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-rw-r--r--OpenSim/Region/Physics/Meshing/Meshmerizer.cs8
1 files changed, 3 insertions, 5 deletions
diff --git a/OpenSim/Region/Physics/Meshing/Meshmerizer.cs b/OpenSim/Region/Physics/Meshing/Meshmerizer.cs
index 984114b..f041aec 100644
--- a/OpenSim/Region/Physics/Meshing/Meshmerizer.cs
+++ b/OpenSim/Region/Physics/Meshing/Meshmerizer.cs
@@ -30,7 +30,6 @@ using System;
30using System.Collections.Generic; 30using System.Collections.Generic;
31using OpenSim.Framework; 31using OpenSim.Framework;
32using OpenSim.Region.Physics.Manager; 32using OpenSim.Region.Physics.Manager;
33using libsecondlife;
34 33
35namespace OpenSim.Region.Physics.Meshing 34namespace OpenSim.Region.Physics.Meshing
36{ 35{
@@ -1883,12 +1882,12 @@ namespace OpenSim.Region.Physics.Meshing
1883 } 1882 }
1884 else if ((primShape.ProfileCurve & 0x07) == (byte)ProfileShape.Square) 1883 else if ((primShape.ProfileCurve & 0x07) == (byte)ProfileShape.Square)
1885 { 1884 {
1886 if (primShape.PathCurve == (byte)LLObject.PathCurve.Line) 1885 if (primShape.PathCurve == (byte)Extrusion.Straight)
1887 { // its a box 1886 { // its a box
1888 mesh = CreateBoxMesh(primName, primShape, size); 1887 mesh = CreateBoxMesh(primName, primShape, size);
1889 CalcNormals(mesh); 1888 CalcNormals(mesh);
1890 } 1889 }
1891 else if (primShape.PathCurve == (byte)LLObject.PathCurve.Circle) 1890 else if (primShape.PathCurve == (byte)Extrusion.Curve1)
1892 { // tube 1891 { // tube
1893 // do a cylinder for now 1892 // do a cylinder for now
1894 //mesh = CreateCylinderMesh(primName, primShape, size); 1893 //mesh = CreateCylinderMesh(primName, primShape, size);
@@ -1904,9 +1903,8 @@ namespace OpenSim.Region.Physics.Meshing
1904 CalcNormals(mesh); 1903 CalcNormals(mesh);
1905 } 1904 }
1906 1905
1907 // look at LLObject.cs in libsecondlife for how to know the prim type
1908 // ProfileCurve seems to combine hole shape and profile curve so we need to only compare against the lower 3 bits 1906 // ProfileCurve seems to combine hole shape and profile curve so we need to only compare against the lower 3 bits
1909 else if (primShape.PathCurve == (byte) Extrusion.Curve1 && LLObject.UnpackPathScale(primShape.PathScaleY) <= 0.75f) 1907 else if (primShape.PathCurve == (byte) Extrusion.Curve1)
1910 { // dahlia's favorite, a torus :) 1908 { // dahlia's favorite, a torus :)
1911 mesh = CreateCircularPathMesh(primName, primShape, size); 1909 mesh = CreateCircularPathMesh(primName, primShape, size);
1912 CalcNormals(mesh); 1910 CalcNormals(mesh);