diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs | 105 |
1 files changed, 50 insertions, 55 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs index 1744fb3..1f49a01 100644 --- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs | |||
@@ -111,7 +111,12 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
111 | return; | 111 | return; |
112 | 112 | ||
113 | if (!m_scene.Permissions.CanTakeObject(part.UUID, remoteClient.AgentId)) | 113 | if (!m_scene.Permissions.CanTakeObject(part.UUID, remoteClient.AgentId)) |
114 | { | ||
115 | remoteClient.SendAgentAlertMessage( | ||
116 | "You don't have sufficient permissions to attach this object", false); | ||
117 | |||
114 | return; | 118 | return; |
119 | } | ||
115 | 120 | ||
116 | // TODO: this short circuits multiple attachments functionality in LL viewer 2.1+ and should | 121 | // TODO: this short circuits multiple attachments functionality in LL viewer 2.1+ and should |
117 | // be removed when that functionality is implemented in opensim | 122 | // be removed when that functionality is implemented in opensim |
@@ -141,76 +146,66 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
141 | { | 146 | { |
142 | Vector3 attachPos = group.AbsolutePosition; | 147 | Vector3 attachPos = group.AbsolutePosition; |
143 | 148 | ||
144 | if (m_scene.Permissions.CanTakeObject(group.UUID, remoteClient.AgentId)) | 149 | // TODO: this short circuits multiple attachments functionality in LL viewer 2.1+ and should |
150 | // be removed when that functionality is implemented in opensim | ||
151 | AttachmentPt &= 0x7f; | ||
152 | |||
153 | // If the attachment point isn't the same as the one previously used | ||
154 | // set it's offset position = 0 so that it appears on the attachment point | ||
155 | // and not in a weird location somewhere unknown. | ||
156 | if (AttachmentPt != 0 && AttachmentPt != (uint)group.GetAttachmentPoint()) | ||
145 | { | 157 | { |
146 | // TODO: this short circuits multiple attachments functionality in LL viewer 2.1+ and should | 158 | attachPos = Vector3.Zero; |
147 | // be removed when that functionality is implemented in opensim | 159 | } |
148 | AttachmentPt &= 0x7f; | ||
149 | |||
150 | // If the attachment point isn't the same as the one previously used | ||
151 | // set it's offset position = 0 so that it appears on the attachment point | ||
152 | // and not in a weird location somewhere unknown. | ||
153 | if (AttachmentPt != 0 && AttachmentPt != (uint)group.GetAttachmentPoint()) | ||
154 | { | ||
155 | attachPos = Vector3.Zero; | ||
156 | } | ||
157 | 160 | ||
158 | // AttachmentPt 0 means the client chose to 'wear' the attachment. | 161 | // AttachmentPt 0 means the client chose to 'wear' the attachment. |
159 | if (AttachmentPt == 0) | 162 | if (AttachmentPt == 0) |
160 | { | 163 | { |
161 | // Check object for stored attachment point | 164 | // Check object for stored attachment point |
162 | AttachmentPt = (uint)group.GetAttachmentPoint(); | 165 | AttachmentPt = (uint)group.GetAttachmentPoint(); |
163 | } | 166 | } |
164 | 167 | ||
165 | // if we still didn't find a suitable attachment point....... | 168 | // if we still didn't find a suitable attachment point....... |
166 | if (AttachmentPt == 0) | 169 | if (AttachmentPt == 0) |
167 | { | 170 | { |
168 | // Stick it on left hand with Zero Offset from the attachment point. | 171 | // Stick it on left hand with Zero Offset from the attachment point. |
169 | AttachmentPt = (uint)AttachmentPoint.LeftHand; | 172 | AttachmentPt = (uint)AttachmentPoint.LeftHand; |
170 | attachPos = Vector3.Zero; | 173 | attachPos = Vector3.Zero; |
171 | } | 174 | } |
172 | 175 | ||
173 | group.SetAttachmentPoint((byte)AttachmentPt); | 176 | group.SetAttachmentPoint((byte)AttachmentPt); |
174 | group.AbsolutePosition = attachPos; | 177 | group.AbsolutePosition = attachPos; |
175 | 178 | ||
176 | // Remove any previous attachments | 179 | // Remove any previous attachments |
177 | ScenePresence sp = m_scene.GetScenePresence(remoteClient.AgentId); | 180 | ScenePresence sp = m_scene.GetScenePresence(remoteClient.AgentId); |
178 | UUID itemID = UUID.Zero; | 181 | UUID itemID = UUID.Zero; |
179 | if (sp != null) | 182 | if (sp != null) |
183 | { | ||
184 | foreach (SceneObjectGroup grp in sp.Attachments) | ||
180 | { | 185 | { |
181 | foreach (SceneObjectGroup grp in sp.Attachments) | 186 | if (grp.GetAttachmentPoint() == (byte)AttachmentPt) |
182 | { | 187 | { |
183 | if (grp.GetAttachmentPoint() == (byte)AttachmentPt) | 188 | itemID = grp.GetFromItemID(); |
184 | { | 189 | break; |
185 | itemID = grp.GetFromItemID(); | ||
186 | break; | ||
187 | } | ||
188 | } | 190 | } |
189 | if (itemID != UUID.Zero) | ||
190 | DetachSingleAttachmentToInv(itemID, remoteClient); | ||
191 | } | 191 | } |
192 | if (itemID != UUID.Zero) | ||
193 | DetachSingleAttachmentToInv(itemID, remoteClient); | ||
194 | } | ||
192 | 195 | ||
193 | if (group.GetFromItemID() == UUID.Zero) | 196 | if (group.GetFromItemID() == UUID.Zero) |
194 | { | 197 | { |
195 | m_scene.attachObjectAssetStore(remoteClient, group, remoteClient.AgentId, out itemID); | 198 | m_scene.attachObjectAssetStore(remoteClient, group, remoteClient.AgentId, out itemID); |
196 | } | ||
197 | else | ||
198 | { | ||
199 | itemID = group.GetFromItemID(); | ||
200 | } | ||
201 | |||
202 | ShowAttachInUserInventory(remoteClient, AttachmentPt, itemID, group); | ||
203 | |||
204 | AttachToAgent(sp, group, AttachmentPt, attachPos, silent); | ||
205 | } | 199 | } |
206 | else | 200 | else |
207 | { | 201 | { |
208 | remoteClient.SendAgentAlertMessage( | 202 | itemID = group.GetFromItemID(); |
209 | "You don't have sufficient permissions to attach this object", false); | ||
210 | |||
211 | return false; | ||
212 | } | 203 | } |
213 | 204 | ||
205 | ShowAttachInUserInventory(remoteClient, AttachmentPt, itemID, group); | ||
206 | |||
207 | AttachToAgent(sp, group, AttachmentPt, attachPos, silent); | ||
208 | |||
214 | return true; | 209 | return true; |
215 | } | 210 | } |
216 | 211 | ||