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-rw-r--r--OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs170
1 files changed, 109 insertions, 61 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
index 55c5422..c78f5b3 100644
--- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
@@ -48,6 +48,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
48 { 48 {
49 #region INonSharedRegionModule 49 #region INonSharedRegionModule
50 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 50 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
51
52 public int DebugLevel { get; set; }
51 53
52 private Scene m_scene; 54 private Scene m_scene;
53 private IInventoryAccessModule m_invAccessModule; 55 private IInventoryAccessModule m_invAccessModule;
@@ -79,11 +81,37 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
79 m_scene.EventManager.OnNewClient += SubscribeToClientEvents; 81 m_scene.EventManager.OnNewClient += SubscribeToClientEvents;
80 m_scene.EventManager.OnStartScript += (localID, itemID) => HandleScriptStateChange(localID, true); 82 m_scene.EventManager.OnStartScript += (localID, itemID) => HandleScriptStateChange(localID, true);
81 m_scene.EventManager.OnStopScript += (localID, itemID) => HandleScriptStateChange(localID, false); 83 m_scene.EventManager.OnStopScript += (localID, itemID) => HandleScriptStateChange(localID, false);
84
85 MainConsole.Instance.Commands.AddCommand(
86 "Debug",
87 false,
88 "debug attachments",
89 "debug attachments [0|1]",
90 "Turn on attachments debugging\n"
91 + " <= 0 - turns off debugging\n"
92 + " >= 1 - turns on attachment message logging\n",
93 HandleDebugAttachments);
82 } 94 }
83 95
84 // TODO: Should probably be subscribing to CloseClient too, but this doesn't yet give us IClientAPI 96 // TODO: Should probably be subscribing to CloseClient too, but this doesn't yet give us IClientAPI
85 } 97 }
86 98
99 private void HandleDebugAttachments(string module, string[] args)
100 {
101 int debugLevel;
102
103 if (!(args.Length == 3 && int.TryParse(args[2], out debugLevel)))
104 {
105 MainConsole.Instance.OutputFormat("Usage: debug attachments [0|1]");
106 }
107 else
108 {
109 DebugLevel = debugLevel;
110 MainConsole.Instance.OutputFormat(
111 "Set event queue debug level to {0} in {1}", DebugLevel, m_scene.Name);
112 }
113 }
114
87 /// <summary> 115 /// <summary>
88 /// Listen for client triggered running state changes so that we can persist the script's object if necessary. 116 /// Listen for client triggered running state changes so that we can persist the script's object if necessary.
89 /// </summary> 117 /// </summary>
@@ -196,14 +224,16 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
196 224
197 if (sp.GetAttachments().Count > 0) 225 if (sp.GetAttachments().Count > 0)
198 { 226 {
199// m_log.DebugFormat( 227 if (DebugLevel > 0)
200// "[ATTACHMENTS MODULE]: Not doing simulator-side attachment rez for {0} in {1} as their viewer has already rezzed attachments", 228 m_log.DebugFormat(
201// m_scene.Name, sp.Name); 229 "[ATTACHMENTS MODULE]: Not doing simulator-side attachment rez for {0} in {1} as their viewer has already rezzed attachments",
230 m_scene.Name, sp.Name);
202 231
203 return; 232 return;
204 } 233 }
205 234
206// m_log.DebugFormat("[ATTACHMENTS MODULE]: Rezzing any attachments for {0} from simulator-side", sp.Name); 235 if (DebugLevel > 0)
236 m_log.DebugFormat("[ATTACHMENTS MODULE]: Rezzing any attachments for {0} from simulator-side", sp.Name);
207 237
208 List<AvatarAttachment> attachments = sp.Appearance.GetAttachments(); 238 List<AvatarAttachment> attachments = sp.Appearance.GetAttachments();
209 foreach (AvatarAttachment attach in attachments) 239 foreach (AvatarAttachment attach in attachments)
@@ -245,7 +275,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
245 if (!Enabled) 275 if (!Enabled)
246 return; 276 return;
247 277
248// m_log.DebugFormat("[ATTACHMENTS MODULE]: Saving changed attachments for {0}", sp.Name); 278 if (DebugLevel > 0)
279 m_log.DebugFormat("[ATTACHMENTS MODULE]: Saving changed attachments for {0}", sp.Name);
249 280
250 List<SceneObjectGroup> attachments = sp.GetAttachments(); 281 List<SceneObjectGroup> attachments = sp.GetAttachments();
251 282
@@ -278,9 +309,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
278 if (!Enabled) 309 if (!Enabled)
279 return; 310 return;
280 311
281// m_log.DebugFormat( 312 if (DebugLevel > 0)
282// "[ATTACHMENTS MODULE]: Deleting attachments from scene {0} for {1}, silent = {2}", 313 m_log.DebugFormat(
283// m_scene.RegionInfo.RegionName, sp.Name, silent); 314 "[ATTACHMENTS MODULE]: Deleting attachments from scene {0} for {1}, silent = {2}",
315 m_scene.RegionInfo.RegionName, sp.Name, silent);
284 316
285 foreach (SceneObjectGroup sop in sp.GetAttachments()) 317 foreach (SceneObjectGroup sop in sp.GetAttachments())
286 { 318 {
@@ -313,9 +345,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
313 { 345 {
314 if (group.GetSittingAvatarsCount() != 0) 346 if (group.GetSittingAvatarsCount() != 0)
315 { 347 {
316// m_log.WarnFormat( 348 if (DebugLevel > 0)
317// "[ATTACHMENTS MODULE]: Ignoring request to attach {0} {1} to {2} on {3} since {4} avatars are still sitting on it", 349 m_log.WarnFormat(
318// group.Name, group.LocalId, sp.Name, attachmentPt, group.GetSittingAvatarsCount()); 350 "[ATTACHMENTS MODULE]: Ignoring request to attach {0} {1} to {2} on {3} since {4} avatars are still sitting on it",
351 group.Name, group.LocalId, sp.Name, attachmentPt, group.GetSittingAvatarsCount());
319 352
320 return false; 353 return false;
321 } 354 }
@@ -351,9 +384,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
351 384
352 if (attachments.Contains(group)) 385 if (attachments.Contains(group))
353 { 386 {
354// m_log.WarnFormat( 387 if (DebugLevel > 0)
355// "[ATTACHMENTS MODULE]: Ignoring request to attach {0} {1} to {2} on {3} since it's already attached", 388 m_log.WarnFormat(
356// group.Name, group.LocalId, sp.Name, AttachmentPt); 389 "[ATTACHMENTS MODULE]: Ignoring request to attach {0} {1} to {2} on {3} since it's already attached",
390 group.Name, group.LocalId, sp.Name, attachmentPt);
357 391
358 return false; 392 return false;
359 } 393 }
@@ -418,9 +452,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
418 if (!Enabled) 452 if (!Enabled)
419 return null; 453 return null;
420 454
421// m_log.DebugFormat( 455 if (DebugLevel > 0)
422// "[ATTACHMENTS MODULE]: RezSingleAttachmentFromInventory to point {0} from item {1} for {2} in {3}", 456 m_log.DebugFormat(
423// (AttachmentPoint)AttachmentPt, itemID, sp.Name, m_scene.Name); 457 "[ATTACHMENTS MODULE]: RezSingleAttachmentFromInventory to point {0} from item {1} for {2} in {3}",
458 (AttachmentPoint)AttachmentPt, itemID, sp.Name, m_scene.Name);
424 459
425 bool append = (AttachmentPt & 0x80) != 0; 460 bool append = (AttachmentPt & 0x80) != 0;
426 AttachmentPt &= 0x7f; 461 AttachmentPt &= 0x7f;
@@ -444,9 +479,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
444// if (sp.Appearance.GetAttachmentForItem(itemID) != null) 479// if (sp.Appearance.GetAttachmentForItem(itemID) != null)
445 if (alreadyOn) 480 if (alreadyOn)
446 { 481 {
447// m_log.WarnFormat( 482 if (DebugLevel > 0)
448// "[ATTACHMENTS MODULE]: Ignoring request by {0} to wear item {1} at {2} since it is already worn", 483 m_log.DebugFormat(
449// sp.Name, itemID, AttachmentPt); 484 "[ATTACHMENTS MODULE]: Ignoring request by {0} to wear item {1} at {2} since it is already worn",
485 sp.Name, itemID, AttachmentPt);
450 486
451 return null; 487 return null;
452 } 488 }
@@ -459,7 +495,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
459 if (!Enabled) 495 if (!Enabled)
460 return; 496 return;
461 497
462 // m_log.DebugFormat("[ATTACHMENTS MODULE]: Rezzing multiple attachments from inventory for {0}", sp.Name); 498 if (DebugLevel > 0)
499 m_log.DebugFormat("[ATTACHMENTS MODULE]: Rezzing multiple attachments from inventory for {0}", sp.Name);
463 500
464 foreach (KeyValuePair<UUID, uint> rez in rezlist) 501 foreach (KeyValuePair<UUID, uint> rez in rezlist)
465 { 502 {
@@ -477,9 +514,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
477 if (!Enabled) 514 if (!Enabled)
478 return; 515 return;
479 516
480// m_log.DebugFormat( 517 if (DebugLevel > 0)
481// "[ATTACHMENTS MODULE]: DetachSingleAttachmentToGround() for {0}, object {1}", 518 m_log.DebugFormat(
482// sp.UUID, soLocalId); 519 "[ATTACHMENTS MODULE]: DetachSingleAttachmentToGround() for {0}, object {1}",
520 sp.UUID, soLocalId);
483 521
484 SceneObjectGroup so = m_scene.GetGroupByPrim(soLocalId); 522 SceneObjectGroup so = m_scene.GetGroupByPrim(soLocalId);
485 523
@@ -495,9 +533,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
495 if (inventoryID == UUID.Zero) 533 if (inventoryID == UUID.Zero)
496 return; 534 return;
497 535
498// m_log.DebugFormat( 536 if (DebugLevel > 0)
499// "[ATTACHMENTS MODULE]: In DetachSingleAttachmentToGround(), object is {0} {1}, associated item is {2}", 537 m_log.DebugFormat(
500// so.Name, so.LocalId, inventoryID); 538 "[ATTACHMENTS MODULE]: In DetachSingleAttachmentToGround(), object is {0} {1}, associated item is {2}",
539 so.Name, so.LocalId, inventoryID);
501 540
502 lock (sp.AttachmentsSyncLock) 541 lock (sp.AttachmentsSyncLock)
503 { 542 {
@@ -552,9 +591,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
552 return; 591 return;
553 } 592 }
554 593
555// m_log.DebugFormat( 594 if (DebugLevel > 0)
556// "[ATTACHMENTS MODULE]: Detaching object {0} {1} (FromItemID {2}) for {3} in {4}", 595 m_log.DebugFormat(
557// so.Name, so.LocalId, so.FromItemID, sp.Name, m_scene.Name); 596 "[ATTACHMENTS MODULE]: Detaching object {0} {1} (FromItemID {2}) for {3} in {4}",
597 so.Name, so.LocalId, so.FromItemID, sp.Name, m_scene.Name);
558 598
559 // Scripts MUST be snapshotted before the object is 599 // Scripts MUST be snapshotted before the object is
560 // removed from the scene because doing otherwise will 600 // removed from the scene because doing otherwise will
@@ -680,12 +720,12 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
680 720
681 grp.HasGroupChanged = false; // Prevent it being saved over and over 721 grp.HasGroupChanged = false; // Prevent it being saved over and over
682 } 722 }
683// else 723 else if (DebugLevel > 0)
684// { 724 {
685// m_log.DebugFormat( 725 m_log.DebugFormat(
686// "[ATTACHMENTS MODULE]: Don't need to update asset for unchanged attachment {0}, attachpoint {1}", 726 "[ATTACHMENTS MODULE]: Don't need to update asset for unchanged attachment {0}, attachpoint {1}",
687// grp.UUID, grp.AttachmentPoint); 727 grp.UUID, grp.AttachmentPoint);
688// } 728 }
689 } 729 }
690 730
691 /// <summary> 731 /// <summary>
@@ -703,9 +743,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
703 private void AttachToAgent( 743 private void AttachToAgent(
704 IScenePresence sp, SceneObjectGroup so, uint attachmentpoint, Vector3 attachOffset, bool silent) 744 IScenePresence sp, SceneObjectGroup so, uint attachmentpoint, Vector3 attachOffset, bool silent)
705 { 745 {
706// m_log.DebugFormat( 746 if (DebugLevel > 0)
707// "[ATTACHMENTS MODULE]: Adding attachment {0} to avatar {1} in pt {2} pos {3} {4}", 747 m_log.DebugFormat(
708// so.Name, sp.Name, attachmentpoint, attachOffset, so.RootPart.AttachedPos); 748 "[ATTACHMENTS MODULE]: Adding attachment {0} to avatar {1} in pt {2} pos {3} {4}",
749 so.Name, sp.Name, attachmentpoint, attachOffset, so.RootPart.AttachedPos);
709 750
710 so.DetachFromBackup(); 751 so.DetachFromBackup();
711 752
@@ -730,9 +771,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
730 { 771 {
731 if (so.HasPrivateAttachmentPoint) 772 if (so.HasPrivateAttachmentPoint)
732 { 773 {
733// m_log.DebugFormat( 774 if (DebugLevel > 0)
734// "[ATTACHMENTS MODULE]: Killing private HUD {0} for avatars other than {1} at attachment point {2}", 775 m_log.DebugFormat(
735// so.Name, sp.Name, so.AttachmentPoint); 776 "[ATTACHMENTS MODULE]: Killing private HUD {0} for avatars other than {1} at attachment point {2}",
777 so.Name, sp.Name, so.AttachmentPoint);
736 778
737 // As this scene object can now only be seen by the attaching avatar, tell everybody else in the 779 // As this scene object can now only be seen by the attaching avatar, tell everybody else in the
738 // scene that it's no longer in their awareness. 780 // scene that it's no longer in their awareness.
@@ -766,9 +808,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
766 if (m_invAccessModule == null) 808 if (m_invAccessModule == null)
767 return null; 809 return null;
768 810
769 // m_log.DebugFormat( 811 if (DebugLevel > 0)
770 // "[ATTACHMENTS MODULE]: Called AddSceneObjectAsAttachment for object {0} {1} for {2}", 812 m_log.DebugFormat(
771 // grp.Name, grp.LocalId, remoteClient.Name); 813 "[ATTACHMENTS MODULE]: Called AddSceneObjectAsAttachment for object {0} {1} for {2}",
814 grp.Name, grp.LocalId, sp.Name);
772 815
773 InventoryItemBase newItem 816 InventoryItemBase newItem
774 = m_invAccessModule.CopyToInventory( 817 = m_invAccessModule.CopyToInventory(
@@ -877,9 +920,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
877 return null; 920 return null;
878 } 921 }
879 922
880// m_log.DebugFormat( 923 if (DebugLevel > 0)
881// "[ATTACHMENTS MODULE]: Rezzed single object {0} for attachment to {1} on point {2} in {3}", 924 m_log.DebugFormat(
882// objatt.Name, sp.Name, attachmentPt, m_scene.Name); 925 "[ATTACHMENTS MODULE]: Rezzed single object {0} for attachment to {1} on point {2} in {3}",
926 objatt.Name, sp.Name, attachmentPt, m_scene.Name);
883 927
884 // HasGroupChanged is being set from within RezObject. Ideally it would be set by the caller. 928 // HasGroupChanged is being set from within RezObject. Ideally it would be set by the caller.
885 objatt.HasGroupChanged = false; 929 objatt.HasGroupChanged = false;
@@ -949,9 +993,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
949 bool changed = sp.Appearance.SetAttachment((int)AttachmentPt | attFlag, itemID, item.AssetID); 993 bool changed = sp.Appearance.SetAttachment((int)AttachmentPt | attFlag, itemID, item.AssetID);
950 if (changed && m_scene.AvatarFactory != null) 994 if (changed && m_scene.AvatarFactory != null)
951 { 995 {
952// m_log.DebugFormat( 996 if (DebugLevel > 0)
953// "[ATTACHMENTS MODULE]: Queueing appearance save for {0}, attachment {1} point {2} in ShowAttachInUserInventory()", 997 m_log.DebugFormat(
954// sp.Name, att.Name, AttachmentPt); 998 "[ATTACHMENTS MODULE]: Queueing appearance save for {0}, attachment {1} point {2} in ShowAttachInUserInventory()",
999 sp.Name, att.Name, AttachmentPt);
955 1000
956 m_scene.AvatarFactory.QueueAppearanceSave(sp.UUID); 1001 m_scene.AvatarFactory.QueueAppearanceSave(sp.UUID);
957 } 1002 }
@@ -966,9 +1011,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
966 if (!Enabled) 1011 if (!Enabled)
967 return null; 1012 return null;
968 1013
969 // m_log.DebugFormat( 1014 if (DebugLevel > 0)
970 // "[ATTACHMENTS MODULE]: Rezzing attachment to point {0} from item {1} for {2}", 1015 m_log.DebugFormat(
971 // (AttachmentPoint)AttachmentPt, itemID, remoteClient.Name); 1016 "[ATTACHMENTS MODULE]: Rezzing attachment to point {0} from item {1} for {2}",
1017 (AttachmentPoint)AttachmentPt, itemID, remoteClient.Name);
972 1018
973 ScenePresence sp = m_scene.GetScenePresence(remoteClient.AgentId); 1019 ScenePresence sp = m_scene.GetScenePresence(remoteClient.AgentId);
974 1020
@@ -999,9 +1045,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
999 1045
1000 private void Client_OnObjectAttach(IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, bool silent) 1046 private void Client_OnObjectAttach(IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, bool silent)
1001 { 1047 {
1002// m_log.DebugFormat( 1048 if (DebugLevel > 0)
1003// "[ATTACHMENTS MODULE]: Attaching object local id {0} to {1} point {2} from ground (silent = {3})", 1049 m_log.DebugFormat(
1004// objectLocalID, remoteClient.Name, AttachmentPt, silent); 1050 "[ATTACHMENTS MODULE]: Attaching object local id {0} to {1} point {2} from ground (silent = {3})",
1051 objectLocalID, remoteClient.Name, AttachmentPt, silent);
1005 1052
1006 if (!Enabled) 1053 if (!Enabled)
1007 return; 1054 return;
@@ -1036,9 +1083,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
1036 // Calls attach with a Zero position 1083 // Calls attach with a Zero position
1037 if (AttachObject(sp, part.ParentGroup, AttachmentPt, false, false, append)) 1084 if (AttachObject(sp, part.ParentGroup, AttachmentPt, false, false, append))
1038 { 1085 {
1039// m_log.Debug( 1086 if (DebugLevel > 0)
1040// "[ATTACHMENTS MODULE]: Saving avatar attachment. AgentID: " + remoteClient.AgentId 1087 m_log.Debug(
1041// + ", AttachmentPoint: " + AttachmentPt); 1088 "[ATTACHMENTS MODULE]: Saving avatar attachment. AgentID: " + remoteClient.AgentId
1089 + ", AttachmentPoint: " + AttachmentPt);
1042 1090
1043 // Save avatar attachment information 1091 // Save avatar attachment information
1044 m_scene.EventManager.TriggerOnAttach(objectLocalID, part.ParentGroup.FromItemID, remoteClient.AgentId); 1092 m_scene.EventManager.TriggerOnAttach(objectLocalID, part.ParentGroup.FromItemID, remoteClient.AgentId);
@@ -1095,4 +1143,4 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
1095 1143
1096 #endregion 1144 #endregion
1097 } 1145 }
1098} 1146} \ No newline at end of file