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-rw-r--r--OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs16
1 files changed, 10 insertions, 6 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
index 394b90a..f073c4a 100644
--- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
@@ -757,18 +757,22 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
757 m_scene.EventManager.TriggerOnAttach(so.LocalId, so.FromItemID, UUID.Zero); 757 m_scene.EventManager.TriggerOnAttach(so.LocalId, so.FromItemID, UUID.Zero);
758 sp.RemoveAttachment(so); 758 sp.RemoveAttachment(so);
759 759
760 // We can only remove the script instances from the script engine after we've retrieved their xml state
761 // when we update the attachment item.
762 m_scene.DeleteSceneObject(so, false, false);
763
764 // Prepare sog for storage 760 // Prepare sog for storage
765 so.AttachedAvatar = UUID.Zero; 761 so.AttachedAvatar = UUID.Zero;
766 so.RootPart.SetParentLocalId(0); 762 so.RootPart.SetParentLocalId(0);
767 so.IsAttachment = false; 763 so.IsAttachment = false;
768 so.AbsolutePosition = so.RootPart.AttachedPos; 764
765 // We cannot use AbsolutePosition here because that would
766 // attempt to cross the prim as it is detached
767 so.ForEachPart(x => { x.GroupPosition = so.RootPart.AttachedPos; });
769 768
770 UpdateKnownItem(sp, so, true); 769 UpdateKnownItem(sp, so, true);
771 so.RemoveScriptInstances(true); 770
771 // This MUST happen AFTER serialization because it will
772 // either stop or remove the scripts. Both will cause scripts
773 // to be serialized in a stopped state with the true run
774 // state already lost.
775 m_scene.DeleteSceneObject(so, false, true);
772 } 776 }
773 777
774 protected SceneObjectGroup RezSingleAttachmentFromInventoryInternal( 778 protected SceneObjectGroup RezSingleAttachmentFromInventoryInternal(