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-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs38
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs9
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs1
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs5
4 files changed, 37 insertions, 16 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 618f425..7bf0a99 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -2865,22 +2865,28 @@ namespace OpenSim.Region.Framework.Scenes
2865 { 2865 {
2866 lock (m_syncRoot) 2866 lock (m_syncRoot)
2867 { 2867 {
2868 if (m_physicsActor != null) 2868// MT: Commented this because it's no longer needed.
2869 { 2869// It used to be that the avatar height was calculated from the visual
2870 if (!IsChildAgent) 2870// params, so any call to this method could change the physical actor's
2871 { 2871// height. Now the height is supplied in the agent circuit data and never
2872 // This may seem like it's redundant, remove the avatar from the physics scene 2872// changes here. So, we can leave physics alone.
2873 // just to add it back again, but it saves us from having to update 2873//
2874 // 3 variables 10 times a second. 2874// if (m_physicsActor != null)
2875 bool flyingTemp = m_physicsActor.Flying; 2875// {
2876 RemoveFromPhysicalScene(); 2876// if (!IsChildAgent)
2877 //m_scene.PhysicsScene.RemoveAvatar(m_physicsActor); 2877// {
2878 2878// // This may seem like it's redundant, remove the avatar from the physics scene
2879 //PhysicsActor = null; 2879// // just to add it back again, but it saves us from having to update
2880 2880// // 3 variables 10 times a second.
2881 AddToPhysicalScene(flyingTemp); 2881// bool flyingTemp = m_physicsActor.Flying;
2882 } 2882// RemoveFromPhysicalScene();
2883 } 2883// //m_scene.PhysicsScene.RemoveAvatar(m_physicsActor);
2884//
2885// //PhysicsActor = null;
2886//
2887// AddToPhysicalScene(flyingTemp);
2888// }
2889// }
2884 2890
2885 #region Bake Cache Check 2891 #region Bake Cache Check
2886 2892
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index 1b11f2c..2527757 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -10777,6 +10777,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
10777 10777
10778 return GetLinkPrimitiveParams(obj, rules); 10778 return GetLinkPrimitiveParams(obj, rules);
10779 } 10779 }
10780
10781 public LSL_Integer llGetLinkNumberOfSides(LSL_Integer link)
10782 {
10783 List<SceneObjectPart> parts = GetLinkParts(link);
10784 if (parts.Count < 1)
10785 return 0;
10786
10787 return GetNumberOfSides(parts[0]);
10788 }
10780 } 10789 }
10781 10790
10782 public class NotecardCache 10791 public class NotecardCache
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs
index 561e3b3..bae7d4b 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs
@@ -398,6 +398,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
398 LSL_Vector llWind(LSL_Vector offset); 398 LSL_Vector llWind(LSL_Vector offset);
399 LSL_String llXorBase64Strings(string str1, string str2); 399 LSL_String llXorBase64Strings(string str1, string str2);
400 LSL_String llXorBase64StringsCorrect(string str1, string str2); 400 LSL_String llXorBase64StringsCorrect(string str1, string str2);
401 LSL_Integer llGetLinkNumberOfSides(LSL_Integer link);
401 402
402 void SetPrimitiveParamsEx(LSL_Key prim, LSL_List rules); 403 void SetPrimitiveParamsEx(LSL_Key prim, LSL_List rules);
403 LSL_List GetLinkPrimitiveParamsEx(LSL_Key prim, LSL_List rules); 404 LSL_List GetLinkPrimitiveParamsEx(LSL_Key prim, LSL_List rules);
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs
index f14967e..7c26824 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs
@@ -1849,5 +1849,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
1849 { 1849 {
1850 return m_LSL_Functions.llClearPrimMedia(face); 1850 return m_LSL_Functions.llClearPrimMedia(face);
1851 } 1851 }
1852
1853 public LSL_Integer llGetLinkNumberOfSides(LSL_Integer link)
1854 {
1855 return m_LSL_Functions.llGetLinkNumberOfSides(link);
1856 }
1852 } 1857 }
1853} 1858}