri == "") | 134 | if (attri == "") |
132 | { | 135 | { |
133 | string location = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Grid Location Y", "996"); | 136 | string location = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("GENERAL SETTING: Grid Location Y", "996"); |
134 | configData.SetAttribute("SimLocationY", location); | 137 | configData.SetAttribute("SimLocationY", location); |
135 | this.RegionLocY = (uint)Convert.ToUInt32(location); | 138 | this.RegionLocY = (uint)Convert.ToUInt32(location); |
136 | } | 139 | } |
@@ -144,7 +147,7 @@ namespace OpenSim | |||
144 | attri = configData.GetAttribute("Datastore"); | 147 | attri = configData.GetAttribute("Datastore"); |
145 | if (attri == "") | 148 | if (attri == "") |
146 | { | 149 | { |
147 | string datastore = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Filename for local storage", "localworld.yap"); | 150 | string datastore = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("GENERAL SETTING: Filename for local world storage", "localworld.yap"); |
148 | configData.SetAttribute("Datastore", datastore); | 151 | configData.SetAttribute("Datastore", datastore); |
149 | this.DataStore = datastore; | 152 | this.DataStore = datastore; |
150 | } | 153 | } |
@@ -158,7 +161,7 @@ namespace OpenSim | |||
158 | attri = configData.GetAttribute("SimListenPort"); | 161 | attri = configData.GetAttribute("SimListenPort"); |
159 | if (attri == "") | 162 | if (attri == "") |
160 | { | 163 | { |
161 | string port = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("UDP port for client connections", "9000"); | 164 | string port = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("GENERAL SETTING: UDP port for client connections", "9000"); |
162 | configData.SetAttribute("SimListenPort", port); | 165 | configData.SetAttribute("SimListenPort", port); |
163 | this.IPListenPort = Convert.ToInt32(port); | 166 | this.IPListenPort = Convert.ToInt32(port); |
164 | } | 167 | } |
@@ -171,7 +174,7 @@ namespace OpenSim | |||
171 | attri = configData.GetAttribute("SimListenAddress"); | 174 | attri = configData.GetAttribute("SimListenAddress"); |
172 | if (attri == "") | 175 | if (attri == "") |
173 | { | 176 | { |
174 | this.IPListenAddr = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("IP Address to listen on for client connections", "127.0.0.1"); | 177 | this.IPListenAddr = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("GENERAL SETTING: IP Address to listen on for client connections", "127.0.0.1"); |
175 | configData.SetAttribute("SimListenAddress", this.IPListenAddr); | 178 | configData.SetAttribute("SimListenAddress", this.IPListenAddr); |
176 | } | 179 | } |
177 | else | 180 | else |
@@ -202,7 +205,7 @@ namespace OpenSim | |||
202 | attri = configData.GetAttribute("TerrainFile"); | 205 | attri = configData.GetAttribute("TerrainFile"); |
203 | if (attri == "") | 206 | if (attri == "") |
204 | { | 207 | { |
205 | this.TerrainFile = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Terrain file default", "default.r32"); | 208 | this.TerrainFile = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("GENERAL SETTING: Default Terrain File", "default.r32"); |
206 | configData.SetAttribute("TerrainFile", this.TerrainFile); | 209 | configData.SetAttribute("TerrainFile", this.TerrainFile); |
207 | } | 210 | } |
208 | else | 211 | else |
@@ -214,7 +217,7 @@ namespace OpenSim | |||
214 | attri = configData.GetAttribute("TerrainMultiplier"); | 217 | attri = configData.GetAttribute("TerrainMultiplier"); |
215 | if (attri == "") | 218 | if (attri == "") |
216 | { | 219 | { |
217 | string re = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Terrain multiplier", "60.0"); | 220 | string re = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("GENERAL SETTING: Terrain Height Multiplier", "60.0"); |
218 | this.TerrainMultiplier = Convert.ToDouble(re, CultureInfo.InvariantCulture); | 221 | this.TerrainMultiplier = Convert.ToDouble(re, CultureInfo.InvariantCulture); |
219 | configData.SetAttribute("TerrainMultiplier", this.TerrainMultiplier.ToString()); | 222 | configData.SetAttribute("TerrainMultiplier", this.TerrainMultiplier.ToString()); |
220 | } | 223 | } |
@@ -223,21 +226,48 @@ namespace OpenSim | |||
223 | this.TerrainMultiplier = Convert.ToDouble(attri); | 226 | this.TerrainMultiplier = Convert.ToDouble(attri); |
224 | } | 227 | } |
225 | 228 | ||
229 | attri = ""; | ||
230 | attri = configData.GetAttribute("MasterAvatarFirstName"); | ||
231 | if (attri == "") | ||
232 | { | ||
233 | this.MasterAvatarFirstName = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("GENERAL SETTING: First name of Master Avatar", "Test"); | ||
234 | |||
235 | configData.SetAttribute("MasterAvatarFirstName", this.MasterAvatarFirstName); | ||
236 | } | ||
237 | else | ||
238 | { | ||
239 | this.MasterAvatarFirstName = attri; | ||
240 | } | ||
226 | 241 | ||
227 | attri = ""; | 242 | attri = ""; |
228 | attri = configData.GetAttribute("RegionOwnerName"); | 243 | attri = configData.GetAttribute("MasterAvatarLastName"); |
229 | if (attri == "") | 244 | if (attri == "") |
230 | { | 245 | { |
231 | string name = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Region Owner Avatar Name", "Test User"); | 246 | this.MasterAvatarLastName = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("GENERAL SETTING: Last name of Master Avatar", "User"); |
232 | this.RegionOwnerName = name; | 247 | |
233 | configData.SetAttribute("RegionOwnerName", this.RegionOwnerName); | 248 | configData.SetAttribute("MasterAvatarLastName", this.MasterAvatarLastName); |
234 | } | 249 | } |
235 | else | 250 | else |
236 | { | 251 | { |
237 | this.RegionOwnerName = attri; | 252 | this.MasterAvatarLastName = attri; |
238 | } | 253 | } |
239 | 254 | ||
240 | if (!isSandbox) | 255 | if (isSandbox) //Sandbox Mode Settings |
256 | { | ||
257 | attri = ""; | ||
258 | attri = configData.GetAttribute("MasterAvatarSandboxPassword"); | ||
259 | if (attri == "") | ||
260 | { | ||
261 | this.MasterAvatarSandboxPassword = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("SANDBOX MODE SETTING: Password of Master Avatar", "test"); | ||
262 | |||
263 | configData.SetAttribute("MasterAvatarSandboxPassword", this.MasterAvatarSandboxPassword); | ||
264 | } | ||
265 | else | ||
266 | { | ||
267 | this.MasterAvatarSandboxPassword = attri; | ||
268 | } | ||
269 | } | ||
270 | else //Grid Mode Settings | ||
241 | { | 271 | { |
242 | //shouldn't be reading this data in here, it should be up to the classes implementing the server interfaces to read what they need from the config object | 272 | //shouldn't be reading this data in here, it should be up to the classes implementing the server interfaces to read what they need from the config object |
243 | 273 | ||
@@ -246,7 +276,7 @@ namespace OpenSim | |||
246 | attri = configData.GetAttribute("GridServerURL"); | 276 | attri = configData.GetAttribute("GridServerURL"); |
247 | if (attri == "") | 277 | if (attri == "") |
248 | { | 278 | { |
249 | this.GridURL = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Grid server URL","http://127.0.0.1:8001/"); | 279 | this.GridURL = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("GRID MODE SETTING: Grid server URL", "http://127.0.0.1:8001/"); |
250 | configData.SetAttribute("GridServerURL", this.GridURL); | 280 | configData.SetAttribute("GridServerURL", this.GridURL); |
251 | } | 281 | } |
252 | else | 282 | else |
@@ -259,7 +289,7 @@ namespace OpenSim | |||
259 | attri = configData.GetAttribute("GridSendKey"); | 289 | attri = configData.GetAttribute("GridSendKey"); |
260 | if (attri == "") | 290 | if (attri == "") |
261 | { | 291 | { |
262 | this.GridSendKey = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Key to send to grid server","null"); | 292 | this.GridSendKey = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("GRID MODE SETTING: Key to send to grid server", "null"); |
263 | configData.SetAttribute("GridSendKey", this.GridSendKey); | 293 | configData.SetAttribute("GridSendKey", this.GridSendKey); |
264 | } | 294 | } |
265 | else | 295 | else |
@@ -272,7 +302,7 @@ namespace OpenSim | |||
272 | attri = configData.GetAttribute("GridRecvKey"); | 302 | attri = configData.GetAttribute("GridRecvKey"); |
273 | if (attri == "") | 303 | if (attri == "") |
274 | { | 304 | { |
275 | this.GridRecvKey = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Key to expect from grid server","null"); | 305 | this.GridRecvKey = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("GRID MODE SETTING: Key to expect from grid server", "null"); |
276 | configData.SetAttribute("GridRecvKey", this.GridRecvKey); | 306 | configData.SetAttribute("GridRecvKey", this.GridRecvKey); |
277 | } | 307 | } |
278 | else | 308 | else |
@@ -284,8 +314,8 @@ namespace OpenSim | |||
284 | attri = configData.GetAttribute("AssetServerURL"); | 314 | attri = configData.GetAttribute("AssetServerURL"); |
285 | if (attri == "") | 315 | if (attri == "") |
286 | { | 316 | { |
287 | this.AssetURL = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Asset server URL", "http://127.0.0.1:8003/"); | 317 | this.AssetURL = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("GRID MODE SETTING: Asset server URL", "http://127.0.0.1:8003/"); |
288 | configData.SetAttribute("AssetServerURL", this.GridURL); | 318 | configData.SetAttribute("AssetServerURL", this.AssetURL); |
289 | } | 319 | } |
290 | else | 320 | else |
291 | { | 321 | { |
@@ -293,6 +323,7 @@ namespace OpenSim | |||
293 | } | 323 | } |
294 | 324 | ||
295 | } | 325 | } |
326 | |||
296 | this.RegionHandle = Util.UIntsToLong((RegionLocX * 256), (RegionLocY * 256)); | 327 | this.RegionHandle = Util.UIntsToLong((RegionLocX * 256), (RegionLocY * 256)); |
297 | if (!this.isSandbox) | 328 | if (!this.isSandbox) |
298 | { | 329 | { |
@@ -306,8 +337,8 @@ namespace OpenSim | |||
306 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,e.ToString()); | 337 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,e.ToString()); |
307 | } | 338 | } |
308 | 339 | ||
309 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Sim settings loaded:"); | 340 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Simulator Settings Loaded"); |
310 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "UUID: " + this.SimUUID.ToStringHyphenated()); | 341 | /* OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "UUID: " + this.SimUUID.ToStringHyphenated()); |
311 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Name: " + this.RegionName); | 342 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Name: " + this.RegionName); |
312 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Region Location: [" + this.RegionLocX.ToString() + "," + this.RegionLocY + "]"); | 343 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Region Location: [" + this.RegionLocX.ToString() + "," + this.RegionLocY + "]"); |
313 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Region Handle: " + this.RegionHandle.ToString()); | 344 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Region Handle: " + this.RegionHandle.ToString()); |
@@ -316,7 +347,7 @@ namespace OpenSim | |||
316 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Asset URL: " + this.AssetURL); | 347 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Asset URL: " + this.AssetURL); |
317 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Asset key: " + this.AssetSendKey); | 348 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Asset key: " + this.AssetSendKey); |
318 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Grid URL: " + this.GridURL); | 349 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Grid URL: " + this.GridURL); |
319 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Grid key: " + this.GridSendKey); | 350 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Grid key: " + this.GridSendKey); */ |
320 | } | 351 | } |
321 | } | 352 | } |
322 | } | 353 | } |
diff --git a/OpenSim/OpenSim.RegionServer/world/ParcelManager.cs b/OpenSim/OpenSim.RegionServer/world/ParcelManager.cs index 53b14f3..213af46 100644 --- a/OpenSim/OpenSim.RegionServer/world/ParcelManager.cs +++ b/OpenSim/OpenSim.RegionServer/world/ParcelManager.cs | |||
@@ -351,10 +351,10 @@ namespace OpenSim.RegionServer.world | |||
351 | fullSimParcel.parcelData.parcelName = "Your Sim Parcel"; | 351 | fullSimParcel.parcelData.parcelName = "Your Sim Parcel"; |
352 | fullSimParcel.parcelData.parcelDesc = ""; | 352 | fullSimParcel.parcelData.parcelDesc = ""; |
353 | 353 | ||
354 | fullSimParcel.parcelData.ownerID = LLUUID.Zero; | 354 | fullSimParcel.parcelData.ownerID = m_world.m_regInfo.MasterAvatarAssignedUUID; |
355 | fullSimParcel.parcelData.salePrice = -1; | 355 | fullSimParcel.parcelData.salePrice = 1; |
356 | fullSimParcel.parcelData.parcelFlags = libsecondlife.Parcel.ParcelFlags.None; | 356 | fullSimParcel.parcelData.parcelFlags = libsecondlife.Parcel.ParcelFlags.ForSale; |
357 | fullSimParcel.parcelData.parcelStatus = libsecondlife.Parcel.ParcelStatus.Abandoned; | 357 | fullSimParcel.parcelData.parcelStatus = libsecondlife.Parcel.ParcelStatus.Leased; |
358 | addParcel(fullSimParcel); | 358 | addParcel(fullSimParcel); |
359 | 359 | ||
360 | 360 | ||
diff --git a/OpenSim/OpenSim/OpenSimMain.cs b/OpenSim/OpenSim/OpenSimMain.cs index 39ba55e..7624d88 100644 --- a/OpenSim/OpenSim/OpenSimMain.cs +++ b/OpenSim/OpenSim/OpenSimMain.cs | |||
@@ -184,6 +184,36 @@ namespace OpenSim | |||
184 | // Start UDP server | 184 | // Start UDP server |
185 | this.m_udpServer.ServerListener(); | 185 | this.m_udpServer.ServerListener(); |
186 | 186 | ||
187 | //Setup Master Avatar | ||
188 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Startup() - Setting up Master Avatar"); | ||
189 | if (this.m_sandbox) | ||
190 | { | ||
191 | OpenSim.Framework.User.UserProfile masterUser = adminLoginServer.LocalUserManager.GetProfileByName(this.regionData.MasterAvatarFirstName, this.regionData.MasterAvatarLastName); | ||
192 | if(masterUser == null) | ||
193 | { | ||
194 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Startup() - Sandbox Mode; Master Avatar is a new user; creating account."); | ||
195 | adminLoginServer.CreateUserAccount(this.regionData.MasterAvatarFirstName, this.regionData.MasterAvatarLastName, this.regionData.MasterAvatarSandboxPassword); | ||
196 | masterUser = adminLoginServer.LocalUserManager.GetProfileByName(this.regionData.MasterAvatarFirstName, this.regionData.MasterAvatarLastName); | ||
197 | if(masterUser == null) //Still NULL?!!?! OMG FAIL! | ||
198 | { | ||
199 | throw new Exception("Failure to create master user account"); | ||
200 | } | ||
201 | } | ||
202 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Startup() - Master User UUID: " + masterUser.UUID.ToStringHyphenated()); | ||
203 | regionData.MasterAvatarAssignedUUID = masterUser.UUID; | ||
204 | |||
205 | } | ||
206 | else | ||
207 | { | ||
208 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Startup() - Grid Mode; Do not know how to get the user's master key yet!"); | ||
209 | } | ||
210 | |||
211 | Console.WriteLine("Creating ParcelManager"); | ||
212 | LocalWorld.parcelManager = new OpenSim.RegionServer.world.ParcelManager(this.LocalWorld); | ||
213 | |||
214 | Console.WriteLine("Loading Parcels from DB..."); | ||
215 | LocalWorld.localStorage.LoadParcels((ILocalStorageParcelReceiver)LocalWorld.parcelManager); | ||
216 | |||
187 | m_heartbeatTimer.Enabled = true; | 217 | m_heartbeatTimer.Enabled = true; |
188 | m_heartbeatTimer.Interval = 100; | 218 | m_heartbeatTimer.Interval = 100; |
189 | m_heartbeatTimer.Elapsed += new ElapsedEventHandler(this.Heartbeat); | 219 | m_heartbeatTimer.Elapsed += new ElapsedEventHandler(this.Heartbeat); |
@@ -254,12 +284,6 @@ namespace OpenSim | |||
254 | LocalWorld.LoadStorageDLL("OpenSim.Storage.LocalStorageDb4o.dll"); //all these dll names shouldn't be hard coded. | 284 | LocalWorld.LoadStorageDLL("OpenSim.Storage.LocalStorageDb4o.dll"); //all these dll names shouldn't be hard coded. |
255 | LocalWorld.LoadWorldMap(); | 285 | LocalWorld.LoadWorldMap(); |
256 | 286 | ||
257 | Console.WriteLine("Creating ParcelManager"); | ||
258 | LocalWorld.parcelManager = new OpenSim.RegionServer.world.ParcelManager(this.LocalWorld); | ||
259 | |||
260 | Console.WriteLine("Loading Parcels from DB..."); | ||
261 | LocalWorld.localStorage.LoadParcels((ILocalStorageParcelReceiver)LocalWorld.parcelManager); | ||
262 | |||
263 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Startup() - Starting up messaging system"); | 287 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Startup() - Starting up messaging system"); |
264 | LocalWorld.PhysScene = this.physManager.GetPhysicsScene(this.m_physicsEngine); | 288 | LocalWorld.PhysScene = this.physManager.GetPhysicsScene(this.m_physicsEngine); |
265 | LocalWorld.PhysScene.SetTerrain(LocalWorld.Terrain.getHeights1D()); | 289 | LocalWorld.PhysScene.SetTerrain(LocalWorld.Terrain.getHeights1D()); |