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-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
index c966f15..57c7030 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
@@ -3379,7 +3379,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
3379 AgentData.Add(AgentDataMap); 3379 AgentData.Add(AgentDataMap);
3380 llsd.Add("AgentData", AgentData); 3380 llsd.Add("AgentData", AgentData);
3381 OSDArray GroupData = new OSDArray(data.Length); 3381 OSDArray GroupData = new OSDArray(data.Length);
3382 OSDArray NewGroupData = new OSDArray(data.Length); 3382// OSDArray NewGroupData = new OSDArray(data.Length);
3383 foreach (GroupMembershipData m in data) 3383 foreach (GroupMembershipData m in data)
3384 { 3384 {
3385 OSDMap GroupDataMap = new OSDMap(6); 3385 OSDMap GroupDataMap = new OSDMap(6);
@@ -3390,12 +3390,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP
3390 GroupDataMap.Add("GroupID", OSD.FromUUID(m.GroupID)); 3390 GroupDataMap.Add("GroupID", OSD.FromUUID(m.GroupID));
3391 GroupDataMap.Add("GroupName", OSD.FromString(m.GroupName)); 3391 GroupDataMap.Add("GroupName", OSD.FromString(m.GroupName));
3392 GroupDataMap.Add("GroupInsigniaID", OSD.FromUUID(m.GroupPicture)); 3392 GroupDataMap.Add("GroupInsigniaID", OSD.FromUUID(m.GroupPicture));
3393 NewGroupDataMap.Add("ListInProfile", OSD.FromBoolean(m.ListInProfile)); 3393// NewGroupDataMap.Add("ListInProfile", OSD.FromBoolean(m.ListInProfile));
3394 GroupData.Add(GroupDataMap); 3394 GroupData.Add(GroupDataMap);
3395 NewGroupData.Add(NewGroupDataMap); 3395// NewGroupData.Add(NewGroupDataMap);
3396 } 3396 }
3397 llsd.Add("GroupData", GroupData); 3397 llsd.Add("GroupData", GroupData);
3398 llsd.Add("NewGroupData", NewGroupData); 3398 // llsd.Add("NewGroupData", NewGroupData);
3399 3399
3400 IEventQueue eq = this.Scene.RequestModuleInterface<IEventQueue>(); 3400 IEventQueue eq = this.Scene.RequestModuleInterface<IEventQueue>();
3401 if (eq != null) 3401 if (eq != null)