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-rw-r--r--OpenSim/ApplicationPlugins/Rest/Inventory/RestAppearanceServices.cs2
-rw-r--r--OpenSim/Data/MySQL/MySQLInventoryData.cs4
-rw-r--r--OpenSim/Region/Environment/Modules/Framework/EventQueueGetModule.cs2
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs2
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueThreadClass.cs2
5 files changed, 6 insertions, 6 deletions
diff --git a/OpenSim/ApplicationPlugins/Rest/Inventory/RestAppearanceServices.cs b/OpenSim/ApplicationPlugins/Rest/Inventory/RestAppearanceServices.cs
index 11a749c..6983154 100644
--- a/OpenSim/ApplicationPlugins/Rest/Inventory/RestAppearanceServices.cs
+++ b/OpenSim/ApplicationPlugins/Rest/Inventory/RestAppearanceServices.cs
@@ -749,7 +749,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
749 rdata.writer.WriteStartElement("Appearance"); 749 rdata.writer.WriteStartElement("Appearance");
750 750
751 rdata.writer.WriteAttributeString("Height", rdata.userAppearance.AvatarHeight.ToString()); 751 rdata.writer.WriteAttributeString("Height", rdata.userAppearance.AvatarHeight.ToString());
752 if (!rdata.userAppearance.Owner.Equals(null)) 752 if (rdata.userAppearance.Owner != UUID.Zero)
753 rdata.writer.WriteAttributeString("Owner", rdata.userAppearance.Owner.ToString()); 753 rdata.writer.WriteAttributeString("Owner", rdata.userAppearance.Owner.ToString());
754 rdata.writer.WriteAttributeString("Serial", rdata.userAppearance.Serial.ToString()); 754 rdata.writer.WriteAttributeString("Serial", rdata.userAppearance.Serial.ToString());
755 755
diff --git a/OpenSim/Data/MySQL/MySQLInventoryData.cs b/OpenSim/Data/MySQL/MySQLInventoryData.cs
index 68885e1..f9583cf 100644
--- a/OpenSim/Data/MySQL/MySQLInventoryData.cs
+++ b/OpenSim/Data/MySQL/MySQLInventoryData.cs
@@ -826,8 +826,8 @@ namespace OpenSim.Data.MySQL
826 } 826 }
827 finally 827 finally
828 { 828 {
829 if(result != null) result.Close(); 829 if (result != null) result.Close();
830 if(sqlCmd != null) sqlCmd.Dispose(); 830 if (sqlCmd != null) sqlCmd.Dispose();
831 } 831 }
832 } 832 }
833 } 833 }
diff --git a/OpenSim/Region/Environment/Modules/Framework/EventQueueGetModule.cs b/OpenSim/Region/Environment/Modules/Framework/EventQueueGetModule.cs
index 95cdaed..ebc9871 100644
--- a/OpenSim/Region/Environment/Modules/Framework/EventQueueGetModule.cs
+++ b/OpenSim/Region/Environment/Modules/Framework/EventQueueGetModule.cs
@@ -213,7 +213,7 @@ namespace OpenSim.Region.Environment.Modules.Framework
213 213
214 214
215 String debug = "[EVENTQUEUE]: Got request for agent {0} in region {1}: [ "; 215 String debug = "[EVENTQUEUE]: Got request for agent {0} in region {1}: [ ";
216 foreach(object key in request.Keys) 216 foreach (object key in request.Keys)
217 { 217 {
218 debug += key.ToString() + "=" + request[key].ToString() + " "; 218 debug += key.ToString() + "=" + request[key].ToString() + " ";
219 } 219 }
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index e5f10b8..ceec7bc 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -3068,7 +3068,7 @@ namespace OpenSim.Region.Environment.Scenes
3068 { 3068 {
3069 List<T> ret = new List<T>(); 3069 List<T> ret = new List<T>();
3070 3070
3071 foreach(Object o in ModuleInterfaces[typeof(T)]) 3071 foreach (Object o in ModuleInterfaces[typeof(T)])
3072 ret.Add((T)o); 3072 ret.Add((T)o);
3073 return ret.ToArray(); 3073 return ret.ToArray();
3074 } 3074 }
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueThreadClass.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueThreadClass.cs
index 16dafdc..60fdf39 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueThreadClass.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueThreadClass.cs
@@ -198,7 +198,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
198 lastScriptEngine.World.DeleteSceneObject( 198 lastScriptEngine.World.DeleteSceneObject(
199 part.ParentGroup); 199 part.ParentGroup);
200 } 200 }
201 catch (Exception e) 201 catch (Exception)
202 { 202 {
203 } 203 }
204 } 204 }