diff options
Diffstat (limited to '')
102 files changed, 2494 insertions, 1017 deletions
diff --git a/OpenSim/Data/MSSQL/MSSQLFriendsData.cs b/OpenSim/Data/MSSQL/MSSQLFriendsData.cs index 09dde5e..fef6978 100644 --- a/OpenSim/Data/MSSQL/MSSQLFriendsData.cs +++ b/OpenSim/Data/MSSQL/MSSQLFriendsData.cs | |||
@@ -89,5 +89,11 @@ namespace OpenSim.Data.MSSQL | |||
89 | return DoQuery(cmd); | 89 | return DoQuery(cmd); |
90 | } | 90 | } |
91 | } | 91 | } |
92 | |||
93 | public FriendsData[] GetFriends(Guid principalID) | ||
94 | { | ||
95 | return GetFriends(principalID.ToString()); | ||
96 | } | ||
97 | |||
92 | } | 98 | } |
93 | } | 99 | } |
diff --git a/OpenSim/Data/MSSQL/MSSQLInventoryData.cs b/OpenSim/Data/MSSQL/MSSQLInventoryData.cs index 4d06377..961593f 100644 --- a/OpenSim/Data/MSSQL/MSSQLInventoryData.cs +++ b/OpenSim/Data/MSSQL/MSSQLInventoryData.cs | |||
@@ -813,7 +813,7 @@ namespace OpenSim.Data.MSSQL | |||
813 | { | 813 | { |
814 | try | 814 | try |
815 | { | 815 | { |
816 | using (SqlCommand command = new SqlCommand("DELETE FROM inventoryfolders WHERE folderID=@folderID", connection)) | 816 | using (SqlCommand command = new SqlCommand("DELETE FROM inventoryfolders WHERE folderID=@folderID and type=-1", connection)) |
817 | { | 817 | { |
818 | command.Parameters.Add(database.CreateParameter("folderID", folderID)); | 818 | command.Parameters.Add(database.CreateParameter("folderID", folderID)); |
819 | 819 | ||
diff --git a/OpenSim/Data/MSSQL/MSSQLSimulationData.cs b/OpenSim/Data/MSSQL/MSSQLSimulationData.cs index e58620a..d9dfe86 100644 --- a/OpenSim/Data/MSSQL/MSSQLSimulationData.cs +++ b/OpenSim/Data/MSSQL/MSSQLSimulationData.cs | |||
@@ -675,7 +675,7 @@ VALUES | |||
675 | cmd.ExecuteNonQuery(); | 675 | cmd.ExecuteNonQuery(); |
676 | } | 676 | } |
677 | 677 | ||
678 | sql = "INSERT INTO [landaccesslist] ([LandUUID],[AccessUUID],[Flags]) VALUES (@LandUUID,@AccessUUID,@Flags)"; | 678 | sql = "INSERT INTO [landaccesslist] ([LandUUID],[AccessUUID],[Flags],[Expires]) VALUES (@LandUUID,@AccessUUID,@Flags,@Expires)"; |
679 | 679 | ||
680 | using (SqlConnection conn = new SqlConnection(m_connectionString)) | 680 | using (SqlConnection conn = new SqlConnection(m_connectionString)) |
681 | using (SqlCommand cmd = new SqlCommand(sql, conn)) | 681 | using (SqlCommand cmd = new SqlCommand(sql, conn)) |
@@ -1215,6 +1215,8 @@ VALUES | |||
1215 | //Store new values | 1215 | //Store new values |
1216 | StoreNewRegionSettings(regionSettings); | 1216 | StoreNewRegionSettings(regionSettings); |
1217 | 1217 | ||
1218 | LoadSpawnPoints(regionSettings); | ||
1219 | |||
1218 | return regionSettings; | 1220 | return regionSettings; |
1219 | } | 1221 | } |
1220 | 1222 | ||
@@ -1252,7 +1254,7 @@ VALUES | |||
1252 | ,[elevation_1_ne] = @elevation_1_ne ,[elevation_2_ne] = @elevation_2_ne ,[elevation_1_se] = @elevation_1_se ,[elevation_2_se] = @elevation_2_se | 1254 | ,[elevation_1_ne] = @elevation_1_ne ,[elevation_2_ne] = @elevation_2_ne ,[elevation_1_se] = @elevation_1_se ,[elevation_2_se] = @elevation_2_se |
1253 | ,[elevation_1_sw] = @elevation_1_sw ,[elevation_2_sw] = @elevation_2_sw ,[water_height] = @water_height ,[terrain_raise_limit] = @terrain_raise_limit | 1255 | ,[elevation_1_sw] = @elevation_1_sw ,[elevation_2_sw] = @elevation_2_sw ,[water_height] = @water_height ,[terrain_raise_limit] = @terrain_raise_limit |
1254 | ,[terrain_lower_limit] = @terrain_lower_limit ,[use_estate_sun] = @use_estate_sun ,[fixed_sun] = @fixed_sun ,[sun_position] = @sun_position | 1256 | ,[terrain_lower_limit] = @terrain_lower_limit ,[use_estate_sun] = @use_estate_sun ,[fixed_sun] = @fixed_sun ,[sun_position] = @sun_position |
1255 | ,[covenant] = @covenant ,[covenant_datetime] = @covenant_datetime, [sunvectorx] = @sunvectorx, [sunvectory] = @sunvectory, [sunvectorz] = @sunvectorz, [Sandbox] = @Sandbox, [loaded_creation_datetime] = @loaded_creation_datetime, [loaded_creation_id] = @loaded_creation_id | 1257 | ,[covenant] = @covenant ,[covenant_datetime] = @covenant_datetime, [sunvectorx] = @sunvectorx, [sunvectory] = @sunvectory, [sunvectorz] = @sunvectorz, [Sandbox] = @Sandbox, [loaded_creation_datetime] = @loaded_creation_datetime, [loaded_creation_id] = @loaded_creation_id, [map_tile_id] = @TerrainImageID, [telehubobject] = @telehubobject, [parcel_tile_id] = @ParcelImageID |
1256 | WHERE [regionUUID] = @regionUUID"; | 1258 | WHERE [regionUUID] = @regionUUID"; |
1257 | 1259 | ||
1258 | using (SqlConnection conn = new SqlConnection(m_connectionString)) | 1260 | using (SqlConnection conn = new SqlConnection(m_connectionString)) |
@@ -1263,6 +1265,7 @@ VALUES | |||
1263 | cmd.ExecuteNonQuery(); | 1265 | cmd.ExecuteNonQuery(); |
1264 | } | 1266 | } |
1265 | } | 1267 | } |
1268 | SaveSpawnPoints(regionSettings); | ||
1266 | } | 1269 | } |
1267 | 1270 | ||
1268 | public void Shutdown() | 1271 | public void Shutdown() |
@@ -1367,7 +1370,7 @@ VALUES | |||
1367 | newSettings.TerrainRaiseLimit = Convert.ToDouble(row["terrain_raise_limit"]); | 1370 | newSettings.TerrainRaiseLimit = Convert.ToDouble(row["terrain_raise_limit"]); |
1368 | newSettings.TerrainLowerLimit = Convert.ToDouble(row["terrain_lower_limit"]); | 1371 | newSettings.TerrainLowerLimit = Convert.ToDouble(row["terrain_lower_limit"]); |
1369 | newSettings.UseEstateSun = Convert.ToBoolean(row["use_estate_sun"]); | 1372 | newSettings.UseEstateSun = Convert.ToBoolean(row["use_estate_sun"]); |
1370 | newSettings.Sandbox = Convert.ToBoolean(row["sandbox"]); | 1373 | newSettings.Sandbox = Convert.ToBoolean(row["Sandbox"]); |
1371 | newSettings.FixedSun = Convert.ToBoolean(row["fixed_sun"]); | 1374 | newSettings.FixedSun = Convert.ToBoolean(row["fixed_sun"]); |
1372 | newSettings.SunPosition = Convert.ToDouble(row["sun_position"]); | 1375 | newSettings.SunPosition = Convert.ToDouble(row["sun_position"]); |
1373 | newSettings.SunVector = new Vector3( | 1376 | newSettings.SunVector = new Vector3( |
@@ -1383,6 +1386,11 @@ VALUES | |||
1383 | newSettings.LoadedCreationID = ""; | 1386 | newSettings.LoadedCreationID = ""; |
1384 | else | 1387 | else |
1385 | newSettings.LoadedCreationID = (String)row["loaded_creation_id"]; | 1388 | newSettings.LoadedCreationID = (String)row["loaded_creation_id"]; |
1389 | |||
1390 | newSettings.TerrainImageID = new UUID((string)row["map_tile_ID"]); | ||
1391 | newSettings.ParcelImageID = new UUID((Guid)row["parcel_tile_ID"]); | ||
1392 | newSettings.TelehubObject = new UUID((Guid)row["TelehubObject"]); | ||
1393 | |||
1386 | return newSettings; | 1394 | return newSettings; |
1387 | } | 1395 | } |
1388 | 1396 | ||
@@ -1454,6 +1462,13 @@ VALUES | |||
1454 | } | 1462 | } |
1455 | 1463 | ||
1456 | newData.ParcelAccessList = new List<LandAccessEntry>(); | 1464 | newData.ParcelAccessList = new List<LandAccessEntry>(); |
1465 | newData.MediaDescription = (string)row["MediaDescription"]; | ||
1466 | newData.MediaType = (string)row["MediaType"]; | ||
1467 | newData.MediaWidth = Convert.ToInt32((((string)row["MediaSize"]).Split(','))[0]); | ||
1468 | newData.MediaHeight = Convert.ToInt32((((string)row["MediaSize"]).Split(','))[1]); | ||
1469 | newData.MediaLoop = Convert.ToBoolean(row["MediaLoop"]); | ||
1470 | newData.ObscureMusic = Convert.ToBoolean(row["ObscureMusic"]); | ||
1471 | newData.ObscureMedia = Convert.ToBoolean(row["ObscureMedia"]); | ||
1457 | 1472 | ||
1458 | return newData; | 1473 | return newData; |
1459 | } | 1474 | } |
@@ -1468,7 +1483,7 @@ VALUES | |||
1468 | LandAccessEntry entry = new LandAccessEntry(); | 1483 | LandAccessEntry entry = new LandAccessEntry(); |
1469 | entry.AgentID = new UUID((Guid)row["AccessUUID"]); | 1484 | entry.AgentID = new UUID((Guid)row["AccessUUID"]); |
1470 | entry.Flags = (AccessList)Convert.ToInt32(row["Flags"]); | 1485 | entry.Flags = (AccessList)Convert.ToInt32(row["Flags"]); |
1471 | entry.Expires = 0; | 1486 | entry.Expires = Convert.ToInt32(row["Expires"]); |
1472 | return entry; | 1487 | return entry; |
1473 | } | 1488 | } |
1474 | 1489 | ||
@@ -1497,7 +1512,8 @@ VALUES | |||
1497 | prim.TouchName = (string)primRow["TouchName"]; | 1512 | prim.TouchName = (string)primRow["TouchName"]; |
1498 | // permissions | 1513 | // permissions |
1499 | prim.Flags = (PrimFlags)Convert.ToUInt32(primRow["ObjectFlags"]); | 1514 | prim.Flags = (PrimFlags)Convert.ToUInt32(primRow["ObjectFlags"]); |
1500 | prim.CreatorID = new UUID((Guid)primRow["CreatorID"]); | 1515 | //prim.CreatorID = new UUID((Guid)primRow["CreatorID"]); |
1516 | prim.CreatorIdentification = (string)primRow["CreatorID"]; | ||
1501 | prim.OwnerID = new UUID((Guid)primRow["OwnerID"]); | 1517 | prim.OwnerID = new UUID((Guid)primRow["OwnerID"]); |
1502 | prim.GroupID = new UUID((Guid)primRow["GroupID"]); | 1518 | prim.GroupID = new UUID((Guid)primRow["GroupID"]); |
1503 | prim.LastOwnerID = new UUID((Guid)primRow["LastOwnerID"]); | 1519 | prim.LastOwnerID = new UUID((Guid)primRow["LastOwnerID"]); |
@@ -1691,7 +1707,8 @@ VALUES | |||
1691 | taskItem.Name = (string)inventoryRow["name"]; | 1707 | taskItem.Name = (string)inventoryRow["name"]; |
1692 | taskItem.Description = (string)inventoryRow["description"]; | 1708 | taskItem.Description = (string)inventoryRow["description"]; |
1693 | taskItem.CreationDate = Convert.ToUInt32(inventoryRow["creationDate"]); | 1709 | taskItem.CreationDate = Convert.ToUInt32(inventoryRow["creationDate"]); |
1694 | taskItem.CreatorID = new UUID((Guid)inventoryRow["creatorID"]); | 1710 | //taskItem.CreatorID = new UUID((Guid)inventoryRow["creatorID"]); |
1711 | taskItem.CreatorIdentification = (string)inventoryRow["creatorID"]; | ||
1695 | taskItem.OwnerID = new UUID((Guid)inventoryRow["ownerID"]); | 1712 | taskItem.OwnerID = new UUID((Guid)inventoryRow["ownerID"]); |
1696 | taskItem.LastOwnerID = new UUID((Guid)inventoryRow["lastOwnerID"]); | 1713 | taskItem.LastOwnerID = new UUID((Guid)inventoryRow["lastOwnerID"]); |
1697 | taskItem.GroupID = new UUID((Guid)inventoryRow["groupID"]); | 1714 | taskItem.GroupID = new UUID((Guid)inventoryRow["groupID"]); |
@@ -1782,7 +1799,7 @@ VALUES | |||
1782 | parameters.Add(_Database.CreateParameter("terrain_raise_limit", settings.TerrainRaiseLimit)); | 1799 | parameters.Add(_Database.CreateParameter("terrain_raise_limit", settings.TerrainRaiseLimit)); |
1783 | parameters.Add(_Database.CreateParameter("terrain_lower_limit", settings.TerrainLowerLimit)); | 1800 | parameters.Add(_Database.CreateParameter("terrain_lower_limit", settings.TerrainLowerLimit)); |
1784 | parameters.Add(_Database.CreateParameter("use_estate_sun", settings.UseEstateSun)); | 1801 | parameters.Add(_Database.CreateParameter("use_estate_sun", settings.UseEstateSun)); |
1785 | parameters.Add(_Database.CreateParameter("sandbox", settings.Sandbox)); | 1802 | parameters.Add(_Database.CreateParameter("Sandbox", settings.Sandbox)); |
1786 | parameters.Add(_Database.CreateParameter("fixed_sun", settings.FixedSun)); | 1803 | parameters.Add(_Database.CreateParameter("fixed_sun", settings.FixedSun)); |
1787 | parameters.Add(_Database.CreateParameter("sun_position", settings.SunPosition)); | 1804 | parameters.Add(_Database.CreateParameter("sun_position", settings.SunPosition)); |
1788 | parameters.Add(_Database.CreateParameter("sunvectorx", settings.SunVector.X)); | 1805 | parameters.Add(_Database.CreateParameter("sunvectorx", settings.SunVector.X)); |
@@ -1792,6 +1809,9 @@ VALUES | |||
1792 | parameters.Add(_Database.CreateParameter("covenant_datetime", settings.CovenantChangedDateTime)); | 1809 | parameters.Add(_Database.CreateParameter("covenant_datetime", settings.CovenantChangedDateTime)); |
1793 | parameters.Add(_Database.CreateParameter("Loaded_Creation_DateTime", settings.LoadedCreationDateTime)); | 1810 | parameters.Add(_Database.CreateParameter("Loaded_Creation_DateTime", settings.LoadedCreationDateTime)); |
1794 | parameters.Add(_Database.CreateParameter("Loaded_Creation_ID", settings.LoadedCreationID)); | 1811 | parameters.Add(_Database.CreateParameter("Loaded_Creation_ID", settings.LoadedCreationID)); |
1812 | parameters.Add(_Database.CreateParameter("TerrainImageID", settings.TerrainImageID)); | ||
1813 | parameters.Add(_Database.CreateParameter("ParcelImageID", settings.ParcelImageID)); | ||
1814 | parameters.Add(_Database.CreateParameter("TelehubObject", settings.TelehubObject)); | ||
1795 | 1815 | ||
1796 | return parameters.ToArray(); | 1816 | return parameters.ToArray(); |
1797 | } | 1817 | } |
@@ -1859,6 +1879,7 @@ VALUES | |||
1859 | parameters.Add(_Database.CreateParameter("LandUUID", parcelID)); | 1879 | parameters.Add(_Database.CreateParameter("LandUUID", parcelID)); |
1860 | parameters.Add(_Database.CreateParameter("AccessUUID", parcelAccessEntry.AgentID)); | 1880 | parameters.Add(_Database.CreateParameter("AccessUUID", parcelAccessEntry.AgentID)); |
1861 | parameters.Add(_Database.CreateParameter("Flags", parcelAccessEntry.Flags)); | 1881 | parameters.Add(_Database.CreateParameter("Flags", parcelAccessEntry.Flags)); |
1882 | parameters.Add(_Database.CreateParameter("Expires", parcelAccessEntry.Expires)); | ||
1862 | 1883 | ||
1863 | return parameters.ToArray(); | 1884 | return parameters.ToArray(); |
1864 | } | 1885 | } |
@@ -2063,5 +2084,57 @@ VALUES | |||
2063 | #endregion | 2084 | #endregion |
2064 | 2085 | ||
2065 | #endregion | 2086 | #endregion |
2087 | |||
2088 | private void LoadSpawnPoints(RegionSettings rs) | ||
2089 | { | ||
2090 | rs.ClearSpawnPoints(); | ||
2091 | |||
2092 | string sql = "SELECT Yaw, Pitch, Distance FROM spawn_points WHERE RegionUUID = @RegionUUID"; | ||
2093 | using (SqlConnection conn = new SqlConnection(m_connectionString)) | ||
2094 | using (SqlCommand cmd = new SqlCommand(sql, conn)) | ||
2095 | { | ||
2096 | cmd.Parameters.Add(_Database.CreateParameter("@RegionUUID", rs.RegionUUID.ToString())); | ||
2097 | conn.Open(); | ||
2098 | using (SqlDataReader reader = cmd.ExecuteReader()) | ||
2099 | { | ||
2100 | if (reader.Read()) | ||
2101 | { | ||
2102 | SpawnPoint sp = new SpawnPoint(); | ||
2103 | |||
2104 | sp.Yaw = (float)reader["Yaw"]; | ||
2105 | sp.Pitch = (float)reader["Pitch"]; | ||
2106 | sp.Distance = (float)reader["Distance"]; | ||
2107 | |||
2108 | rs.AddSpawnPoint(sp); | ||
2109 | } | ||
2110 | } | ||
2111 | } | ||
2112 | } | ||
2113 | |||
2114 | private void SaveSpawnPoints(RegionSettings rs) | ||
2115 | { | ||
2116 | string sql = "DELETE FROM spawn_points WHERE RegionUUID = @RegionUUID"; | ||
2117 | using (SqlConnection conn = new SqlConnection(m_connectionString)) | ||
2118 | using (SqlCommand cmd = new SqlCommand(sql, conn)) | ||
2119 | { | ||
2120 | cmd.Parameters.Add(_Database.CreateParameter("@RegionUUID", rs.RegionUUID)); | ||
2121 | conn.Open(); | ||
2122 | cmd.ExecuteNonQuery(); | ||
2123 | } | ||
2124 | foreach (SpawnPoint p in rs.SpawnPoints()) | ||
2125 | { | ||
2126 | sql = "INSERT INTO spawn_points (RegionUUID, Yaw, Pitch, Distance) VALUES (@RegionUUID, @Yaw, @Pitch, @Distance)"; | ||
2127 | using (SqlConnection conn = new SqlConnection(m_connectionString)) | ||
2128 | using (SqlCommand cmd = new SqlCommand(sql, conn)) | ||
2129 | { | ||
2130 | cmd.Parameters.Add(_Database.CreateParameter("@RegionUUID", rs.RegionUUID)); | ||
2131 | cmd.Parameters.Add(_Database.CreateParameter("@Yaw", p.Yaw)); | ||
2132 | cmd.Parameters.Add(_Database.CreateParameter("@Pitch", p.Pitch)); | ||
2133 | cmd.Parameters.Add(_Database.CreateParameter("@Distance", p.Distance)); | ||
2134 | conn.Open(); | ||
2135 | cmd.ExecuteNonQuery(); | ||
2136 | } | ||
2137 | } | ||
2138 | } | ||
2066 | } | 2139 | } |
2067 | } | 2140 | } |
diff --git a/OpenSim/Data/MSSQL/Resources/RegionStore.migrations b/OpenSim/Data/MSSQL/Resources/RegionStore.migrations index a98690a..d6a3be9 100644 --- a/OpenSim/Data/MSSQL/Resources/RegionStore.migrations +++ b/OpenSim/Data/MSSQL/Resources/RegionStore.migrations | |||
@@ -1044,10 +1044,93 @@ ALTER TABLE primitems ALTER COLUMN CreatorID uniqueidentifier NOT NULL | |||
1044 | 1044 | ||
1045 | COMMIT | 1045 | COMMIT |
1046 | 1046 | ||
1047 | :VERSION 29 #--------------------- | 1047 | :VERSION 29 #----------------- Region Covenant changed time |
1048 | 1048 | ||
1049 | BEGIN TRANSACTION | 1049 | BEGIN TRANSACTION |
1050 | 1050 | ||
1051 | ALTER TABLE regionsettings ADD covenant_datetime int NOT NULL default 0 | 1051 | ALTER TABLE regionsettings ADD covenant_datetime int NOT NULL default 0 |
1052 | 1052 | ||
1053 | COMMIT | 1053 | COMMIT |
1054 | |||
1055 | :VERSION 30 #------------------Migrate creatorID storage to varchars instead of UUIDs for HG support | ||
1056 | |||
1057 | BEGIN TRANSACTION | ||
1058 | |||
1059 | EXECUTE sp_rename N'dbo.prims.creatorid', N'creatoridold', 'COLUMN' | ||
1060 | EXECUTE sp_rename N'dbo.primitems.creatorid', N'creatoridold', 'COLUMN' | ||
1061 | |||
1062 | COMMIT | ||
1063 | |||
1064 | :VERSION 31 #--------------------- | ||
1065 | |||
1066 | BEGIN TRANSACTION | ||
1067 | |||
1068 | ALTER TABLE prims ADD CreatorID varchar(255) | ||
1069 | ALTER TABLE primitems ADD CreatorID varchar(255) | ||
1070 | |||
1071 | COMMIT | ||
1072 | |||
1073 | :VERSION 32 #--------------------- | ||
1074 | |||
1075 | BEGIN TRANSACTION | ||
1076 | |||
1077 | UPDATE prims SET prims.CreatorID = CONVERT(varchar(255), creatoridold) | ||
1078 | UPDATE primitems SET primitems.CreatorID = CONVERT(varchar(255), creatoridold) | ||
1079 | |||
1080 | COMMIT | ||
1081 | |||
1082 | :VERSION 33 #--------------------- | ||
1083 | |||
1084 | BEGIN TRANSACTION | ||
1085 | |||
1086 | ALTER TABLE prims | ||
1087 | ADD CONSTRAINT DF_prims_CreatorIDNew | ||
1088 | DEFAULT '00000000-0000-0000-0000-000000000000' | ||
1089 | FOR CreatorID | ||
1090 | |||
1091 | ALTER TABLE prims ALTER COLUMN CreatorID varchar(255) NOT NULL | ||
1092 | |||
1093 | ALTER TABLE primitems | ||
1094 | ADD CONSTRAINT DF_primitems_CreatorIDNew | ||
1095 | DEFAULT '00000000-0000-0000-0000-000000000000' | ||
1096 | FOR CreatorID | ||
1097 | |||
1098 | ALTER TABLE primitems ALTER COLUMN CreatorID varchar(255) NOT NULL | ||
1099 | |||
1100 | COMMIT | ||
1101 | |||
1102 | :VERSION 34 #--------------- Telehub support | ||
1103 | |||
1104 | BEGIN TRANSACTION | ||
1105 | |||
1106 | CREATE TABLE [dbo].[Spawn_Points]( | ||
1107 | [RegionUUID] [uniqueidentifier] NOT NULL, | ||
1108 | [Yaw] [float] NOT NULL, | ||
1109 | [Pitch] [float] NOT NULL, | ||
1110 | [Distance] [float] NOT NULL, | ||
1111 | PRIMARY KEY CLUSTERED | ||
1112 | ( | ||
1113 | [RegionUUID] ASC | ||
1114 | )WITH (PAD_INDEX = OFF, IGNORE_DUP_KEY = OFF) ON [PRIMARY] | ||
1115 | ) ON [PRIMARY] | ||
1116 | |||
1117 | ALTER TABLE regionsettings ADD TelehubObject uniqueidentifier NOT NULL DEFAULT '00000000-0000-0000-0000-000000000000'; | ||
1118 | |||
1119 | COMMIT | ||
1120 | |||
1121 | :VERSION 35 #---------------- Parcels for sale | ||
1122 | |||
1123 | BEGIN TRANSACTION | ||
1124 | |||
1125 | ALTER TABLE regionsettings ADD parcel_tile_ID uniqueidentifier NOT NULL DEFAULT '00000000-0000-0000-0000-000000000000'; | ||
1126 | |||
1127 | COMMIT | ||
1128 | |||
1129 | :VERSION 36 #---------------- Timed bans/access | ||
1130 | |||
1131 | BEGIN TRANSACTION | ||
1132 | |||
1133 | ALTER TABLE landaccesslist ADD Expires integer NOT NULL DEFAULT 0; | ||
1134 | |||
1135 | COMMIT | ||
1136 | |||
diff --git a/OpenSim/Data/MySQL/MySQLSimulationData.cs b/OpenSim/Data/MySQL/MySQLSimulationData.cs index 5dafc0b..1197548 100644 --- a/OpenSim/Data/MySQL/MySQLSimulationData.cs +++ b/OpenSim/Data/MySQL/MySQLSimulationData.cs | |||
@@ -1315,7 +1315,7 @@ namespace OpenSim.Data.MySQL | |||
1315 | newSettings.TerrainRaiseLimit = Convert.ToDouble(row["terrain_raise_limit"]); | 1315 | newSettings.TerrainRaiseLimit = Convert.ToDouble(row["terrain_raise_limit"]); |
1316 | newSettings.TerrainLowerLimit = Convert.ToDouble(row["terrain_lower_limit"]); | 1316 | newSettings.TerrainLowerLimit = Convert.ToDouble(row["terrain_lower_limit"]); |
1317 | newSettings.UseEstateSun = Convert.ToBoolean(row["use_estate_sun"]); | 1317 | newSettings.UseEstateSun = Convert.ToBoolean(row["use_estate_sun"]); |
1318 | newSettings.Sandbox = Convert.ToBoolean(row["sandbox"]); | 1318 | newSettings.Sandbox = Convert.ToBoolean(row["Sandbox"]); |
1319 | newSettings.SunVector = new Vector3 ( | 1319 | newSettings.SunVector = new Vector3 ( |
1320 | Convert.ToSingle(row["sunvectorx"]), | 1320 | Convert.ToSingle(row["sunvectorx"]), |
1321 | Convert.ToSingle(row["sunvectory"]), | 1321 | Convert.ToSingle(row["sunvectory"]), |
diff --git a/OpenSim/Data/MySQL/MySQLXAssetData.cs b/OpenSim/Data/MySQL/MySQLXAssetData.cs new file mode 100644 index 0000000..95ef72a --- /dev/null +++ b/OpenSim/Data/MySQL/MySQLXAssetData.cs | |||
@@ -0,0 +1,500 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Data; | ||
31 | using System.IO; | ||
32 | using System.IO.Compression; | ||
33 | using System.Reflection; | ||
34 | using System.Security.Cryptography; | ||
35 | using System.Text; | ||
36 | using log4net; | ||
37 | using MySql.Data.MySqlClient; | ||
38 | using OpenMetaverse; | ||
39 | using OpenSim.Framework; | ||
40 | using OpenSim.Data; | ||
41 | |||
42 | namespace OpenSim.Data.MySQL | ||
43 | { | ||
44 | public class MySQLXAssetData : AssetDataBase | ||
45 | { | ||
46 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
47 | |||
48 | protected virtual Assembly Assembly | ||
49 | { | ||
50 | get { return GetType().Assembly; } | ||
51 | } | ||
52 | |||
53 | private bool m_enableCompression = false; | ||
54 | private string m_connectionString; | ||
55 | private object m_dbLock = new object(); | ||
56 | |||
57 | /// <summary> | ||
58 | /// We can reuse this for all hashing since all methods are single-threaded through m_dbBLock | ||
59 | /// </summary> | ||
60 | private HashAlgorithm hasher = new SHA256CryptoServiceProvider(); | ||
61 | |||
62 | #region IPlugin Members | ||
63 | |||
64 | public override string Version { get { return "1.0.0.0"; } } | ||
65 | |||
66 | /// <summary> | ||
67 | /// <para>Initialises Asset interface</para> | ||
68 | /// <para> | ||
69 | /// <list type="bullet"> | ||
70 | /// <item>Loads and initialises the MySQL storage plugin.</item> | ||
71 | /// <item>Warns and uses the obsolete mysql_connection.ini if connect string is empty.</item> | ||
72 | /// <item>Check for migration</item> | ||
73 | /// </list> | ||
74 | /// </para> | ||
75 | /// </summary> | ||
76 | /// <param name="connect">connect string</param> | ||
77 | public override void Initialise(string connect) | ||
78 | { | ||
79 | m_log.ErrorFormat("[MYSQL XASSETDATA]: ***********************************************************"); | ||
80 | m_log.ErrorFormat("[MYSQL XASSETDATA]: ***********************************************************"); | ||
81 | m_log.ErrorFormat("[MYSQL XASSETDATA]: ***********************************************************"); | ||
82 | m_log.ErrorFormat("[MYSQL XASSETDATA]: THIS PLUGIN IS STRICTLY EXPERIMENTAL."); | ||
83 | m_log.ErrorFormat("[MYSQL XASSETDATA]: DO NOT USE FOR ANY DATA THAT YOU DO NOT MIND LOSING."); | ||
84 | m_log.ErrorFormat("[MYSQL XASSETDATA]: DATABASE TABLES CAN CHANGE AT ANY TIME, CAUSING EXISTING DATA TO BE LOST."); | ||
85 | m_log.ErrorFormat("[MYSQL XASSETDATA]: ***********************************************************"); | ||
86 | m_log.ErrorFormat("[MYSQL XASSETDATA]: ***********************************************************"); | ||
87 | m_log.ErrorFormat("[MYSQL XASSETDATA]: ***********************************************************"); | ||
88 | |||
89 | m_connectionString = connect; | ||
90 | |||
91 | using (MySqlConnection dbcon = new MySqlConnection(m_connectionString)) | ||
92 | { | ||
93 | dbcon.Open(); | ||
94 | Migration m = new Migration(dbcon, Assembly, "XAssetStore"); | ||
95 | m.Update(); | ||
96 | } | ||
97 | } | ||
98 | |||
99 | public override void Initialise() | ||
100 | { | ||
101 | throw new NotImplementedException(); | ||
102 | } | ||
103 | |||
104 | public override void Dispose() { } | ||
105 | |||
106 | /// <summary> | ||
107 | /// The name of this DB provider | ||
108 | /// </summary> | ||
109 | override public string Name | ||
110 | { | ||
111 | get { return "MySQL XAsset storage engine"; } | ||
112 | } | ||
113 | |||
114 | #endregion | ||
115 | |||
116 | #region IAssetDataPlugin Members | ||
117 | |||
118 | /// <summary> | ||
119 | /// Fetch Asset <paramref name="assetID"/> from database | ||
120 | /// </summary> | ||
121 | /// <param name="assetID">Asset UUID to fetch</param> | ||
122 | /// <returns>Return the asset</returns> | ||
123 | /// <remarks>On failure : throw an exception and attempt to reconnect to database</remarks> | ||
124 | override public AssetBase GetAsset(UUID assetID) | ||
125 | { | ||
126 | // m_log.DebugFormat("[MYSQL XASSET DATA]: Looking for asset {0}", assetID); | ||
127 | |||
128 | AssetBase asset = null; | ||
129 | lock (m_dbLock) | ||
130 | { | ||
131 | using (MySqlConnection dbcon = new MySqlConnection(m_connectionString)) | ||
132 | { | ||
133 | dbcon.Open(); | ||
134 | |||
135 | using (MySqlCommand cmd = new MySqlCommand( | ||
136 | "SELECT name, description, asset_type, local, temporary, asset_flags, creator_id, data FROM xassetsmeta JOIN xassetsdata ON xassetsmeta.hash = xassetsdata.hash WHERE id=?id", | ||
137 | dbcon)) | ||
138 | { | ||
139 | cmd.Parameters.AddWithValue("?id", assetID.ToString()); | ||
140 | |||
141 | try | ||
142 | { | ||
143 | using (MySqlDataReader dbReader = cmd.ExecuteReader(CommandBehavior.SingleRow)) | ||
144 | { | ||
145 | if (dbReader.Read()) | ||
146 | { | ||
147 | asset = new AssetBase(assetID, (string)dbReader["name"], (sbyte)dbReader["asset_type"], dbReader["creator_id"].ToString()); | ||
148 | asset.Data = (byte[])dbReader["data"]; | ||
149 | asset.Description = (string)dbReader["description"]; | ||
150 | |||
151 | string local = dbReader["local"].ToString(); | ||
152 | if (local.Equals("1") || local.Equals("true", StringComparison.InvariantCultureIgnoreCase)) | ||
153 | asset.Local = true; | ||
154 | else | ||
155 | asset.Local = false; | ||
156 | |||
157 | asset.Temporary = Convert.ToBoolean(dbReader["temporary"]); | ||
158 | asset.Flags = (AssetFlags)Convert.ToInt32(dbReader["asset_flags"]); | ||
159 | |||
160 | if (m_enableCompression) | ||
161 | { | ||
162 | using (GZipStream decompressionStream = new GZipStream(new MemoryStream(asset.Data), CompressionMode.Decompress)) | ||
163 | { | ||
164 | MemoryStream outputStream = new MemoryStream(); | ||
165 | WebUtil.CopyTo(decompressionStream, outputStream, int.MaxValue); | ||
166 | // int compressedLength = asset.Data.Length; | ||
167 | asset.Data = outputStream.ToArray(); | ||
168 | |||
169 | // m_log.DebugFormat( | ||
170 | // "[XASSET DB]: Decompressed {0} {1} to {2} bytes from {3}", | ||
171 | // asset.ID, asset.Name, asset.Data.Length, compressedLength); | ||
172 | } | ||
173 | } | ||
174 | } | ||
175 | } | ||
176 | } | ||
177 | catch (Exception e) | ||
178 | { | ||
179 | m_log.Error("[MYSQL XASSET DATA]: MySql failure fetching asset " + assetID + ": " + e.Message); | ||
180 | } | ||
181 | } | ||
182 | } | ||
183 | } | ||
184 | |||
185 | return asset; | ||
186 | } | ||
187 | |||
188 | /// <summary> | ||
189 | /// Create an asset in database, or update it if existing. | ||
190 | /// </summary> | ||
191 | /// <param name="asset">Asset UUID to create</param> | ||
192 | /// <remarks>On failure : Throw an exception and attempt to reconnect to database</remarks> | ||
193 | override public void StoreAsset(AssetBase asset) | ||
194 | { | ||
195 | lock (m_dbLock) | ||
196 | { | ||
197 | using (MySqlConnection dbcon = new MySqlConnection(m_connectionString)) | ||
198 | { | ||
199 | dbcon.Open(); | ||
200 | |||
201 | using (MySqlTransaction transaction = dbcon.BeginTransaction()) | ||
202 | { | ||
203 | string assetName = asset.Name; | ||
204 | if (asset.Name.Length > 64) | ||
205 | { | ||
206 | assetName = asset.Name.Substring(0, 64); | ||
207 | m_log.Warn("[XASSET DB]: Name field truncated from " + asset.Name.Length + " to " + assetName.Length + " characters on add"); | ||
208 | } | ||
209 | |||
210 | string assetDescription = asset.Description; | ||
211 | if (asset.Description.Length > 64) | ||
212 | { | ||
213 | assetDescription = asset.Description.Substring(0, 64); | ||
214 | m_log.Warn("[XASSET DB]: Description field truncated from " + asset.Description.Length + " to " + assetDescription.Length + " characters on add"); | ||
215 | } | ||
216 | |||
217 | if (m_enableCompression) | ||
218 | { | ||
219 | MemoryStream outputStream = new MemoryStream(); | ||
220 | |||
221 | using (GZipStream compressionStream = new GZipStream(outputStream, CompressionMode.Compress, false)) | ||
222 | { | ||
223 | // Console.WriteLine(WebUtil.CopyTo(new MemoryStream(asset.Data), compressionStream, int.MaxValue)); | ||
224 | // We have to close the compression stream in order to make sure it writes everything out to the underlying memory output stream. | ||
225 | compressionStream.Close(); | ||
226 | byte[] compressedData = outputStream.ToArray(); | ||
227 | asset.Data = compressedData; | ||
228 | } | ||
229 | } | ||
230 | |||
231 | byte[] hash = hasher.ComputeHash(asset.Data); | ||
232 | |||
233 | // m_log.DebugFormat( | ||
234 | // "[XASSET DB]: Compressed data size for {0} {1}, hash {2} is {3}", | ||
235 | // asset.ID, asset.Name, hash, compressedData.Length); | ||
236 | |||
237 | try | ||
238 | { | ||
239 | using (MySqlCommand cmd = | ||
240 | new MySqlCommand( | ||
241 | "replace INTO xassetsmeta(id, hash, name, description, asset_type, local, temporary, create_time, access_time, asset_flags, creator_id)" + | ||
242 | "VALUES(?id, ?hash, ?name, ?description, ?asset_type, ?local, ?temporary, ?create_time, ?access_time, ?asset_flags, ?creator_id)", | ||
243 | dbcon)) | ||
244 | { | ||
245 | // create unix epoch time | ||
246 | int now = (int)Utils.DateTimeToUnixTime(DateTime.UtcNow); | ||
247 | cmd.Parameters.AddWithValue("?id", asset.ID); | ||
248 | cmd.Parameters.AddWithValue("?hash", hash); | ||
249 | cmd.Parameters.AddWithValue("?name", assetName); | ||
250 | cmd.Parameters.AddWithValue("?description", assetDescription); | ||
251 | cmd.Parameters.AddWithValue("?asset_type", asset.Type); | ||
252 | cmd.Parameters.AddWithValue("?local", asset.Local); | ||
253 | cmd.Parameters.AddWithValue("?temporary", asset.Temporary); | ||
254 | cmd.Parameters.AddWithValue("?create_time", now); | ||
255 | cmd.Parameters.AddWithValue("?access_time", now); | ||
256 | cmd.Parameters.AddWithValue("?creator_id", asset.Metadata.CreatorID); | ||
257 | cmd.Parameters.AddWithValue("?asset_flags", (int)asset.Flags); | ||
258 | cmd.ExecuteNonQuery(); | ||
259 | } | ||
260 | } | ||
261 | catch (Exception e) | ||
262 | { | ||
263 | m_log.ErrorFormat("[ASSET DB]: MySQL failure creating asset metadata {0} with name \"{1}\". Error: {2}", | ||
264 | asset.FullID, asset.Name, e.Message); | ||
265 | |||
266 | transaction.Rollback(); | ||
267 | |||
268 | return; | ||
269 | } | ||
270 | |||
271 | if (!ExistsData(dbcon, transaction, hash)) | ||
272 | { | ||
273 | try | ||
274 | { | ||
275 | using (MySqlCommand cmd = | ||
276 | new MySqlCommand( | ||
277 | "INSERT INTO xassetsdata(hash, data) VALUES(?hash, ?data)", | ||
278 | dbcon)) | ||
279 | { | ||
280 | cmd.Parameters.AddWithValue("?hash", hash); | ||
281 | cmd.Parameters.AddWithValue("?data", asset.Data); | ||
282 | cmd.ExecuteNonQuery(); | ||
283 | } | ||
284 | } | ||
285 | catch (Exception e) | ||
286 | { | ||
287 | m_log.ErrorFormat("[XASSET DB]: MySQL failure creating asset data {0} with name \"{1}\". Error: {2}", | ||
288 | asset.FullID, asset.Name, e.Message); | ||
289 | |||
290 | transaction.Rollback(); | ||
291 | |||
292 | return; | ||
293 | } | ||
294 | } | ||
295 | |||
296 | transaction.Commit(); | ||
297 | } | ||
298 | } | ||
299 | } | ||
300 | } | ||
301 | |||
302 | // private void UpdateAccessTime(AssetBase asset) | ||
303 | // { | ||
304 | // lock (m_dbLock) | ||
305 | // { | ||
306 | // using (MySqlConnection dbcon = new MySqlConnection(m_connectionString)) | ||
307 | // { | ||
308 | // dbcon.Open(); | ||
309 | // MySqlCommand cmd = | ||
310 | // new MySqlCommand("update assets set access_time=?access_time where id=?id", | ||
311 | // dbcon); | ||
312 | // | ||
313 | // // need to ensure we dispose | ||
314 | // try | ||
315 | // { | ||
316 | // using (cmd) | ||
317 | // { | ||
318 | // // create unix epoch time | ||
319 | // int now = (int)Utils.DateTimeToUnixTime(DateTime.UtcNow); | ||
320 | // cmd.Parameters.AddWithValue("?id", asset.ID); | ||
321 | // cmd.Parameters.AddWithValue("?access_time", now); | ||
322 | // cmd.ExecuteNonQuery(); | ||
323 | // cmd.Dispose(); | ||
324 | // } | ||
325 | // } | ||
326 | // catch (Exception e) | ||
327 | // { | ||
328 | // m_log.ErrorFormat( | ||
329 | // "[ASSETS DB]: " + | ||
330 | // "MySql failure updating access_time for asset {0} with name {1}" + Environment.NewLine + e.ToString() | ||
331 | // + Environment.NewLine + "Attempting reconnection", asset.FullID, asset.Name); | ||
332 | // } | ||
333 | // } | ||
334 | // } | ||
335 | // | ||
336 | // } | ||
337 | |||
338 | /// <summary> | ||
339 | /// We assume we already have the m_dbLock. | ||
340 | /// </summary> | ||
341 | /// TODO: need to actually use the transaction. | ||
342 | /// <param name="dbcon"></param> | ||
343 | /// <param name="transaction"></param> | ||
344 | /// <param name="hash"></param> | ||
345 | /// <returns></returns> | ||
346 | private bool ExistsData(MySqlConnection dbcon, MySqlTransaction transaction, byte[] hash) | ||
347 | { | ||
348 | // m_log.DebugFormat("[ASSETS DB]: Checking for asset {0}", uuid); | ||
349 | |||
350 | bool exists = false; | ||
351 | |||
352 | using (MySqlCommand cmd = new MySqlCommand("SELECT hash FROM xassetsdata WHERE hash=?hash", dbcon)) | ||
353 | { | ||
354 | cmd.Parameters.AddWithValue("?hash", hash); | ||
355 | |||
356 | try | ||
357 | { | ||
358 | using (MySqlDataReader dbReader = cmd.ExecuteReader(CommandBehavior.SingleRow)) | ||
359 | { | ||
360 | if (dbReader.Read()) | ||
361 | { | ||
362 | // m_log.DebugFormat("[ASSETS DB]: Found asset {0}", uuid); | ||
363 | exists = true; | ||
364 | } | ||
365 | } | ||
366 | } | ||
367 | catch (Exception e) | ||
368 | { | ||
369 | m_log.ErrorFormat( | ||
370 | "[XASSETS DB]: MySql failure in ExistsData fetching hash {0}. Exception {1}{2}", | ||
371 | hash, e.Message, e.StackTrace); | ||
372 | } | ||
373 | } | ||
374 | |||
375 | return exists; | ||
376 | } | ||
377 | |||
378 | /// <summary> | ||
379 | /// Check if the asset exists in the database | ||
380 | /// </summary> | ||
381 | /// <param name="uuid">The asset UUID</param> | ||
382 | /// <returns>true if it exists, false otherwise.</returns> | ||
383 | override public bool ExistsAsset(UUID uuid) | ||
384 | { | ||
385 | // m_log.DebugFormat("[ASSETS DB]: Checking for asset {0}", uuid); | ||
386 | |||
387 | bool assetExists = false; | ||
388 | |||
389 | lock (m_dbLock) | ||
390 | { | ||
391 | using (MySqlConnection dbcon = new MySqlConnection(m_connectionString)) | ||
392 | { | ||
393 | dbcon.Open(); | ||
394 | using (MySqlCommand cmd = new MySqlCommand("SELECT id FROM xassetsmeta WHERE id=?id", dbcon)) | ||
395 | { | ||
396 | cmd.Parameters.AddWithValue("?id", uuid.ToString()); | ||
397 | |||
398 | try | ||
399 | { | ||
400 | using (MySqlDataReader dbReader = cmd.ExecuteReader(CommandBehavior.SingleRow)) | ||
401 | { | ||
402 | if (dbReader.Read()) | ||
403 | { | ||
404 | // m_log.DebugFormat("[ASSETS DB]: Found asset {0}", uuid); | ||
405 | assetExists = true; | ||
406 | } | ||
407 | } | ||
408 | } | ||
409 | catch (Exception e) | ||
410 | { | ||
411 | m_log.ErrorFormat( | ||
412 | "[XASSETS DB]: MySql failure fetching asset {0}" + Environment.NewLine + e.ToString(), uuid); | ||
413 | } | ||
414 | } | ||
415 | } | ||
416 | } | ||
417 | |||
418 | return assetExists; | ||
419 | } | ||
420 | |||
421 | /// <summary> | ||
422 | /// Returns a list of AssetMetadata objects. The list is a subset of | ||
423 | /// the entire data set offset by <paramref name="start" /> containing | ||
424 | /// <paramref name="count" /> elements. | ||
425 | /// </summary> | ||
426 | /// <param name="start">The number of results to discard from the total data set.</param> | ||
427 | /// <param name="count">The number of rows the returned list should contain.</param> | ||
428 | /// <returns>A list of AssetMetadata objects.</returns> | ||
429 | public override List<AssetMetadata> FetchAssetMetadataSet(int start, int count) | ||
430 | { | ||
431 | List<AssetMetadata> retList = new List<AssetMetadata>(count); | ||
432 | |||
433 | lock (m_dbLock) | ||
434 | { | ||
435 | using (MySqlConnection dbcon = new MySqlConnection(m_connectionString)) | ||
436 | { | ||
437 | dbcon.Open(); | ||
438 | MySqlCommand cmd = new MySqlCommand("SELECT name,description,asset_type,temporary,id,asset_flags,creator_id FROM xassetsmeta LIMIT ?start, ?count", dbcon); | ||
439 | cmd.Parameters.AddWithValue("?start", start); | ||
440 | cmd.Parameters.AddWithValue("?count", count); | ||
441 | |||
442 | try | ||
443 | { | ||
444 | using (MySqlDataReader dbReader = cmd.ExecuteReader()) | ||
445 | { | ||
446 | while (dbReader.Read()) | ||
447 | { | ||
448 | AssetMetadata metadata = new AssetMetadata(); | ||
449 | metadata.Name = (string)dbReader["name"]; | ||
450 | metadata.Description = (string)dbReader["description"]; | ||
451 | metadata.Type = (sbyte)dbReader["asset_type"]; | ||
452 | metadata.Temporary = Convert.ToBoolean(dbReader["temporary"]); // Not sure if this is correct. | ||
453 | metadata.Flags = (AssetFlags)Convert.ToInt32(dbReader["asset_flags"]); | ||
454 | metadata.FullID = DBGuid.FromDB(dbReader["id"]); | ||
455 | metadata.CreatorID = dbReader["creator_id"].ToString(); | ||
456 | |||
457 | // We'll ignore this for now - it appears unused! | ||
458 | // metadata.SHA1 = dbReader["hash"]); | ||
459 | |||
460 | retList.Add(metadata); | ||
461 | } | ||
462 | } | ||
463 | } | ||
464 | catch (Exception e) | ||
465 | { | ||
466 | m_log.Error("[XASSETS DB]: MySql failure fetching asset set" + Environment.NewLine + e.ToString()); | ||
467 | } | ||
468 | } | ||
469 | } | ||
470 | |||
471 | return retList; | ||
472 | } | ||
473 | |||
474 | public override bool Delete(string id) | ||
475 | { | ||
476 | // m_log.DebugFormat("[XASSETS DB]: Deleting asset {0}", id); | ||
477 | |||
478 | lock (m_dbLock) | ||
479 | { | ||
480 | using (MySqlConnection dbcon = new MySqlConnection(m_connectionString)) | ||
481 | { | ||
482 | dbcon.Open(); | ||
483 | |||
484 | using (MySqlCommand cmd = new MySqlCommand("delete from xassetsmeta where id=?id", dbcon)) | ||
485 | { | ||
486 | cmd.Parameters.AddWithValue("?id", id); | ||
487 | cmd.ExecuteNonQuery(); | ||
488 | } | ||
489 | |||
490 | // TODO: How do we deal with data from deleted assets? Probably not easily reapable unless we | ||
491 | // keep a reference count (?) | ||
492 | } | ||
493 | } | ||
494 | |||
495 | return true; | ||
496 | } | ||
497 | |||
498 | #endregion | ||
499 | } | ||
500 | } \ No newline at end of file | ||
diff --git a/OpenSim/Data/MySQL/Resources/XAssetStore.migrations b/OpenSim/Data/MySQL/Resources/XAssetStore.migrations new file mode 100644 index 0000000..d3cca5e --- /dev/null +++ b/OpenSim/Data/MySQL/Resources/XAssetStore.migrations | |||
@@ -0,0 +1,27 @@ | |||
1 | # ----------------- | ||
2 | :VERSION 1 | ||
3 | |||
4 | BEGIN; | ||
5 | |||
6 | CREATE TABLE `xassetsmeta` ( | ||
7 | `id` char(36) NOT NULL, | ||
8 | `hash` binary(32) NOT NULL, | ||
9 | `name` varchar(64) NOT NULL, | ||
10 | `description` varchar(64) NOT NULL, | ||
11 | `asset_type` tinyint(4) NOT NULL, | ||
12 | `local` tinyint(1) NOT NULL, | ||
13 | `temporary` tinyint(1) NOT NULL, | ||
14 | `create_time` int(11) NOT NULL, | ||
15 | `access_time` int(11) NOT NULL, | ||
16 | `asset_flags` int(11) NOT NULL, | ||
17 | `creator_id` varchar(128) NOT NULL, | ||
18 | PRIMARY KEY (`id`) | ||
19 | ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Version 1'; | ||
20 | |||
21 | CREATE TABLE `xassetsdata` ( | ||
22 | `hash` binary(32) NOT NULL, | ||
23 | `data` longblob NOT NULL, | ||
24 | PRIMARY KEY (`hash`) | ||
25 | ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Version 1'; | ||
26 | |||
27 | COMMIT; \ No newline at end of file | ||
diff --git a/OpenSim/Data/SQLite/SQLiteSimulationData.cs b/OpenSim/Data/SQLite/SQLiteSimulationData.cs index 186a586..7e7c08a 100644 --- a/OpenSim/Data/SQLite/SQLiteSimulationData.cs +++ b/OpenSim/Data/SQLite/SQLiteSimulationData.cs | |||
@@ -2157,7 +2157,7 @@ namespace OpenSim.Data.SQLite | |||
2157 | row["terrain_raise_limit"] = settings.TerrainRaiseLimit; | 2157 | row["terrain_raise_limit"] = settings.TerrainRaiseLimit; |
2158 | row["terrain_lower_limit"] = settings.TerrainLowerLimit; | 2158 | row["terrain_lower_limit"] = settings.TerrainLowerLimit; |
2159 | row["use_estate_sun"] = settings.UseEstateSun; | 2159 | row["use_estate_sun"] = settings.UseEstateSun; |
2160 | row["Sandbox"] = settings.Sandbox; // database uses upper case S for sandbox | 2160 | row["sandbox"] = settings.Sandbox; // unlike other database modules, sqlite uses a lower case s for sandbox! |
2161 | row["sunvectorx"] = settings.SunVector.X; | 2161 | row["sunvectorx"] = settings.SunVector.X; |
2162 | row["sunvectory"] = settings.SunVector.Y; | 2162 | row["sunvectory"] = settings.SunVector.Y; |
2163 | row["sunvectorz"] = settings.SunVector.Z; | 2163 | row["sunvectorz"] = settings.SunVector.Z; |
diff --git a/OpenSim/Framework/Console/CommandConsole.cs b/OpenSim/Framework/Console/CommandConsole.cs index 0d6288b..2bb7de1 100644 --- a/OpenSim/Framework/Console/CommandConsole.cs +++ b/OpenSim/Framework/Console/CommandConsole.cs | |||
@@ -29,6 +29,7 @@ using System; | |||
29 | using System.Xml; | 29 | using System.Xml; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.Diagnostics; | 31 | using System.Diagnostics; |
32 | using System.Linq; | ||
32 | using System.Reflection; | 33 | using System.Reflection; |
33 | using System.Text; | 34 | using System.Text; |
34 | using System.Text.RegularExpressions; | 35 | using System.Text.RegularExpressions; |
@@ -40,6 +41,8 @@ namespace OpenSim.Framework.Console | |||
40 | { | 41 | { |
41 | public class Commands : ICommands | 42 | public class Commands : ICommands |
42 | { | 43 | { |
44 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
45 | |||
43 | /// <summary> | 46 | /// <summary> |
44 | /// Encapsulates a command that can be invoked from the console | 47 | /// Encapsulates a command that can be invoked from the console |
45 | /// </summary> | 48 | /// </summary> |
@@ -76,6 +79,8 @@ namespace OpenSim.Framework.Console | |||
76 | public List<CommandDelegate> fn; | 79 | public List<CommandDelegate> fn; |
77 | } | 80 | } |
78 | 81 | ||
82 | public const string GeneralHelpText = "For more information, type 'help <item>' where <item> is one of the following categories:"; | ||
83 | |||
79 | /// <value> | 84 | /// <value> |
80 | /// Commands organized by keyword in a tree | 85 | /// Commands organized by keyword in a tree |
81 | /// </value> | 86 | /// </value> |
@@ -83,6 +88,11 @@ namespace OpenSim.Framework.Console | |||
83 | new Dictionary<string, object>(); | 88 | new Dictionary<string, object>(); |
84 | 89 | ||
85 | /// <summary> | 90 | /// <summary> |
91 | /// Commands organized by module | ||
92 | /// </summary> | ||
93 | private Dictionary<string, List<CommandInfo>> m_modulesCommands = new Dictionary<string, List<CommandInfo>>(); | ||
94 | |||
95 | /// <summary> | ||
86 | /// Get help for the given help string | 96 | /// Get help for the given help string |
87 | /// </summary> | 97 | /// </summary> |
88 | /// <param name="helpParts">Parsed parts of the help string. If empty then general help is returned.</param> | 98 | /// <param name="helpParts">Parsed parts of the help string. If empty then general help is returned.</param> |
@@ -98,8 +108,8 @@ namespace OpenSim.Framework.Console | |||
98 | // General help | 108 | // General help |
99 | if (helpParts.Count == 0) | 109 | if (helpParts.Count == 0) |
100 | { | 110 | { |
101 | help.AddRange(CollectHelp(tree)); | 111 | help.Add(GeneralHelpText); |
102 | help.Sort(); | 112 | help.AddRange(CollectModulesHelp(tree)); |
103 | } | 113 | } |
104 | else | 114 | else |
105 | { | 115 | { |
@@ -118,6 +128,13 @@ namespace OpenSim.Framework.Console | |||
118 | { | 128 | { |
119 | string originalHelpRequest = string.Join(" ", helpParts.ToArray()); | 129 | string originalHelpRequest = string.Join(" ", helpParts.ToArray()); |
120 | List<string> help = new List<string>(); | 130 | List<string> help = new List<string>(); |
131 | |||
132 | // Check modules first to see if we just need to display a list of those commands | ||
133 | if (TryCollectModuleHelp(originalHelpRequest, help)) | ||
134 | { | ||
135 | help.Insert(0, GeneralHelpText); | ||
136 | return help; | ||
137 | } | ||
121 | 138 | ||
122 | Dictionary<string, object> dict = tree; | 139 | Dictionary<string, object> dict = tree; |
123 | while (helpParts.Count > 0) | 140 | while (helpParts.Count > 0) |
@@ -161,25 +178,61 @@ namespace OpenSim.Framework.Console | |||
161 | return help; | 178 | return help; |
162 | } | 179 | } |
163 | 180 | ||
164 | private List<string> CollectHelp(Dictionary<string, object> dict) | 181 | /// <summary> |
182 | /// Try to collect help for the given module if that module exists. | ||
183 | /// </summary> | ||
184 | /// <param name="moduleName"></param> | ||
185 | /// <param name="helpText">/param> | ||
186 | /// <returns>true if there was the module existed, false otherwise.</returns> | ||
187 | private bool TryCollectModuleHelp(string moduleName, List<string> helpText) | ||
165 | { | 188 | { |
166 | List<string> result = new List<string>(); | 189 | lock (m_modulesCommands) |
167 | |||
168 | foreach (KeyValuePair<string, object> kvp in dict) | ||
169 | { | 190 | { |
170 | if (kvp.Value is Dictionary<string, Object>) | 191 | if (m_modulesCommands.ContainsKey(moduleName)) |
171 | { | 192 | { |
172 | result.AddRange(CollectHelp((Dictionary<string, Object>)kvp.Value)); | 193 | List<CommandInfo> commands = m_modulesCommands[moduleName]; |
194 | var ourHelpText = commands.ConvertAll(c => string.Format("{0} - {1}", c.help_text, c.long_help)); | ||
195 | ourHelpText.Sort(); | ||
196 | helpText.AddRange(ourHelpText); | ||
197 | |||
198 | return true; | ||
173 | } | 199 | } |
174 | else | 200 | else |
175 | { | 201 | { |
176 | if (((CommandInfo)kvp.Value).long_help != String.Empty) | 202 | return false; |
177 | result.Add(((CommandInfo)kvp.Value).help_text+" - "+ | ||
178 | ((CommandInfo)kvp.Value).long_help); | ||
179 | } | 203 | } |
180 | } | 204 | } |
181 | return result; | ||
182 | } | 205 | } |
206 | |||
207 | private List<string> CollectModulesHelp(Dictionary<string, object> dict) | ||
208 | { | ||
209 | lock (m_modulesCommands) | ||
210 | { | ||
211 | List<string> helpText = new List<string>(m_modulesCommands.Keys); | ||
212 | helpText.Sort(); | ||
213 | return helpText; | ||
214 | } | ||
215 | } | ||
216 | |||
217 | // private List<string> CollectHelp(Dictionary<string, object> dict) | ||
218 | // { | ||
219 | // List<string> result = new List<string>(); | ||
220 | // | ||
221 | // foreach (KeyValuePair<string, object> kvp in dict) | ||
222 | // { | ||
223 | // if (kvp.Value is Dictionary<string, Object>) | ||
224 | // { | ||
225 | // result.AddRange(CollectHelp((Dictionary<string, Object>)kvp.Value)); | ||
226 | // } | ||
227 | // else | ||
228 | // { | ||
229 | // if (((CommandInfo)kvp.Value).long_help != String.Empty) | ||
230 | // result.Add(((CommandInfo)kvp.Value).help_text+" - "+ | ||
231 | // ((CommandInfo)kvp.Value).long_help); | ||
232 | // } | ||
233 | // } | ||
234 | // return result; | ||
235 | // } | ||
183 | 236 | ||
184 | /// <summary> | 237 | /// <summary> |
185 | /// Add a command to those which can be invoked from the console. | 238 | /// Add a command to those which can be invoked from the console. |
@@ -212,21 +265,19 @@ namespace OpenSim.Framework.Console | |||
212 | 265 | ||
213 | Dictionary<string, Object> current = tree; | 266 | Dictionary<string, Object> current = tree; |
214 | 267 | ||
215 | foreach (string s in parts) | 268 | foreach (string part in parts) |
216 | { | 269 | { |
217 | if (current.ContainsKey(s)) | 270 | if (current.ContainsKey(part)) |
218 | { | 271 | { |
219 | if (current[s] is Dictionary<string, Object>) | 272 | if (current[part] is Dictionary<string, Object>) |
220 | { | 273 | current = (Dictionary<string, Object>)current[part]; |
221 | current = (Dictionary<string, Object>)current[s]; | ||
222 | } | ||
223 | else | 274 | else |
224 | return; | 275 | return; |
225 | } | 276 | } |
226 | else | 277 | else |
227 | { | 278 | { |
228 | current[s] = new Dictionary<string, Object>(); | 279 | current[part] = new Dictionary<string, Object>(); |
229 | current = (Dictionary<string, Object>)current[s]; | 280 | current = (Dictionary<string, Object>)current[part]; |
230 | } | 281 | } |
231 | } | 282 | } |
232 | 283 | ||
@@ -250,6 +301,24 @@ namespace OpenSim.Framework.Console | |||
250 | info.fn = new List<CommandDelegate>(); | 301 | info.fn = new List<CommandDelegate>(); |
251 | info.fn.Add(fn); | 302 | info.fn.Add(fn); |
252 | current[String.Empty] = info; | 303 | current[String.Empty] = info; |
304 | |||
305 | // Now add command to modules dictionary | ||
306 | lock (m_modulesCommands) | ||
307 | { | ||
308 | List<CommandInfo> commands; | ||
309 | if (m_modulesCommands.ContainsKey(module)) | ||
310 | { | ||
311 | commands = m_modulesCommands[module]; | ||
312 | } | ||
313 | else | ||
314 | { | ||
315 | commands = new List<CommandInfo>(); | ||
316 | m_modulesCommands[module] = commands; | ||
317 | } | ||
318 | |||
319 | // m_log.DebugFormat("[COMMAND CONSOLE]: Adding to category {0} command {1}", module, command); | ||
320 | commands.Add(info); | ||
321 | } | ||
253 | } | 322 | } |
254 | 323 | ||
255 | public string[] FindNextOption(string[] cmd, bool term) | 324 | public string[] FindNextOption(string[] cmd, bool term) |
@@ -607,8 +676,9 @@ namespace OpenSim.Framework.Console | |||
607 | { | 676 | { |
608 | Commands = new Commands(); | 677 | Commands = new Commands(); |
609 | 678 | ||
610 | Commands.AddCommand("console", false, "help", "help [<command>]", | 679 | Commands.AddCommand( |
611 | "Get general command list or more detailed help on a specific command", Help); | 680 | "Help", false, "help", "help [<item>]", |
681 | "Display help on a particular command or on a list of commands in a category", Help); | ||
612 | } | 682 | } |
613 | 683 | ||
614 | private void Help(string module, string[] cmd) | 684 | private void Help(string module, string[] cmd) |
diff --git a/OpenSim/Framework/Console/MockConsole.cs b/OpenSim/Framework/Console/MockConsole.cs index a29b370..4d8751f 100644 --- a/OpenSim/Framework/Console/MockConsole.cs +++ b/OpenSim/Framework/Console/MockConsole.cs | |||
@@ -29,6 +29,7 @@ using System; | |||
29 | using System.Threading; | 29 | using System.Threading; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.Text; | 31 | using System.Text; |
32 | using System.Xml; | ||
32 | 33 | ||
33 | namespace OpenSim.Framework.Console | 34 | namespace OpenSim.Framework.Console |
34 | { | 35 | { |
@@ -37,28 +38,42 @@ namespace OpenSim.Framework.Console | |||
37 | /// Don't use this except for Unit Testing or you're in for a world of hurt when the | 38 | /// Don't use this except for Unit Testing or you're in for a world of hurt when the |
38 | /// sim gets to ReadLine | 39 | /// sim gets to ReadLine |
39 | /// </summary> | 40 | /// </summary> |
40 | public class MockConsole : CommandConsole | 41 | public class MockConsole : ICommandConsole |
41 | { | 42 | { |
42 | public MockConsole(string defaultPrompt) : base(defaultPrompt) | 43 | private MockCommands m_commands = new MockCommands(); |
43 | { | ||
44 | } | ||
45 | public override void Output(string text) | ||
46 | { | ||
47 | } | ||
48 | public override void Output(string text, string level) | ||
49 | { | ||
50 | } | ||
51 | 44 | ||
52 | public override string ReadLine(string p, bool isCommand, bool e) | 45 | public ICommands Commands { get { return m_commands; } } |
53 | { | 46 | |
54 | //Thread.CurrentThread.Join(1000); | 47 | public void Prompt() {} |
55 | return string.Empty; | 48 | |
56 | } | 49 | public void RunCommand(string cmd) {} |
57 | public override void UnlockOutput() | 50 | |
58 | { | 51 | public string ReadLine(string p, bool isCommand, bool e) { return ""; } |
59 | } | 52 | |
60 | public override void LockOutput() | 53 | public object ConsoleScene { get { return null; } } |
61 | { | 54 | |
62 | } | 55 | public void Output(string text, string level) {} |
56 | public void Output(string text) {} | ||
57 | public void OutputFormat(string format, params object[] components) {} | ||
58 | |||
59 | public string CmdPrompt(string p) { return ""; } | ||
60 | public string CmdPrompt(string p, string def) { return ""; } | ||
61 | public string CmdPrompt(string p, List<char> excludedCharacters) { return ""; } | ||
62 | public string CmdPrompt(string p, string def, List<char> excludedCharacters) { return ""; } | ||
63 | |||
64 | public string CmdPrompt(string prompt, string defaultresponse, List<string> options) { return ""; } | ||
65 | |||
66 | public string PasswdPrompt(string p) { return ""; } | ||
67 | } | ||
68 | |||
69 | public class MockCommands : ICommands | ||
70 | { | ||
71 | public void FromXml(XmlElement root, CommandDelegate fn) {} | ||
72 | public List<string> GetHelp(string[] cmd) { return null; } | ||
73 | public void AddCommand(string module, bool shared, string command, string help, string longhelp, CommandDelegate fn) {} | ||
74 | public void AddCommand(string module, bool shared, string command, string help, string longhelp, string descriptivehelp, CommandDelegate fn) {} | ||
75 | public string[] FindNextOption(string[] cmd, bool term) { return null; } | ||
76 | public string[] Resolve(string[] cmd) { return null; } | ||
77 | public XmlElement GetXml(XmlDocument doc) { return null; } | ||
63 | } | 78 | } |
64 | } | 79 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/ICommandConsole.cs b/OpenSim/Framework/ICommandConsole.cs index d33b9b5..ca0ff93 100644 --- a/OpenSim/Framework/ICommandConsole.cs +++ b/OpenSim/Framework/ICommandConsole.cs | |||
@@ -40,7 +40,7 @@ namespace OpenSim.Framework | |||
40 | /// <summary> | 40 | /// <summary> |
41 | /// Get help for the given help string | 41 | /// Get help for the given help string |
42 | /// </summary> | 42 | /// </summary> |
43 | /// <param name="helpParts">Parsed parts of the help string. If empty then general help is returned.</param> | 43 | /// <param name="cmd">Parsed parts of the help string. If empty then general help is returned.</param> |
44 | /// <returns></returns> | 44 | /// <returns></returns> |
45 | List<string> GetHelp(string[] cmd); | 45 | List<string> GetHelp(string[] cmd); |
46 | 46 | ||
diff --git a/OpenSim/Framework/Servers/BaseOpenSimServer.cs b/OpenSim/Framework/Servers/BaseOpenSimServer.cs index 586cde6..f4d541e 100644 --- a/OpenSim/Framework/Servers/BaseOpenSimServer.cs +++ b/OpenSim/Framework/Servers/BaseOpenSimServer.cs | |||
@@ -161,43 +161,43 @@ namespace OpenSim.Framework.Servers | |||
161 | Notice(String.Format("Console log level is {0}", m_consoleAppender.Threshold)); | 161 | Notice(String.Format("Console log level is {0}", m_consoleAppender.Threshold)); |
162 | } | 162 | } |
163 | 163 | ||
164 | m_console.Commands.AddCommand("base", false, "quit", | 164 | m_console.Commands.AddCommand("General", false, "quit", |
165 | "quit", | 165 | "quit", |
166 | "Quit the application", HandleQuit); | 166 | "Quit the application", HandleQuit); |
167 | 167 | ||
168 | m_console.Commands.AddCommand("base", false, "shutdown", | 168 | m_console.Commands.AddCommand("General", false, "shutdown", |
169 | "shutdown", | 169 | "shutdown", |
170 | "Quit the application", HandleQuit); | 170 | "Quit the application", HandleQuit); |
171 | 171 | ||
172 | m_console.Commands.AddCommand("base", false, "set log level", | 172 | m_console.Commands.AddCommand("General", false, "set log level", |
173 | "set log level <level>", | 173 | "set log level <level>", |
174 | "Set the console logging level", HandleLogLevel); | 174 | "Set the console logging level", HandleLogLevel); |
175 | 175 | ||
176 | m_console.Commands.AddCommand("base", false, "show info", | 176 | m_console.Commands.AddCommand("General", false, "show info", |
177 | "show info", | 177 | "show info", |
178 | "Show general information about the server", HandleShow); | 178 | "Show general information about the server", HandleShow); |
179 | 179 | ||
180 | m_console.Commands.AddCommand("base", false, "show stats", | 180 | m_console.Commands.AddCommand("General", false, "show stats", |
181 | "show stats", | 181 | "show stats", |
182 | "Show statistics", HandleShow); | 182 | "Show statistics", HandleShow); |
183 | 183 | ||
184 | m_console.Commands.AddCommand("base", false, "show threads", | 184 | m_console.Commands.AddCommand("General", false, "show threads", |
185 | "show threads", | 185 | "show threads", |
186 | "Show thread status", HandleShow); | 186 | "Show thread status", HandleShow); |
187 | 187 | ||
188 | m_console.Commands.AddCommand("base", false, "show uptime", | 188 | m_console.Commands.AddCommand("General", false, "show uptime", |
189 | "show uptime", | 189 | "show uptime", |
190 | "Show server uptime", HandleShow); | 190 | "Show server uptime", HandleShow); |
191 | 191 | ||
192 | m_console.Commands.AddCommand("base", false, "show version", | 192 | m_console.Commands.AddCommand("General", false, "show version", |
193 | "show version", | 193 | "show version", |
194 | "Show server version", HandleShow); | 194 | "Show server version", HandleShow); |
195 | 195 | ||
196 | m_console.Commands.AddCommand("base", false, "threads abort", | 196 | m_console.Commands.AddCommand("General", false, "threads abort", |
197 | "threads abort <thread-id>", | 197 | "threads abort <thread-id>", |
198 | "Abort a managed thread. Use \"show threads\" to find possible threads.", HandleThreadsAbort); | 198 | "Abort a managed thread. Use \"show threads\" to find possible threads.", HandleThreadsAbort); |
199 | 199 | ||
200 | m_console.Commands.AddCommand("base", false, "threads show", | 200 | m_console.Commands.AddCommand("General", false, "threads show", |
201 | "threads show", | 201 | "threads show", |
202 | "Show thread status. Synonym for \"show threads\"", | 202 | "Show thread status. Synonym for \"show threads\"", |
203 | (string module, string[] args) => Notice(GetThreadsReport())); | 203 | (string module, string[] args) => Notice(GetThreadsReport())); |
@@ -247,7 +247,7 @@ namespace OpenSim.Framework.Servers | |||
247 | string reportFormat = "{0,6} {1,35} {2,16} {3,13} {4,10} {5,30}"; | 247 | string reportFormat = "{0,6} {1,35} {2,16} {3,13} {4,10} {5,30}"; |
248 | 248 | ||
249 | StringBuilder sb = new StringBuilder(); | 249 | StringBuilder sb = new StringBuilder(); |
250 | Watchdog.ThreadWatchdogInfo[] threads = Watchdog.GetThreads(); | 250 | Watchdog.ThreadWatchdogInfo[] threads = Watchdog.GetThreadsInfo(); |
251 | 251 | ||
252 | sb.Append(threads.Length + " threads are being tracked:" + Environment.NewLine); | 252 | sb.Append(threads.Length + " threads are being tracked:" + Environment.NewLine); |
253 | 253 | ||
diff --git a/OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs b/OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs index 2206feb..0062d4e 100644 --- a/OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs +++ b/OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs | |||
@@ -65,6 +65,7 @@ namespace OpenSim.Framework.Servers.HttpServer | |||
65 | String.Format("PollServiceWorkerThread{0}", i), | 65 | String.Format("PollServiceWorkerThread{0}", i), |
66 | ThreadPriority.Normal, | 66 | ThreadPriority.Normal, |
67 | false, | 67 | false, |
68 | true, | ||
68 | int.MaxValue); | 69 | int.MaxValue); |
69 | } | 70 | } |
70 | 71 | ||
@@ -73,6 +74,7 @@ namespace OpenSim.Framework.Servers.HttpServer | |||
73 | "PollServiceWatcherThread", | 74 | "PollServiceWatcherThread", |
74 | ThreadPriority.Normal, | 75 | ThreadPriority.Normal, |
75 | false, | 76 | false, |
77 | true, | ||
76 | 1000 * 60 * 10); | 78 | 1000 * 60 * 10); |
77 | } | 79 | } |
78 | 80 | ||
diff --git a/OpenSim/Framework/Servers/VersionInfo.cs b/OpenSim/Framework/Servers/VersionInfo.cs index b2bb962..63ec257 100644 --- a/OpenSim/Framework/Servers/VersionInfo.cs +++ b/OpenSim/Framework/Servers/VersionInfo.cs | |||
@@ -29,7 +29,7 @@ namespace OpenSim | |||
29 | { | 29 | { |
30 | public class VersionInfo | 30 | public class VersionInfo |
31 | { | 31 | { |
32 | private const string VERSION_NUMBER = "0.7.3CM"; | 32 | private const string VERSION_NUMBER = "0.7.4CM"; |
33 | private const Flavour VERSION_FLAVOUR = Flavour.Dev; | 33 | private const Flavour VERSION_FLAVOUR = Flavour.Dev; |
34 | 34 | ||
35 | public enum Flavour | 35 | public enum Flavour |
diff --git a/OpenSim/Framework/Watchdog.cs b/OpenSim/Framework/Watchdog.cs index fa94109..881b6aa 100644 --- a/OpenSim/Framework/Watchdog.cs +++ b/OpenSim/Framework/Watchdog.cs | |||
@@ -72,6 +72,11 @@ namespace OpenSim.Framework | |||
72 | /// </summary> | 72 | /// </summary> |
73 | public bool IsTimedOut { get; set; } | 73 | public bool IsTimedOut { get; set; } |
74 | 74 | ||
75 | /// <summary> | ||
76 | /// Will this thread trigger the alarm function if it has timed out? | ||
77 | /// </summary> | ||
78 | public bool AlarmIfTimeout { get; set; } | ||
79 | |||
75 | public ThreadWatchdogInfo(Thread thread, int timeout) | 80 | public ThreadWatchdogInfo(Thread thread, int timeout) |
76 | { | 81 | { |
77 | Thread = thread; | 82 | Thread = thread; |
@@ -112,12 +117,13 @@ namespace OpenSim.Framework | |||
112 | /// <param name="start">The method that will be executed in a new thread</param> | 117 | /// <param name="start">The method that will be executed in a new thread</param> |
113 | /// <param name="name">A name to give to the new thread</param> | 118 | /// <param name="name">A name to give to the new thread</param> |
114 | /// <param name="priority">Priority to run the thread at</param> | 119 | /// <param name="priority">Priority to run the thread at</param> |
115 | /// <param name="isBackground">True to run this thread as a background | 120 | /// <param name="isBackground">True to run this thread as a background thread, otherwise false</param> |
116 | /// thread, otherwise false</param> | 121 | /// <param name="alarmIfTimeout">Trigger an alarm function is we have timed out</param> |
117 | /// <returns>The newly created Thread object</returns> | 122 | /// <returns>The newly created Thread object</returns> |
118 | public static Thread StartThread(ThreadStart start, string name, ThreadPriority priority, bool isBackground) | 123 | public static Thread StartThread( |
124 | ThreadStart start, string name, ThreadPriority priority, bool isBackground, bool alarmIfTimeout) | ||
119 | { | 125 | { |
120 | return StartThread(start, name, priority, isBackground, WATCHDOG_TIMEOUT_MS); | 126 | return StartThread(start, name, priority, isBackground, alarmIfTimeout, WATCHDOG_TIMEOUT_MS); |
121 | } | 127 | } |
122 | 128 | ||
123 | /// <summary> | 129 | /// <summary> |
@@ -128,21 +134,21 @@ namespace OpenSim.Framework | |||
128 | /// <param name="priority">Priority to run the thread at</param> | 134 | /// <param name="priority">Priority to run the thread at</param> |
129 | /// <param name="isBackground">True to run this thread as a background | 135 | /// <param name="isBackground">True to run this thread as a background |
130 | /// thread, otherwise false</param> | 136 | /// thread, otherwise false</param> |
131 | /// <param name="timeout"> | 137 | /// <param name="alarmIfTimeout">Trigger an alarm function is we have timed out</param> |
132 | /// Number of milliseconds to wait until we issue a warning about timeout. | 138 | /// <param name="timeout">Number of milliseconds to wait until we issue a warning about timeout.</param> |
133 | /// </para> | ||
134 | /// <returns>The newly created Thread object</returns> | 139 | /// <returns>The newly created Thread object</returns> |
135 | public static Thread StartThread( | 140 | public static Thread StartThread( |
136 | ThreadStart start, string name, ThreadPriority priority, bool isBackground, int timeout) | 141 | ThreadStart start, string name, ThreadPriority priority, bool isBackground, bool alarmIfTimeout, int timeout) |
137 | { | 142 | { |
138 | Thread thread = new Thread(start); | 143 | Thread thread = new Thread(start); |
139 | thread.Name = name; | 144 | thread.Name = name; |
140 | thread.Priority = priority; | 145 | thread.Priority = priority; |
141 | thread.IsBackground = isBackground; | 146 | thread.IsBackground = isBackground; |
142 | 147 | ||
143 | ThreadWatchdogInfo twi = new ThreadWatchdogInfo(thread, timeout); | 148 | ThreadWatchdogInfo twi = new ThreadWatchdogInfo(thread, timeout) { AlarmIfTimeout = alarmIfTimeout }; |
144 | 149 | ||
145 | m_log.Debug("[WATCHDOG]: Started tracking thread \"" + twi.Thread.Name + "\" (ID " + twi.Thread.ManagedThreadId + ")"); | 150 | m_log.DebugFormat( |
151 | "[WATCHDOG]: Started tracking thread {0}, ID {1}", twi.Thread.Name, twi.Thread.ManagedThreadId); | ||
146 | 152 | ||
147 | lock (m_threads) | 153 | lock (m_threads) |
148 | m_threads.Add(twi.Thread.ManagedThreadId, twi); | 154 | m_threads.Add(twi.Thread.ManagedThreadId, twi); |
@@ -224,19 +230,39 @@ namespace OpenSim.Framework | |||
224 | /// Get currently watched threads for diagnostic purposes | 230 | /// Get currently watched threads for diagnostic purposes |
225 | /// </summary> | 231 | /// </summary> |
226 | /// <returns></returns> | 232 | /// <returns></returns> |
227 | public static ThreadWatchdogInfo[] GetThreads() | 233 | public static ThreadWatchdogInfo[] GetThreadsInfo() |
228 | { | 234 | { |
229 | lock (m_threads) | 235 | lock (m_threads) |
230 | return m_threads.Values.ToArray(); | 236 | return m_threads.Values.ToArray(); |
231 | } | 237 | } |
232 | 238 | ||
239 | /// <summary> | ||
240 | /// Return the current thread's watchdog info. | ||
241 | /// </summary> | ||
242 | /// <returns>The watchdog info. null if the thread isn't being monitored.</returns> | ||
243 | public static ThreadWatchdogInfo GetCurrentThreadInfo() | ||
244 | { | ||
245 | lock (m_threads) | ||
246 | { | ||
247 | if (m_threads.ContainsKey(Thread.CurrentThread.ManagedThreadId)) | ||
248 | return m_threads[Thread.CurrentThread.ManagedThreadId]; | ||
249 | } | ||
250 | |||
251 | return null; | ||
252 | } | ||
253 | |||
254 | /// <summary> | ||
255 | /// Check watched threads. Fire alarm if appropriate. | ||
256 | /// </summary> | ||
257 | /// <param name="sender"></param> | ||
258 | /// <param name="e"></param> | ||
233 | private static void WatchdogTimerElapsed(object sender, System.Timers.ElapsedEventArgs e) | 259 | private static void WatchdogTimerElapsed(object sender, System.Timers.ElapsedEventArgs e) |
234 | { | 260 | { |
235 | WatchdogTimeout callback = OnWatchdogTimeout; | 261 | WatchdogTimeout callback = OnWatchdogTimeout; |
236 | 262 | ||
237 | if (callback != null) | 263 | if (callback != null) |
238 | { | 264 | { |
239 | ThreadWatchdogInfo timedOut = null; | 265 | List<ThreadWatchdogInfo> callbackInfos = null; |
240 | 266 | ||
241 | lock (m_threads) | 267 | lock (m_threads) |
242 | { | 268 | { |
@@ -246,21 +272,31 @@ namespace OpenSim.Framework | |||
246 | { | 272 | { |
247 | if (threadInfo.Thread.ThreadState == ThreadState.Stopped) | 273 | if (threadInfo.Thread.ThreadState == ThreadState.Stopped) |
248 | { | 274 | { |
249 | timedOut = threadInfo; | ||
250 | RemoveThread(threadInfo.Thread.ManagedThreadId); | 275 | RemoveThread(threadInfo.Thread.ManagedThreadId); |
251 | break; | 276 | |
277 | if (callbackInfos == null) | ||
278 | callbackInfos = new List<ThreadWatchdogInfo>(); | ||
279 | |||
280 | callbackInfos.Add(threadInfo); | ||
252 | } | 281 | } |
253 | else if (!threadInfo.IsTimedOut && now - threadInfo.LastTick >= threadInfo.Timeout) | 282 | else if (!threadInfo.IsTimedOut && now - threadInfo.LastTick >= threadInfo.Timeout) |
254 | { | 283 | { |
255 | threadInfo.IsTimedOut = true; | 284 | threadInfo.IsTimedOut = true; |
256 | timedOut = threadInfo; | 285 | |
257 | break; | 286 | if (threadInfo.AlarmIfTimeout) |
287 | { | ||
288 | if (callbackInfos == null) | ||
289 | callbackInfos = new List<ThreadWatchdogInfo>(); | ||
290 | |||
291 | callbackInfos.Add(threadInfo); | ||
292 | } | ||
258 | } | 293 | } |
259 | } | 294 | } |
260 | } | 295 | } |
261 | 296 | ||
262 | if (timedOut != null) | 297 | if (callbackInfos != null) |
263 | callback(timedOut.Thread, timedOut.LastTick); | 298 | foreach (ThreadWatchdogInfo callbackInfo in callbackInfos) |
299 | callback(callbackInfo.Thread, callbackInfo.LastTick); | ||
264 | } | 300 | } |
265 | 301 | ||
266 | m_watchdogTimer.Start(); | 302 | m_watchdogTimer.Start(); |
diff --git a/OpenSim/Framework/WebUtil.cs b/OpenSim/Framework/WebUtil.cs index 854f310..f90df12 100644 --- a/OpenSim/Framework/WebUtil.cs +++ b/OpenSim/Framework/WebUtil.cs | |||
@@ -63,77 +63,7 @@ namespace OpenSim.Framework | |||
63 | // a "long" call for warning & debugging purposes | 63 | // a "long" call for warning & debugging purposes |
64 | public const int LongCallTime = 500; | 64 | public const int LongCallTime = 500; |
65 | 65 | ||
66 | // /// <summary> | 66 | #region JSONRequest |
67 | // /// Send LLSD to an HTTP client in application/llsd+json form | ||
68 | // /// </summary> | ||
69 | // /// <param name="response">HTTP response to send the data in</param> | ||
70 | // /// <param name="body">LLSD to send to the client</param> | ||
71 | // public static void SendJSONResponse(OSHttpResponse response, OSDMap body) | ||
72 | // { | ||
73 | // byte[] responseData = Encoding.UTF8.GetBytes(OSDParser.SerializeJsonString(body)); | ||
74 | // | ||
75 | // response.ContentEncoding = Encoding.UTF8; | ||
76 | // response.ContentLength = responseData.Length; | ||
77 | // response.ContentType = "application/llsd+json"; | ||
78 | // response.Body.Write(responseData, 0, responseData.Length); | ||
79 | // } | ||
80 | // | ||
81 | // /// <summary> | ||
82 | // /// Send LLSD to an HTTP client in application/llsd+xml form | ||
83 | // /// </summary> | ||
84 | // /// <param name="response">HTTP response to send the data in</param> | ||
85 | // /// <param name="body">LLSD to send to the client</param> | ||
86 | // public static void SendXMLResponse(OSHttpResponse response, OSDMap body) | ||
87 | // { | ||
88 | // byte[] responseData = OSDParser.SerializeLLSDXmlBytes(body); | ||
89 | // | ||
90 | // response.ContentEncoding = Encoding.UTF8; | ||
91 | // response.ContentLength = responseData.Length; | ||
92 | // response.ContentType = "application/llsd+xml"; | ||
93 | // response.Body.Write(responseData, 0, responseData.Length); | ||
94 | // } | ||
95 | |||
96 | /// <summary> | ||
97 | /// Make a GET or GET-like request to a web service that returns LLSD | ||
98 | /// or JSON data | ||
99 | /// </summary> | ||
100 | public static OSDMap ServiceRequest(string url, string httpVerb) | ||
101 | { | ||
102 | string errorMessage; | ||
103 | |||
104 | try | ||
105 | { | ||
106 | HttpWebRequest request = (HttpWebRequest)HttpWebRequest.Create(url); | ||
107 | request.Method = httpVerb; | ||
108 | |||
109 | using (WebResponse response = request.GetResponse()) | ||
110 | { | ||
111 | using (Stream responseStream = response.GetResponseStream()) | ||
112 | { | ||
113 | try | ||
114 | { | ||
115 | string responseStr = responseStream.GetStreamString(); | ||
116 | OSD responseOSD = OSDParser.Deserialize(responseStr); | ||
117 | if (responseOSD.Type == OSDType.Map) | ||
118 | return (OSDMap)responseOSD; | ||
119 | else | ||
120 | errorMessage = "Response format was invalid."; | ||
121 | } | ||
122 | catch | ||
123 | { | ||
124 | errorMessage = "Failed to parse the response."; | ||
125 | } | ||
126 | } | ||
127 | } | ||
128 | } | ||
129 | catch (Exception ex) | ||
130 | { | ||
131 | m_log.Warn(httpVerb + " on URL " + url + " failed: " + ex.Message); | ||
132 | errorMessage = ex.Message; | ||
133 | } | ||
134 | |||
135 | return new OSDMap { { "Message", OSD.FromString("Service request failed. " + errorMessage) } }; | ||
136 | } | ||
137 | 67 | ||
138 | /// <summary> | 68 | /// <summary> |
139 | /// PUT JSON-encoded data to a web service that returns LLSD or | 69 | /// PUT JSON-encoded data to a web service that returns LLSD or |
@@ -304,6 +234,10 @@ namespace OpenSim.Framework | |||
304 | return result; | 234 | return result; |
305 | } | 235 | } |
306 | 236 | ||
237 | #endregion JSONRequest | ||
238 | |||
239 | #region FormRequest | ||
240 | |||
307 | /// <summary> | 241 | /// <summary> |
308 | /// POST URL-encoded form data to a web service that returns LLSD or | 242 | /// POST URL-encoded form data to a web service that returns LLSD or |
309 | /// JSON data | 243 | /// JSON data |
@@ -398,6 +332,8 @@ namespace OpenSim.Framework | |||
398 | result["Message"] = OSD.FromString("Service request failed: " + msg); | 332 | result["Message"] = OSD.FromString("Service request failed: " + msg); |
399 | return result; | 333 | return result; |
400 | } | 334 | } |
335 | |||
336 | #endregion FormRequest | ||
401 | 337 | ||
402 | #region Uri | 338 | #region Uri |
403 | 339 | ||
diff --git a/OpenSim/Region/Application/OpenSim.cs b/OpenSim/Region/Application/OpenSim.cs index 7a40751..aad73a3 100644 --- a/OpenSim/Region/Application/OpenSim.cs +++ b/OpenSim/Region/Application/OpenSim.cs | |||
@@ -225,12 +225,12 @@ namespace OpenSim | |||
225 | /// </summary> | 225 | /// </summary> |
226 | private void RegisterConsoleCommands() | 226 | private void RegisterConsoleCommands() |
227 | { | 227 | { |
228 | m_console.Commands.AddCommand("region", false, "force update", | 228 | m_console.Commands.AddCommand("Regions", false, "force update", |
229 | "force update", | 229 | "force update", |
230 | "Force the update of all objects on clients", | 230 | "Force the update of all objects on clients", |
231 | HandleForceUpdate); | 231 | HandleForceUpdate); |
232 | 232 | ||
233 | m_console.Commands.AddCommand("region", false, "debug packet", | 233 | m_console.Commands.AddCommand("Comms", false, "debug packet", |
234 | "debug packet <level> [<avatar-first-name> <avatar-last-name>]", | 234 | "debug packet <level> [<avatar-first-name> <avatar-last-name>]", |
235 | "Turn on packet debugging", | 235 | "Turn on packet debugging", |
236 | "If level > 255 then all incoming and outgoing packets are logged.\n" | 236 | "If level > 255 then all incoming and outgoing packets are logged.\n" |
@@ -242,7 +242,7 @@ namespace OpenSim | |||
242 | + "If an avatar name is given then only packets from that avatar are logged", | 242 | + "If an avatar name is given then only packets from that avatar are logged", |
243 | Debug); | 243 | Debug); |
244 | 244 | ||
245 | m_console.Commands.AddCommand("region", false, "debug http", | 245 | m_console.Commands.AddCommand("Comms", false, "debug http", |
246 | "debug http <level>", | 246 | "debug http <level>", |
247 | "Turn on inbound http request debugging for everything except the event queue (see debug eq).", | 247 | "Turn on inbound http request debugging for everything except the event queue (see debug eq).", |
248 | "If level >= 2 then the handler used to service the request is logged.\n" | 248 | "If level >= 2 then the handler used to service the request is logged.\n" |
@@ -250,37 +250,37 @@ namespace OpenSim | |||
250 | + "If level <= 0 then no extra http logging is done.\n", | 250 | + "If level <= 0 then no extra http logging is done.\n", |
251 | Debug); | 251 | Debug); |
252 | 252 | ||
253 | m_console.Commands.AddCommand("region", false, "debug teleport", "debug teleport", "Toggle teleport route debugging", Debug); | 253 | m_console.Commands.AddCommand("Comms", false, "debug teleport", "debug teleport", "Toggle teleport route debugging", Debug); |
254 | 254 | ||
255 | m_console.Commands.AddCommand("region", false, "debug scene", | 255 | m_console.Commands.AddCommand("Regions", false, "debug scene", |
256 | "debug scene <scripting> <collisions> <physics>", | 256 | "debug scene <scripting> <collisions> <physics>", |
257 | "Turn on scene debugging", Debug); | 257 | "Turn on scene debugging", Debug); |
258 | 258 | ||
259 | m_console.Commands.AddCommand("region", false, "change region", | 259 | m_console.Commands.AddCommand("General", false, "change region", |
260 | "change region <region name>", | 260 | "change region <region name>", |
261 | "Change current console region", ChangeSelectedRegion); | 261 | "Change current console region", ChangeSelectedRegion); |
262 | 262 | ||
263 | m_console.Commands.AddCommand("region", false, "save xml", | 263 | m_console.Commands.AddCommand("Archiving", false, "save xml", |
264 | "save xml", | 264 | "save xml", |
265 | "Save a region's data in XML format", SaveXml); | 265 | "Save a region's data in XML format", SaveXml); |
266 | 266 | ||
267 | m_console.Commands.AddCommand("region", false, "save xml2", | 267 | m_console.Commands.AddCommand("Archiving", false, "save xml2", |
268 | "save xml2", | 268 | "save xml2", |
269 | "Save a region's data in XML2 format", SaveXml2); | 269 | "Save a region's data in XML2 format", SaveXml2); |
270 | 270 | ||
271 | m_console.Commands.AddCommand("region", false, "load xml", | 271 | m_console.Commands.AddCommand("Archiving", false, "load xml", |
272 | "load xml [-newIDs [<x> <y> <z>]]", | 272 | "load xml [-newIDs [<x> <y> <z>]]", |
273 | "Load a region's data from XML format", LoadXml); | 273 | "Load a region's data from XML format", LoadXml); |
274 | 274 | ||
275 | m_console.Commands.AddCommand("region", false, "load xml2", | 275 | m_console.Commands.AddCommand("Archiving", false, "load xml2", |
276 | "load xml2", | 276 | "load xml2", |
277 | "Load a region's data from XML2 format", LoadXml2); | 277 | "Load a region's data from XML2 format", LoadXml2); |
278 | 278 | ||
279 | m_console.Commands.AddCommand("region", false, "save prims xml2", | 279 | m_console.Commands.AddCommand("Archiving", false, "save prims xml2", |
280 | "save prims xml2 [<prim name> <file name>]", | 280 | "save prims xml2 [<prim name> <file name>]", |
281 | "Save named prim to XML2", SavePrimsXml2); | 281 | "Save named prim to XML2", SavePrimsXml2); |
282 | 282 | ||
283 | m_console.Commands.AddCommand("region", false, "load oar", | 283 | m_console.Commands.AddCommand("Archiving", false, "load oar", |
284 | "load oar [--merge] [--skip-assets] [<OAR path>]", | 284 | "load oar [--merge] [--skip-assets] [<OAR path>]", |
285 | "Load a region's data from an OAR archive.", | 285 | "Load a region's data from an OAR archive.", |
286 | "--merge will merge the OAR with the existing scene." + Environment.NewLine | 286 | "--merge will merge the OAR with the existing scene." + Environment.NewLine |
@@ -289,7 +289,7 @@ namespace OpenSim | |||
289 | + " If this is not given then the command looks for an OAR named region.oar in the current directory.", | 289 | + " If this is not given then the command looks for an OAR named region.oar in the current directory.", |
290 | LoadOar); | 290 | LoadOar); |
291 | 291 | ||
292 | m_console.Commands.AddCommand("region", false, "save oar", | 292 | m_console.Commands.AddCommand("Archiving", false, "save oar", |
293 | //"save oar [-v|--version=<N>] [-p|--profile=<url>] [<OAR path>]", | 293 | //"save oar [-v|--version=<N>] [-p|--profile=<url>] [<OAR path>]", |
294 | "save oar [-h|--home=<url>] [--noassets] [--publish] [--perm=<permissions>] [<OAR path>]", | 294 | "save oar [-h|--home=<url>] [--noassets] [--publish] [--perm=<permissions>] [<OAR path>]", |
295 | "Save a region's data to an OAR archive.", | 295 | "Save a region's data to an OAR archive.", |
@@ -306,54 +306,54 @@ namespace OpenSim | |||
306 | + " If this is not given then the oar is saved to region.oar in the current directory.", | 306 | + " If this is not given then the oar is saved to region.oar in the current directory.", |
307 | SaveOar); | 307 | SaveOar); |
308 | 308 | ||
309 | m_console.Commands.AddCommand("region", false, "edit scale", | 309 | m_console.Commands.AddCommand("Regions", false, "edit scale", |
310 | "edit scale <name> <x> <y> <z>", | 310 | "edit scale <name> <x> <y> <z>", |
311 | "Change the scale of a named prim", HandleEditScale); | 311 | "Change the scale of a named prim", HandleEditScale); |
312 | 312 | ||
313 | m_console.Commands.AddCommand("region", false, "kick user", | 313 | m_console.Commands.AddCommand("Users", false, "kick user", |
314 | "kick user <first> <last> [message]", | 314 | "kick user <first> <last> [message]", |
315 | "Kick a user off the simulator", KickUserCommand); | 315 | "Kick a user off the simulator", KickUserCommand); |
316 | 316 | ||
317 | m_console.Commands.AddCommand("region", false, "show users", | 317 | m_console.Commands.AddCommand("Users", false, "show users", |
318 | "show users [full]", | 318 | "show users [full]", |
319 | "Show user data for users currently on the region", | 319 | "Show user data for users currently on the region", |
320 | "Without the 'full' option, only users actually on the region are shown." | 320 | "Without the 'full' option, only users actually on the region are shown." |
321 | + " With the 'full' option child agents of users in neighbouring regions are also shown.", | 321 | + " With the 'full' option child agents of users in neighbouring regions are also shown.", |
322 | HandleShow); | 322 | HandleShow); |
323 | 323 | ||
324 | m_console.Commands.AddCommand("region", false, "show connections", | 324 | m_console.Commands.AddCommand("Comms", false, "show connections", |
325 | "show connections", | 325 | "show connections", |
326 | "Show connection data", HandleShow); | 326 | "Show connection data", HandleShow); |
327 | 327 | ||
328 | m_console.Commands.AddCommand("region", false, "show circuits", | 328 | m_console.Commands.AddCommand("Comms", false, "show circuits", |
329 | "show circuits", | 329 | "show circuits", |
330 | "Show agent circuit data", HandleShow); | 330 | "Show agent circuit data", HandleShow); |
331 | 331 | ||
332 | m_console.Commands.AddCommand("region", false, "show http-handlers", | 332 | m_console.Commands.AddCommand("Comms", false, "show http-handlers", |
333 | "show http-handlers", | 333 | "show http-handlers", |
334 | "Show all registered http handlers", HandleShow); | 334 | "Show all registered http handlers", HandleShow); |
335 | 335 | ||
336 | m_console.Commands.AddCommand("region", false, "show pending-objects", | 336 | m_console.Commands.AddCommand("Comms", false, "show pending-objects", |
337 | "show pending-objects", | 337 | "show pending-objects", |
338 | "Show # of objects on the pending queues of all scene viewers", HandleShow); | 338 | "Show # of objects on the pending queues of all scene viewers", HandleShow); |
339 | 339 | ||
340 | m_console.Commands.AddCommand("region", false, "show modules", | 340 | m_console.Commands.AddCommand("General", false, "show modules", |
341 | "show modules", | 341 | "show modules", |
342 | "Show module data", HandleShow); | 342 | "Show module data", HandleShow); |
343 | 343 | ||
344 | m_console.Commands.AddCommand("region", false, "show regions", | 344 | m_console.Commands.AddCommand("Regions", false, "show regions", |
345 | "show regions", | 345 | "show regions", |
346 | "Show region data", HandleShow); | 346 | "Show region data", HandleShow); |
347 | 347 | ||
348 | m_console.Commands.AddCommand("region", false, "show ratings", | 348 | m_console.Commands.AddCommand("Regions", false, "show ratings", |
349 | "show ratings", | 349 | "show ratings", |
350 | "Show rating data", HandleShow); | 350 | "Show rating data", HandleShow); |
351 | 351 | ||
352 | m_console.Commands.AddCommand("region", false, "backup", | 352 | m_console.Commands.AddCommand("Regions", false, "backup", |
353 | "backup", | 353 | "backup", |
354 | "Persist currently unsaved object changes immediately instead of waiting for the normal persistence call.", RunCommand); | 354 | "Persist currently unsaved object changes immediately instead of waiting for the normal persistence call.", RunCommand); |
355 | 355 | ||
356 | m_console.Commands.AddCommand("region", false, "create region", | 356 | m_console.Commands.AddCommand("Regions", false, "create region", |
357 | "create region [\"region name\"] <region_file.ini>", | 357 | "create region [\"region name\"] <region_file.ini>", |
358 | "Create a new region.", | 358 | "Create a new region.", |
359 | "The settings for \"region name\" are read from <region_file.ini>. Paths specified with <region_file.ini> are relative to your Regions directory, unless an absolute path is given." | 359 | "The settings for \"region name\" are read from <region_file.ini>. Paths specified with <region_file.ini> are relative to your Regions directory, unless an absolute path is given." |
@@ -362,62 +362,57 @@ namespace OpenSim | |||
362 | + "If <region_file.ini> does not exist, it will be created.", | 362 | + "If <region_file.ini> does not exist, it will be created.", |
363 | HandleCreateRegion); | 363 | HandleCreateRegion); |
364 | 364 | ||
365 | m_console.Commands.AddCommand("region", false, "restart", | 365 | m_console.Commands.AddCommand("Regions", false, "restart", |
366 | "restart", | 366 | "restart", |
367 | "Restart all sims in this instance", RunCommand); | 367 | "Restart all sims in this instance", RunCommand); |
368 | 368 | ||
369 | m_console.Commands.AddCommand("region", false, "config set", | 369 | m_console.Commands.AddCommand("General", false, "config set", |
370 | "config set <section> <key> <value>", | 370 | "config set <section> <key> <value>", |
371 | "Set a config option. In most cases this is not useful since changed parameters are not dynamically reloaded. Neither do changed parameters persist - you will have to change a config file manually and restart.", HandleConfig); | 371 | "Set a config option. In most cases this is not useful since changed parameters are not dynamically reloaded. Neither do changed parameters persist - you will have to change a config file manually and restart.", HandleConfig); |
372 | 372 | ||
373 | m_console.Commands.AddCommand("region", false, "config get", | 373 | m_console.Commands.AddCommand("General", false, "config get", |
374 | "config get [<section>] [<key>]", | 374 | "config get [<section>] [<key>]", |
375 | "Synonym for config show", | 375 | "Synonym for config show", |
376 | HandleConfig); | 376 | HandleConfig); |
377 | 377 | ||
378 | m_console.Commands.AddCommand("region", false, "config show", | 378 | m_console.Commands.AddCommand("General", false, "config show", |
379 | "config show [<section>] [<key>]", | 379 | "config show [<section>] [<key>]", |
380 | "Show config information", | 380 | "Show config information", |
381 | "If neither section nor field are specified, then the whole current configuration is printed." + Environment.NewLine | 381 | "If neither section nor field are specified, then the whole current configuration is printed." + Environment.NewLine |
382 | + "If a section is given but not a field, then all fields in that section are printed.", | 382 | + "If a section is given but not a field, then all fields in that section are printed.", |
383 | HandleConfig); | 383 | HandleConfig); |
384 | 384 | ||
385 | m_console.Commands.AddCommand("region", false, "config save", | 385 | m_console.Commands.AddCommand("General", false, "config save", |
386 | "config save <path>", | 386 | "config save <path>", |
387 | "Save current configuration to a file at the given path", HandleConfig); | 387 | "Save current configuration to a file at the given path", HandleConfig); |
388 | 388 | ||
389 | m_console.Commands.AddCommand("region", false, "command-script", | 389 | m_console.Commands.AddCommand("General", false, "command-script", |
390 | "command-script <script>", | 390 | "command-script <script>", |
391 | "Run a command script from file", RunCommand); | 391 | "Run a command script from file", RunCommand); |
392 | 392 | ||
393 | m_console.Commands.AddCommand("region", false, "remove-region", | 393 | m_console.Commands.AddCommand("Regions", false, "remove-region", |
394 | "remove-region <name>", | 394 | "remove-region <name>", |
395 | "Remove a region from this simulator", RunCommand); | 395 | "Remove a region from this simulator", RunCommand); |
396 | 396 | ||
397 | m_console.Commands.AddCommand("region", false, "delete-region", | 397 | m_console.Commands.AddCommand("Regions", false, "delete-region", |
398 | "delete-region <name>", | 398 | "delete-region <name>", |
399 | "Delete a region from disk", RunCommand); | 399 | "Delete a region from disk", RunCommand); |
400 | 400 | ||
401 | m_console.Commands.AddCommand("region", false, "modules list", | 401 | m_console.Commands.AddCommand("General", false, "modules list", |
402 | "modules list", | 402 | "modules list", |
403 | "List modules", HandleModules); | 403 | "List modules", HandleModules); |
404 | 404 | ||
405 | m_console.Commands.AddCommand("region", false, "modules load", | 405 | m_console.Commands.AddCommand("General", false, "modules load", |
406 | "modules load <name>", | 406 | "modules load <name>", |
407 | "Load a module", HandleModules); | 407 | "Load a module", HandleModules); |
408 | 408 | ||
409 | m_console.Commands.AddCommand("region", false, "modules unload", | 409 | m_console.Commands.AddCommand("General", false, "modules unload", |
410 | "modules unload <name>", | 410 | "modules unload <name>", |
411 | "Unload a module", HandleModules); | 411 | "Unload a module", HandleModules); |
412 | 412 | ||
413 | m_console.Commands.AddCommand("region", false, "Add-InventoryHost", | 413 | m_console.Commands.AddCommand("Regions", false, "kill uuid", |
414 | "Add-InventoryHost <host>", | ||
415 | String.Empty, RunCommand); | ||
416 | |||
417 | m_console.Commands.AddCommand("region", false, "kill uuid", | ||
418 | "kill uuid <UUID>", | 414 | "kill uuid <UUID>", |
419 | "Kill an object by UUID", KillUUID); | 415 | "Kill an object by UUID", KillUUID); |
420 | |||
421 | } | 416 | } |
422 | 417 | ||
423 | public override void ShutdownSpecific() | 418 | public override void ShutdownSpecific() |
@@ -829,14 +824,6 @@ namespace OpenSim | |||
829 | case "restart": | 824 | case "restart": |
830 | m_sceneManager.RestartCurrentScene(); | 825 | m_sceneManager.RestartCurrentScene(); |
831 | break; | 826 | break; |
832 | |||
833 | case "Add-InventoryHost": | ||
834 | if (cmdparams.Length > 0) | ||
835 | { | ||
836 | MainConsole.Instance.Output("Not implemented."); | ||
837 | } | ||
838 | break; | ||
839 | |||
840 | } | 827 | } |
841 | } | 828 | } |
842 | 829 | ||
diff --git a/OpenSim/Region/Application/OpenSimBase.cs b/OpenSim/Region/Application/OpenSimBase.cs index 80bff17..34f513d 100644 --- a/OpenSim/Region/Application/OpenSimBase.cs +++ b/OpenSim/Region/Application/OpenSimBase.cs | |||
@@ -257,15 +257,17 @@ namespace OpenSim | |||
257 | 257 | ||
258 | foreach (string topic in topics) | 258 | foreach (string topic in topics) |
259 | { | 259 | { |
260 | m_console.Commands.AddCommand("plugin", false, "help " + topic, | 260 | string capitalizedTopic = char.ToUpper(topic[0]) + topic.Substring(1); |
261 | "help " + topic, | 261 | |
262 | m_console.Commands.AddCommand(capitalizedTopic, false, "help " + capitalizedTopic, | ||
263 | "help " + capitalizedTopic, | ||
262 | "Get help on plugin command '" + topic + "'", | 264 | "Get help on plugin command '" + topic + "'", |
263 | HandleCommanderHelp); | 265 | HandleCommanderHelp); |
264 | 266 | // | |
265 | m_console.Commands.AddCommand("plugin", false, topic, | 267 | // m_console.Commands.AddCommand("General", false, topic, |
266 | topic, | 268 | // topic, |
267 | "Execute subcommand for plugin '" + topic + "'", | 269 | // "Execute subcommand for plugin '" + topic + "'", |
268 | null); | 270 | // null); |
269 | 271 | ||
270 | ICommander commander = null; | 272 | ICommander commander = null; |
271 | 273 | ||
@@ -282,7 +284,7 @@ namespace OpenSim | |||
282 | 284 | ||
283 | foreach (string command in commander.Commands.Keys) | 285 | foreach (string command in commander.Commands.Keys) |
284 | { | 286 | { |
285 | m_console.Commands.AddCommand(topic, false, | 287 | m_console.Commands.AddCommand(capitalizedTopic, false, |
286 | topic + " " + command, | 288 | topic + " " + command, |
287 | topic + " " + commander.Commands[command].ShortHelp(), | 289 | topic + " " + commander.Commands[command].ShortHelp(), |
288 | String.Empty, HandleCommanderCommand); | 290 | String.Empty, HandleCommanderCommand); |
@@ -301,7 +303,7 @@ namespace OpenSim | |||
301 | // Only safe for the interactive console, since it won't | 303 | // Only safe for the interactive console, since it won't |
302 | // let us come here unless both scene and commander exist | 304 | // let us come here unless both scene and commander exist |
303 | // | 305 | // |
304 | ICommander moduleCommander = SceneManager.CurrentOrFirstScene.GetCommander(cmd[1]); | 306 | ICommander moduleCommander = SceneManager.CurrentOrFirstScene.GetCommander(cmd[1].ToLower()); |
305 | if (moduleCommander != null) | 307 | if (moduleCommander != null) |
306 | m_console.Output(moduleCommander.Help); | 308 | m_console.Output(moduleCommander.Help); |
307 | } | 309 | } |
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs index be699db..35cb575 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs | |||
@@ -262,7 +262,7 @@ namespace OpenSim.Region.ClientStack.Linden | |||
262 | { | 262 | { |
263 | try | 263 | try |
264 | { | 264 | { |
265 | m_log.Debug("[CAPS]: ScriptTaskInventory Request in region: " + m_regionName); | 265 | // m_log.Debug("[CAPS]: ScriptTaskInventory Request in region: " + m_regionName); |
266 | //m_log.DebugFormat("[CAPS]: request: {0}, path: {1}, param: {2}", request, path, param); | 266 | //m_log.DebugFormat("[CAPS]: request: {0}, path: {1}, param: {2}", request, path, param); |
267 | 267 | ||
268 | Hashtable hash = (Hashtable)LLSD.LLSDDeserialize(Utils.StringToBytes(request)); | 268 | Hashtable hash = (Hashtable)LLSD.LLSDDeserialize(Utils.StringToBytes(request)); |
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs index 8ba6f61..7c07c56 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs | |||
@@ -106,7 +106,7 @@ namespace OpenSim.Region.ClientStack.Linden | |||
106 | scene.EventManager.OnRegisterCaps += OnRegisterCaps; | 106 | scene.EventManager.OnRegisterCaps += OnRegisterCaps; |
107 | 107 | ||
108 | MainConsole.Instance.Commands.AddCommand( | 108 | MainConsole.Instance.Commands.AddCommand( |
109 | "event queue", | 109 | "Comms", |
110 | false, | 110 | false, |
111 | "debug eq", | 111 | "debug eq", |
112 | "debug eq [0|1]", | 112 | "debug eq [0|1]", |
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs index a79b387..75f783b 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs | |||
@@ -244,8 +244,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
244 | base.Start(m_recvBufferSize, m_asyncPacketHandling); | 244 | base.Start(m_recvBufferSize, m_asyncPacketHandling); |
245 | 245 | ||
246 | // Start the packet processing threads | 246 | // Start the packet processing threads |
247 | Watchdog.StartThread(IncomingPacketHandler, "Incoming Packets (" + m_scene.RegionInfo.RegionName + ")", ThreadPriority.Normal, false); | 247 | Watchdog.StartThread( |
248 | Watchdog.StartThread(OutgoingPacketHandler, "Outgoing Packets (" + m_scene.RegionInfo.RegionName + ")", ThreadPriority.Normal, false); | 248 | IncomingPacketHandler, "Incoming Packets (" + m_scene.RegionInfo.RegionName + ")", ThreadPriority.Normal, false, true); |
249 | Watchdog.StartThread( | ||
250 | OutgoingPacketHandler, "Outgoing Packets (" + m_scene.RegionInfo.RegionName + ")", ThreadPriority.Normal, false, true); | ||
251 | |||
249 | m_elapsedMSSinceLastStatReport = Environment.TickCount; | 252 | m_elapsedMSSinceLastStatReport = Environment.TickCount; |
250 | } | 253 | } |
251 | 254 | ||
diff --git a/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs b/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs index 8e2dba4..127ca1d 100644 --- a/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs +++ b/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs | |||
@@ -203,10 +203,10 @@ namespace Flotsam.RegionModules.AssetCache | |||
203 | m_CacheDirectoryTierLen = 4; | 203 | m_CacheDirectoryTierLen = 4; |
204 | } | 204 | } |
205 | 205 | ||
206 | MainConsole.Instance.Commands.AddCommand(Name, true, "fcache status", "fcache status", "Display cache status", HandleConsoleCommand); | 206 | MainConsole.Instance.Commands.AddCommand("Assets", true, "fcache status", "fcache status", "Display cache status", HandleConsoleCommand); |
207 | MainConsole.Instance.Commands.AddCommand(Name, true, "fcache clear", "fcache clear [file] [memory]", "Remove all assets in the cache. If file or memory is specified then only this cache is cleared.", HandleConsoleCommand); | 207 | MainConsole.Instance.Commands.AddCommand("Assets", true, "fcache clear", "fcache clear [file] [memory]", "Remove all assets in the cache. If file or memory is specified then only this cache is cleared.", HandleConsoleCommand); |
208 | MainConsole.Instance.Commands.AddCommand(Name, true, "fcache assets", "fcache assets", "Attempt a deep scan and cache of all assets in all scenes", HandleConsoleCommand); | 208 | MainConsole.Instance.Commands.AddCommand("Assets", true, "fcache assets", "fcache assets", "Attempt a deep scan and cache of all assets in all scenes", HandleConsoleCommand); |
209 | MainConsole.Instance.Commands.AddCommand(Name, true, "fcache expire", "fcache expire <datetime>", "Purge cached assets older then the specified date/time", HandleConsoleCommand); | 209 | MainConsole.Instance.Commands.AddCommand("Assets", true, "fcache expire", "fcache expire <datetime>", "Purge cached assets older then the specified date/time", HandleConsoleCommand); |
210 | } | 210 | } |
211 | } | 211 | } |
212 | } | 212 | } |
diff --git a/OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs b/OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs index bb2cd1f..3c294bb 100644 --- a/OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs | |||
@@ -51,12 +51,12 @@ namespace OpenSim.Region.CoreModules.Avatar.Dialog | |||
51 | m_scene.RegisterModuleInterface<IDialogModule>(this); | 51 | m_scene.RegisterModuleInterface<IDialogModule>(this); |
52 | 52 | ||
53 | m_scene.AddCommand( | 53 | m_scene.AddCommand( |
54 | this, "alert", "alert <message>", | 54 | "Users", this, "alert", "alert <message>", |
55 | "Send an alert to everyone", | 55 | "Send an alert to everyone", |
56 | HandleAlertConsoleCommand); | 56 | HandleAlertConsoleCommand); |
57 | 57 | ||
58 | m_scene.AddCommand( | 58 | m_scene.AddCommand( |
59 | this, "alert-user", "alert-user <first> <last> <message>", | 59 | "Users", this, "alert-user", "alert-user <first> <last> <message>", |
60 | "Send an alert to a user", | 60 | "Send an alert to a user", |
61 | HandleAlertConsoleCommand); | 61 | HandleAlertConsoleCommand); |
62 | } | 62 | } |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs index a81f36c..2154827 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs | |||
@@ -108,7 +108,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
108 | OnInventoryArchiveSaved += SaveInvConsoleCommandCompleted; | 108 | OnInventoryArchiveSaved += SaveInvConsoleCommandCompleted; |
109 | 109 | ||
110 | scene.AddCommand( | 110 | scene.AddCommand( |
111 | this, "load iar", | 111 | "Archiving", this, "load iar", |
112 | "load iar [-m|--merge] <first> <last> <inventory path> <password> [<IAR path>]", | 112 | "load iar [-m|--merge] <first> <last> <inventory path> <password> [<IAR path>]", |
113 | "Load user inventory archive (IAR).", | 113 | "Load user inventory archive (IAR).", |
114 | "-m|--merge is an option which merges the loaded IAR with existing inventory folders where possible, rather than always creating new ones" | 114 | "-m|--merge is an option which merges the loaded IAR with existing inventory folders where possible, rather than always creating new ones" |
@@ -121,7 +121,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
121 | HandleLoadInvConsoleCommand); | 121 | HandleLoadInvConsoleCommand); |
122 | 122 | ||
123 | scene.AddCommand( | 123 | scene.AddCommand( |
124 | this, "save iar", | 124 | "Archiving", this, "save iar", |
125 | "save iar [-h|--home=<url>] [--noassets] <first> <last> <inventory path> <password> [<IAR path>] [-c|--creators] [-v|--verbose]", | 125 | "save iar [-h|--home=<url>] [--noassets] <first> <last> <inventory path> <password> [<IAR path>] [-c|--creators] [-v|--verbose]", |
126 | "Save user inventory archive (IAR).", | 126 | "Save user inventory archive (IAR).", |
127 | "<first> is the user's first name." + Environment.NewLine | 127 | "<first> is the user's first name." + Environment.NewLine |
@@ -349,8 +349,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
349 | { | 349 | { |
350 | try | 350 | try |
351 | { | 351 | { |
352 | m_log.Info("[INVENTORY ARCHIVER]: PLEASE NOTE THAT THIS FACILITY IS EXPERIMENTAL. BUG REPORTS WELCOME."); | ||
353 | |||
354 | Dictionary<string, object> options = new Dictionary<string, object>(); | 352 | Dictionary<string, object> options = new Dictionary<string, object>(); |
355 | OptionSet optionSet = new OptionSet().Add("m|merge", delegate (string v) { options["merge"] = v != null; }); | 353 | OptionSet optionSet = new OptionSet().Add("m|merge", delegate (string v) { options["merge"] = v != null; }); |
356 | 354 | ||
@@ -412,7 +410,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
412 | return; | 410 | return; |
413 | } | 411 | } |
414 | 412 | ||
415 | m_log.Info("[INVENTORY ARCHIVER]: PLEASE NOTE THAT THIS FACILITY IS EXPERIMENTAL. BUG REPORTS WELCOME."); | ||
416 | if (options.ContainsKey("home")) | 413 | if (options.ContainsKey("home")) |
417 | m_log.WarnFormat("[INVENTORY ARCHIVER]: Please be aware that inventory archives with creator information are not compatible with OpenSim 0.7.0.2 and earlier. Do not use the -home option if you want to produce a compatible IAR"); | 414 | m_log.WarnFormat("[INVENTORY ARCHIVER]: Please be aware that inventory archives with creator information are not compatible with OpenSim 0.7.0.2 and earlier. Do not use the -home option if you want to produce a compatible IAR"); |
418 | 415 | ||
diff --git a/OpenSim/Region/CoreModules/Avatar/Profile/BasicProfileModule.cs b/OpenSim/Region/CoreModules/Avatar/Profile/BasicProfileModule.cs index eb1e4b5..8101ca2 100644 --- a/OpenSim/Region/CoreModules/Avatar/Profile/BasicProfileModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Profile/BasicProfileModule.cs | |||
@@ -150,7 +150,16 @@ namespace OpenSim.Region.CoreModules.Avatar.Profile | |||
150 | string skillsText = String.Empty; | 150 | string skillsText = String.Empty; |
151 | string languages = String.Empty; | 151 | string languages = String.Empty; |
152 | 152 | ||
153 | Byte[] charterMember = Utils.StringToBytes("Avatar"); | 153 | UserAccount account = m_Scenes[0].UserAccountService.GetUserAccount(m_Scenes[0].RegionInfo.ScopeID, avatarID); |
154 | |||
155 | string name = "Avatar"; | ||
156 | int created = 0; | ||
157 | if (account != null) | ||
158 | { | ||
159 | name = account.FirstName + " " + account.LastName; | ||
160 | created = account.Created; | ||
161 | } | ||
162 | Byte[] charterMember = Utils.StringToBytes(name); | ||
154 | 163 | ||
155 | profileUrl = "No profile data"; | 164 | profileUrl = "No profile data"; |
156 | aboutText = string.Empty; | 165 | aboutText = string.Empty; |
@@ -160,7 +169,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Profile | |||
160 | partner = UUID.Zero; | 169 | partner = UUID.Zero; |
161 | 170 | ||
162 | remoteClient.SendAvatarProperties(avatarID, aboutText, | 171 | remoteClient.SendAvatarProperties(avatarID, aboutText, |
163 | Util.ToDateTime(0).ToString( | 172 | Util.ToDateTime(created).ToString( |
164 | "M/d/yyyy", CultureInfo.InvariantCulture), | 173 | "M/d/yyyy", CultureInfo.InvariantCulture), |
165 | charterMember, firstLifeAboutText, | 174 | charterMember, firstLifeAboutText, |
166 | (uint)(0 & 0xff), | 175 | (uint)(0 & 0xff), |
diff --git a/OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs b/OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs index 97cd738..dbe75b5 100644 --- a/OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs +++ b/OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs | |||
@@ -69,9 +69,10 @@ namespace OpenSim.Region.CoreModules.Framework | |||
69 | { | 69 | { |
70 | m_scene = scene; | 70 | m_scene = scene; |
71 | m_scene.RegisterModuleInterface<ICapabilitiesModule>(this); | 71 | m_scene.RegisterModuleInterface<ICapabilitiesModule>(this); |
72 | MainConsole.Instance.Commands.AddCommand("Capabilities", false, "show caps", | 72 | |
73 | MainConsole.Instance.Commands.AddCommand("Comms", false, "show caps", | ||
73 | "show caps", | 74 | "show caps", |
74 | "Shows all registered capabilities", HandleShowCapsCommand); | 75 | "Shows all registered capabilities for users", HandleShowCapsCommand); |
75 | } | 76 | } |
76 | 77 | ||
77 | public void RegionLoaded(Scene scene) | 78 | public void RegionLoaded(Scene scene) |
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs index 0c4ff7f..d2fe388 100644 --- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs +++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs | |||
@@ -117,7 +117,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
117 | string userAssetServer = string.Empty; | 117 | string userAssetServer = string.Empty; |
118 | if (IsForeignUser(avatarID, out userAssetServer) && userAssetServer != string.Empty && m_OutboundPermission) | 118 | if (IsForeignUser(avatarID, out userAssetServer) && userAssetServer != string.Empty && m_OutboundPermission) |
119 | { | 119 | { |
120 | Util.FireAndForget(delegate { m_assMapper.Post(assetID, avatarID, userAssetServer); }); | 120 | m_assMapper.Post(assetID, avatarID, userAssetServer); |
121 | } | 121 | } |
122 | } | 122 | } |
123 | 123 | ||
diff --git a/OpenSim/Region/CoreModules/Framework/Monitoring/MonitorModule.cs b/OpenSim/Region/CoreModules/Framework/Monitoring/MonitorModule.cs index 3f466be..7f8271d 100644 --- a/OpenSim/Region/CoreModules/Framework/Monitoring/MonitorModule.cs +++ b/OpenSim/Region/CoreModules/Framework/Monitoring/MonitorModule.cs | |||
@@ -72,7 +72,7 @@ namespace OpenSim.Region.CoreModules.Framework.Monitoring | |||
72 | 72 | ||
73 | m_scene = scene; | 73 | m_scene = scene; |
74 | 74 | ||
75 | m_scene.AddCommand(this, "monitor report", | 75 | m_scene.AddCommand("General", this, "monitor report", |
76 | "monitor report", | 76 | "monitor report", |
77 | "Returns a variety of statistics about the current region and/or simulator", | 77 | "Returns a variety of statistics about the current region and/or simulator", |
78 | DebugMonitors); | 78 | DebugMonitors); |
diff --git a/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs b/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs index b4f6b5a..554af14 100644 --- a/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs +++ b/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs | |||
@@ -80,7 +80,7 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement | |||
80 | // } | 80 | // } |
81 | // } | 81 | // } |
82 | //} | 82 | //} |
83 | MainConsole.Instance.Commands.AddCommand("grid", true, | 83 | MainConsole.Instance.Commands.AddCommand("Users", true, |
84 | "show names", | 84 | "show names", |
85 | "show names", | 85 | "show names", |
86 | "Show the bindings between user UUIDs and user names", | 86 | "Show the bindings between user UUIDs and user names", |
diff --git a/OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs b/OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs index f367739..a6e2548 100644 --- a/OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs +++ b/OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs | |||
@@ -1210,7 +1210,7 @@ namespace OpenSim.Region.CoreModules.InterGrid | |||
1210 | if (homeScene.TryGetScenePresence(avatarId,out avatar)) | 1210 | if (homeScene.TryGetScenePresence(avatarId,out avatar)) |
1211 | { | 1211 | { |
1212 | KillAUser ku = new KillAUser(avatar,mod); | 1212 | KillAUser ku = new KillAUser(avatar,mod); |
1213 | Watchdog.StartThread(ku.ShutdownNoLogout, "OGPShutdown", ThreadPriority.Normal, true); | 1213 | Watchdog.StartThread(ku.ShutdownNoLogout, "OGPShutdown", ThreadPriority.Normal, true, true); |
1214 | } | 1214 | } |
1215 | } | 1215 | } |
1216 | 1216 | ||
diff --git a/OpenSim/Region/CoreModules/Scripting/WorldComm/WorldCommModule.cs b/OpenSim/Region/CoreModules/Scripting/WorldComm/WorldCommModule.cs index 640a60b..ef9b4e0 100644 --- a/OpenSim/Region/CoreModules/Scripting/WorldComm/WorldCommModule.cs +++ b/OpenSim/Region/CoreModules/Scripting/WorldComm/WorldCommModule.cs | |||
@@ -151,6 +151,14 @@ namespace OpenSim.Region.CoreModules.Scripting.WorldComm | |||
151 | 151 | ||
152 | #region IWorldComm Members | 152 | #region IWorldComm Members |
153 | 153 | ||
154 | public int ListenerCount | ||
155 | { | ||
156 | get | ||
157 | { | ||
158 | return m_listenerManager.ListenerCount; | ||
159 | } | ||
160 | } | ||
161 | |||
154 | /// <summary> | 162 | /// <summary> |
155 | /// Create a listen event callback with the specified filters. | 163 | /// Create a listen event callback with the specified filters. |
156 | /// The parameters localID,itemID are needed to uniquely identify | 164 | /// The parameters localID,itemID are needed to uniquely identify |
@@ -438,6 +446,18 @@ namespace OpenSim.Region.CoreModules.Scripting.WorldComm | |||
438 | private int m_maxhandles; | 446 | private int m_maxhandles; |
439 | private int m_curlisteners; | 447 | private int m_curlisteners; |
440 | 448 | ||
449 | /// <summary> | ||
450 | /// Total number of listeners | ||
451 | /// </summary> | ||
452 | public int ListenerCount | ||
453 | { | ||
454 | get | ||
455 | { | ||
456 | lock (m_listeners) | ||
457 | return m_listeners.Count; | ||
458 | } | ||
459 | } | ||
460 | |||
441 | public ListenerManager(int maxlisteners, int maxhandles) | 461 | public ListenerManager(int maxlisteners, int maxhandles) |
442 | { | 462 | { |
443 | m_maxlisteners = maxlisteners; | 463 | m_maxlisteners = maxlisteners; |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Asset/LocalAssetServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Asset/LocalAssetServiceConnector.cs index 2e6ec90..c78915f 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Asset/LocalAssetServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Asset/LocalAssetServiceConnector.cs | |||
@@ -73,14 +73,17 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Asset | |||
73 | return; | 73 | return; |
74 | } | 74 | } |
75 | 75 | ||
76 | string serviceDll = assetConfig.GetString("LocalServiceModule", | 76 | string serviceDll = assetConfig.GetString("LocalServiceModule", String.Empty); |
77 | String.Empty); | ||
78 | 77 | ||
79 | if (serviceDll == String.Empty) | 78 | if (serviceDll == String.Empty) |
80 | { | 79 | { |
81 | m_log.Error("[LOCAL ASSET SERVICES CONNECTOR]: No LocalServiceModule named in section AssetService"); | 80 | m_log.Error("[LOCAL ASSET SERVICES CONNECTOR]: No LocalServiceModule named in section AssetService"); |
82 | return; | 81 | return; |
83 | } | 82 | } |
83 | else | ||
84 | { | ||
85 | m_log.DebugFormat("[LOCAL ASSET SERVICES CONNECTOR]: Loading asset service at {0}", serviceDll); | ||
86 | } | ||
84 | 87 | ||
85 | Object[] args = new Object[] { source }; | 88 | Object[] args = new Object[] { source }; |
86 | m_AssetService = ServerUtils.LoadPlugin<IAssetService>(serviceDll, args); | 89 | m_AssetService = ServerUtils.LoadPlugin<IAssetService>(serviceDll, args); |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/LocalGridServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/LocalGridServiceConnector.cs index 3c36799..540f33a 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/LocalGridServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/LocalGridServiceConnector.cs | |||
@@ -48,8 +48,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid | |||
48 | LogManager.GetLogger( | 48 | LogManager.GetLogger( |
49 | MethodBase.GetCurrentMethod().DeclaringType); | 49 | MethodBase.GetCurrentMethod().DeclaringType); |
50 | 50 | ||
51 | private static LocalGridServicesConnector m_MainInstance; | ||
52 | |||
53 | private IGridService m_GridService; | 51 | private IGridService m_GridService; |
54 | private Dictionary<UUID, RegionCache> m_LocalCache = new Dictionary<UUID, RegionCache>(); | 52 | private Dictionary<UUID, RegionCache> m_LocalCache = new Dictionary<UUID, RegionCache>(); |
55 | 53 | ||
@@ -62,7 +60,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid | |||
62 | public LocalGridServicesConnector(IConfigSource source) | 60 | public LocalGridServicesConnector(IConfigSource source) |
63 | { | 61 | { |
64 | m_log.Debug("[LOCAL GRID CONNECTOR]: LocalGridServicesConnector instantiated"); | 62 | m_log.Debug("[LOCAL GRID CONNECTOR]: LocalGridServicesConnector instantiated"); |
65 | m_MainInstance = this; | ||
66 | InitialiseService(source); | 63 | InitialiseService(source); |
67 | } | 64 | } |
68 | 65 | ||
@@ -87,7 +84,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid | |||
87 | if (name == Name) | 84 | if (name == Name) |
88 | { | 85 | { |
89 | InitialiseService(source); | 86 | InitialiseService(source); |
90 | m_MainInstance = this; | ||
91 | m_Enabled = true; | 87 | m_Enabled = true; |
92 | m_log.Info("[LOCAL GRID CONNECTOR]: Local grid connector enabled"); | 88 | m_log.Info("[LOCAL GRID CONNECTOR]: Local grid connector enabled"); |
93 | } | 89 | } |
@@ -126,12 +122,9 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid | |||
126 | 122 | ||
127 | public void PostInitialise() | 123 | public void PostInitialise() |
128 | { | 124 | { |
129 | if (m_MainInstance == this) | 125 | MainConsole.Instance.Commands.AddCommand("Regions", false, "show neighbours", |
130 | { | 126 | "show neighbours", |
131 | MainConsole.Instance.Commands.AddCommand("LocalGridConnector", false, "show neighbours", | 127 | "Shows the local regions' neighbours", NeighboursCommand); |
132 | "show neighbours", | ||
133 | "Shows the local regions' neighbours", NeighboursCommand); | ||
134 | } | ||
135 | } | 128 | } |
136 | 129 | ||
137 | public void Close() | 130 | public void Close() |
@@ -143,22 +136,16 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid | |||
143 | if (m_Enabled) | 136 | if (m_Enabled) |
144 | scene.RegisterModuleInterface<IGridService>(this); | 137 | scene.RegisterModuleInterface<IGridService>(this); |
145 | 138 | ||
146 | if (m_MainInstance == this) | 139 | if (m_LocalCache.ContainsKey(scene.RegionInfo.RegionID)) |
147 | { | 140 | m_log.ErrorFormat("[LOCAL GRID CONNECTOR]: simulator seems to have more than one region with the same UUID. Please correct this!"); |
148 | if (m_LocalCache.ContainsKey(scene.RegionInfo.RegionID)) | 141 | else |
149 | m_log.ErrorFormat("[LOCAL GRID CONNECTOR]: simulator seems to have more than one region with the same UUID. Please correct this!"); | 142 | m_LocalCache.Add(scene.RegionInfo.RegionID, new RegionCache(scene)); |
150 | else | ||
151 | m_LocalCache.Add(scene.RegionInfo.RegionID, new RegionCache(scene)); | ||
152 | } | ||
153 | } | 143 | } |
154 | 144 | ||
155 | public void RemoveRegion(Scene scene) | 145 | public void RemoveRegion(Scene scene) |
156 | { | 146 | { |
157 | if (m_MainInstance == this) | 147 | m_LocalCache[scene.RegionInfo.RegionID].Clear(); |
158 | { | 148 | m_LocalCache.Remove(scene.RegionInfo.RegionID); |
159 | m_LocalCache[scene.RegionInfo.RegionID].Clear(); | ||
160 | m_LocalCache.Remove(scene.RegionInfo.RegionID); | ||
161 | } | ||
162 | } | 149 | } |
163 | 150 | ||
164 | public void RegionLoaded(Scene scene) | 151 | public void RegionLoaded(Scene scene) |
@@ -259,6 +246,5 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid | |||
259 | 246 | ||
260 | MainConsole.Instance.Output(caps.ToString()); | 247 | MainConsole.Instance.Output(caps.ToString()); |
261 | } | 248 | } |
262 | |||
263 | } | 249 | } |
264 | } | 250 | } \ No newline at end of file |
diff --git a/OpenSim/Region/CoreModules/World/Access/AccessModule.cs b/OpenSim/Region/CoreModules/World/Access/AccessModule.cs index 2399134..553a32d 100644 --- a/OpenSim/Region/CoreModules/World/Access/AccessModule.cs +++ b/OpenSim/Region/CoreModules/World/Access/AccessModule.cs | |||
@@ -47,21 +47,21 @@ namespace OpenSim.Region.CoreModules.World | |||
47 | 47 | ||
48 | public void Initialise(IConfigSource config) | 48 | public void Initialise(IConfigSource config) |
49 | { | 49 | { |
50 | MainConsole.Instance.Commands.AddCommand("access", true, | 50 | MainConsole.Instance.Commands.AddCommand("Users", true, |
51 | "login enable", | 51 | "login enable", |
52 | "login enable", | 52 | "login enable", |
53 | "Enable simulator logins", | 53 | "Enable simulator logins", |
54 | String.Empty, | 54 | String.Empty, |
55 | HandleLoginCommand); | 55 | HandleLoginCommand); |
56 | 56 | ||
57 | MainConsole.Instance.Commands.AddCommand("access", true, | 57 | MainConsole.Instance.Commands.AddCommand("Users", true, |
58 | "login disable", | 58 | "login disable", |
59 | "login disable", | 59 | "login disable", |
60 | "Disable simulator logins", | 60 | "Disable simulator logins", |
61 | String.Empty, | 61 | String.Empty, |
62 | HandleLoginCommand); | 62 | HandleLoginCommand); |
63 | 63 | ||
64 | MainConsole.Instance.Commands.AddCommand("access", true, | 64 | MainConsole.Instance.Commands.AddCommand("Users", true, |
65 | "login status", | 65 | "login status", |
66 | "login status", | 66 | "login status", |
67 | "Show login status", | 67 | "Show login status", |
diff --git a/OpenSim/Region/CoreModules/World/Estate/EstateManagementCommands.cs b/OpenSim/Region/CoreModules/World/Estate/EstateManagementCommands.cs index f6d1a82..d2bbea3 100644 --- a/OpenSim/Region/CoreModules/World/Estate/EstateManagementCommands.cs +++ b/OpenSim/Region/CoreModules/World/Estate/EstateManagementCommands.cs | |||
@@ -62,58 +62,25 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
62 | { | 62 | { |
63 | m_log.DebugFormat("[ESTATE MODULE]: Setting up estate commands for region {0}", m_module.Scene.RegionInfo.RegionName); | 63 | m_log.DebugFormat("[ESTATE MODULE]: Setting up estate commands for region {0}", m_module.Scene.RegionInfo.RegionName); |
64 | 64 | ||
65 | m_module.Scene.AddCommand(m_module, "set terrain texture", | 65 | m_module.Scene.AddCommand("Regions", m_module, "set terrain texture", |
66 | "set terrain texture <number> <uuid> [<x>] [<y>]", | 66 | "set terrain texture <number> <uuid> [<x>] [<y>]", |
67 | "Sets the terrain <number> to <uuid>, if <x> or <y> are specified, it will only " + | 67 | "Sets the terrain <number> to <uuid>, if <x> or <y> are specified, it will only " + |
68 | "set it on regions with a matching coordinate. Specify -1 in <x> or <y> to wildcard" + | 68 | "set it on regions with a matching coordinate. Specify -1 in <x> or <y> to wildcard" + |
69 | " that coordinate.", | 69 | " that coordinate.", |
70 | consoleSetTerrainTexture); | 70 | consoleSetTerrainTexture); |
71 | 71 | ||
72 | m_module.Scene.AddCommand(m_module, "set terrain heights", | 72 | m_module.Scene.AddCommand("Regions", m_module, "set terrain heights", |
73 | "set terrain heights <corner> <min> <max> [<x>] [<y>]", | 73 | "set terrain heights <corner> <min> <max> [<x>] [<y>]", |
74 | "Sets the terrain texture heights on corner #<corner> to <min>/<max>, if <x> or <y> are specified, it will only " + | 74 | "Sets the terrain texture heights on corner #<corner> to <min>/<max>, if <x> or <y> are specified, it will only " + |
75 | "set it on regions with a matching coordinate. Specify -1 in <x> or <y> to wildcard" + | 75 | "set it on regions with a matching coordinate. Specify -1 in <x> or <y> to wildcard" + |
76 | " that coordinate. Corner # SW = 0, NW = 1, SE = 2, NE = 3.", | 76 | " that coordinate. Corner # SW = 0, NW = 1, SE = 2, NE = 3.", |
77 | consoleSetTerrainHeights); | 77 | consoleSetTerrainHeights); |
78 | |||
79 | Command showCommand | ||
80 | = new Command("show", CommandIntentions.COMMAND_STATISTICAL, ShowEstatesCommand, "Shows all estates on the simulator."); | ||
81 | |||
82 | m_commander.RegisterCommand("show", showCommand); | ||
83 | 78 | ||
84 | m_module.Scene.RegisterModuleCommander(m_commander); | 79 | m_module.Scene.AddCommand( |
85 | 80 | "Estates", m_module, "estate show", "estate show", "Shows all estates on the simulator.", ShowEstatesCommand); | |
86 | m_module.Scene.EventManager.OnPluginConsole += EventManagerOnPluginConsole; | ||
87 | } | 81 | } |
88 | 82 | ||
89 | public void Close() | 83 | public void Close() {} |
90 | { | ||
91 | m_module.Scene.EventManager.OnPluginConsole -= EventManagerOnPluginConsole; | ||
92 | m_module.Scene.UnregisterModuleCommander(m_commander.Name); | ||
93 | } | ||
94 | |||
95 | /// <summary> | ||
96 | /// Processes commandline input. Do not call directly. | ||
97 | /// </summary> | ||
98 | /// <param name="args">Commandline arguments</param> | ||
99 | protected void EventManagerOnPluginConsole(string[] args) | ||
100 | { | ||
101 | if (args[0] == "estate") | ||
102 | { | ||
103 | if (args.Length == 1) | ||
104 | { | ||
105 | m_commander.ProcessConsoleCommand("help", new string[0]); | ||
106 | return; | ||
107 | } | ||
108 | |||
109 | string[] tmpArgs = new string[args.Length - 2]; | ||
110 | int i; | ||
111 | for (i = 2; i < args.Length; i++) | ||
112 | tmpArgs[i - 2] = args[i]; | ||
113 | |||
114 | m_commander.ProcessConsoleCommand(args[1], tmpArgs); | ||
115 | } | ||
116 | } | ||
117 | 84 | ||
118 | protected void consoleSetTerrainTexture(string module, string[] args) | 85 | protected void consoleSetTerrainTexture(string module, string[] args) |
119 | { | 86 | { |
@@ -201,7 +168,7 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
201 | } | 168 | } |
202 | } | 169 | } |
203 | 170 | ||
204 | protected void ShowEstatesCommand(Object[] args) | 171 | protected void ShowEstatesCommand(string module, string[] cmd) |
205 | { | 172 | { |
206 | StringBuilder report = new StringBuilder(); | 173 | StringBuilder report = new StringBuilder(); |
207 | RegionInfo ri = m_module.Scene.RegionInfo; | 174 | RegionInfo ri = m_module.Scene.RegionInfo; |
diff --git a/OpenSim/Region/CoreModules/World/Objects/Commands/ObjectCommandsModule.cs b/OpenSim/Region/CoreModules/World/Objects/Commands/ObjectCommandsModule.cs index e3d04cd..f5a5c92 100644 --- a/OpenSim/Region/CoreModules/World/Objects/Commands/ObjectCommandsModule.cs +++ b/OpenSim/Region/CoreModules/World/Objects/Commands/ObjectCommandsModule.cs | |||
@@ -78,45 +78,45 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands | |||
78 | m_scene = scene; | 78 | m_scene = scene; |
79 | m_console = MainConsole.Instance; | 79 | m_console = MainConsole.Instance; |
80 | 80 | ||
81 | m_console.Commands.AddCommand("region", false, "delete object owner", | 81 | m_console.Commands.AddCommand("Regions", false, "delete object owner", |
82 | "delete object owner <UUID>", | 82 | "delete object owner <UUID>", |
83 | "Delete a scene object by owner", HandleDeleteObject); | 83 | "Delete a scene object by owner", HandleDeleteObject); |
84 | m_console.Commands.AddCommand("region", false, "delete object creator", | 84 | m_console.Commands.AddCommand("Regions", false, "delete object creator", |
85 | "delete object creator <UUID>", | 85 | "delete object creator <UUID>", |
86 | "Delete a scene object by creator", HandleDeleteObject); | 86 | "Delete a scene object by creator", HandleDeleteObject); |
87 | m_console.Commands.AddCommand("region", false, "delete object uuid", | 87 | m_console.Commands.AddCommand("Regions", false, "delete object uuid", |
88 | "delete object uuid <UUID>", | 88 | "delete object uuid <UUID>", |
89 | "Delete a scene object by uuid", HandleDeleteObject); | 89 | "Delete a scene object by uuid", HandleDeleteObject); |
90 | m_console.Commands.AddCommand("region", false, "delete object name", | 90 | m_console.Commands.AddCommand("Regions", false, "delete object name", |
91 | "delete object name <name>", | 91 | "delete object name <name>", |
92 | "Delete a scene object by name", HandleDeleteObject); | 92 | "Delete a scene object by name", HandleDeleteObject); |
93 | m_console.Commands.AddCommand("region", false, "delete object outside", | 93 | m_console.Commands.AddCommand("Regions", false, "delete object outside", |
94 | "delete object outside", | 94 | "delete object outside", |
95 | "Delete all scene objects outside region boundaries", HandleDeleteObject); | 95 | "Delete all scene objects outside region boundaries", HandleDeleteObject); |
96 | 96 | ||
97 | m_console.Commands.AddCommand( | 97 | m_console.Commands.AddCommand( |
98 | "region", | 98 | "Regions", |
99 | false, | 99 | false, |
100 | "show object uuid", | 100 | "show object uuid", |
101 | "show object uuid <UUID>", | 101 | "show object uuid <UUID>", |
102 | "Show details of a scene object with the given UUID", HandleShowObjectByUuid); | 102 | "Show details of a scene object with the given UUID", HandleShowObjectByUuid); |
103 | 103 | ||
104 | m_console.Commands.AddCommand( | 104 | m_console.Commands.AddCommand( |
105 | "region", | 105 | "Regions", |
106 | false, | 106 | false, |
107 | "show object name", | 107 | "show object name", |
108 | "show object name <name>", | 108 | "show object name <name>", |
109 | "Show details of scene objects with the given name", HandleShowObjectByName); | 109 | "Show details of scene objects with the given name", HandleShowObjectByName); |
110 | 110 | ||
111 | m_console.Commands.AddCommand( | 111 | m_console.Commands.AddCommand( |
112 | "region", | 112 | "Regions", |
113 | false, | 113 | false, |
114 | "show part uuid", | 114 | "show part uuid", |
115 | "show part uuid <UUID>", | 115 | "show part uuid <UUID>", |
116 | "Show details of a scene object parts with the given UUID", HandleShowPartByUuid); | 116 | "Show details of a scene object parts with the given UUID", HandleShowPartByUuid); |
117 | 117 | ||
118 | m_console.Commands.AddCommand( | 118 | m_console.Commands.AddCommand( |
119 | "region", | 119 | "Regions", |
120 | false, | 120 | false, |
121 | "show part name", | 121 | "show part name", |
122 | "show part name <name>", | 122 | "show part name <name>", |
diff --git a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs index df9bad1..e4ecc64 100644 --- a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs +++ b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs | |||
@@ -206,17 +206,17 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
206 | m_scene.Permissions.OnControlPrimMedia += CanControlPrimMedia; | 206 | m_scene.Permissions.OnControlPrimMedia += CanControlPrimMedia; |
207 | m_scene.Permissions.OnInteractWithPrimMedia += CanInteractWithPrimMedia; | 207 | m_scene.Permissions.OnInteractWithPrimMedia += CanInteractWithPrimMedia; |
208 | 208 | ||
209 | m_scene.AddCommand(this, "bypass permissions", | 209 | m_scene.AddCommand("Users", this, "bypass permissions", |
210 | "bypass permissions <true / false>", | 210 | "bypass permissions <true / false>", |
211 | "Bypass permission checks", | 211 | "Bypass permission checks", |
212 | HandleBypassPermissions); | 212 | HandleBypassPermissions); |
213 | 213 | ||
214 | m_scene.AddCommand(this, "force permissions", | 214 | m_scene.AddCommand("Users", this, "force permissions", |
215 | "force permissions <true / false>", | 215 | "force permissions <true / false>", |
216 | "Force permissions on or off", | 216 | "Force permissions on or off", |
217 | HandleForcePermissions); | 217 | HandleForcePermissions); |
218 | 218 | ||
219 | m_scene.AddCommand(this, "debug permissions", | 219 | m_scene.AddCommand("Users", this, "debug permissions", |
220 | "debug permissions <true / false>", | 220 | "debug permissions <true / false>", |
221 | "Turn on permissions debugging", | 221 | "Turn on permissions debugging", |
222 | HandleDebugPermissions); | 222 | HandleDebugPermissions); |
diff --git a/OpenSim/Region/CoreModules/World/Region/RestartModule.cs b/OpenSim/Region/CoreModules/World/Region/RestartModule.cs index 86821c6..65180b5a 100644 --- a/OpenSim/Region/CoreModules/World/Region/RestartModule.cs +++ b/OpenSim/Region/CoreModules/World/Region/RestartModule.cs | |||
@@ -78,21 +78,21 @@ namespace OpenSim.Region.CoreModules.World.Region | |||
78 | m_Scene = scene; | 78 | m_Scene = scene; |
79 | 79 | ||
80 | scene.RegisterModuleInterface<IRestartModule>(this); | 80 | scene.RegisterModuleInterface<IRestartModule>(this); |
81 | MainConsole.Instance.Commands.AddCommand("RestartModule", | 81 | MainConsole.Instance.Commands.AddCommand("Regions", |
82 | false, "region restart bluebox", | 82 | false, "region restart bluebox", |
83 | "region restart bluebox <message> <delta seconds>+", | 83 | "region restart bluebox <message> <delta seconds>+", |
84 | "Schedule a region restart", | 84 | "Schedule a region restart", |
85 | "Schedule a region restart after a given number of seconds. If one delta is given then the region is restarted in delta seconds time. A time to restart is sent to users in the region as a dismissable bluebox notice. If multiple deltas are given then a notice is sent when we reach each delta.", | 85 | "Schedule a region restart after a given number of seconds. If one delta is given then the region is restarted in delta seconds time. A time to restart is sent to users in the region as a dismissable bluebox notice. If multiple deltas are given then a notice is sent when we reach each delta.", |
86 | HandleRegionRestart); | 86 | HandleRegionRestart); |
87 | 87 | ||
88 | MainConsole.Instance.Commands.AddCommand("RestartModule", | 88 | MainConsole.Instance.Commands.AddCommand("Regions", |
89 | false, "region restart notice", | 89 | false, "region restart notice", |
90 | "region restart notice <message> <delta seconds>+", | 90 | "region restart notice <message> <delta seconds>+", |
91 | "Schedule a region restart", | 91 | "Schedule a region restart", |
92 | "Schedule a region restart after a given number of seconds. If one delta is given then the region is restarted in delta seconds time. A time to restart is sent to users in the region as a transient notice. If multiple deltas are given then a notice is sent when we reach each delta.", | 92 | "Schedule a region restart after a given number of seconds. If one delta is given then the region is restarted in delta seconds time. A time to restart is sent to users in the region as a transient notice. If multiple deltas are given then a notice is sent when we reach each delta.", |
93 | HandleRegionRestart); | 93 | HandleRegionRestart); |
94 | 94 | ||
95 | MainConsole.Instance.Commands.AddCommand("RestartModule", | 95 | MainConsole.Instance.Commands.AddCommand("Regions", |
96 | false, "region restart abort", | 96 | false, "region restart abort", |
97 | "region restart abort [<message>]", | 97 | "region restart abort [<message>]", |
98 | "Abort a region restart", HandleRegionRestart); | 98 | "Abort a region restart", HandleRegionRestart); |
diff --git a/OpenSim/Region/CoreModules/World/Sun/SunModule.cs b/OpenSim/Region/CoreModules/World/Sun/SunModule.cs index a838e1e..9a954b8 100644 --- a/OpenSim/Region/CoreModules/World/Sun/SunModule.cs +++ b/OpenSim/Region/CoreModules/World/Sun/SunModule.cs | |||
@@ -277,18 +277,19 @@ namespace OpenSim.Region.CoreModules | |||
277 | m_frame = 0; | 277 | m_frame = 0; |
278 | 278 | ||
279 | // This one puts an entry in the main help screen | 279 | // This one puts an entry in the main help screen |
280 | m_scene.AddCommand(this, String.Empty, "sun", "Usage: sun [param] [value] - Get or Update Sun module paramater", null); | 280 | // m_scene.AddCommand("Regions", this, "sun", "sun", "Usage: sun [param] [value] - Get or Update Sun module paramater", null); |
281 | 281 | ||
282 | // This one enables the ability to type just "sun" without any parameters | 282 | // This one enables the ability to type just "sun" without any parameters |
283 | m_scene.AddCommand(this, "sun", "", "", HandleSunConsoleCommand); | 283 | // m_scene.AddCommand("Regions", this, "sun", "", "", HandleSunConsoleCommand); |
284 | foreach (KeyValuePair<string, string> kvp in GetParamList()) | 284 | foreach (KeyValuePair<string, string> kvp in GetParamList()) |
285 | { | 285 | { |
286 | m_scene.AddCommand(this, String.Format("sun {0}", kvp.Key), String.Format("{0} - {1}", kvp.Key, kvp.Value), "", HandleSunConsoleCommand); | 286 | string sunCommand = string.Format("sun {0}", kvp.Key); |
287 | m_scene.AddCommand("Regions", this, sunCommand, string.Format("{0} [<value>]", sunCommand), kvp.Value, "", HandleSunConsoleCommand); | ||
287 | } | 288 | } |
288 | 289 | ||
289 | TimeZone local = TimeZone.CurrentTimeZone; | 290 | TimeZone local = TimeZone.CurrentTimeZone; |
290 | TicksUTCOffset = local.GetUtcOffset(local.ToLocalTime(DateTime.Now)).Ticks; | 291 | TicksUTCOffset = local.GetUtcOffset(local.ToLocalTime(DateTime.Now)).Ticks; |
291 | m_log.Debug("[SUN]: localtime offset is " + TicksUTCOffset); | 292 | m_log.DebugFormat("[SUN]: localtime offset is {0}", TicksUTCOffset); |
292 | 293 | ||
293 | // Align ticks with Second Life | 294 | // Align ticks with Second Life |
294 | 295 | ||
diff --git a/OpenSim/Region/CoreModules/World/Wind/WindModule.cs b/OpenSim/Region/CoreModules/World/Wind/WindModule.cs index a488725..7b6fbda 100644 --- a/OpenSim/Region/CoreModules/World/Wind/WindModule.cs +++ b/OpenSim/Region/CoreModules/World/Wind/WindModule.cs | |||
@@ -117,24 +117,31 @@ namespace OpenSim.Region.CoreModules | |||
117 | } | 117 | } |
118 | 118 | ||
119 | // This one puts an entry in the main help screen | 119 | // This one puts an entry in the main help screen |
120 | m_scene.AddCommand(this, String.Empty, "wind", "Usage: wind <plugin> <param> [value] - Get or Update Wind paramaters", null); | 120 | // m_scene.AddCommand("Regions", this, "wind", "wind", "Usage: wind <plugin> <param> [value] - Get or Update Wind paramaters", null); |
121 | 121 | ||
122 | // This one enables the ability to type just the base command without any parameters | 122 | // This one enables the ability to type just the base command without any parameters |
123 | m_scene.AddCommand(this, "wind", "", "", HandleConsoleCommand); | 123 | // m_scene.AddCommand("Regions", this, "wind", "", "", HandleConsoleCommand); |
124 | 124 | ||
125 | // Get a list of the parameters for each plugin | 125 | // Get a list of the parameters for each plugin |
126 | foreach (IWindModelPlugin windPlugin in m_availableWindPlugins.Values) | 126 | foreach (IWindModelPlugin windPlugin in m_availableWindPlugins.Values) |
127 | { | 127 | { |
128 | m_scene.AddCommand(this, String.Format("wind base wind_plugin {0}", windPlugin.Name), String.Format("{0} - {1}", windPlugin.Name, windPlugin.Description), "", HandleConsoleBaseCommand); | 128 | // m_scene.AddCommand("Regions", this, String.Format("wind base wind_plugin {0}", windPlugin.Name), String.Format("{0} - {1}", windPlugin.Name, windPlugin.Description), "", HandleConsoleBaseCommand); |
129 | m_scene.AddCommand(this, String.Format("wind base wind_update_rate"), "Change the wind update rate.", "", HandleConsoleBaseCommand); | 129 | m_scene.AddCommand( |
130 | "Regions", | ||
131 | this, | ||
132 | "wind base wind_update_rate", | ||
133 | "wind base wind_update_rate [<value>]", | ||
134 | "Get or set the wind update rate.", | ||
135 | "", | ||
136 | HandleConsoleBaseCommand); | ||
130 | 137 | ||
131 | foreach (KeyValuePair<string, string> kvp in windPlugin.WindParams()) | 138 | foreach (KeyValuePair<string, string> kvp in windPlugin.WindParams()) |
132 | { | 139 | { |
133 | m_scene.AddCommand(this, String.Format("wind {0} {1}", windPlugin.Name, kvp.Key), String.Format("{0} : {1} - {2}", windPlugin.Name, kvp.Key, kvp.Value), "", HandleConsoleParamCommand); | 140 | string windCommand = String.Format("wind {0} {1}", windPlugin.Name, kvp.Key); |
141 | m_scene.AddCommand("Regions", this, windCommand, string.Format("{0} [<value>]", windCommand), kvp.Value, "", HandleConsoleParamCommand); | ||
134 | } | 142 | } |
135 | } | 143 | } |
136 | 144 | ||
137 | |||
138 | // Register event handlers for when Avatars enter the region, and frame ticks | 145 | // Register event handlers for when Avatars enter the region, and frame ticks |
139 | m_scene.EventManager.OnFrame += WindUpdate; | 146 | m_scene.EventManager.OnFrame += WindUpdate; |
140 | m_scene.EventManager.OnMakeRootAgent += OnAgentEnteredRegion; | 147 | m_scene.EventManager.OnMakeRootAgent += OnAgentEnteredRegion; |
diff --git a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs index 4ebfb21..899e5ea 100644 --- a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs +++ b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs | |||
@@ -102,7 +102,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
102 | m_scene.RegisterModuleInterface<IWorldMapModule>(this); | 102 | m_scene.RegisterModuleInterface<IWorldMapModule>(this); |
103 | 103 | ||
104 | m_scene.AddCommand( | 104 | m_scene.AddCommand( |
105 | this, "export-map", | 105 | "Regions", this, "export-map", |
106 | "export-map [<path>]", | 106 | "export-map [<path>]", |
107 | "Save an image of the world map", HandleExportWorldMapConsoleCommand); | 107 | "Save an image of the world map", HandleExportWorldMapConsoleCommand); |
108 | 108 | ||
@@ -132,7 +132,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
132 | { | 132 | { |
133 | } | 133 | } |
134 | 134 | ||
135 | public Type ReplaceableInterface | 135 | public Type ReplaceableInterface |
136 | { | 136 | { |
137 | get { return null; } | 137 | get { return null; } |
138 | } | 138 | } |
@@ -220,7 +220,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
220 | // There is a major hack going on in this method. The viewer doesn't request | 220 | // There is a major hack going on in this method. The viewer doesn't request |
221 | // map blocks (RequestMapBlocks) above 2048. That means that if we don't hack, | 221 | // map blocks (RequestMapBlocks) above 2048. That means that if we don't hack, |
222 | // grids above that cell don't have a map at all. So, here's the hack: we wait | 222 | // grids above that cell don't have a map at all. So, here's the hack: we wait |
223 | // for this CAP request to come, and we inject the map blocks at this point. | 223 | // for this CAP request to come, and we inject the map blocks at this point. |
224 | // In a normal scenario, this request simply sends back the MapLayer (the blue color). | 224 | // In a normal scenario, this request simply sends back the MapLayer (the blue color). |
225 | // In the hacked scenario, it also sends the map blocks via UDP. | 225 | // In the hacked scenario, it also sends the map blocks via UDP. |
226 | // | 226 | // |
@@ -351,6 +351,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
351 | process, | 351 | process, |
352 | string.Format("MapItemRequestThread ({0})", m_scene.RegionInfo.RegionName), | 352 | string.Format("MapItemRequestThread ({0})", m_scene.RegionInfo.RegionName), |
353 | ThreadPriority.BelowNormal, | 353 | ThreadPriority.BelowNormal, |
354 | true, | ||
354 | true); | 355 | true); |
355 | } | 356 | } |
356 | 357 | ||
@@ -750,7 +751,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
750 | { | 751 | { |
751 | uint x = 0, y = 0; | 752 | uint x = 0, y = 0; |
752 | Utils.LongToUInts(regionhandle, out x, out y); | 753 | Utils.LongToUInts(regionhandle, out x, out y); |
753 | GridRegion mreg = m_scene.GridService.GetRegionByPosition(m_scene.RegionInfo.ScopeID, (int)x, (int)y); | 754 | GridRegion mreg = m_scene.GridService.GetRegionByPosition(m_scene.RegionInfo.ScopeID, (int)x, (int)y); |
754 | 755 | ||
755 | if (mreg != null) | 756 | if (mreg != null) |
756 | { | 757 | { |
@@ -856,7 +857,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
856 | finally | 857 | finally |
857 | { | 858 | { |
858 | if (os != null) | 859 | if (os != null) |
859 | os.Close(); | 860 | os.Close(); |
860 | } | 861 | } |
861 | 862 | ||
862 | string response_mapItems_reply = null; | 863 | string response_mapItems_reply = null; |
@@ -959,16 +960,16 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
959 | // on an unloaded square. | 960 | // on an unloaded square. |
960 | // But make sure: Look whether the one we requested is in there | 961 | // But make sure: Look whether the one we requested is in there |
961 | List<GridRegion> regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID, | 962 | List<GridRegion> regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID, |
962 | minX * (int)Constants.RegionSize, | 963 | minX * (int)Constants.RegionSize, |
963 | maxX * (int)Constants.RegionSize, | 964 | maxX * (int)Constants.RegionSize, |
964 | minY * (int)Constants.RegionSize, | 965 | minY * (int)Constants.RegionSize, |
965 | maxY * (int)Constants.RegionSize); | 966 | maxY * (int)Constants.RegionSize); |
966 | 967 | ||
967 | if (regions != null) | 968 | if (regions != null) |
968 | { | 969 | { |
969 | foreach (GridRegion r in regions) | 970 | foreach (GridRegion r in regions) |
970 | { | 971 | { |
971 | if ((r.RegionLocX == minX * (int)Constants.RegionSize) && | 972 | if ((r.RegionLocX == minX * (int)Constants.RegionSize) && |
972 | (r.RegionLocY == minY * (int)Constants.RegionSize)) | 973 | (r.RegionLocY == minY * (int)Constants.RegionSize)) |
973 | { | 974 | { |
974 | // found it => add it to response | 975 | // found it => add it to response |
@@ -1003,7 +1004,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
1003 | { | 1004 | { |
1004 | List<MapBlockData> mapBlocks = new List<MapBlockData>(); | 1005 | List<MapBlockData> mapBlocks = new List<MapBlockData>(); |
1005 | List<GridRegion> regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID, | 1006 | List<GridRegion> regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID, |
1006 | (minX - 4) * (int)Constants.RegionSize, | 1007 | (minX - 4) * (int)Constants.RegionSize, |
1007 | (maxX + 4) * (int)Constants.RegionSize, | 1008 | (maxX + 4) * (int)Constants.RegionSize, |
1008 | (minY - 4) * (int)Constants.RegionSize, | 1009 | (minY - 4) * (int)Constants.RegionSize, |
1009 | (maxY + 4) * (int)Constants.RegionSize); | 1010 | (maxY + 4) * (int)Constants.RegionSize); |
@@ -1335,7 +1336,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
1335 | // Cannot create a map for a nonexistant heightmap | 1336 | // Cannot create a map for a nonexistant heightmap |
1336 | if (m_scene.Heightmap == null) | 1337 | if (m_scene.Heightmap == null) |
1337 | return; | 1338 | return; |
1338 | 1339 | ||
1339 | //create a texture asset of the terrain | 1340 | //create a texture asset of the terrain |
1340 | IMapImageGenerator terrain = m_scene.RequestModuleInterface<IMapImageGenerator>(); | 1341 | IMapImageGenerator terrain = m_scene.RequestModuleInterface<IMapImageGenerator>(); |
1341 | if (terrain == null) | 1342 | if (terrain == null) |
@@ -1344,7 +1345,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
1344 | byte[] data = terrain.WriteJpeg2000Image(); | 1345 | byte[] data = terrain.WriteJpeg2000Image(); |
1345 | if (data == null) | 1346 | if (data == null) |
1346 | return; | 1347 | return; |
1347 | 1348 | ||
1348 | byte[] overlay = GenerateOverlay(); | 1349 | byte[] overlay = GenerateOverlay(); |
1349 | 1350 | ||
1350 | m_log.Debug("[WORLDMAP]: STORING MAPTILE IMAGE"); | 1351 | m_log.Debug("[WORLDMAP]: STORING MAPTILE IMAGE"); |
@@ -1365,7 +1366,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
1365 | // Store the new one | 1366 | // Store the new one |
1366 | m_log.DebugFormat("[WORLDMAP]: Storing map tile {0}", asset.ID); | 1367 | m_log.DebugFormat("[WORLDMAP]: Storing map tile {0}", asset.ID); |
1367 | m_scene.AssetService.Store(asset); | 1368 | m_scene.AssetService.Store(asset); |
1368 | 1369 | ||
1369 | if (overlay != null) | 1370 | if (overlay != null) |
1370 | { | 1371 | { |
1371 | parcelImageID = UUID.Random(); | 1372 | parcelImageID = UUID.Random(); |
@@ -1389,7 +1390,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
1389 | m_scene.RegionInfo.RegionSettings.TerrainImageID = terrainImageID; | 1390 | m_scene.RegionInfo.RegionSettings.TerrainImageID = terrainImageID; |
1390 | m_scene.RegionInfo.RegionSettings.ParcelImageID = parcelImageID; | 1391 | m_scene.RegionInfo.RegionSettings.ParcelImageID = parcelImageID; |
1391 | m_scene.RegionInfo.RegionSettings.Save(); | 1392 | m_scene.RegionInfo.RegionSettings.Save(); |
1392 | 1393 | ||
1393 | // Delete the old one | 1394 | // Delete the old one |
1394 | // m_log.DebugFormat("[WORLDMAP]: Deleting old map tile {0}", lastTerrainImageID); | 1395 | // m_log.DebugFormat("[WORLDMAP]: Deleting old map tile {0}", lastTerrainImageID); |
1395 | m_scene.AssetService.Delete(lastTerrainImageID.ToString()); | 1396 | m_scene.AssetService.Delete(lastTerrainImageID.ToString()); |
@@ -1510,11 +1511,11 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
1510 | 1511 | ||
1511 | if (!landForSale) | 1512 | if (!landForSale) |
1512 | { | 1513 | { |
1513 | m_log.DebugFormat("[WORLD MAP]: Region {0} has no parcels for sale, not geenrating overlay", m_scene.RegionInfo.RegionName); | 1514 | m_log.DebugFormat("[WORLD MAP]: Region {0} has no parcels for sale, not generating overlay", m_scene.RegionInfo.RegionName); |
1514 | return null; | 1515 | return null; |
1515 | } | 1516 | } |
1516 | 1517 | ||
1517 | m_log.DebugFormat("[WORLD MAP]: Region {0} has parcels for sale, genrating overlay", m_scene.RegionInfo.RegionName); | 1518 | m_log.DebugFormat("[WORLD MAP]: Region {0} has parcels for sale, generating overlay", m_scene.RegionInfo.RegionName); |
1518 | 1519 | ||
1519 | try | 1520 | try |
1520 | { | 1521 | { |
diff --git a/OpenSim/Region/Framework/Interfaces/IWorldComm.cs b/OpenSim/Region/Framework/Interfaces/IWorldComm.cs index dafbf30..e8e375e 100644 --- a/OpenSim/Region/Framework/Interfaces/IWorldComm.cs +++ b/OpenSim/Region/Framework/Interfaces/IWorldComm.cs | |||
@@ -50,6 +50,11 @@ namespace OpenSim.Region.Framework.Interfaces | |||
50 | public interface IWorldComm | 50 | public interface IWorldComm |
51 | { | 51 | { |
52 | /// <summary> | 52 | /// <summary> |
53 | /// Total number of listeners | ||
54 | /// </summary> | ||
55 | int ListenerCount { get; } | ||
56 | |||
57 | /// <summary> | ||
53 | /// Create a listen event callback with the specified filters. | 58 | /// Create a listen event callback with the specified filters. |
54 | /// The parameters localID,itemID are needed to uniquely identify | 59 | /// The parameters localID,itemID are needed to uniquely identify |
55 | /// the script during 'peek' time. Parameter hostID is needed to | 60 | /// the script during 'peek' time. Parameter hostID is needed to |
diff --git a/OpenSim/Region/Framework/Scenes/EventManager.cs b/OpenSim/Region/Framework/Scenes/EventManager.cs index 9fcd5fe..605ee32 100644 --- a/OpenSim/Region/Framework/Scenes/EventManager.cs +++ b/OpenSim/Region/Framework/Scenes/EventManager.cs | |||
@@ -142,8 +142,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
142 | public event OnPermissionErrorDelegate OnPermissionError; | 142 | public event OnPermissionErrorDelegate OnPermissionError; |
143 | 143 | ||
144 | /// <summary> | 144 | /// <summary> |
145 | /// Fired when a new script is created. | 145 | /// Fired when a script is run. |
146 | /// </summary> | 146 | /// </summary> |
147 | /// <remarks> | ||
148 | /// Occurs after OnNewScript. | ||
149 | /// </remarks> | ||
147 | public event NewRezScript OnRezScript; | 150 | public event NewRezScript OnRezScript; |
148 | public delegate void NewRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez, string engine, int stateSource); | 151 | public delegate void NewRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez, string engine, int stateSource); |
149 | 152 | ||
@@ -191,10 +194,16 @@ namespace OpenSim.Region.Framework.Scenes | |||
191 | 194 | ||
192 | public event ClientClosed OnClientClosed; | 195 | public event ClientClosed OnClientClosed; |
193 | 196 | ||
194 | // Fired when a script is created | ||
195 | // The indication that a new script exists in this region. | ||
196 | public delegate void NewScript(UUID clientID, SceneObjectPart part, UUID itemID); | 197 | public delegate void NewScript(UUID clientID, SceneObjectPart part, UUID itemID); |
198 | |||
199 | /// <summary> | ||
200 | /// Fired when a script is created. | ||
201 | /// </summary> | ||
202 | /// <remarks> | ||
203 | /// Occurs before OnRezScript | ||
204 | /// </remarks> | ||
197 | public event NewScript OnNewScript; | 205 | public event NewScript OnNewScript; |
206 | |||
198 | public virtual void TriggerNewScript(UUID clientID, SceneObjectPart part, UUID itemID) | 207 | public virtual void TriggerNewScript(UUID clientID, SceneObjectPart part, UUID itemID) |
199 | { | 208 | { |
200 | NewScript handlerNewScript = OnNewScript; | 209 | NewScript handlerNewScript = OnNewScript; |
@@ -216,10 +225,16 @@ namespace OpenSim.Region.Framework.Scenes | |||
216 | } | 225 | } |
217 | } | 226 | } |
218 | 227 | ||
219 | //TriggerUpdateScript: triggered after Scene receives client's upload of updated script and stores it as asset | ||
220 | // An indication that the script has changed. | ||
221 | public delegate void UpdateScript(UUID clientID, UUID itemId, UUID primId, bool isScriptRunning, UUID newAssetID); | 228 | public delegate void UpdateScript(UUID clientID, UUID itemId, UUID primId, bool isScriptRunning, UUID newAssetID); |
229 | |||
230 | /// <summary> | ||
231 | /// An indication that the script has changed. | ||
232 | /// </summary> | ||
233 | /// <remarks> | ||
234 | /// Triggered after the scene receives a client's upload of an updated script and has stored it in an asset. | ||
235 | /// </remarks> | ||
222 | public event UpdateScript OnUpdateScript; | 236 | public event UpdateScript OnUpdateScript; |
237 | |||
223 | public virtual void TriggerUpdateScript(UUID clientId, UUID itemId, UUID primId, bool isScriptRunning, UUID newAssetID) | 238 | public virtual void TriggerUpdateScript(UUID clientId, UUID itemId, UUID primId, bool isScriptRunning, UUID newAssetID) |
224 | { | 239 | { |
225 | UpdateScript handlerUpdateScript = OnUpdateScript; | 240 | UpdateScript handlerUpdateScript = OnUpdateScript; |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 5d27d86..68c05f8 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -619,7 +619,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
619 | 619 | ||
620 | #endregion Region Settings | 620 | #endregion Region Settings |
621 | 621 | ||
622 | MainConsole.Instance.Commands.AddCommand("region", false, "reload estate", | 622 | MainConsole.Instance.Commands.AddCommand("Estates", false, "reload estate", |
623 | "reload estate", | 623 | "reload estate", |
624 | "Reload the estate data", HandleReloadEstate); | 624 | "Reload the estate data", HandleReloadEstate); |
625 | 625 | ||
@@ -651,101 +651,104 @@ namespace OpenSim.Region.Framework.Scenes | |||
651 | 651 | ||
652 | #region Region Config | 652 | #region Region Config |
653 | 653 | ||
654 | // Region config overrides global config | ||
655 | // | ||
654 | try | 656 | try |
655 | { | 657 | { |
656 | // Region config overrides global config | 658 | if (m_config.Configs["Startup"] != null) |
657 | // | 659 | { |
658 | IConfig startupConfig = m_config.Configs["Startup"]; | 660 | IConfig startupConfig = m_config.Configs["Startup"]; |
659 | 661 | ||
660 | m_defaultDrawDistance = startupConfig.GetFloat("DefaultDrawDistance",m_defaultDrawDistance); | 662 | m_defaultDrawDistance = startupConfig.GetFloat("DefaultDrawDistance",m_defaultDrawDistance); |
661 | m_useBackup = startupConfig.GetBoolean("UseSceneBackup", m_useBackup); | 663 | m_useBackup = startupConfig.GetBoolean("UseSceneBackup", m_useBackup); |
662 | if (!m_useBackup) | 664 | if (!m_useBackup) |
663 | m_log.InfoFormat("[SCENE]: Backup has been disabled for {0}", RegionInfo.RegionName); | 665 | m_log.InfoFormat("[SCENE]: Backup has been disabled for {0}", RegionInfo.RegionName); |
664 | 666 | ||
665 | //Animation states | 667 | //Animation states |
666 | m_useFlySlow = startupConfig.GetBoolean("enableflyslow", false); | 668 | m_useFlySlow = startupConfig.GetBoolean("enableflyslow", false); |
667 | 669 | ||
668 | PhysicalPrims = startupConfig.GetBoolean("physical_prim", true); | 670 | PhysicalPrims = startupConfig.GetBoolean("physical_prim", true); |
669 | CollidablePrims = startupConfig.GetBoolean("collidable_prim", true); | 671 | CollidablePrims = startupConfig.GetBoolean("collidable_prim", true); |
670 | 672 | ||
671 | m_maxNonphys = startupConfig.GetFloat("NonphysicalPrimMax", m_maxNonphys); | 673 | m_maxNonphys = startupConfig.GetFloat("NonphysicalPrimMax", m_maxNonphys); |
672 | if (RegionInfo.NonphysPrimMax > 0) | 674 | if (RegionInfo.NonphysPrimMax > 0) |
673 | { | 675 | { |
674 | m_maxNonphys = RegionInfo.NonphysPrimMax; | 676 | m_maxNonphys = RegionInfo.NonphysPrimMax; |
675 | } | 677 | } |
676 | 678 | ||
677 | m_maxPhys = startupConfig.GetFloat("PhysicalPrimMax", m_maxPhys); | 679 | m_maxPhys = startupConfig.GetFloat("PhysicalPrimMax", m_maxPhys); |
678 | 680 | ||
679 | if (RegionInfo.PhysPrimMax > 0) | 681 | if (RegionInfo.PhysPrimMax > 0) |
680 | { | 682 | { |
681 | m_maxPhys = RegionInfo.PhysPrimMax; | 683 | m_maxPhys = RegionInfo.PhysPrimMax; |
682 | } | 684 | } |
683 | 685 | ||
684 | // Here, if clamping is requested in either global or | 686 | // Here, if clamping is requested in either global or |
685 | // local config, it will be used | 687 | // local config, it will be used |
686 | // | 688 | // |
687 | m_clampPrimSize = startupConfig.GetBoolean("ClampPrimSize", m_clampPrimSize); | 689 | m_clampPrimSize = startupConfig.GetBoolean("ClampPrimSize", m_clampPrimSize); |
688 | if (RegionInfo.ClampPrimSize) | 690 | if (RegionInfo.ClampPrimSize) |
689 | { | 691 | { |
690 | m_clampPrimSize = true; | 692 | m_clampPrimSize = true; |
691 | } | 693 | } |
692 | 694 | ||
693 | m_trustBinaries = startupConfig.GetBoolean("TrustBinaries", m_trustBinaries); | 695 | m_trustBinaries = startupConfig.GetBoolean("TrustBinaries", m_trustBinaries); |
694 | m_allowScriptCrossings = startupConfig.GetBoolean("AllowScriptCrossing", m_allowScriptCrossings); | 696 | m_allowScriptCrossings = startupConfig.GetBoolean("AllowScriptCrossing", m_allowScriptCrossings); |
695 | m_dontPersistBefore = | 697 | m_dontPersistBefore = |
696 | startupConfig.GetLong("MinimumTimeBeforePersistenceConsidered", DEFAULT_MIN_TIME_FOR_PERSISTENCE); | 698 | startupConfig.GetLong("MinimumTimeBeforePersistenceConsidered", DEFAULT_MIN_TIME_FOR_PERSISTENCE); |
697 | m_dontPersistBefore *= 10000000; | 699 | m_dontPersistBefore *= 10000000; |
698 | m_persistAfter = | 700 | m_persistAfter = |
699 | startupConfig.GetLong("MaximumTimeBeforePersistenceConsidered", DEFAULT_MAX_TIME_FOR_PERSISTENCE); | 701 | startupConfig.GetLong("MaximumTimeBeforePersistenceConsidered", DEFAULT_MAX_TIME_FOR_PERSISTENCE); |
700 | m_persistAfter *= 10000000; | 702 | m_persistAfter *= 10000000; |
701 | 703 | ||
702 | m_defaultScriptEngine = startupConfig.GetString("DefaultScriptEngine", "XEngine"); | 704 | m_defaultScriptEngine = startupConfig.GetString("DefaultScriptEngine", "XEngine"); |
703 | m_log.InfoFormat("[SCENE]: Default script engine {0}", m_defaultScriptEngine); | 705 | m_log.InfoFormat("[SCENE]: Default script engine {0}", m_defaultScriptEngine); |
704 | 706 | ||
705 | IConfig packetConfig = m_config.Configs["PacketPool"]; | 707 | IConfig packetConfig = m_config.Configs["PacketPool"]; |
706 | if (packetConfig != null) | 708 | if (packetConfig != null) |
707 | { | 709 | { |
708 | PacketPool.Instance.RecyclePackets = packetConfig.GetBoolean("RecyclePackets", true); | 710 | PacketPool.Instance.RecyclePackets = packetConfig.GetBoolean("RecyclePackets", true); |
709 | PacketPool.Instance.RecycleDataBlocks = packetConfig.GetBoolean("RecycleDataBlocks", true); | 711 | PacketPool.Instance.RecycleDataBlocks = packetConfig.GetBoolean("RecycleDataBlocks", true); |
710 | } | 712 | } |
711 | 713 | ||
712 | m_strictAccessControl = startupConfig.GetBoolean("StrictAccessControl", m_strictAccessControl); | 714 | m_strictAccessControl = startupConfig.GetBoolean("StrictAccessControl", m_strictAccessControl); |
713 | m_seeIntoBannedRegion = startupConfig.GetBoolean("SeeIntoBannedRegion", m_seeIntoBannedRegion); | 715 | m_seeIntoBannedRegion = startupConfig.GetBoolean("SeeIntoBannedRegion", m_seeIntoBannedRegion); |
714 | CombineRegions = startupConfig.GetBoolean("CombineContiguousRegions", false); | 716 | CombineRegions = startupConfig.GetBoolean("CombineContiguousRegions", false); |
715 | 717 | ||
716 | m_generateMaptiles = startupConfig.GetBoolean("GenerateMaptiles", true); | 718 | m_generateMaptiles = startupConfig.GetBoolean("GenerateMaptiles", true); |
717 | if (m_generateMaptiles) | 719 | if (m_generateMaptiles) |
718 | { | ||
719 | int maptileRefresh = startupConfig.GetInt("MaptileRefresh", 0); | ||
720 | if (maptileRefresh != 0) | ||
721 | { | 720 | { |
722 | m_mapGenerationTimer.Interval = maptileRefresh * 1000; | 721 | int maptileRefresh = startupConfig.GetInt("MaptileRefresh", 0); |
723 | m_mapGenerationTimer.Elapsed += RegenerateMaptileAndReregister; | 722 | if (maptileRefresh != 0) |
724 | m_mapGenerationTimer.AutoReset = true; | 723 | { |
725 | m_mapGenerationTimer.Start(); | 724 | m_mapGenerationTimer.Interval = maptileRefresh * 1000; |
725 | m_mapGenerationTimer.Elapsed += RegenerateMaptileAndReregister; | ||
726 | m_mapGenerationTimer.AutoReset = true; | ||
727 | m_mapGenerationTimer.Start(); | ||
728 | } | ||
726 | } | 729 | } |
727 | } | 730 | else |
728 | else | ||
729 | { | ||
730 | string tile = startupConfig.GetString("MaptileStaticUUID", UUID.Zero.ToString()); | ||
731 | UUID tileID; | ||
732 | |||
733 | if (UUID.TryParse(tile, out tileID)) | ||
734 | { | 731 | { |
735 | RegionInfo.RegionSettings.TerrainImageID = tileID; | 732 | string tile = startupConfig.GetString("MaptileStaticUUID", UUID.Zero.ToString()); |
733 | UUID tileID; | ||
734 | |||
735 | if (UUID.TryParse(tile, out tileID)) | ||
736 | { | ||
737 | RegionInfo.RegionSettings.TerrainImageID = tileID; | ||
738 | } | ||
736 | } | 739 | } |
737 | } | ||
738 | 740 | ||
739 | MinFrameTime = startupConfig.GetFloat( "MinFrameTime", MinFrameTime); | 741 | MinFrameTime = startupConfig.GetFloat( "MinFrameTime", MinFrameTime); |
740 | m_update_backup = startupConfig.GetInt( "UpdateStorageEveryNFrames", m_update_backup); | 742 | m_update_backup = startupConfig.GetInt( "UpdateStorageEveryNFrames", m_update_backup); |
741 | m_update_coarse_locations = startupConfig.GetInt( "UpdateCoarseLocationsEveryNFrames", m_update_coarse_locations); | 743 | m_update_coarse_locations = startupConfig.GetInt( "UpdateCoarseLocationsEveryNFrames", m_update_coarse_locations); |
742 | m_update_entitymovement = startupConfig.GetInt( "UpdateEntityMovementEveryNFrames", m_update_entitymovement); | 744 | m_update_entitymovement = startupConfig.GetInt( "UpdateEntityMovementEveryNFrames", m_update_entitymovement); |
743 | m_update_events = startupConfig.GetInt( "UpdateEventsEveryNFrames", m_update_events); | 745 | m_update_events = startupConfig.GetInt( "UpdateEventsEveryNFrames", m_update_events); |
744 | m_update_objects = startupConfig.GetInt( "UpdateObjectsEveryNFrames", m_update_objects); | 746 | m_update_objects = startupConfig.GetInt( "UpdateObjectsEveryNFrames", m_update_objects); |
745 | m_update_physics = startupConfig.GetInt( "UpdatePhysicsEveryNFrames", m_update_physics); | 747 | m_update_physics = startupConfig.GetInt( "UpdatePhysicsEveryNFrames", m_update_physics); |
746 | m_update_presences = startupConfig.GetInt( "UpdateAgentsEveryNFrames", m_update_presences); | 748 | m_update_presences = startupConfig.GetInt( "UpdateAgentsEveryNFrames", m_update_presences); |
747 | m_update_terrain = startupConfig.GetInt( "UpdateTerrainEveryNFrames", m_update_terrain); | 749 | m_update_terrain = startupConfig.GetInt( "UpdateTerrainEveryNFrames", m_update_terrain); |
748 | m_update_temp_cleaning = startupConfig.GetInt( "UpdateTempCleaningEveryNFrames", m_update_temp_cleaning); | 750 | m_update_temp_cleaning = startupConfig.GetInt( "UpdateTempCleaningEveryNFrames", m_update_temp_cleaning); |
751 | } | ||
749 | } | 752 | } |
750 | catch (Exception e) | 753 | catch (Exception e) |
751 | { | 754 | { |
@@ -756,37 +759,34 @@ namespace OpenSim.Region.Framework.Scenes | |||
756 | 759 | ||
757 | #region Interest Management | 760 | #region Interest Management |
758 | 761 | ||
759 | if (m_config != null) | 762 | IConfig interestConfig = m_config.Configs["InterestManagement"]; |
763 | if (interestConfig != null) | ||
760 | { | 764 | { |
761 | IConfig interestConfig = m_config.Configs["InterestManagement"]; | 765 | string update_prioritization_scheme = interestConfig.GetString("UpdatePrioritizationScheme", "Time").Trim().ToLower(); |
762 | if (interestConfig != null) | ||
763 | { | ||
764 | string update_prioritization_scheme = interestConfig.GetString("UpdatePrioritizationScheme", "Time").Trim().ToLower(); | ||
765 | |||
766 | try | ||
767 | { | ||
768 | m_priorityScheme = (UpdatePrioritizationSchemes)Enum.Parse(typeof(UpdatePrioritizationSchemes), update_prioritization_scheme, true); | ||
769 | } | ||
770 | catch (Exception) | ||
771 | { | ||
772 | m_log.Warn("[PRIORITIZER]: UpdatePrioritizationScheme was not recognized, setting to default prioritizer Time"); | ||
773 | m_priorityScheme = UpdatePrioritizationSchemes.Time; | ||
774 | } | ||
775 | 766 | ||
776 | m_reprioritizationEnabled = interestConfig.GetBoolean("ReprioritizationEnabled", true); | 767 | try |
777 | m_reprioritizationInterval = interestConfig.GetDouble("ReprioritizationInterval", 5000.0); | 768 | { |
778 | m_rootReprioritizationDistance = interestConfig.GetDouble("RootReprioritizationDistance", 10.0); | 769 | m_priorityScheme = (UpdatePrioritizationSchemes)Enum.Parse(typeof(UpdatePrioritizationSchemes), update_prioritization_scheme, true); |
779 | m_childReprioritizationDistance = interestConfig.GetDouble("ChildReprioritizationDistance", 20.0); | ||
780 | } | 770 | } |
771 | catch (Exception) | ||
772 | { | ||
773 | m_log.Warn("[PRIORITIZER]: UpdatePrioritizationScheme was not recognized, setting to default prioritizer Time"); | ||
774 | m_priorityScheme = UpdatePrioritizationSchemes.Time; | ||
775 | } | ||
776 | |||
777 | m_reprioritizationEnabled = interestConfig.GetBoolean("ReprioritizationEnabled", true); | ||
778 | m_reprioritizationInterval = interestConfig.GetDouble("ReprioritizationInterval", 5000.0); | ||
779 | m_rootReprioritizationDistance = interestConfig.GetDouble("RootReprioritizationDistance", 10.0); | ||
780 | m_childReprioritizationDistance = interestConfig.GetDouble("ChildReprioritizationDistance", 20.0); | ||
781 | } | 781 | } |
782 | 782 | ||
783 | m_log.InfoFormat("[SCENE]: Using the {0} prioritization scheme", m_priorityScheme); | 783 | m_log.DebugFormat("[SCENE]: Using the {0} prioritization scheme", m_priorityScheme); |
784 | 784 | ||
785 | #endregion Interest Management | 785 | #endregion Interest Management |
786 | 786 | ||
787 | StatsReporter = new SimStatsReporter(this); | 787 | StatsReporter = new SimStatsReporter(this); |
788 | StatsReporter.OnSendStatsResult += SendSimStatsPackets; | 788 | StatsReporter.OnSendStatsResult += SendSimStatsPackets; |
789 | StatsReporter.OnStatsIncorrect += m_sceneGraph.RecalculateStats; | 789 | StatsReporter.OnStatsIncorrect += m_sceneGraph.RecalculateStats; |
790 | } | 790 | } |
791 | 791 | ||
792 | /// <summary> | 792 | /// <summary> |
@@ -1102,6 +1102,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
1102 | { | 1102 | { |
1103 | m_log.InfoFormat("[SCENE]: Closing down the single simulator: {0}", RegionInfo.RegionName); | 1103 | m_log.InfoFormat("[SCENE]: Closing down the single simulator: {0}", RegionInfo.RegionName); |
1104 | 1104 | ||
1105 | StatsReporter.Close(); | ||
1106 | |||
1105 | m_restartTimer.Stop(); | 1107 | m_restartTimer.Stop(); |
1106 | m_restartTimer.Close(); | 1108 | m_restartTimer.Close(); |
1107 | 1109 | ||
@@ -1181,7 +1183,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1181 | 1183 | ||
1182 | HeartbeatThread | 1184 | HeartbeatThread |
1183 | = Watchdog.StartThread( | 1185 | = Watchdog.StartThread( |
1184 | Heartbeat, string.Format("Heartbeat ({0})", RegionInfo.RegionName), ThreadPriority.Normal, false); | 1186 | Heartbeat, string.Format("Heartbeat ({0})", RegionInfo.RegionName), ThreadPriority.Normal, false, false); |
1185 | } | 1187 | } |
1186 | 1188 | ||
1187 | /// <summary> | 1189 | /// <summary> |
@@ -1219,6 +1221,13 @@ namespace OpenSim.Region.Framework.Scenes | |||
1219 | try | 1221 | try |
1220 | { | 1222 | { |
1221 | m_eventManager.TriggerOnRegionStarted(this); | 1223 | m_eventManager.TriggerOnRegionStarted(this); |
1224 | |||
1225 | // The first frame can take a very long time due to physics actors being added on startup. Therefore, | ||
1226 | // don't turn on the watchdog alarm for this thread until the second frame, in order to prevent false | ||
1227 | // alarms for scenes with many objects. | ||
1228 | Update(); | ||
1229 | Watchdog.GetCurrentThreadInfo().AlarmIfTimeout = true; | ||
1230 | |||
1222 | while (!shuttingdown) | 1231 | while (!shuttingdown) |
1223 | Update(); | 1232 | Update(); |
1224 | } | 1233 | } |
@@ -1244,7 +1253,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1244 | 1253 | ||
1245 | ++Frame; | 1254 | ++Frame; |
1246 | 1255 | ||
1247 | // m_log.DebugFormat("[SCENE]: Processing frame {0}", Frame); | 1256 | // m_log.DebugFormat("[SCENE]: Processing frame {0} in {1}", Frame, RegionInfo.RegionName); |
1248 | 1257 | ||
1249 | try | 1258 | try |
1250 | { | 1259 | { |
@@ -1406,26 +1415,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
1406 | { | 1415 | { |
1407 | throw; | 1416 | throw; |
1408 | } | 1417 | } |
1409 | catch (AccessViolationException e) | ||
1410 | { | ||
1411 | m_log.ErrorFormat( | ||
1412 | "[REGION]: Failed on region {0} with exception {1}{2}", | ||
1413 | RegionInfo.RegionName, e.Message, e.StackTrace); | ||
1414 | } | ||
1415 | //catch (NullReferenceException e) | ||
1416 | //{ | ||
1417 | // m_log.Error("[REGION]: Failed with exception " + e.ToString() + " On Region: " + RegionInfo.RegionName); | ||
1418 | //} | ||
1419 | catch (InvalidOperationException e) | ||
1420 | { | ||
1421 | m_log.ErrorFormat( | ||
1422 | "[REGION]: Failed on region {0} with exception {1}{2}", | ||
1423 | RegionInfo.RegionName, e.Message, e.StackTrace); | ||
1424 | } | ||
1425 | catch (Exception e) | 1418 | catch (Exception e) |
1426 | { | 1419 | { |
1427 | m_log.ErrorFormat( | 1420 | m_log.ErrorFormat( |
1428 | "[REGION]: Failed on region {0} with exception {1}{2}", | 1421 | "[SCENE]: Failed on region {0} with exception {1}{2}", |
1429 | RegionInfo.RegionName, e.Message, e.StackTrace); | 1422 | RegionInfo.RegionName, e.Message, e.StackTrace); |
1430 | } | 1423 | } |
1431 | 1424 | ||
@@ -1467,7 +1460,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
1467 | entry.checkAtTargets(); | 1460 | entry.checkAtTargets(); |
1468 | } | 1461 | } |
1469 | 1462 | ||
1470 | |||
1471 | /// <summary> | 1463 | /// <summary> |
1472 | /// Send out simstats data to all clients | 1464 | /// Send out simstats data to all clients |
1473 | /// </summary> | 1465 | /// </summary> |
@@ -4342,16 +4334,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
4342 | public bool PipeEventsForScript(uint localID) | 4334 | public bool PipeEventsForScript(uint localID) |
4343 | { | 4335 | { |
4344 | SceneObjectPart part = GetSceneObjectPart(localID); | 4336 | SceneObjectPart part = GetSceneObjectPart(localID); |
4337 | |||
4345 | if (part != null) | 4338 | if (part != null) |
4346 | { | 4339 | { |
4347 | // Changed so that child prims of attachments return ScriptDanger for their parent, so that | ||
4348 | // their scripts will actually run. | ||
4349 | // -- Leaf, Tue Aug 12 14:17:05 EDT 2008 | ||
4350 | SceneObjectPart parent = part.ParentGroup.RootPart; | 4340 | SceneObjectPart parent = part.ParentGroup.RootPart; |
4351 | if (part.ParentGroup.IsAttachment) | 4341 | return ScriptDanger(parent, parent.GetWorldPosition()); |
4352 | return ScriptDanger(parent, parent.GetWorldPosition()); | ||
4353 | else | ||
4354 | return ScriptDanger(part, part.GetWorldPosition()); | ||
4355 | } | 4342 | } |
4356 | else | 4343 | else |
4357 | { | 4344 | { |
diff --git a/OpenSim/Region/Framework/Scenes/SceneBase.cs b/OpenSim/Region/Framework/Scenes/SceneBase.cs index da3b4dd..1e80f73 100644 --- a/OpenSim/Region/Framework/Scenes/SceneBase.cs +++ b/OpenSim/Region/Framework/Scenes/SceneBase.cs | |||
@@ -474,6 +474,63 @@ namespace OpenSim.Region.Framework.Scenes | |||
474 | /// <summary> | 474 | /// <summary> |
475 | /// Call this from a region module to add a command to the OpenSim console. | 475 | /// Call this from a region module to add a command to the OpenSim console. |
476 | /// </summary> | 476 | /// </summary> |
477 | /// <param name="mod"> | ||
478 | /// The use of IRegionModuleBase is a cheap trick to get a different method signature, | ||
479 | /// though all new modules should be using interfaces descended from IRegionModuleBase anyway. | ||
480 | /// </param> | ||
481 | /// <param name="category"> | ||
482 | /// Category of the command. This is the section under which it will appear when the user asks for help | ||
483 | /// </param> | ||
484 | /// <param name="command"></param> | ||
485 | /// <param name="shorthelp"></param> | ||
486 | /// <param name="longhelp"></param> | ||
487 | /// <param name="callback"></param> | ||
488 | public void AddCommand( | ||
489 | string category, object mod, string command, string shorthelp, string longhelp, CommandDelegate callback) | ||
490 | { | ||
491 | AddCommand(category, mod, command, shorthelp, longhelp, string.Empty, callback); | ||
492 | } | ||
493 | |||
494 | /// <summary> | ||
495 | /// Call this from a region module to add a command to the OpenSim console. | ||
496 | /// </summary> | ||
497 | /// <param name="mod"></param> | ||
498 | /// <param name="command"></param> | ||
499 | /// <param name="shorthelp"></param> | ||
500 | /// <param name="longhelp"></param> | ||
501 | /// <param name="descriptivehelp"></param> | ||
502 | /// <param name="callback"></param> | ||
503 | public void AddCommand(object mod, string command, string shorthelp, string longhelp, string descriptivehelp, CommandDelegate callback) | ||
504 | { | ||
505 | string moduleName = ""; | ||
506 | |||
507 | if (mod != null) | ||
508 | { | ||
509 | if (mod is IRegionModule) | ||
510 | { | ||
511 | IRegionModule module = (IRegionModule)mod; | ||
512 | moduleName = module.Name; | ||
513 | } | ||
514 | else if (mod is IRegionModuleBase) | ||
515 | { | ||
516 | IRegionModuleBase module = (IRegionModuleBase)mod; | ||
517 | moduleName = module.Name; | ||
518 | } | ||
519 | else | ||
520 | { | ||
521 | throw new Exception("AddCommand module parameter must be IRegionModule or IRegionModuleBase"); | ||
522 | } | ||
523 | } | ||
524 | |||
525 | AddCommand(moduleName, mod, command, shorthelp, longhelp, descriptivehelp, callback); | ||
526 | } | ||
527 | |||
528 | /// <summary> | ||
529 | /// Call this from a region module to add a command to the OpenSim console. | ||
530 | /// </summary> | ||
531 | /// <param name="category"> | ||
532 | /// Category of the command. This is the section under which it will appear when the user asks for help | ||
533 | /// </param> | ||
477 | /// <param name="mod"></param> | 534 | /// <param name="mod"></param> |
478 | /// <param name="command"></param> | 535 | /// <param name="command"></param> |
479 | /// <param name="shorthelp"></param> | 536 | /// <param name="shorthelp"></param> |
@@ -481,12 +538,12 @@ namespace OpenSim.Region.Framework.Scenes | |||
481 | /// <param name="descriptivehelp"></param> | 538 | /// <param name="descriptivehelp"></param> |
482 | /// <param name="callback"></param> | 539 | /// <param name="callback"></param> |
483 | public void AddCommand( | 540 | public void AddCommand( |
484 | object mod, string command, string shorthelp, string longhelp, string descriptivehelp, CommandDelegate callback) | 541 | string category, object mod, string command, |
542 | string shorthelp, string longhelp, string descriptivehelp, CommandDelegate callback) | ||
485 | { | 543 | { |
486 | if (MainConsole.Instance == null) | 544 | if (MainConsole.Instance == null) |
487 | return; | 545 | return; |
488 | 546 | ||
489 | string modulename = String.Empty; | ||
490 | bool shared = false; | 547 | bool shared = false; |
491 | 548 | ||
492 | if (mod != null) | 549 | if (mod != null) |
@@ -494,20 +551,20 @@ namespace OpenSim.Region.Framework.Scenes | |||
494 | if (mod is IRegionModule) | 551 | if (mod is IRegionModule) |
495 | { | 552 | { |
496 | IRegionModule module = (IRegionModule)mod; | 553 | IRegionModule module = (IRegionModule)mod; |
497 | modulename = module.Name; | ||
498 | shared = module.IsSharedModule; | 554 | shared = module.IsSharedModule; |
499 | } | 555 | } |
500 | else if (mod is IRegionModuleBase) | 556 | else if (mod is IRegionModuleBase) |
501 | { | 557 | { |
502 | IRegionModuleBase module = (IRegionModuleBase)mod; | ||
503 | modulename = module.Name; | ||
504 | shared = mod is ISharedRegionModule; | 558 | shared = mod is ISharedRegionModule; |
505 | } | 559 | } |
506 | else throw new Exception("AddCommand module parameter must be IRegionModule or IRegionModuleBase"); | 560 | else |
561 | { | ||
562 | throw new Exception("AddCommand module parameter must be IRegionModule or IRegionModuleBase"); | ||
563 | } | ||
507 | } | 564 | } |
508 | 565 | ||
509 | MainConsole.Instance.Commands.AddCommand( | 566 | MainConsole.Instance.Commands.AddCommand( |
510 | modulename, shared, command, shorthelp, longhelp, descriptivehelp, callback); | 567 | category, shared, command, shorthelp, longhelp, descriptivehelp, callback); |
511 | } | 568 | } |
512 | 569 | ||
513 | public virtual ISceneObject DeserializeObject(string representation) | 570 | public virtual ISceneObject DeserializeObject(string representation) |
diff --git a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs index 65ffe92..b806d91 100644 --- a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs +++ b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs | |||
@@ -156,8 +156,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
156 | // that the region position is cached or performance will degrade | 156 | // that the region position is cached or performance will degrade |
157 | Utils.LongToUInts(regionHandle, out x, out y); | 157 | Utils.LongToUInts(regionHandle, out x, out y); |
158 | GridRegion dest = m_scene.GridService.GetRegionByPosition(UUID.Zero, (int)x, (int)y); | 158 | GridRegion dest = m_scene.GridService.GetRegionByPosition(UUID.Zero, (int)x, (int)y); |
159 | bool v = true; | 159 | // bool v = true; |
160 | if (! simulatorList.Contains(dest.ServerURI)) | 160 | if (!simulatorList.Contains(dest.ServerURI)) |
161 | { | 161 | { |
162 | // we havent seen this simulator before, add it to the list | 162 | // we havent seen this simulator before, add it to the list |
163 | // and send it an update | 163 | // and send it an update |
diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs index a3206015..3cd4a10 100644 --- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs +++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs | |||
@@ -230,27 +230,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
230 | if (sp.IsChildAgent) | 230 | if (sp.IsChildAgent) |
231 | continue; | 231 | continue; |
232 | 232 | ||
233 | if (sp.ParentID != 0) | 233 | coarseLocations.Add(sp.AbsolutePosition); |
234 | { | 234 | |
235 | // sitting avatar | 235 | avatarUUIDs.Add(sp.UUID); |
236 | SceneObjectPart sop = m_parentScene.GetSceneObjectPart(sp.ParentID); | ||
237 | if (sop != null) | ||
238 | { | ||
239 | coarseLocations.Add(sop.AbsolutePosition + sp.OffsetPosition); | ||
240 | avatarUUIDs.Add(sp.UUID); | ||
241 | } | ||
242 | else | ||
243 | { | ||
244 | // we can't find the parent.. ! arg! | ||
245 | coarseLocations.Add(sp.AbsolutePosition); | ||
246 | avatarUUIDs.Add(sp.UUID); | ||
247 | } | ||
248 | } | ||
249 | else | ||
250 | { | ||
251 | coarseLocations.Add(sp.AbsolutePosition); | ||
252 | avatarUUIDs.Add(sp.UUID); | ||
253 | } | ||
254 | } | 236 | } |
255 | } | 237 | } |
256 | 238 | ||
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index 4ba04c1..6622495 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -1691,8 +1691,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
1691 | if (userExposed) | 1691 | if (userExposed) |
1692 | dupe.UUID = UUID.Random(); | 1692 | dupe.UUID = UUID.Random(); |
1693 | 1693 | ||
1694 | // The PhysActor cannot be valid on a copy because the copy is not in the scene yet. | ||
1695 | // Null it, the caller has to create a new one once the object is added to a scene | ||
1696 | dupe.PhysActor = null; | 1694 | dupe.PhysActor = null; |
1697 | 1695 | ||
1698 | dupe.OwnerID = AgentID; | 1696 | dupe.OwnerID = AgentID; |
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 8a7c06a..c4aaebe 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -349,13 +349,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
349 | /// </summary> | 349 | /// </summary> |
350 | protected Vector3 m_lastCameraPosition; | 350 | protected Vector3 m_lastCameraPosition; |
351 | 351 | ||
352 | protected Vector3 m_CameraPosition; | 352 | public Vector3 CameraPosition { get; set; } |
353 | |||
354 | public Vector3 CameraPosition | ||
355 | { | ||
356 | get { return m_CameraPosition; } | ||
357 | private set { m_CameraPosition = value; } | ||
358 | } | ||
359 | 353 | ||
360 | public Quaternion CameraRotation | 354 | public Quaternion CameraRotation |
361 | { | 355 | { |
@@ -365,28 +359,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
365 | // Use these three vectors to figure out what the agent is looking at | 359 | // Use these three vectors to figure out what the agent is looking at |
366 | // Convert it to a Matrix and/or Quaternion | 360 | // Convert it to a Matrix and/or Quaternion |
367 | // | 361 | // |
368 | protected Vector3 m_CameraAtAxis; | 362 | public Vector3 CameraAtAxis { get; set; } |
369 | protected Vector3 m_CameraLeftAxis; | 363 | public Vector3 CameraLeftAxis { get; set; } |
370 | protected Vector3 m_CameraUpAxis; | 364 | public Vector3 CameraUpAxis { get; set; } |
371 | |||
372 | public Vector3 CameraAtAxis | ||
373 | { | ||
374 | get { return m_CameraAtAxis; } | ||
375 | private set { m_CameraAtAxis = value; } | ||
376 | } | ||
377 | |||
378 | |||
379 | public Vector3 CameraLeftAxis | ||
380 | { | ||
381 | get { return m_CameraLeftAxis; } | ||
382 | private set { m_CameraLeftAxis = value; } | ||
383 | } | ||
384 | |||
385 | public Vector3 CameraUpAxis | ||
386 | { | ||
387 | get { return m_CameraUpAxis; } | ||
388 | private set { m_CameraUpAxis = value; } | ||
389 | } | ||
390 | 365 | ||
391 | public Vector3 Lookat | 366 | public Vector3 Lookat |
392 | { | 367 | { |
@@ -402,33 +377,15 @@ namespace OpenSim.Region.Framework.Scenes | |||
402 | } | 377 | } |
403 | #endregion | 378 | #endregion |
404 | 379 | ||
405 | public readonly string Firstname; | 380 | public string Firstname { get; private set; } |
406 | public readonly string Lastname; | 381 | public string Lastname { get; private set; } |
407 | 382 | ||
408 | private string m_grouptitle; | 383 | public string Grouptitle { get; set; } |
409 | |||
410 | public string Grouptitle | ||
411 | { | ||
412 | get { return m_grouptitle; } | ||
413 | set { m_grouptitle = value; } | ||
414 | } | ||
415 | 384 | ||
416 | // Agent's Draw distance. | 385 | // Agent's Draw distance. |
417 | protected float m_DrawDistance; | 386 | public float DrawDistance { get; set; } |
418 | 387 | ||
419 | public float DrawDistance | 388 | public bool AllowMovement { get; set; } |
420 | { | ||
421 | get { return m_DrawDistance; } | ||
422 | private set { m_DrawDistance = value; } | ||
423 | } | ||
424 | |||
425 | protected bool m_allowMovement = true; | ||
426 | |||
427 | public bool AllowMovement | ||
428 | { | ||
429 | get { return m_allowMovement; } | ||
430 | set { m_allowMovement = value; } | ||
431 | } | ||
432 | 389 | ||
433 | private bool m_setAlwaysRun; | 390 | private bool m_setAlwaysRun; |
434 | 391 | ||
@@ -455,13 +412,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
455 | } | 412 | } |
456 | } | 413 | } |
457 | 414 | ||
458 | private byte m_state; | 415 | public byte State { get; set; } |
459 | |||
460 | public byte State | ||
461 | { | ||
462 | get { return m_state; } | ||
463 | set { m_state = value; } | ||
464 | } | ||
465 | 416 | ||
466 | private AgentManager.ControlFlags m_AgentControlFlags; | 417 | private AgentManager.ControlFlags m_AgentControlFlags; |
467 | 418 | ||
@@ -471,29 +422,14 @@ namespace OpenSim.Region.Framework.Scenes | |||
471 | set { m_AgentControlFlags = (AgentManager.ControlFlags)value; } | 422 | set { m_AgentControlFlags = (AgentManager.ControlFlags)value; } |
472 | } | 423 | } |
473 | 424 | ||
474 | /// <summary> | 425 | public IClientAPI ControllingClient { get; set; } |
475 | /// This works out to be the ClientView object associated with this avatar, or it's client connection manager | ||
476 | /// </summary> | ||
477 | private IClientAPI m_controllingClient; | ||
478 | |||
479 | public IClientAPI ControllingClient | ||
480 | { | ||
481 | get { return m_controllingClient; } | ||
482 | private set { m_controllingClient = value; } | ||
483 | } | ||
484 | 426 | ||
485 | public IClientCore ClientView | 427 | public IClientCore ClientView |
486 | { | 428 | { |
487 | get { return (IClientCore) m_controllingClient; } | 429 | get { return (IClientCore)ControllingClient; } |
488 | } | 430 | } |
489 | 431 | ||
490 | protected Vector3 m_parentPosition; | 432 | public Vector3 ParentPosition { get; set; } |
491 | |||
492 | public Vector3 ParentPosition | ||
493 | { | ||
494 | get { return m_parentPosition; } | ||
495 | set { m_parentPosition = value; } | ||
496 | } | ||
497 | 433 | ||
498 | /// <summary> | 434 | /// <summary> |
499 | /// Position of this avatar relative to the region the avatar is in | 435 | /// Position of this avatar relative to the region the avatar is in |
@@ -502,7 +438,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
502 | { | 438 | { |
503 | get | 439 | get |
504 | { | 440 | { |
505 | if (PhysicsActor != null && m_parentID == 0) | 441 | if (PhysicsActor != null) |
506 | { | 442 | { |
507 | m_pos = PhysicsActor.Position; | 443 | m_pos = PhysicsActor.Position; |
508 | 444 | ||
@@ -525,12 +461,12 @@ namespace OpenSim.Region.Framework.Scenes | |||
525 | // in the sim unless the avatar is on a sit target. While | 461 | // in the sim unless the avatar is on a sit target. While |
526 | // on a sit target, m_pos will contain the desired offset | 462 | // on a sit target, m_pos will contain the desired offset |
527 | // without the parent rotation applied. | 463 | // without the parent rotation applied. |
528 | if (ParentID != 0) | 464 | SceneObjectPart sitPart = ParentPart; |
529 | { | 465 | |
530 | SceneObjectPart part = ParentPart; | 466 | if (sitPart != null) |
531 | return part.AbsolutePosition + (m_pos * part.GetWorldRotation()); | 467 | return sitPart.AbsolutePosition + (m_pos * sitPart.GetWorldRotation()); |
532 | } | ||
533 | } | 468 | } |
469 | |||
534 | return m_pos; | 470 | return m_pos; |
535 | } | 471 | } |
536 | set | 472 | set |
@@ -547,7 +483,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
547 | } | 483 | } |
548 | } | 484 | } |
549 | 485 | ||
550 | // Don't update while sitting | 486 | // Don't update while sitting. The PhysicsActor above is null whilst sitting. |
551 | if (ParentID == 0) | 487 | if (ParentID == 0) |
552 | { | 488 | { |
553 | m_pos = value; | 489 | m_pos = value; |
@@ -574,6 +510,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
574 | // There is no offset position when not seated | 510 | // There is no offset position when not seated |
575 | if (ParentID == 0) | 511 | if (ParentID == 0) |
576 | return; | 512 | return; |
513 | |||
577 | m_pos = value; | 514 | m_pos = value; |
578 | } | 515 | } |
579 | } | 516 | } |
@@ -632,12 +569,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
632 | 569 | ||
633 | public bool IsChildAgent { get; set; } | 570 | public bool IsChildAgent { get; set; } |
634 | 571 | ||
635 | public uint ParentID | 572 | /// <summary> |
636 | { | 573 | /// If the avatar is sitting, the local ID of the prim that it's sitting on. If not sitting then zero. |
637 | get { return m_parentID; } | 574 | /// </summary> |
638 | set { m_parentID = value; } | 575 | public uint ParentID { get; set; } |
639 | } | ||
640 | private uint m_parentID; | ||
641 | 576 | ||
642 | public UUID ParentUUID | 577 | public UUID ParentUUID |
643 | { | 578 | { |
@@ -646,12 +581,13 @@ namespace OpenSim.Region.Framework.Scenes | |||
646 | } | 581 | } |
647 | private UUID m_parentUUID = UUID.Zero; | 582 | private UUID m_parentUUID = UUID.Zero; |
648 | 583 | ||
649 | public SceneObjectPart ParentPart | 584 | /// <summary> |
650 | { | 585 | /// If the avatar is sitting, the prim that it's sitting on. If not sitting then null. |
651 | get { return m_parentPart; } | 586 | /// </summary> |
652 | set { m_parentPart = value; } | 587 | /// <remarks> |
653 | } | 588 | /// If you use this property then you must take a reference since another thread could set it to null. |
654 | private SceneObjectPart m_parentPart = null; | 589 | /// </remarks> |
590 | public SceneObjectPart ParentPart { get; set; } | ||
655 | 591 | ||
656 | public float Health | 592 | public float Health |
657 | { | 593 | { |
@@ -760,7 +696,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
760 | IClientAPI client, Scene world, AvatarAppearance appearance, PresenceType type) | 696 | IClientAPI client, Scene world, AvatarAppearance appearance, PresenceType type) |
761 | { | 697 | { |
762 | AttachmentsSyncLock = new Object(); | 698 | AttachmentsSyncLock = new Object(); |
763 | 699 | AllowMovement = true; | |
764 | IsChildAgent = true; | 700 | IsChildAgent = true; |
765 | m_sendCourseLocationsMethod = SendCoarseLocationsDefault; | 701 | m_sendCourseLocationsMethod = SendCoarseLocationsDefault; |
766 | Animator = new ScenePresenceAnimator(this); | 702 | Animator = new ScenePresenceAnimator(this); |
@@ -839,17 +775,17 @@ namespace OpenSim.Region.Framework.Scenes | |||
839 | private Vector3[] GetWalkDirectionVectors() | 775 | private Vector3[] GetWalkDirectionVectors() |
840 | { | 776 | { |
841 | Vector3[] vector = new Vector3[11]; | 777 | Vector3[] vector = new Vector3[11]; |
842 | vector[0] = new Vector3(m_CameraUpAxis.Z, 0f, -m_CameraAtAxis.Z); //FORWARD | 778 | vector[0] = new Vector3(CameraUpAxis.Z, 0f, -CameraAtAxis.Z); //FORWARD |
843 | vector[1] = new Vector3(-m_CameraUpAxis.Z, 0f, m_CameraAtAxis.Z); //BACK | 779 | vector[1] = new Vector3(-CameraUpAxis.Z, 0f, CameraAtAxis.Z); //BACK |
844 | vector[2] = Vector3.UnitY; //LEFT | 780 | vector[2] = Vector3.UnitY; //LEFT |
845 | vector[3] = -Vector3.UnitY; //RIGHT | 781 | vector[3] = -Vector3.UnitY; //RIGHT |
846 | vector[4] = new Vector3(m_CameraAtAxis.Z, 0f, m_CameraUpAxis.Z); //UP | 782 | vector[4] = new Vector3(CameraAtAxis.Z, 0f, CameraUpAxis.Z); //UP |
847 | vector[5] = new Vector3(-m_CameraAtAxis.Z, 0f, -m_CameraUpAxis.Z); //DOWN | 783 | vector[5] = new Vector3(-CameraAtAxis.Z, 0f, -CameraUpAxis.Z); //DOWN |
848 | vector[6] = new Vector3(m_CameraUpAxis.Z, 0f, -m_CameraAtAxis.Z); //FORWARD_NUDGE | 784 | vector[6] = new Vector3(CameraUpAxis.Z, 0f, -CameraAtAxis.Z); //FORWARD_NUDGE |
849 | vector[7] = new Vector3(-m_CameraUpAxis.Z, 0f, m_CameraAtAxis.Z); //BACK_NUDGE | 785 | vector[7] = new Vector3(-CameraUpAxis.Z, 0f, CameraAtAxis.Z); //BACK_NUDGE |
850 | vector[8] = Vector3.UnitY; //LEFT_NUDGE | 786 | vector[8] = Vector3.UnitY; //LEFT_NUDGE |
851 | vector[9] = -Vector3.UnitY; //RIGHT_NUDGE | 787 | vector[9] = -Vector3.UnitY; //RIGHT_NUDGE |
852 | vector[10] = new Vector3(-m_CameraAtAxis.Z, 0f, -m_CameraUpAxis.Z); //DOWN_NUDGE | 788 | vector[10] = new Vector3(-CameraAtAxis.Z, 0f, -CameraUpAxis.Z); //DOWN_NUDGE |
853 | return vector; | 789 | return vector; |
854 | } | 790 | } |
855 | 791 | ||
@@ -1381,7 +1317,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1381 | // Convert it to a Matrix and/or Quaternion | 1317 | // Convert it to a Matrix and/or Quaternion |
1382 | CameraAtAxis = agentData.CameraAtAxis; | 1318 | CameraAtAxis = agentData.CameraAtAxis; |
1383 | CameraLeftAxis = agentData.CameraLeftAxis; | 1319 | CameraLeftAxis = agentData.CameraLeftAxis; |
1384 | m_CameraUpAxis = agentData.CameraUpAxis; | 1320 | CameraUpAxis = agentData.CameraUpAxis; |
1385 | 1321 | ||
1386 | // The Agent's Draw distance setting | 1322 | // The Agent's Draw distance setting |
1387 | // When we get to the point of re-computing neighbors everytime this | 1323 | // When we get to the point of re-computing neighbors everytime this |
@@ -1393,7 +1329,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1393 | // Check if Client has camera in 'follow cam' or 'build' mode. | 1329 | // Check if Client has camera in 'follow cam' or 'build' mode. |
1394 | Vector3 camdif = (Vector3.One * Rotation - Vector3.One * CameraRotation); | 1330 | Vector3 camdif = (Vector3.One * Rotation - Vector3.One * CameraRotation); |
1395 | 1331 | ||
1396 | m_followCamAuto = ((m_CameraUpAxis.Z > 0.959f && m_CameraUpAxis.Z < 0.98f) | 1332 | m_followCamAuto = ((CameraUpAxis.Z > 0.959f && CameraUpAxis.Z < 0.98f) |
1397 | && (Math.Abs(camdif.X) < 0.4f && Math.Abs(camdif.Y) < 0.4f)) ? true : false; | 1333 | && (Math.Abs(camdif.X) < 0.4f && Math.Abs(camdif.Y) < 0.4f)) ? true : false; |
1398 | 1334 | ||
1399 | m_mouseLook = (flags & AgentManager.ControlFlags.AGENT_CONTROL_MOUSELOOK) != 0; | 1335 | m_mouseLook = (flags & AgentManager.ControlFlags.AGENT_CONTROL_MOUSELOOK) != 0; |
@@ -2349,23 +2285,16 @@ namespace OpenSim.Region.Framework.Scenes | |||
2349 | // "[SCENE PRESENCE]: Sitting {0} at position {1} ({2} + {3}) on part {4} {5} without sit target", | 2285 | // "[SCENE PRESENCE]: Sitting {0} at position {1} ({2} + {3}) on part {4} {5} without sit target", |
2350 | // Name, part.AbsolutePosition, m_pos, ParentPosition, part.Name, part.LocalId); | 2286 | // Name, part.AbsolutePosition, m_pos, ParentPosition, part.Name, part.LocalId); |
2351 | } | 2287 | } |
2352 | } | ||
2353 | else | ||
2354 | { | ||
2355 | return; | ||
2356 | } | ||
2357 | |||
2358 | ParentPart = m_scene.GetSceneObjectPart(m_requestedSitTargetID); | ||
2359 | if (ParentPart == null) | ||
2360 | return; | ||
2361 | 2288 | ||
2362 | ParentID = m_requestedSitTargetID; | 2289 | ParentPart = m_scene.GetSceneObjectPart(m_requestedSitTargetID); |
2290 | ParentID = m_requestedSitTargetID; | ||
2363 | 2291 | ||
2364 | Velocity = Vector3.Zero; | 2292 | Velocity = Vector3.Zero; |
2365 | RemoveFromPhysicalScene(); | 2293 | RemoveFromPhysicalScene(); |
2366 | 2294 | ||
2367 | Animator.TrySetMovementAnimation(sitAnimation); | 2295 | Animator.TrySetMovementAnimation(sitAnimation); |
2368 | SendAvatarDataToAllAgents(); | 2296 | SendAvatarDataToAllAgents(); |
2297 | } | ||
2369 | } | 2298 | } |
2370 | 2299 | ||
2371 | public void HandleAgentSitOnGround() | 2300 | public void HandleAgentSitOnGround() |
@@ -3161,7 +3090,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3161 | cAgent.Center = CameraPosition; | 3090 | cAgent.Center = CameraPosition; |
3162 | cAgent.AtAxis = CameraAtAxis; | 3091 | cAgent.AtAxis = CameraAtAxis; |
3163 | cAgent.LeftAxis = CameraLeftAxis; | 3092 | cAgent.LeftAxis = CameraLeftAxis; |
3164 | cAgent.UpAxis = m_CameraUpAxis; | 3093 | cAgent.UpAxis = CameraUpAxis; |
3165 | 3094 | ||
3166 | cAgent.Far = DrawDistance; | 3095 | cAgent.Far = DrawDistance; |
3167 | 3096 | ||
@@ -3250,7 +3179,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3250 | CameraPosition = cAgent.Center; | 3179 | CameraPosition = cAgent.Center; |
3251 | CameraAtAxis = cAgent.AtAxis; | 3180 | CameraAtAxis = cAgent.AtAxis; |
3252 | CameraLeftAxis = cAgent.LeftAxis; | 3181 | CameraLeftAxis = cAgent.LeftAxis; |
3253 | m_CameraUpAxis = cAgent.UpAxis; | 3182 | CameraUpAxis = cAgent.UpAxis; |
3254 | ParentUUID = cAgent.ParentPart; | 3183 | ParentUUID = cAgent.ParentPart; |
3255 | m_prevSitOffset = cAgent.SitOffset; | 3184 | m_prevSitOffset = cAgent.SitOffset; |
3256 | 3185 | ||
diff --git a/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs b/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs index 35cd025..5c56264 100644 --- a/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs +++ b/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs | |||
@@ -178,13 +178,19 @@ namespace OpenSim.Region.Framework.Scenes | |||
178 | m_objectCapacity = scene.RegionInfo.ObjectCapacity; | 178 | m_objectCapacity = scene.RegionInfo.ObjectCapacity; |
179 | m_report.AutoReset = true; | 179 | m_report.AutoReset = true; |
180 | m_report.Interval = statsUpdatesEveryMS; | 180 | m_report.Interval = statsUpdatesEveryMS; |
181 | m_report.Elapsed += new ElapsedEventHandler(statsHeartBeat); | 181 | m_report.Elapsed += statsHeartBeat; |
182 | m_report.Enabled = true; | 182 | m_report.Enabled = true; |
183 | 183 | ||
184 | if (StatsManager.SimExtraStats != null) | 184 | if (StatsManager.SimExtraStats != null) |
185 | OnSendStatsResult += StatsManager.SimExtraStats.ReceiveClassicSimStatsPacket; | 185 | OnSendStatsResult += StatsManager.SimExtraStats.ReceiveClassicSimStatsPacket; |
186 | } | 186 | } |
187 | 187 | ||
188 | public void Close() | ||
189 | { | ||
190 | m_report.Elapsed -= statsHeartBeat; | ||
191 | m_report.Close(); | ||
192 | } | ||
193 | |||
188 | public void SetUpdateMS(int ms) | 194 | public void SetUpdateMS(int ms) |
189 | { | 195 | { |
190 | statsUpdatesEveryMS = ms; | 196 | statsUpdatesEveryMS = ms; |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs b/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs index e4b607d..e16903c 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs | |||
@@ -65,8 +65,7 @@ namespace OpenSim.Region.Framework.Tests | |||
65 | 65 | ||
66 | // Create an object embedded inside the first | 66 | // Create an object embedded inside the first |
67 | UUID taskSceneObjectItemId = UUID.Parse("00000000-0000-0000-0000-100000000000"); | 67 | UUID taskSceneObjectItemId = UUID.Parse("00000000-0000-0000-0000-100000000000"); |
68 | TaskInventoryItem taskSceneObjectItem | 68 | TaskInventoryHelpers.AddSceneObject(scene, sop1, "tso", taskSceneObjectItemId, user1.PrincipalID); |
69 | = TaskInventoryHelpers.AddSceneObject(scene, sop1, "tso", taskSceneObjectItemId, user1.PrincipalID); | ||
70 | 69 | ||
71 | TaskInventoryItem addedItem = sop1.Inventory.GetInventoryItem(taskSceneObjectItemId); | 70 | TaskInventoryItem addedItem = sop1.Inventory.GetInventoryItem(taskSceneObjectItemId); |
72 | Assert.That(addedItem.ItemID, Is.EqualTo(taskSceneObjectItemId)); | 71 | Assert.That(addedItem.ItemID, Is.EqualTo(taskSceneObjectItemId)); |
diff --git a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs index 7d7c5c5..0f62b2a 100644 --- a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs +++ b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs | |||
@@ -70,7 +70,7 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server | |||
70 | m_client = client; | 70 | m_client = client; |
71 | m_scene = scene; | 71 | m_scene = scene; |
72 | 72 | ||
73 | Watchdog.StartThread(InternalLoop, "IRCClientView", ThreadPriority.Normal, false); | 73 | Watchdog.StartThread(InternalLoop, "IRCClientView", ThreadPriority.Normal, false, true); |
74 | } | 74 | } |
75 | 75 | ||
76 | private void SendServerCommand(string command) | 76 | private void SendServerCommand(string command) |
diff --git a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCServer.cs b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCServer.cs index eb39026..a7c5020 100644 --- a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCServer.cs +++ b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCServer.cs | |||
@@ -57,7 +57,7 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server | |||
57 | 57 | ||
58 | m_listener.Start(50); | 58 | m_listener.Start(50); |
59 | 59 | ||
60 | Watchdog.StartThread(ListenLoop, "IRCServer", ThreadPriority.Normal, false); | 60 | Watchdog.StartThread(ListenLoop, "IRCServer", ThreadPriority.Normal, false, true); |
61 | m_baseScene = baseScene; | 61 | m_baseScene = baseScene; |
62 | } | 62 | } |
63 | 63 | ||
diff --git a/OpenSim/Region/OptionalModules/Agent/TextureSender/J2KDecoderCommandModule.cs b/OpenSim/Region/OptionalModules/Agent/TextureSender/J2KDecoderCommandModule.cs index 439096a..c897aa5 100644 --- a/OpenSim/Region/OptionalModules/Agent/TextureSender/J2KDecoderCommandModule.cs +++ b/OpenSim/Region/OptionalModules/Agent/TextureSender/J2KDecoderCommandModule.cs | |||
@@ -92,7 +92,7 @@ namespace OpenSim.Region.OptionalModules.Agent.TextureSender | |||
92 | m_scene = scene; | 92 | m_scene = scene; |
93 | 93 | ||
94 | MainConsole.Instance.Commands.AddCommand( | 94 | MainConsole.Instance.Commands.AddCommand( |
95 | "j2k", | 95 | "Assets", |
96 | false, | 96 | false, |
97 | "j2k decode", | 97 | "j2k decode", |
98 | "j2k decode <ID>", | 98 | "j2k decode <ID>", |
diff --git a/OpenSim/Region/OptionalModules/Agent/UDP/Linden/LindenUDPInfoModule.cs b/OpenSim/Region/OptionalModules/Agent/UDP/Linden/LindenUDPInfoModule.cs index 261029c..a7ebecc 100644 --- a/OpenSim/Region/OptionalModules/Agent/UDP/Linden/LindenUDPInfoModule.cs +++ b/OpenSim/Region/OptionalModules/Agent/UDP/Linden/LindenUDPInfoModule.cs | |||
@@ -82,19 +82,19 @@ namespace OpenSim.Region.CoreModules.UDP.Linden | |||
82 | m_scenes[scene.RegionInfo.RegionID] = scene; | 82 | m_scenes[scene.RegionInfo.RegionID] = scene; |
83 | 83 | ||
84 | scene.AddCommand( | 84 | scene.AddCommand( |
85 | this, "image queues clear", | 85 | "Comms", this, "image queues clear", |
86 | "image queues clear <first-name> <last-name>", | 86 | "image queues clear <first-name> <last-name>", |
87 | "Clear the image queues (textures downloaded via UDP) for a particular client.", | 87 | "Clear the image queues (textures downloaded via UDP) for a particular client.", |
88 | (mod, cmd) => MainConsole.Instance.Output(HandleImageQueuesClear(cmd))); | 88 | (mod, cmd) => MainConsole.Instance.Output(HandleImageQueuesClear(cmd))); |
89 | 89 | ||
90 | scene.AddCommand( | 90 | scene.AddCommand( |
91 | this, "image queues show", | 91 | "Comms", this, "image queues show", |
92 | "image queues show <first-name> <last-name>", | 92 | "image queues show <first-name> <last-name>", |
93 | "Show the image queues (textures downloaded via UDP) for a particular client.", | 93 | "Show the image queues (textures downloaded via UDP) for a particular client.", |
94 | (mod, cmd) => MainConsole.Instance.Output(GetImageQueuesReport(cmd))); | 94 | (mod, cmd) => MainConsole.Instance.Output(GetImageQueuesReport(cmd))); |
95 | 95 | ||
96 | scene.AddCommand( | 96 | scene.AddCommand( |
97 | this, "show pqueues", | 97 | "Comms", this, "show pqueues", |
98 | "show pqueues [full]", | 98 | "show pqueues [full]", |
99 | "Show priority queue data for each client", | 99 | "Show priority queue data for each client", |
100 | "Without the 'full' option, only root agents are shown." | 100 | "Without the 'full' option, only root agents are shown." |
@@ -102,7 +102,7 @@ namespace OpenSim.Region.CoreModules.UDP.Linden | |||
102 | (mod, cmd) => MainConsole.Instance.Output(GetPQueuesReport(cmd))); | 102 | (mod, cmd) => MainConsole.Instance.Output(GetPQueuesReport(cmd))); |
103 | 103 | ||
104 | scene.AddCommand( | 104 | scene.AddCommand( |
105 | this, "show queues", | 105 | "Comms", this, "show queues", |
106 | "show queues [full]", | 106 | "show queues [full]", |
107 | "Show queue data for each client", | 107 | "Show queue data for each client", |
108 | "Without the 'full' option, only root agents are shown." | 108 | "Without the 'full' option, only root agents are shown." |
@@ -110,13 +110,13 @@ namespace OpenSim.Region.CoreModules.UDP.Linden | |||
110 | (mod, cmd) => MainConsole.Instance.Output(GetQueuesReport(cmd))); | 110 | (mod, cmd) => MainConsole.Instance.Output(GetQueuesReport(cmd))); |
111 | 111 | ||
112 | scene.AddCommand( | 112 | scene.AddCommand( |
113 | this, "show image queues", | 113 | "Comms", this, "show image queues", |
114 | "show image queues <first-name> <last-name>", | 114 | "show image queues <first-name> <last-name>", |
115 | "Show the image queues (textures downloaded via UDP) for a particular client.", | 115 | "Show the image queues (textures downloaded via UDP) for a particular client.", |
116 | (mod, cmd) => MainConsole.Instance.Output(GetImageQueuesReport(cmd))); | 116 | (mod, cmd) => MainConsole.Instance.Output(GetImageQueuesReport(cmd))); |
117 | 117 | ||
118 | scene.AddCommand( | 118 | scene.AddCommand( |
119 | this, "show throttles", | 119 | "Comms", this, "show throttles", |
120 | "show throttles [full]", | 120 | "show throttles [full]", |
121 | "Show throttle settings for each client and for the server overall", | 121 | "Show throttle settings for each client and for the server overall", |
122 | "Without the 'full' option, only root agents are shown." | 122 | "Without the 'full' option, only root agents are shown." |
@@ -124,7 +124,7 @@ namespace OpenSim.Region.CoreModules.UDP.Linden | |||
124 | (mod, cmd) => MainConsole.Instance.Output(GetThrottlesReport(cmd))); | 124 | (mod, cmd) => MainConsole.Instance.Output(GetThrottlesReport(cmd))); |
125 | 125 | ||
126 | scene.AddCommand( | 126 | scene.AddCommand( |
127 | this, "emergency-monitoring", | 127 | "Comms", this, "emergency-monitoring", |
128 | "emergency-monitoring", | 128 | "emergency-monitoring", |
129 | "Go on/off emergency monitoring mode", | 129 | "Go on/off emergency monitoring mode", |
130 | "Go on/off emergency monitoring mode", | 130 | "Go on/off emergency monitoring mode", |
diff --git a/OpenSim/Region/OptionalModules/Asset/AssetInfoModule.cs b/OpenSim/Region/OptionalModules/Asset/AssetInfoModule.cs index a5207eb..41ec14f 100644 --- a/OpenSim/Region/OptionalModules/Asset/AssetInfoModule.cs +++ b/OpenSim/Region/OptionalModules/Asset/AssetInfoModule.cs | |||
@@ -88,7 +88,7 @@ namespace OpenSim.Region.OptionalModules.Asset | |||
88 | m_scene = scene; | 88 | m_scene = scene; |
89 | 89 | ||
90 | MainConsole.Instance.Commands.AddCommand( | 90 | MainConsole.Instance.Commands.AddCommand( |
91 | "asset", | 91 | "Assets", |
92 | false, | 92 | false, |
93 | "show asset", | 93 | "show asset", |
94 | "show asset <ID>", | 94 | "show asset <ID>", |
@@ -96,7 +96,7 @@ namespace OpenSim.Region.OptionalModules.Asset | |||
96 | HandleShowAsset); | 96 | HandleShowAsset); |
97 | 97 | ||
98 | MainConsole.Instance.Commands.AddCommand( | 98 | MainConsole.Instance.Commands.AddCommand( |
99 | "asset", false, "dump asset", | 99 | "Assets", false, "dump asset", |
100 | "dump asset <id>", | 100 | "dump asset <id>", |
101 | "Dump an asset", | 101 | "Dump an asset", |
102 | HandleDumpAsset); | 102 | HandleDumpAsset); |
diff --git a/OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs b/OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs index 2369d94..6bb6729 100644 --- a/OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs +++ b/OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs | |||
@@ -94,13 +94,13 @@ namespace OpenSim.Region.OptionalModules.Avatar.Appearance | |||
94 | m_scenes[scene.RegionInfo.RegionID] = scene; | 94 | m_scenes[scene.RegionInfo.RegionID] = scene; |
95 | 95 | ||
96 | scene.AddCommand( | 96 | scene.AddCommand( |
97 | this, "show appearance", | 97 | "Users", this, "show appearance", |
98 | "show appearance [<first-name> <last-name>]", | 98 | "show appearance [<first-name> <last-name>]", |
99 | "Synonym for 'appearance show'", | 99 | "Synonym for 'appearance show'", |
100 | HandleShowAppearanceCommand); | 100 | HandleShowAppearanceCommand); |
101 | 101 | ||
102 | scene.AddCommand( | 102 | scene.AddCommand( |
103 | this, "appearance show", | 103 | "Users", this, "appearance show", |
104 | "appearance show [<first-name> <last-name>]", | 104 | "appearance show [<first-name> <last-name>]", |
105 | "Show appearance information for each avatar in the simulator.", | 105 | "Show appearance information for each avatar in the simulator.", |
106 | "This command checks whether the simulator has all the baked textures required to display an avatar to other viewers. " | 106 | "This command checks whether the simulator has all the baked textures required to display an avatar to other viewers. " |
@@ -110,14 +110,14 @@ namespace OpenSim.Region.OptionalModules.Avatar.Appearance | |||
110 | HandleShowAppearanceCommand); | 110 | HandleShowAppearanceCommand); |
111 | 111 | ||
112 | scene.AddCommand( | 112 | scene.AddCommand( |
113 | this, "appearance send", | 113 | "Users", this, "appearance send", |
114 | "appearance send [<first-name> <last-name>]", | 114 | "appearance send [<first-name> <last-name>]", |
115 | "Send appearance data for each avatar in the simulator to other viewers.", | 115 | "Send appearance data for each avatar in the simulator to other viewers.", |
116 | "Optionally, you can specify that only a particular avatar's appearance data is sent.", | 116 | "Optionally, you can specify that only a particular avatar's appearance data is sent.", |
117 | HandleSendAppearanceCommand); | 117 | HandleSendAppearanceCommand); |
118 | 118 | ||
119 | scene.AddCommand( | 119 | scene.AddCommand( |
120 | this, "appearance rebake", | 120 | "Users", this, "appearance rebake", |
121 | "appearance rebake <first-name> <last-name>", | 121 | "appearance rebake <first-name> <last-name>", |
122 | "Send a request to the user's viewer for it to rebake and reupload its appearance textures.", | 122 | "Send a request to the user's viewer for it to rebake and reupload its appearance textures.", |
123 | "This is currently done for all baked texture references previously received, whether the simulator can find the asset or not." | 123 | "This is currently done for all baked texture references previously received, whether the simulator can find the asset or not." |
@@ -127,7 +127,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Appearance | |||
127 | HandleRebakeAppearanceCommand); | 127 | HandleRebakeAppearanceCommand); |
128 | 128 | ||
129 | scene.AddCommand( | 129 | scene.AddCommand( |
130 | this, "appearance find", | 130 | "Users", this, "appearance find", |
131 | "appearance find <uuid-or-start-of-uuid>", | 131 | "appearance find <uuid-or-start-of-uuid>", |
132 | "Find out which avatar uses the given asset as a baked texture, if any.", | 132 | "Find out which avatar uses the given asset as a baked texture, if any.", |
133 | "You can specify just the beginning of the uuid, e.g. 2008a8d. A longer UUID must be in dashed format.", | 133 | "You can specify just the beginning of the uuid, e.g. 2008a8d. A longer UUID must be in dashed format.", |
diff --git a/OpenSim/Region/OptionalModules/PhysicsParameters/PhysicsParameters.cs b/OpenSim/Region/OptionalModules/PhysicsParameters/PhysicsParameters.cs index 23ef757..a3f68e5 100755 --- a/OpenSim/Region/OptionalModules/PhysicsParameters/PhysicsParameters.cs +++ b/OpenSim/Region/OptionalModules/PhysicsParameters/PhysicsParameters.cs | |||
@@ -100,22 +100,22 @@ namespace OpenSim.Region.OptionalModules.PhysicsParameters | |||
100 | { | 100 | { |
101 | if (!m_commandsLoaded) | 101 | if (!m_commandsLoaded) |
102 | { | 102 | { |
103 | MainConsole.Instance.Commands.AddCommand("Physics", false, "physics set", | 103 | MainConsole.Instance.Commands.AddCommand( |
104 | "physics set", | 104 | "Regions", false, "physics set", |
105 | "Set physics parameter from currently selected region" + Environment.NewLine | 105 | setInvocation, |
106 | + "Invocation: " + setInvocation, | 106 | "Set physics parameter from currently selected region", |
107 | ProcessPhysicsSet); | 107 | ProcessPhysicsSet); |
108 | 108 | ||
109 | MainConsole.Instance.Commands.AddCommand("Physics", false, "physics get", | 109 | MainConsole.Instance.Commands.AddCommand( |
110 | "physics get", | 110 | "Regions", false, "physics get", |
111 | "Get physics parameter from currently selected region" + Environment.NewLine | 111 | getInvocation, |
112 | + "Invocation: " + getInvocation, | 112 | "Get physics parameter from currently selected region", |
113 | ProcessPhysicsGet); | 113 | ProcessPhysicsGet); |
114 | 114 | ||
115 | MainConsole.Instance.Commands.AddCommand("Physics", false, "physics list", | 115 | MainConsole.Instance.Commands.AddCommand( |
116 | "physics list", | 116 | "Regions", false, "physics list", |
117 | "List settable physics parameters" + Environment.NewLine | 117 | listInvocation, |
118 | + "Invocation: " + listInvocation, | 118 | "List settable physics parameters", |
119 | ProcessPhysicsList); | 119 | ProcessPhysicsList); |
120 | 120 | ||
121 | m_commandsLoaded = true; | 121 | m_commandsLoaded = true; |
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs index 78e9b29..68f21c8 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs | |||
@@ -88,25 +88,26 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
88 | 88 | ||
89 | public bool SetNPCAppearance(UUID agentId, AvatarAppearance appearance, Scene scene) | 89 | public bool SetNPCAppearance(UUID agentId, AvatarAppearance appearance, Scene scene) |
90 | { | 90 | { |
91 | ScenePresence sp = scene.GetScenePresence(agentId); | 91 | ScenePresence npc = scene.GetScenePresence(agentId); |
92 | if (sp == null || sp.IsChildAgent) | 92 | if (npc == null || npc.IsChildAgent) |
93 | return false; | 93 | return false; |
94 | 94 | ||
95 | lock (m_avatars) | 95 | lock (m_avatars) |
96 | if (!m_avatars.ContainsKey(agentId)) | 96 | if (!m_avatars.ContainsKey(agentId)) |
97 | return false; | 97 | return false; |
98 | 98 | ||
99 | // Delete existing sp attachments | 99 | // Delete existing npc attachments |
100 | scene.AttachmentsModule.DeleteAttachmentsFromScene(sp, false); | 100 | scene.AttachmentsModule.DeleteAttachmentsFromScene(npc, false); |
101 | |||
102 | AvatarAppearance app = new AvatarAppearance(appearance, true); | ||
103 | sp.Appearance = app; | ||
104 | 101 | ||
105 | // Set new sp appearance. Also sends to clients. | 102 | // XXX: We can't just use IAvatarFactoryModule.SetAppearance() yet since it doesn't transfer attachments |
106 | scene.RequestModuleInterface<IAvatarFactoryModule>().SetAppearance(sp, app); | 103 | AvatarAppearance npcAppearance = new AvatarAppearance(appearance, true); |
104 | npc.Appearance = npcAppearance; | ||
107 | 105 | ||
108 | // Rez needed sp attachments | 106 | // Rez needed npc attachments |
109 | scene.AttachmentsModule.RezAttachments(sp); | 107 | scene.AttachmentsModule.RezAttachments(npc); |
108 | |||
109 | IAvatarFactoryModule module = scene.RequestModuleInterface<IAvatarFactoryModule>(); | ||
110 | module.SendAppearance(npc.UUID); | ||
110 | 111 | ||
111 | return true; | 112 | return true; |
112 | } | 113 | } |
diff --git a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs index d507822..9a7e9e8 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs | |||
@@ -50,10 +50,11 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests | |||
50 | [TestFixture] | 50 | [TestFixture] |
51 | public class NPCModuleTests | 51 | public class NPCModuleTests |
52 | { | 52 | { |
53 | private TestScene scene; | 53 | private TestScene m_scene; |
54 | private AvatarFactoryModule afm; | 54 | private AvatarFactoryModule m_afMod; |
55 | private UserManagementModule umm; | 55 | private UserManagementModule m_umMod; |
56 | private AttachmentsModule am; | 56 | private AttachmentsModule m_attMod; |
57 | private NPCModule m_npcMod; | ||
57 | 58 | ||
58 | [TestFixtureSetUp] | 59 | [TestFixtureSetUp] |
59 | public void FixtureInit() | 60 | public void FixtureInit() |
@@ -79,12 +80,13 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests | |||
79 | config.AddConfig("Modules"); | 80 | config.AddConfig("Modules"); |
80 | config.Configs["Modules"].Set("InventoryAccessModule", "BasicInventoryAccessModule"); | 81 | config.Configs["Modules"].Set("InventoryAccessModule", "BasicInventoryAccessModule"); |
81 | 82 | ||
82 | afm = new AvatarFactoryModule(); | 83 | m_afMod = new AvatarFactoryModule(); |
83 | umm = new UserManagementModule(); | 84 | m_umMod = new UserManagementModule(); |
84 | am = new AttachmentsModule(); | 85 | m_attMod = new AttachmentsModule(); |
86 | m_npcMod = new NPCModule(); | ||
85 | 87 | ||
86 | scene = SceneHelpers.SetupScene(); | 88 | m_scene = SceneHelpers.SetupScene(); |
87 | SceneHelpers.SetupSceneModules(scene, config, afm, umm, am, new BasicInventoryAccessModule(), new NPCModule()); | 89 | SceneHelpers.SetupSceneModules(m_scene, config, m_afMod, m_umMod, m_attMod, m_npcMod, new BasicInventoryAccessModule()); |
88 | } | 90 | } |
89 | 91 | ||
90 | [Test] | 92 | [Test] |
@@ -93,7 +95,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests | |||
93 | TestHelpers.InMethod(); | 95 | TestHelpers.InMethod(); |
94 | // log4net.Config.XmlConfigurator.Configure(); | 96 | // log4net.Config.XmlConfigurator.Configure(); |
95 | 97 | ||
96 | ScenePresence sp = SceneHelpers.AddScenePresence(scene, TestHelpers.ParseTail(0x1)); | 98 | ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, TestHelpers.ParseTail(0x1)); |
97 | // ScenePresence originalAvatar = scene.GetScenePresence(originalClient.AgentId); | 99 | // ScenePresence originalAvatar = scene.GetScenePresence(originalClient.AgentId); |
98 | 100 | ||
99 | // 8 is the index of the first baked texture in AvatarAppearance | 101 | // 8 is the index of the first baked texture in AvatarAppearance |
@@ -104,18 +106,17 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests | |||
104 | 106 | ||
105 | // We also need to add the texture to the asset service, otherwise the AvatarFactoryModule will tell | 107 | // We also need to add the texture to the asset service, otherwise the AvatarFactoryModule will tell |
106 | // ScenePresence.SendInitialData() to reset our entire appearance. | 108 | // ScenePresence.SendInitialData() to reset our entire appearance. |
107 | scene.AssetService.Store(AssetHelpers.CreateNotecardAsset(originalFace8TextureId)); | 109 | m_scene.AssetService.Store(AssetHelpers.CreateNotecardAsset(originalFace8TextureId)); |
108 | 110 | ||
109 | afm.SetAppearance(sp, originalTe, null); | 111 | m_afMod.SetAppearance(sp, originalTe, null); |
110 | 112 | ||
111 | INPCModule npcModule = scene.RequestModuleInterface<INPCModule>(); | 113 | UUID npcId = m_npcMod.CreateNPC("John", "Smith", new Vector3(128, 128, 30), UUID.Zero, true, m_scene, sp.Appearance); |
112 | UUID npcId = npcModule.CreateNPC("John", "Smith", new Vector3(128, 128, 30), UUID.Zero, true, scene, sp.Appearance); | ||
113 | 114 | ||
114 | ScenePresence npc = scene.GetScenePresence(npcId); | 115 | ScenePresence npc = m_scene.GetScenePresence(npcId); |
115 | 116 | ||
116 | Assert.That(npc, Is.Not.Null); | 117 | Assert.That(npc, Is.Not.Null); |
117 | Assert.That(npc.Appearance.Texture.FaceTextures[8].TextureID, Is.EqualTo(originalFace8TextureId)); | 118 | Assert.That(npc.Appearance.Texture.FaceTextures[8].TextureID, Is.EqualTo(originalFace8TextureId)); |
118 | Assert.That(umm.GetUserName(npc.UUID), Is.EqualTo(string.Format("{0} {1}", npc.Firstname, npc.Lastname))); | 119 | Assert.That(m_umMod.GetUserName(npc.UUID), Is.EqualTo(string.Format("{0} {1}", npc.Firstname, npc.Lastname))); |
119 | } | 120 | } |
120 | 121 | ||
121 | [Test] | 122 | [Test] |
@@ -124,42 +125,83 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests | |||
124 | TestHelpers.InMethod(); | 125 | TestHelpers.InMethod(); |
125 | // log4net.Config.XmlConfigurator.Configure(); | 126 | // log4net.Config.XmlConfigurator.Configure(); |
126 | 127 | ||
127 | ScenePresence sp = SceneHelpers.AddScenePresence(scene, TestHelpers.ParseTail(0x1)); | 128 | ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, TestHelpers.ParseTail(0x1)); |
128 | // ScenePresence originalAvatar = scene.GetScenePresence(originalClient.AgentId); | 129 | // ScenePresence originalAvatar = scene.GetScenePresence(originalClient.AgentId); |
129 | 130 | ||
130 | Vector3 startPos = new Vector3(128, 128, 30); | 131 | Vector3 startPos = new Vector3(128, 128, 30); |
131 | INPCModule npcModule = scene.RequestModuleInterface<INPCModule>(); | 132 | UUID npcId = m_npcMod.CreateNPC("John", "Smith", startPos, UUID.Zero, true, m_scene, sp.Appearance); |
132 | UUID npcId = npcModule.CreateNPC("John", "Smith", startPos, UUID.Zero, true, scene, sp.Appearance); | ||
133 | 133 | ||
134 | npcModule.DeleteNPC(npcId, scene); | 134 | m_npcMod.DeleteNPC(npcId, m_scene); |
135 | 135 | ||
136 | ScenePresence deletedNpc = scene.GetScenePresence(npcId); | 136 | ScenePresence deletedNpc = m_scene.GetScenePresence(npcId); |
137 | 137 | ||
138 | Assert.That(deletedNpc, Is.Null); | 138 | Assert.That(deletedNpc, Is.Null); |
139 | } | 139 | } |
140 | 140 | ||
141 | [Test] | 141 | [Test] |
142 | public void TestAttachments() | 142 | public void TestCreateWithAttachments() |
143 | { | 143 | { |
144 | TestHelpers.InMethod(); | 144 | TestHelpers.InMethod(); |
145 | // log4net.Config.XmlConfigurator.Configure(); | 145 | // log4net.Config.XmlConfigurator.Configure(); |
146 | 146 | ||
147 | UUID userId = TestHelpers.ParseTail(0x1); | 147 | UUID userId = TestHelpers.ParseTail(0x1); |
148 | UserAccountHelpers.CreateUserWithInventory(scene, userId); | 148 | UserAccountHelpers.CreateUserWithInventory(m_scene, userId); |
149 | ScenePresence sp = SceneHelpers.AddScenePresence(scene, userId); | 149 | ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, userId); |
150 | 150 | ||
151 | UUID attItemId = TestHelpers.ParseTail(0x2); | 151 | UUID attItemId = TestHelpers.ParseTail(0x2); |
152 | UUID attAssetId = TestHelpers.ParseTail(0x3); | 152 | UUID attAssetId = TestHelpers.ParseTail(0x3); |
153 | string attName = "att"; | 153 | string attName = "att"; |
154 | 154 | ||
155 | UserInventoryHelpers.CreateInventoryItem(scene, attName, attItemId, attAssetId, sp.UUID, InventoryType.Object); | 155 | UserInventoryHelpers.CreateInventoryItem(m_scene, attName, attItemId, attAssetId, sp.UUID, InventoryType.Object); |
156 | 156 | ||
157 | am.RezSingleAttachmentFromInventory(sp, attItemId, (uint)AttachmentPoint.Chest); | 157 | m_attMod.RezSingleAttachmentFromInventory(sp, attItemId, (uint)AttachmentPoint.Chest); |
158 | 158 | ||
159 | INPCModule npcModule = scene.RequestModuleInterface<INPCModule>(); | 159 | UUID npcId = m_npcMod.CreateNPC("John", "Smith", new Vector3(128, 128, 30), UUID.Zero, true, m_scene, sp.Appearance); |
160 | UUID npcId = npcModule.CreateNPC("John", "Smith", new Vector3(128, 128, 30), UUID.Zero, true, scene, sp.Appearance); | ||
161 | 160 | ||
162 | ScenePresence npc = scene.GetScenePresence(npcId); | 161 | ScenePresence npc = m_scene.GetScenePresence(npcId); |
162 | |||
163 | // Check scene presence status | ||
164 | Assert.That(npc.HasAttachments(), Is.True); | ||
165 | List<SceneObjectGroup> attachments = npc.GetAttachments(); | ||
166 | Assert.That(attachments.Count, Is.EqualTo(1)); | ||
167 | SceneObjectGroup attSo = attachments[0]; | ||
168 | |||
169 | // Just for now, we won't test the name since this is (wrongly) the asset part name rather than the item | ||
170 | // name. TODO: Do need to fix ultimately since the item may be renamed before being passed on to an NPC. | ||
171 | // Assert.That(attSo.Name, Is.EqualTo(attName)); | ||
172 | |||
173 | Assert.That(attSo.AttachmentPoint, Is.EqualTo((byte)AttachmentPoint.Chest)); | ||
174 | Assert.That(attSo.IsAttachment); | ||
175 | Assert.That(attSo.UsesPhysics, Is.False); | ||
176 | Assert.That(attSo.IsTemporary, Is.False); | ||
177 | Assert.That(attSo.OwnerID, Is.EqualTo(npc.UUID)); | ||
178 | } | ||
179 | |||
180 | [Test] | ||
181 | public void TestLoadAppearance() | ||
182 | { | ||
183 | TestHelpers.InMethod(); | ||
184 | // log4net.Config.XmlConfigurator.Configure(); | ||
185 | |||
186 | UUID userId = TestHelpers.ParseTail(0x1); | ||
187 | UserAccountHelpers.CreateUserWithInventory(m_scene, userId); | ||
188 | ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, userId); | ||
189 | |||
190 | UUID npcId = m_npcMod.CreateNPC("John", "Smith", new Vector3(128, 128, 30), UUID.Zero, true, m_scene, sp.Appearance); | ||
191 | |||
192 | // Now add the attachment to the original avatar and use that to load a new appearance | ||
193 | // TODO: Could also run tests loading from a notecard though this isn't much different for our purposes here | ||
194 | UUID attItemId = TestHelpers.ParseTail(0x2); | ||
195 | UUID attAssetId = TestHelpers.ParseTail(0x3); | ||
196 | string attName = "att"; | ||
197 | |||
198 | UserInventoryHelpers.CreateInventoryItem(m_scene, attName, attItemId, attAssetId, sp.UUID, InventoryType.Object); | ||
199 | |||
200 | m_attMod.RezSingleAttachmentFromInventory(sp, attItemId, (uint)AttachmentPoint.Chest); | ||
201 | |||
202 | m_npcMod.SetNPCAppearance(npcId, sp.Appearance, m_scene); | ||
203 | |||
204 | ScenePresence npc = m_scene.GetScenePresence(npcId); | ||
163 | 205 | ||
164 | // Check scene presence status | 206 | // Check scene presence status |
165 | Assert.That(npc.HasAttachments(), Is.True); | 207 | Assert.That(npc.HasAttachments(), Is.True); |
@@ -184,31 +226,30 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests | |||
184 | TestHelpers.InMethod(); | 226 | TestHelpers.InMethod(); |
185 | // log4net.Config.XmlConfigurator.Configure(); | 227 | // log4net.Config.XmlConfigurator.Configure(); |
186 | 228 | ||
187 | ScenePresence sp = SceneHelpers.AddScenePresence(scene, TestHelpers.ParseTail(0x1)); | 229 | ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, TestHelpers.ParseTail(0x1)); |
188 | // ScenePresence originalAvatar = scene.GetScenePresence(originalClient.AgentId); | 230 | // ScenePresence originalAvatar = scene.GetScenePresence(originalClient.AgentId); |
189 | 231 | ||
190 | Vector3 startPos = new Vector3(128, 128, 30); | 232 | Vector3 startPos = new Vector3(128, 128, 30); |
191 | INPCModule npcModule = scene.RequestModuleInterface<INPCModule>(); | 233 | UUID npcId = m_npcMod.CreateNPC("John", "Smith", startPos, UUID.Zero, true, m_scene, sp.Appearance); |
192 | UUID npcId = npcModule.CreateNPC("John", "Smith", startPos, UUID.Zero, true, scene, sp.Appearance); | ||
193 | 234 | ||
194 | ScenePresence npc = scene.GetScenePresence(npcId); | 235 | ScenePresence npc = m_scene.GetScenePresence(npcId); |
195 | Assert.That(npc.AbsolutePosition, Is.EqualTo(startPos)); | 236 | Assert.That(npc.AbsolutePosition, Is.EqualTo(startPos)); |
196 | 237 | ||
197 | // For now, we'll make the scene presence fly to simplify this test, but this needs to change. | 238 | // For now, we'll make the scene presence fly to simplify this test, but this needs to change. |
198 | npc.Flying = true; | 239 | npc.Flying = true; |
199 | 240 | ||
200 | scene.Update(); | 241 | m_scene.Update(); |
201 | Assert.That(npc.AbsolutePosition, Is.EqualTo(startPos)); | 242 | Assert.That(npc.AbsolutePosition, Is.EqualTo(startPos)); |
202 | 243 | ||
203 | Vector3 targetPos = startPos + new Vector3(0, 10, 0); | 244 | Vector3 targetPos = startPos + new Vector3(0, 10, 0); |
204 | npcModule.MoveToTarget(npc.UUID, scene, targetPos, false, false); | 245 | m_npcMod.MoveToTarget(npc.UUID, m_scene, targetPos, false, false); |
205 | 246 | ||
206 | Assert.That(npc.AbsolutePosition, Is.EqualTo(startPos)); | 247 | Assert.That(npc.AbsolutePosition, Is.EqualTo(startPos)); |
207 | //Assert.That(npc.Rotation, Is.EqualTo(new Quaternion(0, 0, 0.7071068f, 0.7071068f))); | 248 | //Assert.That(npc.Rotation, Is.EqualTo(new Quaternion(0, 0, 0.7071068f, 0.7071068f))); |
208 | Assert.That( | 249 | Assert.That( |
209 | npc.Rotation, new QuaternionToleranceConstraint(new Quaternion(0, 0, 0.7071068f, 0.7071068f), 0.000001)); | 250 | npc.Rotation, new QuaternionToleranceConstraint(new Quaternion(0, 0, 0.7071068f, 0.7071068f), 0.000001)); |
210 | 251 | ||
211 | scene.Update(); | 252 | m_scene.Update(); |
212 | 253 | ||
213 | // We should really check the exact figure. | 254 | // We should really check the exact figure. |
214 | Assert.That(npc.AbsolutePosition.X, Is.EqualTo(startPos.X)); | 255 | Assert.That(npc.AbsolutePosition.X, Is.EqualTo(startPos.X)); |
@@ -217,7 +258,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests | |||
217 | Assert.That(npc.AbsolutePosition.Z, Is.LessThan(targetPos.X)); | 258 | Assert.That(npc.AbsolutePosition.Z, Is.LessThan(targetPos.X)); |
218 | 259 | ||
219 | for (int i = 0; i < 10; i++) | 260 | for (int i = 0; i < 10; i++) |
220 | scene.Update(); | 261 | m_scene.Update(); |
221 | 262 | ||
222 | double distanceToTarget = Util.GetDistanceTo(npc.AbsolutePosition, targetPos); | 263 | double distanceToTarget = Util.GetDistanceTo(npc.AbsolutePosition, targetPos); |
223 | Assert.That(distanceToTarget, Is.LessThan(1), "NPC not within 1 unit of target position on first move"); | 264 | Assert.That(distanceToTarget, Is.LessThan(1), "NPC not within 1 unit of target position on first move"); |
@@ -227,14 +268,14 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests | |||
227 | // Try a second movement | 268 | // Try a second movement |
228 | startPos = npc.AbsolutePosition; | 269 | startPos = npc.AbsolutePosition; |
229 | targetPos = startPos + new Vector3(10, 0, 0); | 270 | targetPos = startPos + new Vector3(10, 0, 0); |
230 | npcModule.MoveToTarget(npc.UUID, scene, targetPos, false, false); | 271 | m_npcMod.MoveToTarget(npc.UUID, m_scene, targetPos, false, false); |
231 | 272 | ||
232 | Assert.That(npc.AbsolutePosition, Is.EqualTo(startPos)); | 273 | Assert.That(npc.AbsolutePosition, Is.EqualTo(startPos)); |
233 | // Assert.That(npc.Rotation, Is.EqualTo(new Quaternion(0, 0, 0, 1))); | 274 | // Assert.That(npc.Rotation, Is.EqualTo(new Quaternion(0, 0, 0, 1))); |
234 | Assert.That( | 275 | Assert.That( |
235 | npc.Rotation, new QuaternionToleranceConstraint(new Quaternion(0, 0, 0, 1), 0.000001)); | 276 | npc.Rotation, new QuaternionToleranceConstraint(new Quaternion(0, 0, 0, 1), 0.000001)); |
236 | 277 | ||
237 | scene.Update(); | 278 | m_scene.Update(); |
238 | 279 | ||
239 | // We should really check the exact figure. | 280 | // We should really check the exact figure. |
240 | Assert.That(npc.AbsolutePosition.X, Is.GreaterThan(startPos.X)); | 281 | Assert.That(npc.AbsolutePosition.X, Is.GreaterThan(startPos.X)); |
@@ -243,7 +284,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests | |||
243 | Assert.That(npc.AbsolutePosition.Z, Is.EqualTo(startPos.Z)); | 284 | Assert.That(npc.AbsolutePosition.Z, Is.EqualTo(startPos.Z)); |
244 | 285 | ||
245 | for (int i = 0; i < 10; i++) | 286 | for (int i = 0; i < 10; i++) |
246 | scene.Update(); | 287 | m_scene.Update(); |
247 | 288 | ||
248 | distanceToTarget = Util.GetDistanceTo(npc.AbsolutePosition, targetPos); | 289 | distanceToTarget = Util.GetDistanceTo(npc.AbsolutePosition, targetPos); |
249 | Assert.That(distanceToTarget, Is.LessThan(1), "NPC not within 1 unit of target position on second move"); | 290 | Assert.That(distanceToTarget, Is.LessThan(1), "NPC not within 1 unit of target position on second move"); |
@@ -256,17 +297,16 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests | |||
256 | TestHelpers.InMethod(); | 297 | TestHelpers.InMethod(); |
257 | // log4net.Config.XmlConfigurator.Configure(); | 298 | // log4net.Config.XmlConfigurator.Configure(); |
258 | 299 | ||
259 | ScenePresence sp = SceneHelpers.AddScenePresence(scene, TestHelpers.ParseTail(0x1)); | 300 | ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, TestHelpers.ParseTail(0x1)); |
260 | 301 | ||
261 | Vector3 startPos = new Vector3(128, 128, 30); | 302 | Vector3 startPos = new Vector3(128, 128, 30); |
262 | INPCModule npcModule = scene.RequestModuleInterface<INPCModule>(); | 303 | UUID npcId = m_npcMod.CreateNPC("John", "Smith", startPos, UUID.Zero, true, m_scene, sp.Appearance); |
263 | UUID npcId = npcModule.CreateNPC("John", "Smith", startPos, UUID.Zero, true, scene, sp.Appearance); | ||
264 | 304 | ||
265 | ScenePresence npc = scene.GetScenePresence(npcId); | 305 | ScenePresence npc = m_scene.GetScenePresence(npcId); |
266 | SceneObjectPart part = SceneHelpers.AddSceneObject(scene); | 306 | SceneObjectPart part = SceneHelpers.AddSceneObject(m_scene); |
267 | 307 | ||
268 | part.SitTargetPosition = new Vector3(0, 0, 1); | 308 | part.SitTargetPosition = new Vector3(0, 0, 1); |
269 | npcModule.Sit(npc.UUID, part.UUID, scene); | 309 | m_npcMod.Sit(npc.UUID, part.UUID, m_scene); |
270 | 310 | ||
271 | Assert.That(part.SitTargetAvatar, Is.EqualTo(npcId)); | 311 | Assert.That(part.SitTargetAvatar, Is.EqualTo(npcId)); |
272 | Assert.That(npc.ParentID, Is.EqualTo(part.LocalId)); | 312 | Assert.That(npc.ParentID, Is.EqualTo(part.LocalId)); |
@@ -274,7 +314,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests | |||
274 | npc.AbsolutePosition, | 314 | npc.AbsolutePosition, |
275 | Is.EqualTo(part.AbsolutePosition + part.SitTargetPosition + ScenePresence.SIT_TARGET_ADJUSTMENT)); | 315 | Is.EqualTo(part.AbsolutePosition + part.SitTargetPosition + ScenePresence.SIT_TARGET_ADJUSTMENT)); |
276 | 316 | ||
277 | npcModule.Stand(npc.UUID, scene); | 317 | m_npcMod.Stand(npc.UUID, m_scene); |
278 | 318 | ||
279 | Assert.That(part.SitTargetAvatar, Is.EqualTo(UUID.Zero)); | 319 | Assert.That(part.SitTargetAvatar, Is.EqualTo(UUID.Zero)); |
280 | Assert.That(npc.ParentID, Is.EqualTo(0)); | 320 | Assert.That(npc.ParentID, Is.EqualTo(0)); |
@@ -286,19 +326,18 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests | |||
286 | TestHelpers.InMethod(); | 326 | TestHelpers.InMethod(); |
287 | // log4net.Config.XmlConfigurator.Configure(); | 327 | // log4net.Config.XmlConfigurator.Configure(); |
288 | 328 | ||
289 | ScenePresence sp = SceneHelpers.AddScenePresence(scene, TestHelpers.ParseTail(0x1)); | 329 | ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, TestHelpers.ParseTail(0x1)); |
290 | 330 | ||
291 | // FIXME: To get this to work for now, we are going to place the npc right next to the target so that | 331 | // FIXME: To get this to work for now, we are going to place the npc right next to the target so that |
292 | // the autopilot doesn't trigger | 332 | // the autopilot doesn't trigger |
293 | Vector3 startPos = new Vector3(1, 1, 1); | 333 | Vector3 startPos = new Vector3(1, 1, 1); |
294 | 334 | ||
295 | INPCModule npcModule = scene.RequestModuleInterface<INPCModule>(); | 335 | UUID npcId = m_npcMod.CreateNPC("John", "Smith", startPos, UUID.Zero, true, m_scene, sp.Appearance); |
296 | UUID npcId = npcModule.CreateNPC("John", "Smith", startPos, UUID.Zero, true, scene, sp.Appearance); | ||
297 | 336 | ||
298 | ScenePresence npc = scene.GetScenePresence(npcId); | 337 | ScenePresence npc = m_scene.GetScenePresence(npcId); |
299 | SceneObjectPart part = SceneHelpers.AddSceneObject(scene); | 338 | SceneObjectPart part = SceneHelpers.AddSceneObject(m_scene); |
300 | 339 | ||
301 | npcModule.Sit(npc.UUID, part.UUID, scene); | 340 | m_npcMod.Sit(npc.UUID, part.UUID, m_scene); |
302 | 341 | ||
303 | Assert.That(part.SitTargetAvatar, Is.EqualTo(UUID.Zero)); | 342 | Assert.That(part.SitTargetAvatar, Is.EqualTo(UUID.Zero)); |
304 | Assert.That(npc.ParentID, Is.EqualTo(part.LocalId)); | 343 | Assert.That(npc.ParentID, Is.EqualTo(part.LocalId)); |
@@ -311,7 +350,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests | |||
311 | npc.AbsolutePosition, | 350 | npc.AbsolutePosition, |
312 | Is.EqualTo(part.AbsolutePosition + new Vector3(0, 0, 0.845499337f))); | 351 | Is.EqualTo(part.AbsolutePosition + new Vector3(0, 0, 0.845499337f))); |
313 | 352 | ||
314 | npcModule.Stand(npc.UUID, scene); | 353 | m_npcMod.Stand(npc.UUID, m_scene); |
315 | 354 | ||
316 | Assert.That(part.SitTargetAvatar, Is.EqualTo(UUID.Zero)); | 355 | Assert.That(part.SitTargetAvatar, Is.EqualTo(UUID.Zero)); |
317 | Assert.That(npc.ParentID, Is.EqualTo(0)); | 356 | Assert.That(npc.ParentID, Is.EqualTo(0)); |
diff --git a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs index 62e3763..254d578 100644 --- a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs +++ b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs | |||
@@ -1474,6 +1474,8 @@ Console.WriteLine("CreateGeom:"); | |||
1474 | /// </summary> | 1474 | /// </summary> |
1475 | private void changeadd() | 1475 | private void changeadd() |
1476 | { | 1476 | { |
1477 | // m_log.DebugFormat("[ODE PRIM]: Adding prim {0}", Name); | ||
1478 | |||
1477 | int[] iprimspaceArrItem = _parent_scene.calculateSpaceArrayItemFromPos(_position); | 1479 | int[] iprimspaceArrItem = _parent_scene.calculateSpaceArrayItemFromPos(_position); |
1478 | IntPtr targetspace = _parent_scene.calculateSpaceForGeom(_position); | 1480 | IntPtr targetspace = _parent_scene.calculateSpaceForGeom(_position); |
1479 | 1481 | ||
diff --git a/OpenSim/Region/RegionCombinerModule/RegionCombinerModule.cs b/OpenSim/Region/RegionCombinerModule/RegionCombinerModule.cs index 3c36943..9d52a8f 100644 --- a/OpenSim/Region/RegionCombinerModule/RegionCombinerModule.cs +++ b/OpenSim/Region/RegionCombinerModule/RegionCombinerModule.cs | |||
@@ -630,33 +630,16 @@ namespace OpenSim.Region.RegionCombinerModule | |||
630 | 630 | ||
631 | List<Vector3> CoarseLocations = new List<Vector3>(); | 631 | List<Vector3> CoarseLocations = new List<Vector3>(); |
632 | List<UUID> AvatarUUIDs = new List<UUID>(); | 632 | List<UUID> AvatarUUIDs = new List<UUID>(); |
633 | |||
633 | connectiondata.RegionScene.ForEachRootScenePresence(delegate(ScenePresence sp) | 634 | connectiondata.RegionScene.ForEachRootScenePresence(delegate(ScenePresence sp) |
634 | { | 635 | { |
635 | if (sp.UUID != presence.UUID) | 636 | if (sp.UUID != presence.UUID) |
636 | { | 637 | { |
637 | if (sp.ParentID != 0) | 638 | CoarseLocations.Add(sp.AbsolutePosition); |
638 | { | 639 | AvatarUUIDs.Add(sp.UUID); |
639 | // sitting avatar | ||
640 | SceneObjectPart sop = connectiondata.RegionScene.GetSceneObjectPart(sp.ParentID); | ||
641 | if (sop != null) | ||
642 | { | ||
643 | CoarseLocations.Add(sop.AbsolutePosition + sp.AbsolutePosition); | ||
644 | AvatarUUIDs.Add(sp.UUID); | ||
645 | } | ||
646 | else | ||
647 | { | ||
648 | // we can't find the parent.. ! arg! | ||
649 | CoarseLocations.Add(sp.AbsolutePosition); | ||
650 | AvatarUUIDs.Add(sp.UUID); | ||
651 | } | ||
652 | } | ||
653 | else | ||
654 | { | ||
655 | CoarseLocations.Add(sp.AbsolutePosition); | ||
656 | AvatarUUIDs.Add(sp.UUID); | ||
657 | } | ||
658 | } | 640 | } |
659 | }); | 641 | }); |
642 | |||
660 | DistributeCourseLocationUpdates(CoarseLocations, AvatarUUIDs, connectiondata, presence); | 643 | DistributeCourseLocationUpdates(CoarseLocations, AvatarUUIDs, connectiondata, presence); |
661 | } | 644 | } |
662 | 645 | ||
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs index 61e4934..3cbdde5 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs | |||
@@ -137,7 +137,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
137 | if (cmdHandlerThread == null) | 137 | if (cmdHandlerThread == null) |
138 | { | 138 | { |
139 | // Start the thread that will be doing the work | 139 | // Start the thread that will be doing the work |
140 | cmdHandlerThread = Watchdog.StartThread(CmdHandlerThreadLoop, "AsyncLSLCmdHandlerThread", ThreadPriority.Normal, true); | 140 | cmdHandlerThread |
141 | = Watchdog.StartThread( | ||
142 | CmdHandlerThreadLoop, "AsyncLSLCmdHandlerThread", ThreadPriority.Normal, true, true); | ||
141 | } | 143 | } |
142 | } | 144 | } |
143 | 145 | ||
@@ -245,7 +247,58 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
245 | 247 | ||
246 | // Remove Sensors | 248 | // Remove Sensors |
247 | m_SensorRepeat[engine].UnSetSenseRepeaterEvents(localID, itemID); | 249 | m_SensorRepeat[engine].UnSetSenseRepeaterEvents(localID, itemID); |
250 | } | ||
251 | |||
252 | /// <summary> | ||
253 | /// Get the sensor repeat plugin for this script engine. | ||
254 | /// </summary> | ||
255 | /// <param name="engine"></param> | ||
256 | /// <returns></returns> | ||
257 | public static SensorRepeat GetSensorRepeatPlugin(IScriptEngine engine) | ||
258 | { | ||
259 | if (m_SensorRepeat.ContainsKey(engine)) | ||
260 | return m_SensorRepeat[engine]; | ||
261 | else | ||
262 | return null; | ||
263 | } | ||
248 | 264 | ||
265 | /// <summary> | ||
266 | /// Get the dataserver plugin for this script engine. | ||
267 | /// </summary> | ||
268 | /// <param name="engine"></param> | ||
269 | /// <returns></returns> | ||
270 | public static Dataserver GetDataserverPlugin(IScriptEngine engine) | ||
271 | { | ||
272 | if (m_Dataserver.ContainsKey(engine)) | ||
273 | return m_Dataserver[engine]; | ||
274 | else | ||
275 | return null; | ||
276 | } | ||
277 | |||
278 | /// <summary> | ||
279 | /// Get the timer plugin for this script engine. | ||
280 | /// </summary> | ||
281 | /// <param name="engine"></param> | ||
282 | /// <returns></returns> | ||
283 | public static Timer GetTimerPlugin(IScriptEngine engine) | ||
284 | { | ||
285 | if (m_Timer.ContainsKey(engine)) | ||
286 | return m_Timer[engine]; | ||
287 | else | ||
288 | return null; | ||
289 | } | ||
290 | |||
291 | /// <summary> | ||
292 | /// Get the listener plugin for this script engine. | ||
293 | /// </summary> | ||
294 | /// <param name="engine"></param> | ||
295 | /// <returns></returns> | ||
296 | public static Listener GetListenerPlugin(IScriptEngine engine) | ||
297 | { | ||
298 | if (m_Listener.ContainsKey(engine)) | ||
299 | return m_Listener[engine]; | ||
300 | else | ||
301 | return null; | ||
249 | } | 302 | } |
250 | 303 | ||
251 | public static void StateChange(IScriptEngine engine, uint localID, UUID itemID) | 304 | public static void StateChange(IScriptEngine engine, uint localID, UUID itemID) |
@@ -288,7 +341,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
288 | data.AddRange(timers); | 341 | data.AddRange(timers); |
289 | } | 342 | } |
290 | 343 | ||
291 | Object[] sensors=m_SensorRepeat[engine].GetSerializationData(itemID); | 344 | Object[] sensors = m_SensorRepeat[engine].GetSerializationData(itemID); |
292 | if (sensors.Length > 0) | 345 | if (sensors.Length > 0) |
293 | { | 346 | { |
294 | data.Add("sensor"); | 347 | data.Add("sensor"); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 0cc8829..e2d17a7 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -4213,7 +4213,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4213 | List<String> nametable = new List<String>(); | 4213 | List<String> nametable = new List<String>(); |
4214 | World.ForEachRootScenePresence(delegate(ScenePresence presence) | 4214 | World.ForEachRootScenePresence(delegate(ScenePresence presence) |
4215 | { | 4215 | { |
4216 | if (presence.ParentID != 0 && m_host.ParentGroup.HasChildPrim(presence.ParentID)) | 4216 | SceneObjectPart sitPart = presence.ParentPart; |
4217 | if (sitPart != null && m_host.ParentGroup.HasChildPrim(sitPart.LocalId)) | ||
4217 | nametable.Add(presence.ControllingClient.Name); | 4218 | nametable.Add(presence.ControllingClient.Name); |
4218 | }); | 4219 | }); |
4219 | 4220 | ||
@@ -4450,7 +4451,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4450 | Vector3 av3 = new Vector3(Util.Clip((float)color.x, 0.0f, 1.0f), | 4451 | Vector3 av3 = new Vector3(Util.Clip((float)color.x, 0.0f, 1.0f), |
4451 | Util.Clip((float)color.y, 0.0f, 1.0f), | 4452 | Util.Clip((float)color.y, 0.0f, 1.0f), |
4452 | Util.Clip((float)color.z, 0.0f, 1.0f)); | 4453 | Util.Clip((float)color.z, 0.0f, 1.0f)); |
4453 | m_host.SetText(text.Length > 254 ? text.Remove(255) : text, av3, Util.Clip((float)alpha, 0.0f, 1.0f)); | 4454 | m_host.SetText(text.Length > 254 ? text.Remove(254) : text, av3, Util.Clip((float)alpha, 0.0f, 1.0f)); |
4454 | //m_host.ParentGroup.HasGroupChanged = true; | 4455 | //m_host.ParentGroup.HasGroupChanged = true; |
4455 | //m_host.ParentGroup.ScheduleGroupForFullUpdate(); | 4456 | //m_host.ParentGroup.ScheduleGroupForFullUpdate(); |
4456 | } | 4457 | } |
@@ -4844,22 +4845,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4844 | 4845 | ||
4845 | // Find pushee position | 4846 | // Find pushee position |
4846 | // Pushee Linked? | 4847 | // Pushee Linked? |
4847 | if (pusheeav.ParentID != 0) | 4848 | SceneObjectPart sitPart = pusheeav.ParentPart; |
4848 | { | 4849 | if (sitPart != null) |
4849 | SceneObjectPart parentobj = World.GetSceneObjectPart(pusheeav.ParentID); | 4850 | PusheePos = sitPart.AbsolutePosition; |
4850 | if (parentobj != null) | ||
4851 | { | ||
4852 | PusheePos = parentobj.AbsolutePosition; | ||
4853 | } | ||
4854 | else | ||
4855 | { | ||
4856 | PusheePos = pusheeav.AbsolutePosition; | ||
4857 | } | ||
4858 | } | ||
4859 | else | 4851 | else |
4860 | { | ||
4861 | PusheePos = pusheeav.AbsolutePosition; | 4852 | PusheePos = pusheeav.AbsolutePosition; |
4862 | } | ||
4863 | } | 4853 | } |
4864 | 4854 | ||
4865 | if (!pusheeIsAvatar) | 4855 | if (!pusheeIsAvatar) |
@@ -6067,7 +6057,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6067 | flags |= ScriptBaseClass.AGENT_IN_AIR; | 6057 | flags |= ScriptBaseClass.AGENT_IN_AIR; |
6068 | } | 6058 | } |
6069 | 6059 | ||
6070 | if (agent.ParentID != 0) | 6060 | if (agent.ParentPart != null) |
6071 | { | 6061 | { |
6072 | flags |= ScriptBaseClass.AGENT_ON_OBJECT; | 6062 | flags |= ScriptBaseClass.AGENT_ON_OBJECT; |
6073 | flags |= ScriptBaseClass.AGENT_SITTING; | 6063 | flags |= ScriptBaseClass.AGENT_SITTING; |
@@ -6866,16 +6856,38 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6866 | } | 6856 | } |
6867 | } | 6857 | } |
6868 | 6858 | ||
6869 | public void llSitTarget(LSL_Vector offset, LSL_Rotation rot) | 6859 | protected void SitTarget(SceneObjectPart part, LSL_Vector offset, LSL_Rotation rot) |
6870 | { | 6860 | { |
6871 | m_host.AddScriptLPS(1); | ||
6872 | // LSL quaternions can normalize to 0, normal Quaternions can't. | 6861 | // LSL quaternions can normalize to 0, normal Quaternions can't. |
6873 | if (rot.s == 0 && rot.x == 0 && rot.y == 0 && rot.z == 0) | 6862 | if (rot.s == 0 && rot.x == 0 && rot.y == 0 && rot.z == 0) |
6874 | rot.z = 1; // ZERO_ROTATION = 0,0,0,1 | 6863 | rot.z = 1; // ZERO_ROTATION = 0,0,0,1 |
6875 | 6864 | ||
6876 | m_host.SitTargetPosition = new Vector3((float)offset.x, (float)offset.y, (float)offset.z); | 6865 | part.SitTargetPosition = new Vector3((float)offset.x, (float)offset.y, (float)offset.z); |
6877 | m_host.SitTargetOrientation = Rot2Quaternion(rot); | 6866 | part.SitTargetOrientation = Rot2Quaternion(rot); |
6878 | m_host.ParentGroup.HasGroupChanged = true; | 6867 | part.ParentGroup.HasGroupChanged = true; |
6868 | } | ||
6869 | |||
6870 | public void llSitTarget(LSL_Vector offset, LSL_Rotation rot) | ||
6871 | { | ||
6872 | m_host.AddScriptLPS(1); | ||
6873 | SitTarget(m_host, offset, rot); | ||
6874 | } | ||
6875 | |||
6876 | public void llLinkSitTarget(LSL_Integer link, LSL_Vector offset, LSL_Rotation rot) | ||
6877 | { | ||
6878 | m_host.AddScriptLPS(1); | ||
6879 | if (link == ScriptBaseClass.LINK_ROOT) | ||
6880 | SitTarget(m_host.ParentGroup.RootPart, offset, rot); | ||
6881 | else if (link == ScriptBaseClass.LINK_THIS) | ||
6882 | SitTarget(m_host, offset, rot); | ||
6883 | else | ||
6884 | { | ||
6885 | SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(link); | ||
6886 | if (null != part) | ||
6887 | { | ||
6888 | SitTarget(part, offset, rot); | ||
6889 | } | ||
6890 | } | ||
6879 | } | 6891 | } |
6880 | 6892 | ||
6881 | public LSL_String llAvatarOnSitTarget() | 6893 | public LSL_String llAvatarOnSitTarget() |
@@ -7560,10 +7572,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7560 | shapeBlock.PathScaleX = 100; | 7572 | shapeBlock.PathScaleX = 100; |
7561 | shapeBlock.PathScaleY = 150; | 7573 | shapeBlock.PathScaleY = 150; |
7562 | 7574 | ||
7563 | if ((type & (int)ScriptBaseClass.PRIM_SCULPT_TYPE_CYLINDER) == 0 && | 7575 | int flag = type & (ScriptBaseClass.PRIM_SCULPT_FLAG_INVERT | ScriptBaseClass.PRIM_SCULPT_FLAG_MIRROR); |
7564 | (type & (int)ScriptBaseClass.PRIM_SCULPT_TYPE_PLANE) == 0 && | 7576 | |
7565 | (type & (int)ScriptBaseClass.PRIM_SCULPT_TYPE_SPHERE) == 0 && | 7577 | if (type != (ScriptBaseClass.PRIM_SCULPT_TYPE_CYLINDER | flag) && |
7566 | (type & (int)ScriptBaseClass.PRIM_SCULPT_TYPE_TORUS) == 0) | 7578 | type != (ScriptBaseClass.PRIM_SCULPT_TYPE_PLANE | flag) && |
7579 | type != (ScriptBaseClass.PRIM_SCULPT_TYPE_SPHERE | flag) && | ||
7580 | type != (ScriptBaseClass.PRIM_SCULPT_TYPE_TORUS | flag)) | ||
7567 | { | 7581 | { |
7568 | // default | 7582 | // default |
7569 | type = type | (int)ScriptBaseClass.PRIM_SCULPT_TYPE_SPHERE; | 7583 | type = type | (int)ScriptBaseClass.PRIM_SCULPT_TYPE_SPHERE; |
@@ -8851,23 +8865,40 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8851 | { | 8865 | { |
8852 | m_host.AddScriptLPS(1); | 8866 | m_host.AddScriptLPS(1); |
8853 | ScriptSleep(1000); | 8867 | ScriptSleep(1000); |
8868 | return GetPrimMediaParams(m_host, face, rules); | ||
8869 | } | ||
8870 | |||
8871 | public LSL_List llGetLinkMedia(LSL_Integer link, LSL_Integer face, LSL_List rules) | ||
8872 | { | ||
8873 | m_host.AddScriptLPS(1); | ||
8874 | ScriptSleep(1000); | ||
8875 | if (link == ScriptBaseClass.LINK_ROOT) | ||
8876 | return GetPrimMediaParams(m_host.ParentGroup.RootPart, face, rules); | ||
8877 | else if (link == ScriptBaseClass.LINK_THIS) | ||
8878 | return GetPrimMediaParams(m_host, face, rules); | ||
8879 | else | ||
8880 | { | ||
8881 | SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(link); | ||
8882 | if (null != part) | ||
8883 | return GetPrimMediaParams(part, face, rules); | ||
8884 | } | ||
8854 | 8885 | ||
8886 | return new LSL_List(); | ||
8887 | } | ||
8888 | |||
8889 | private LSL_List GetPrimMediaParams(SceneObjectPart part, int face, LSL_List rules) | ||
8890 | { | ||
8855 | // LSL Spec http://wiki.secondlife.com/wiki/LlGetPrimMediaParams says to fail silently if face is invalid | 8891 | // LSL Spec http://wiki.secondlife.com/wiki/LlGetPrimMediaParams says to fail silently if face is invalid |
8856 | // TODO: Need to correctly handle case where a face has no media (which gives back an empty list). | 8892 | // TODO: Need to correctly handle case where a face has no media (which gives back an empty list). |
8857 | // Assuming silently fail means give back an empty list. Ideally, need to check this. | 8893 | // Assuming silently fail means give back an empty list. Ideally, need to check this. |
8858 | if (face < 0 || face > m_host.GetNumberOfSides() - 1) | 8894 | if (face < 0 || face > part.GetNumberOfSides() - 1) |
8859 | return new LSL_List(); | 8895 | return new LSL_List(); |
8860 | 8896 | ||
8861 | return GetPrimMediaParams(face, rules); | ||
8862 | } | ||
8863 | |||
8864 | private LSL_List GetPrimMediaParams(int face, LSL_List rules) | ||
8865 | { | ||
8866 | IMoapModule module = m_ScriptEngine.World.RequestModuleInterface<IMoapModule>(); | 8897 | IMoapModule module = m_ScriptEngine.World.RequestModuleInterface<IMoapModule>(); |
8867 | if (null == module) | 8898 | if (null == module) |
8868 | throw new Exception("Media on a prim functions not available"); | 8899 | return new LSL_List(); |
8869 | 8900 | ||
8870 | MediaEntry me = module.GetMediaEntry(m_host, face); | 8901 | MediaEntry me = module.GetMediaEntry(part, face); |
8871 | 8902 | ||
8872 | // As per http://wiki.secondlife.com/wiki/LlGetPrimMediaParams | 8903 | // As per http://wiki.secondlife.com/wiki/LlGetPrimMediaParams |
8873 | if (null == me) | 8904 | if (null == me) |
@@ -8949,33 +8980,52 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8949 | case ScriptBaseClass.PRIM_MEDIA_PERMS_CONTROL: | 8980 | case ScriptBaseClass.PRIM_MEDIA_PERMS_CONTROL: |
8950 | res.Add(new LSL_Integer((int)me.ControlPermissions)); | 8981 | res.Add(new LSL_Integer((int)me.ControlPermissions)); |
8951 | break; | 8982 | break; |
8983 | |||
8984 | default: return ScriptBaseClass.LSL_STATUS_MALFORMED_PARAMS; | ||
8952 | } | 8985 | } |
8953 | } | 8986 | } |
8954 | 8987 | ||
8955 | return res; | 8988 | return res; |
8956 | } | 8989 | } |
8957 | 8990 | ||
8958 | public LSL_Integer llSetPrimMediaParams(int face, LSL_List rules) | 8991 | public LSL_Integer llSetPrimMediaParams(LSL_Integer face, LSL_List rules) |
8959 | { | 8992 | { |
8960 | m_host.AddScriptLPS(1); | 8993 | m_host.AddScriptLPS(1); |
8961 | ScriptSleep(1000); | 8994 | ScriptSleep(1000); |
8995 | return SetPrimMediaParams(m_host, face, rules); | ||
8996 | } | ||
8962 | 8997 | ||
8963 | // LSL Spec http://wiki.secondlife.com/wiki/LlSetPrimMediaParams says to fail silently if face is invalid | 8998 | public LSL_Integer llSetLinkMedia(LSL_Integer link, LSL_Integer face, LSL_List rules) |
8964 | // Assuming silently fail means sending back LSL_STATUS_OK. Ideally, need to check this. | 8999 | { |
8965 | // Don't perform the media check directly | 9000 | m_host.AddScriptLPS(1); |
8966 | if (face < 0 || face > m_host.GetNumberOfSides() - 1) | 9001 | ScriptSleep(1000); |
8967 | return ScriptBaseClass.LSL_STATUS_OK; | 9002 | if (link == ScriptBaseClass.LINK_ROOT) |
9003 | return SetPrimMediaParams(m_host.ParentGroup.RootPart, face, rules); | ||
9004 | else if (link == ScriptBaseClass.LINK_THIS) | ||
9005 | return SetPrimMediaParams(m_host, face, rules); | ||
9006 | else | ||
9007 | { | ||
9008 | SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(link); | ||
9009 | if (null != part) | ||
9010 | return SetPrimMediaParams(part, face, rules); | ||
9011 | } | ||
8968 | 9012 | ||
8969 | return SetPrimMediaParams(face, rules); | 9013 | return ScriptBaseClass.LSL_STATUS_NOT_FOUND; |
8970 | } | 9014 | } |
8971 | 9015 | ||
8972 | private LSL_Integer SetPrimMediaParams(int face, LSL_List rules) | 9016 | private LSL_Integer SetPrimMediaParams(SceneObjectPart part, LSL_Integer face, LSL_List rules) |
8973 | { | 9017 | { |
9018 | // LSL Spec http://wiki.secondlife.com/wiki/LlSetPrimMediaParams says to fail silently if face is invalid | ||
9019 | // Assuming silently fail means sending back LSL_STATUS_OK. Ideally, need to check this. | ||
9020 | // Don't perform the media check directly | ||
9021 | if (face < 0 || face > part.GetNumberOfSides() - 1) | ||
9022 | return ScriptBaseClass.LSL_STATUS_NOT_FOUND; | ||
9023 | |||
8974 | IMoapModule module = m_ScriptEngine.World.RequestModuleInterface<IMoapModule>(); | 9024 | IMoapModule module = m_ScriptEngine.World.RequestModuleInterface<IMoapModule>(); |
8975 | if (null == module) | 9025 | if (null == module) |
8976 | throw new Exception("Media on a prim functions not available"); | 9026 | return ScriptBaseClass.LSL_STATUS_NOT_SUPPORTED; |
8977 | 9027 | ||
8978 | MediaEntry me = module.GetMediaEntry(m_host, face); | 9028 | MediaEntry me = module.GetMediaEntry(part, face); |
8979 | if (null == me) | 9029 | if (null == me) |
8980 | me = new MediaEntry(); | 9030 | me = new MediaEntry(); |
8981 | 9031 | ||
@@ -9054,10 +9104,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9054 | case ScriptBaseClass.PRIM_MEDIA_PERMS_CONTROL: | 9104 | case ScriptBaseClass.PRIM_MEDIA_PERMS_CONTROL: |
9055 | me.ControlPermissions = (MediaPermission)(byte)(int)rules.GetLSLIntegerItem(i++); | 9105 | me.ControlPermissions = (MediaPermission)(byte)(int)rules.GetLSLIntegerItem(i++); |
9056 | break; | 9106 | break; |
9107 | |||
9108 | default: return ScriptBaseClass.LSL_STATUS_MALFORMED_PARAMS; | ||
9057 | } | 9109 | } |
9058 | } | 9110 | } |
9059 | 9111 | ||
9060 | module.SetMediaEntry(m_host, face, me); | 9112 | module.SetMediaEntry(part, face, me); |
9061 | 9113 | ||
9062 | return ScriptBaseClass.LSL_STATUS_OK; | 9114 | return ScriptBaseClass.LSL_STATUS_OK; |
9063 | } | 9115 | } |
@@ -9066,18 +9118,40 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9066 | { | 9118 | { |
9067 | m_host.AddScriptLPS(1); | 9119 | m_host.AddScriptLPS(1); |
9068 | ScriptSleep(1000); | 9120 | ScriptSleep(1000); |
9121 | return ClearPrimMedia(m_host, face); | ||
9122 | } | ||
9069 | 9123 | ||
9124 | public LSL_Integer llClearLinkMedia(LSL_Integer link, LSL_Integer face) | ||
9125 | { | ||
9126 | m_host.AddScriptLPS(1); | ||
9127 | ScriptSleep(1000); | ||
9128 | if (link == ScriptBaseClass.LINK_ROOT) | ||
9129 | return ClearPrimMedia(m_host.ParentGroup.RootPart, face); | ||
9130 | else if (link == ScriptBaseClass.LINK_THIS) | ||
9131 | return ClearPrimMedia(m_host, face); | ||
9132 | else | ||
9133 | { | ||
9134 | SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(link); | ||
9135 | if (null != part) | ||
9136 | return ClearPrimMedia(part, face); | ||
9137 | } | ||
9138 | |||
9139 | return ScriptBaseClass.LSL_STATUS_NOT_FOUND; | ||
9140 | } | ||
9141 | |||
9142 | private LSL_Integer ClearPrimMedia(SceneObjectPart part, LSL_Integer face) | ||
9143 | { | ||
9070 | // LSL Spec http://wiki.secondlife.com/wiki/LlClearPrimMedia says to fail silently if face is invalid | 9144 | // LSL Spec http://wiki.secondlife.com/wiki/LlClearPrimMedia says to fail silently if face is invalid |
9071 | // Assuming silently fail means sending back LSL_STATUS_OK. Ideally, need to check this. | 9145 | // Assuming silently fail means sending back LSL_STATUS_OK. Ideally, need to check this. |
9072 | // FIXME: Don't perform the media check directly | 9146 | // FIXME: Don't perform the media check directly |
9073 | if (face < 0 || face > m_host.GetNumberOfSides() - 1) | 9147 | if (face < 0 || face > part.GetNumberOfSides() - 1) |
9074 | return ScriptBaseClass.LSL_STATUS_OK; | 9148 | return ScriptBaseClass.LSL_STATUS_NOT_FOUND; |
9075 | 9149 | ||
9076 | IMoapModule module = m_ScriptEngine.World.RequestModuleInterface<IMoapModule>(); | 9150 | IMoapModule module = m_ScriptEngine.World.RequestModuleInterface<IMoapModule>(); |
9077 | if (null == module) | 9151 | if (null == module) |
9078 | throw new Exception("Media on a prim functions not available"); | 9152 | return ScriptBaseClass.LSL_STATUS_NOT_SUPPORTED; |
9079 | 9153 | ||
9080 | module.ClearMediaEntry(m_host, face); | 9154 | module.ClearMediaEntry(part, face); |
9081 | 9155 | ||
9082 | return ScriptBaseClass.LSL_STATUS_OK; | 9156 | return ScriptBaseClass.LSL_STATUS_OK; |
9083 | } | 9157 | } |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs index a9b8e04..ecc5fb5 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs | |||
@@ -2169,6 +2169,31 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2169 | return result; | 2169 | return result; |
2170 | } | 2170 | } |
2171 | 2171 | ||
2172 | public LSL_String osReplaceString(string src, string pattern, string replace, int count, int start) | ||
2173 | { | ||
2174 | CheckThreatLevel(ThreatLevel.High, "osReplaceString"); | ||
2175 | m_host.AddScriptLPS(1); | ||
2176 | |||
2177 | // Normalize indices (if negative). | ||
2178 | // After normlaization they may still be | ||
2179 | // negative, but that is now relative to | ||
2180 | // the start, rather than the end, of the | ||
2181 | // sequence. | ||
2182 | if (start < 0) | ||
2183 | { | ||
2184 | start = src.Length + start; | ||
2185 | } | ||
2186 | |||
2187 | if (start < 0 || start >= src.Length) | ||
2188 | { | ||
2189 | return src; | ||
2190 | } | ||
2191 | |||
2192 | // Find matches beginning at start position | ||
2193 | Regex matcher = new Regex(pattern); | ||
2194 | return matcher.Replace(src,replace,count,start); | ||
2195 | } | ||
2196 | |||
2172 | public string osLoadedCreationDate() | 2197 | public string osLoadedCreationDate() |
2173 | { | 2198 | { |
2174 | CheckThreatLevel(ThreatLevel.Low, "osLoadedCreationDate"); | 2199 | CheckThreatLevel(ThreatLevel.Low, "osLoadedCreationDate"); |
@@ -2786,7 +2811,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2786 | CheckThreatLevel(ThreatLevel.Moderate, "osSetSpeed"); | 2811 | CheckThreatLevel(ThreatLevel.Moderate, "osSetSpeed"); |
2787 | m_host.AddScriptLPS(1); | 2812 | m_host.AddScriptLPS(1); |
2788 | ScenePresence avatar = World.GetScenePresence(new UUID(UUID)); | 2813 | ScenePresence avatar = World.GetScenePresence(new UUID(UUID)); |
2789 | avatar.SpeedModifier = (float)SpeedModifier; | 2814 | |
2815 | if (avatar != null) | ||
2816 | avatar.SpeedModifier = (float)SpeedModifier; | ||
2790 | } | 2817 | } |
2791 | 2818 | ||
2792 | public void osKickAvatar(string FirstName,string SurName,string alert) | 2819 | public void osKickAvatar(string FirstName,string SurName,string alert) |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Dataserver.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Dataserver.cs index 7fa19b1..9f78a49 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Dataserver.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Dataserver.cs | |||
@@ -38,6 +38,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
38 | { | 38 | { |
39 | public AsyncCommandManager m_CmdManager; | 39 | public AsyncCommandManager m_CmdManager; |
40 | 40 | ||
41 | public int DataserverRequestsCount | ||
42 | { | ||
43 | get | ||
44 | { | ||
45 | lock (DataserverRequests) | ||
46 | return DataserverRequests.Count; | ||
47 | } | ||
48 | } | ||
49 | |||
41 | private Dictionary<string, DataserverRequest> DataserverRequests = | 50 | private Dictionary<string, DataserverRequest> DataserverRequests = |
42 | new Dictionary<string, DataserverRequest>(); | 51 | new Dictionary<string, DataserverRequest>(); |
43 | 52 | ||
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Listener.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Listener.cs index 740816f..93e0261 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Listener.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Listener.cs | |||
@@ -42,22 +42,29 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
42 | 42 | ||
43 | public AsyncCommandManager m_CmdManager; | 43 | public AsyncCommandManager m_CmdManager; |
44 | 44 | ||
45 | private IWorldComm m_commsPlugin; | ||
46 | |||
47 | public int ListenerCount | ||
48 | { | ||
49 | get { return m_commsPlugin.ListenerCount; } | ||
50 | } | ||
51 | |||
45 | public Listener(AsyncCommandManager CmdManager) | 52 | public Listener(AsyncCommandManager CmdManager) |
46 | { | 53 | { |
47 | m_CmdManager = CmdManager; | 54 | m_CmdManager = CmdManager; |
55 | m_commsPlugin = m_CmdManager.m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | ||
48 | } | 56 | } |
49 | 57 | ||
50 | public void CheckListeners() | 58 | public void CheckListeners() |
51 | { | 59 | { |
52 | if (m_CmdManager.m_ScriptEngine.World == null) | 60 | if (m_CmdManager.m_ScriptEngine.World == null) |
53 | return; | 61 | return; |
54 | IWorldComm comms = m_CmdManager.m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | ||
55 | 62 | ||
56 | if (comms != null) | 63 | if (m_commsPlugin != null) |
57 | { | 64 | { |
58 | while (comms.HasMessages()) | 65 | while (m_commsPlugin.HasMessages()) |
59 | { | 66 | { |
60 | ListenerInfo lInfo = (ListenerInfo)comms.GetNextMessage(); | 67 | ListenerInfo lInfo = (ListenerInfo)m_commsPlugin.GetNextMessage(); |
61 | 68 | ||
62 | //Deliver data to prim's listen handler | 69 | //Deliver data to prim's listen handler |
63 | object[] resobj = new object[] | 70 | object[] resobj = new object[] |
@@ -81,17 +88,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
81 | 88 | ||
82 | public Object[] GetSerializationData(UUID itemID) | 89 | public Object[] GetSerializationData(UUID itemID) |
83 | { | 90 | { |
84 | IWorldComm comms = m_CmdManager.m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | 91 | return m_commsPlugin.GetSerializationData(itemID); |
85 | |||
86 | return comms.GetSerializationData(itemID); | ||
87 | } | 92 | } |
88 | 93 | ||
89 | public void CreateFromData(uint localID, UUID itemID, UUID hostID, | 94 | public void CreateFromData(uint localID, UUID itemID, UUID hostID, |
90 | Object[] data) | 95 | Object[] data) |
91 | { | 96 | { |
92 | IWorldComm comms = m_CmdManager.m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | 97 | m_commsPlugin.CreateFromData(localID, itemID, hostID, data); |
93 | |||
94 | comms.CreateFromData(localID, itemID, hostID, data); | ||
95 | } | 98 | } |
96 | } | 99 | } |
97 | } | 100 | } \ No newline at end of file |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs index 83da204..1373971 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs | |||
@@ -44,6 +44,18 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
44 | 44 | ||
45 | public AsyncCommandManager m_CmdManager; | 45 | public AsyncCommandManager m_CmdManager; |
46 | 46 | ||
47 | /// <summary> | ||
48 | /// Number of sensors active. | ||
49 | /// </summary> | ||
50 | public int SensorsCount | ||
51 | { | ||
52 | get | ||
53 | { | ||
54 | lock (SenseRepeatListLock) | ||
55 | return SenseRepeaters.Count; | ||
56 | } | ||
57 | } | ||
58 | |||
47 | public SensorRepeat(AsyncCommandManager CmdManager) | 59 | public SensorRepeat(AsyncCommandManager CmdManager) |
48 | { | 60 | { |
49 | m_CmdManager = CmdManager; | 61 | m_CmdManager = CmdManager; |
@@ -157,12 +169,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
157 | 169 | ||
158 | public void CheckSenseRepeaterEvents() | 170 | public void CheckSenseRepeaterEvents() |
159 | { | 171 | { |
160 | // Nothing to do here? | ||
161 | if (SenseRepeaters.Count == 0) | ||
162 | return; | ||
163 | |||
164 | lock (SenseRepeatListLock) | 172 | lock (SenseRepeatListLock) |
165 | { | 173 | { |
174 | // Nothing to do here? | ||
175 | if (SenseRepeaters.Count == 0) | ||
176 | return; | ||
177 | |||
166 | // Go through all timers | 178 | // Go through all timers |
167 | foreach (SenseRepeatClass ts in SenseRepeaters) | 179 | foreach (SenseRepeatClass ts in SenseRepeaters) |
168 | { | 180 | { |
@@ -640,7 +652,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
640 | ts.next = | 652 | ts.next = |
641 | DateTime.Now.ToUniversalTime().AddSeconds(ts.interval); | 653 | DateTime.Now.ToUniversalTime().AddSeconds(ts.interval); |
642 | 654 | ||
643 | SenseRepeaters.Add(ts); | 655 | lock (SenseRepeatListLock) |
656 | SenseRepeaters.Add(ts); | ||
657 | |||
644 | idx += 6; | 658 | idx += 6; |
645 | } | 659 | } |
646 | } | 660 | } |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Timer.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Timer.cs index 2fd33fe..9ee6946 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Timer.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Timer.cs | |||
@@ -37,6 +37,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
37 | { | 37 | { |
38 | public AsyncCommandManager m_CmdManager; | 38 | public AsyncCommandManager m_CmdManager; |
39 | 39 | ||
40 | public int TimersCount | ||
41 | { | ||
42 | get | ||
43 | { | ||
44 | lock (TimerListLock) | ||
45 | return Timers.Count; | ||
46 | } | ||
47 | } | ||
48 | |||
40 | public Timer(AsyncCommandManager CmdManager) | 49 | public Timer(AsyncCommandManager CmdManager) |
41 | { | 50 | { |
42 | m_CmdManager = CmdManager; | 51 | m_CmdManager = CmdManager; |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs index 5b8c316..8d97a7c 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs | |||
@@ -64,6 +64,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces | |||
64 | LSL_List llCastRay(LSL_Vector start, LSL_Vector end, LSL_List options); | 64 | LSL_List llCastRay(LSL_Vector start, LSL_Vector end, LSL_List options); |
65 | LSL_Integer llCeil(double f); | 65 | LSL_Integer llCeil(double f); |
66 | void llClearCameraParams(); | 66 | void llClearCameraParams(); |
67 | LSL_Integer llClearLinkMedia(LSL_Integer link, LSL_Integer face); | ||
67 | LSL_Integer llClearPrimMedia(LSL_Integer face); | 68 | LSL_Integer llClearPrimMedia(LSL_Integer face); |
68 | void llCloseRemoteDataChannel(string channel); | 69 | void llCloseRemoteDataChannel(string channel); |
69 | LSL_Float llCloud(LSL_Vector offset); | 70 | LSL_Float llCloud(LSL_Vector offset); |
@@ -140,7 +141,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces | |||
140 | LSL_String llGetLinkName(int linknum); | 141 | LSL_String llGetLinkName(int linknum); |
141 | LSL_Integer llGetLinkNumber(); | 142 | LSL_Integer llGetLinkNumber(); |
142 | LSL_Integer llGetLinkNumberOfSides(int link); | 143 | LSL_Integer llGetLinkNumberOfSides(int link); |
143 | LSL_List llGetLinkPrimitiveParams(int linknum, LSL_List rules); | 144 | LSL_List llGetLinkMedia(LSL_Integer link, LSL_Integer face, LSL_List rules); |
145 | LSL_List llGetLinkPrimitiveParams(int linknum, LSL_List rules); | ||
144 | LSL_Integer llGetListEntryType(LSL_List src, int index); | 146 | LSL_Integer llGetListEntryType(LSL_List src, int index); |
145 | LSL_Integer llGetListLength(LSL_List src); | 147 | LSL_Integer llGetListLength(LSL_List src); |
146 | LSL_Vector llGetLocalPos(); | 148 | LSL_Vector llGetLocalPos(); |
@@ -220,6 +222,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces | |||
220 | LSL_String llGetDisplayName(string id); | 222 | LSL_String llGetDisplayName(string id); |
221 | LSL_String llRequestDisplayName(string id); | 223 | LSL_String llRequestDisplayName(string id); |
222 | void llLinkParticleSystem(int linknum, LSL_List rules); | 224 | void llLinkParticleSystem(int linknum, LSL_List rules); |
225 | void llLinkSitTarget(LSL_Integer link, LSL_Vector offset, LSL_Rotation rot); | ||
223 | LSL_String llList2CSV(LSL_List src); | 226 | LSL_String llList2CSV(LSL_List src); |
224 | LSL_Float llList2Float(LSL_List src, int index); | 227 | LSL_Float llList2Float(LSL_List src, int index); |
225 | LSL_Integer llList2Integer(LSL_List src, int index); | 228 | LSL_Integer llList2Integer(LSL_List src, int index); |
@@ -336,6 +339,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces | |||
336 | void llSetInventoryPermMask(string item, int mask, int value); | 339 | void llSetInventoryPermMask(string item, int mask, int value); |
337 | void llSetLinkAlpha(int linknumber, double alpha, int face); | 340 | void llSetLinkAlpha(int linknumber, double alpha, int face); |
338 | void llSetLinkColor(int linknumber, LSL_Vector color, int face); | 341 | void llSetLinkColor(int linknumber, LSL_Vector color, int face); |
342 | LSL_Integer llSetLinkMedia(LSL_Integer link, LSL_Integer face, LSL_List rules); | ||
339 | void llSetLinkPrimitiveParams(int linknumber, LSL_List rules); | 343 | void llSetLinkPrimitiveParams(int linknumber, LSL_List rules); |
340 | void llSetLinkTexture(int linknumber, string texture, int face); | 344 | void llSetLinkTexture(int linknumber, string texture, int face); |
341 | void llSetLinkTextureAnim(int linknum, int mode, int face, int sizex, int sizey, double start, double length, double rate); | 345 | void llSetLinkTextureAnim(int linknum, int mode, int face, int sizex, int sizey, double start, double length, double rate); |
@@ -347,7 +351,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces | |||
347 | void llSetPayPrice(int price, LSL_List quick_pay_buttons); | 351 | void llSetPayPrice(int price, LSL_List quick_pay_buttons); |
348 | void llSetPos(LSL_Vector pos); | 352 | void llSetPos(LSL_Vector pos); |
349 | LSL_Integer llSetRegionPos(LSL_Vector pos); | 353 | LSL_Integer llSetRegionPos(LSL_Vector pos); |
350 | LSL_Integer llSetPrimMediaParams(int face, LSL_List rules); | 354 | LSL_Integer llSetPrimMediaParams(LSL_Integer face, LSL_List rules); |
351 | void llSetPrimitiveParams(LSL_List rules); | 355 | void llSetPrimitiveParams(LSL_List rules); |
352 | void llSetLinkPrimitiveParamsFast(int linknum, LSL_List rules); | 356 | void llSetLinkPrimitiveParamsFast(int linknum, LSL_List rules); |
353 | void llSetPrimURL(string url); | 357 | void llSetPrimURL(string url); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs index ca24051..fb52600 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs | |||
@@ -165,6 +165,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces | |||
165 | 165 | ||
166 | LSL_String osFormatString(string str, LSL_List strings); | 166 | LSL_String osFormatString(string str, LSL_List strings); |
167 | LSL_List osMatchString(string src, string pattern, int start); | 167 | LSL_List osMatchString(string src, string pattern, int start); |
168 | LSL_String osReplaceString(string src, string pattern, string replace, int count, int start); | ||
168 | 169 | ||
169 | // Information about data loaded into the region | 170 | // Information about data loaded into the region |
170 | string osLoadedCreationDate(); | 171 | string osLoadedCreationDate(); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs index 1366141..a8d1ddb 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs | |||
@@ -1710,6 +1710,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
1710 | m_LSL_Functions.llSitTarget(offset, rot); | 1710 | m_LSL_Functions.llSitTarget(offset, rot); |
1711 | } | 1711 | } |
1712 | 1712 | ||
1713 | public void llLinkSitTarget(LSL_Integer link, LSL_Vector offset, LSL_Rotation rot) | ||
1714 | { | ||
1715 | m_LSL_Functions.llLinkSitTarget(link, offset, rot); | ||
1716 | } | ||
1717 | |||
1713 | public void llSleep(double sec) | 1718 | public void llSleep(double sec) |
1714 | { | 1719 | { |
1715 | m_LSL_Functions.llSleep(sec); | 1720 | m_LSL_Functions.llSleep(sec); |
@@ -1909,17 +1914,32 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
1909 | { | 1914 | { |
1910 | return m_LSL_Functions.llGetPrimMediaParams(face, rules); | 1915 | return m_LSL_Functions.llGetPrimMediaParams(face, rules); |
1911 | } | 1916 | } |
1912 | 1917 | ||
1918 | public LSL_List llGetLinkMedia(LSL_Integer link, LSL_Integer face, LSL_List rules) | ||
1919 | { | ||
1920 | return m_LSL_Functions.llGetLinkMedia(link, face, rules); | ||
1921 | } | ||
1922 | |||
1913 | public LSL_Integer llSetPrimMediaParams(int face, LSL_List rules) | 1923 | public LSL_Integer llSetPrimMediaParams(int face, LSL_List rules) |
1914 | { | 1924 | { |
1915 | return m_LSL_Functions.llSetPrimMediaParams(face, rules); | 1925 | return m_LSL_Functions.llSetPrimMediaParams(face, rules); |
1916 | } | 1926 | } |
1917 | 1927 | ||
1928 | public LSL_Integer llSetLinkMedia(LSL_Integer link, LSL_Integer face, LSL_List rules) | ||
1929 | { | ||
1930 | return m_LSL_Functions.llSetLinkMedia(link, face, rules); | ||
1931 | } | ||
1932 | |||
1918 | public LSL_Integer llClearPrimMedia(LSL_Integer face) | 1933 | public LSL_Integer llClearPrimMedia(LSL_Integer face) |
1919 | { | 1934 | { |
1920 | return m_LSL_Functions.llClearPrimMedia(face); | 1935 | return m_LSL_Functions.llClearPrimMedia(face); |
1921 | } | 1936 | } |
1922 | 1937 | ||
1938 | public LSL_Integer llClearLinkMedia(LSL_Integer link, LSL_Integer face) | ||
1939 | { | ||
1940 | return m_LSL_Functions.llClearLinkMedia(link, face); | ||
1941 | } | ||
1942 | |||
1923 | public LSL_Integer llGetLinkNumberOfSides(LSL_Integer link) | 1943 | public LSL_Integer llGetLinkNumberOfSides(LSL_Integer link) |
1924 | { | 1944 | { |
1925 | return m_LSL_Functions.llGetLinkNumberOfSides(link); | 1945 | return m_LSL_Functions.llGetLinkNumberOfSides(link); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs index cc8d417..4341246 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs | |||
@@ -472,6 +472,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
472 | return m_OSSL_Functions.osMatchString(src, pattern, start); | 472 | return m_OSSL_Functions.osMatchString(src, pattern, start); |
473 | } | 473 | } |
474 | 474 | ||
475 | public LSL_String osReplaceString(string src, string pattern, string replace, int count, int start) | ||
476 | { | ||
477 | return m_OSSL_Functions.osReplaceString(src,pattern,replace,count,start); | ||
478 | } | ||
479 | |||
480 | |||
475 | // Information about data loaded into the region | 481 | // Information about data loaded into the region |
476 | public string osLoadedCreationDate() | 482 | public string osLoadedCreationDate() |
477 | { | 483 | { |
diff --git a/OpenSim/Region/ScriptEngine/Shared/CodeTools/CSCodeGenerator.cs b/OpenSim/Region/ScriptEngine/Shared/CodeTools/CSCodeGenerator.cs index 8b88588..65d3b9b 100644 --- a/OpenSim/Region/ScriptEngine/Shared/CodeTools/CSCodeGenerator.cs +++ b/OpenSim/Region/ScriptEngine/Shared/CodeTools/CSCodeGenerator.cs | |||
@@ -118,7 +118,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
118 | emessage = emessage.Substring(slinfo.Length+2); | 118 | emessage = emessage.Substring(slinfo.Length+2); |
119 | 119 | ||
120 | message = String.Format("({0},{1}) {2}", | 120 | message = String.Format("({0},{1}) {2}", |
121 | e.slInfo.lineNumber - 2, | 121 | e.slInfo.lineNumber - 1, |
122 | e.slInfo.charPosition - 1, emessage); | 122 | e.slInfo.charPosition - 1, emessage); |
123 | 123 | ||
124 | throw new Exception(message); | 124 | throw new Exception(message); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Tests/CSCodeGeneratorTest.cs b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Tests/CSCodeGeneratorTest.cs index 63afb0b..7763619 100644 --- a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Tests/CSCodeGeneratorTest.cs +++ b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Tests/CSCodeGeneratorTest.cs | |||
@@ -29,6 +29,7 @@ using System.Collections.Generic; | |||
29 | using System.Text.RegularExpressions; | 29 | using System.Text.RegularExpressions; |
30 | using NUnit.Framework; | 30 | using NUnit.Framework; |
31 | using OpenSim.Region.ScriptEngine.Shared.CodeTools; | 31 | using OpenSim.Region.ScriptEngine.Shared.CodeTools; |
32 | using OpenSim.Tests.Common; | ||
32 | 33 | ||
33 | namespace OpenSim.Region.ScriptEngine.Shared.CodeTools.Tests | 34 | namespace OpenSim.Region.ScriptEngine.Shared.CodeTools.Tests |
34 | { | 35 | { |
@@ -43,6 +44,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools.Tests | |||
43 | [Test] | 44 | [Test] |
44 | public void TestDefaultState() | 45 | public void TestDefaultState() |
45 | { | 46 | { |
47 | TestHelpers.InMethod(); | ||
48 | |||
46 | string input = @"default | 49 | string input = @"default |
47 | { | 50 | { |
48 | state_entry() | 51 | state_entry() |
@@ -63,6 +66,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools.Tests | |||
63 | [Test] | 66 | [Test] |
64 | public void TestCustomState() | 67 | public void TestCustomState() |
65 | { | 68 | { |
69 | TestHelpers.InMethod(); | ||
70 | |||
66 | string input = @"default | 71 | string input = @"default |
67 | { | 72 | { |
68 | state_entry() | 73 | state_entry() |
@@ -93,6 +98,8 @@ state another_state | |||
93 | [Test] | 98 | [Test] |
94 | public void TestEventWithArguments() | 99 | public void TestEventWithArguments() |
95 | { | 100 | { |
101 | TestHelpers.InMethod(); | ||
102 | |||
96 | string input = @"default | 103 | string input = @"default |
97 | { | 104 | { |
98 | at_rot_target(integer tnum, rotation targetrot, rotation ourrot) | 105 | at_rot_target(integer tnum, rotation targetrot, rotation ourrot) |
@@ -113,6 +120,8 @@ state another_state | |||
113 | [Test] | 120 | [Test] |
114 | public void TestIntegerDeclaration() | 121 | public void TestIntegerDeclaration() |
115 | { | 122 | { |
123 | TestHelpers.InMethod(); | ||
124 | |||
116 | string input = @"default | 125 | string input = @"default |
117 | { | 126 | { |
118 | touch_start(integer num_detected) | 127 | touch_start(integer num_detected) |
@@ -135,6 +144,8 @@ state another_state | |||
135 | [Test] | 144 | [Test] |
136 | public void TestLoneIdent() | 145 | public void TestLoneIdent() |
137 | { | 146 | { |
147 | TestHelpers.InMethod(); | ||
148 | |||
138 | // A lone ident should be removed completely as it's an error in C# | 149 | // A lone ident should be removed completely as it's an error in C# |
139 | // (MONO at least). | 150 | // (MONO at least). |
140 | string input = @"default | 151 | string input = @"default |
@@ -161,6 +172,8 @@ state another_state | |||
161 | [Test] | 172 | [Test] |
162 | public void TestAssignments() | 173 | public void TestAssignments() |
163 | { | 174 | { |
175 | TestHelpers.InMethod(); | ||
176 | |||
164 | string input = @"default | 177 | string input = @"default |
165 | { | 178 | { |
166 | touch_start(integer num_detected) | 179 | touch_start(integer num_detected) |
@@ -187,6 +200,8 @@ state another_state | |||
187 | [Test] | 200 | [Test] |
188 | public void TestAdditionSubtractionOperator() | 201 | public void TestAdditionSubtractionOperator() |
189 | { | 202 | { |
203 | TestHelpers.InMethod(); | ||
204 | |||
190 | string input = @"default | 205 | string input = @"default |
191 | { | 206 | { |
192 | touch_start(integer num_detected) | 207 | touch_start(integer num_detected) |
@@ -215,6 +230,8 @@ state another_state | |||
215 | [Test] | 230 | [Test] |
216 | public void TestStrings() | 231 | public void TestStrings() |
217 | { | 232 | { |
233 | TestHelpers.InMethod(); | ||
234 | |||
218 | string input = @"default | 235 | string input = @"default |
219 | { | 236 | { |
220 | touch_start(integer num_detected) | 237 | touch_start(integer num_detected) |
@@ -242,6 +259,8 @@ state another_state | |||
242 | [Test] | 259 | [Test] |
243 | public void TestBinaryExpression() | 260 | public void TestBinaryExpression() |
244 | { | 261 | { |
262 | TestHelpers.InMethod(); | ||
263 | |||
245 | string input = @"default | 264 | string input = @"default |
246 | { | 265 | { |
247 | touch_start(integer num_detected) | 266 | touch_start(integer num_detected) |
@@ -284,6 +303,8 @@ state another_state | |||
284 | [Test] | 303 | [Test] |
285 | public void TestFloatConstants() | 304 | public void TestFloatConstants() |
286 | { | 305 | { |
306 | TestHelpers.InMethod(); | ||
307 | |||
287 | string input = @"default | 308 | string input = @"default |
288 | { | 309 | { |
289 | touch_start(integer num_detected) | 310 | touch_start(integer num_detected) |
@@ -336,6 +357,8 @@ state another_state | |||
336 | [Test] | 357 | [Test] |
337 | public void TestComments() | 358 | public void TestComments() |
338 | { | 359 | { |
360 | TestHelpers.InMethod(); | ||
361 | |||
339 | string input = @"// this test tests comments | 362 | string input = @"// this test tests comments |
340 | default | 363 | default |
341 | { | 364 | { |
@@ -358,6 +381,8 @@ default | |||
358 | [Test] | 381 | [Test] |
359 | public void TestStringsWithEscapedQuotesAndComments() | 382 | public void TestStringsWithEscapedQuotesAndComments() |
360 | { | 383 | { |
384 | TestHelpers.InMethod(); | ||
385 | |||
361 | string input = @"// this test tests strings, with escaped quotes and comments in strings | 386 | string input = @"// this test tests strings, with escaped quotes and comments in strings |
362 | default | 387 | default |
363 | { | 388 | { |
@@ -397,6 +422,8 @@ default | |||
397 | [Test] | 422 | [Test] |
398 | public void TestCStyleComments() | 423 | public void TestCStyleComments() |
399 | { | 424 | { |
425 | TestHelpers.InMethod(); | ||
426 | |||
400 | string input = @"/* this test tests comments | 427 | string input = @"/* this test tests comments |
401 | of the C variety | 428 | of the C variety |
402 | */ | 429 | */ |
@@ -426,6 +453,8 @@ default | |||
426 | [Test] | 453 | [Test] |
427 | public void TestGlobalDefinedFunctions() | 454 | public void TestGlobalDefinedFunctions() |
428 | { | 455 | { |
456 | TestHelpers.InMethod(); | ||
457 | |||
429 | string input = @"// this test tests custom defined functions | 458 | string input = @"// this test tests custom defined functions |
430 | 459 | ||
431 | string onefunc() | 460 | string onefunc() |
@@ -470,6 +499,8 @@ default | |||
470 | [Test] | 499 | [Test] |
471 | public void TestGlobalDeclaredVariables() | 500 | public void TestGlobalDeclaredVariables() |
472 | { | 501 | { |
502 | TestHelpers.InMethod(); | ||
503 | |||
473 | string input = @"// this test tests custom defined functions and global variables | 504 | string input = @"// this test tests custom defined functions and global variables |
474 | 505 | ||
475 | string globalString; | 506 | string globalString; |
@@ -525,6 +556,8 @@ default | |||
525 | [Test] | 556 | [Test] |
526 | public void TestMoreAssignments() | 557 | public void TestMoreAssignments() |
527 | { | 558 | { |
559 | TestHelpers.InMethod(); | ||
560 | |||
528 | string input = @"// this test tests +=, -=, *=, /=, %= | 561 | string input = @"// this test tests +=, -=, *=, /=, %= |
529 | 562 | ||
530 | string globalString; | 563 | string globalString; |
@@ -579,6 +612,8 @@ default | |||
579 | [Test] | 612 | [Test] |
580 | public void TestVectorConstantNotation() | 613 | public void TestVectorConstantNotation() |
581 | { | 614 | { |
615 | TestHelpers.InMethod(); | ||
616 | |||
582 | string input = @"default | 617 | string input = @"default |
583 | { | 618 | { |
584 | touch_start(integer num_detected) | 619 | touch_start(integer num_detected) |
@@ -606,6 +641,8 @@ default | |||
606 | [Test] | 641 | [Test] |
607 | public void TestVectorMemberAccess() | 642 | public void TestVectorMemberAccess() |
608 | { | 643 | { |
644 | TestHelpers.InMethod(); | ||
645 | |||
609 | string input = @"default | 646 | string input = @"default |
610 | { | 647 | { |
611 | touch_start(integer num_detected) | 648 | touch_start(integer num_detected) |
@@ -632,6 +669,8 @@ default | |||
632 | [Test] | 669 | [Test] |
633 | public void TestExpressionInParentheses() | 670 | public void TestExpressionInParentheses() |
634 | { | 671 | { |
672 | TestHelpers.InMethod(); | ||
673 | |||
635 | string input = @"default | 674 | string input = @"default |
636 | { | 675 | { |
637 | touch_start(integer num_detected) | 676 | touch_start(integer num_detected) |
@@ -660,6 +699,8 @@ default | |||
660 | [Test] | 699 | [Test] |
661 | public void TestIncrementDecrementOperator() | 700 | public void TestIncrementDecrementOperator() |
662 | { | 701 | { |
702 | TestHelpers.InMethod(); | ||
703 | |||
663 | string input = @"// here we'll test the ++ and -- operators | 704 | string input = @"// here we'll test the ++ and -- operators |
664 | 705 | ||
665 | default | 706 | default |
@@ -690,6 +731,8 @@ default | |||
690 | [Test] | 731 | [Test] |
691 | public void TestLists() | 732 | public void TestLists() |
692 | { | 733 | { |
734 | TestHelpers.InMethod(); | ||
735 | |||
693 | string input = @"// testing lists | 736 | string input = @"// testing lists |
694 | 737 | ||
695 | default | 738 | default |
@@ -718,6 +761,8 @@ default | |||
718 | [Test] | 761 | [Test] |
719 | public void TestIfStatement() | 762 | public void TestIfStatement() |
720 | { | 763 | { |
764 | TestHelpers.InMethod(); | ||
765 | |||
721 | string input = @"// let's test if statements | 766 | string input = @"// let's test if statements |
722 | 767 | ||
723 | default | 768 | default |
@@ -822,6 +867,8 @@ default | |||
822 | [Test] | 867 | [Test] |
823 | public void TestIfElseStatement() | 868 | public void TestIfElseStatement() |
824 | { | 869 | { |
870 | TestHelpers.InMethod(); | ||
871 | |||
825 | string input = @"// let's test complex logical expressions | 872 | string input = @"// let's test complex logical expressions |
826 | 873 | ||
827 | default | 874 | default |
@@ -928,6 +975,8 @@ default | |||
928 | [Test] | 975 | [Test] |
929 | public void TestWhileLoop() | 976 | public void TestWhileLoop() |
930 | { | 977 | { |
978 | TestHelpers.InMethod(); | ||
979 | |||
931 | string input = @"// let's test while loops | 980 | string input = @"// let's test while loops |
932 | 981 | ||
933 | default | 982 | default |
@@ -968,6 +1017,8 @@ default | |||
968 | [Test] | 1017 | [Test] |
969 | public void TestDoWhileLoop() | 1018 | public void TestDoWhileLoop() |
970 | { | 1019 | { |
1020 | TestHelpers.InMethod(); | ||
1021 | |||
971 | string input = @"// let's test do-while loops | 1022 | string input = @"// let's test do-while loops |
972 | 1023 | ||
973 | default | 1024 | default |
@@ -1012,6 +1063,8 @@ default | |||
1012 | [Test] | 1063 | [Test] |
1013 | public void TestForLoop() | 1064 | public void TestForLoop() |
1014 | { | 1065 | { |
1066 | TestHelpers.InMethod(); | ||
1067 | |||
1015 | string input = @"// let's test for loops | 1068 | string input = @"// let's test for loops |
1016 | 1069 | ||
1017 | default | 1070 | default |
@@ -1056,6 +1109,8 @@ default | |||
1056 | [Test] | 1109 | [Test] |
1057 | public void TestFloatsWithTrailingDecimal() | 1110 | public void TestFloatsWithTrailingDecimal() |
1058 | { | 1111 | { |
1112 | TestHelpers.InMethod(); | ||
1113 | |||
1059 | string input = @"// a curious feature of LSL that allows floats to be defined with a trailing dot | 1114 | string input = @"// a curious feature of LSL that allows floats to be defined with a trailing dot |
1060 | 1115 | ||
1061 | default | 1116 | default |
@@ -1108,6 +1163,8 @@ default | |||
1108 | [Test] | 1163 | [Test] |
1109 | public void TestUnaryAndBinaryOperators() | 1164 | public void TestUnaryAndBinaryOperators() |
1110 | { | 1165 | { |
1166 | TestHelpers.InMethod(); | ||
1167 | |||
1111 | string input = @"// let's test a few more operators | 1168 | string input = @"// let's test a few more operators |
1112 | 1169 | ||
1113 | default | 1170 | default |
@@ -1144,6 +1201,8 @@ default | |||
1144 | [Test] | 1201 | [Test] |
1145 | public void TestTypecasts() | 1202 | public void TestTypecasts() |
1146 | { | 1203 | { |
1204 | TestHelpers.InMethod(); | ||
1205 | |||
1147 | string input = @"// let's test typecasts | 1206 | string input = @"// let's test typecasts |
1148 | 1207 | ||
1149 | default | 1208 | default |
@@ -1189,6 +1248,8 @@ default | |||
1189 | [Test] | 1248 | [Test] |
1190 | public void TestStates() | 1249 | public void TestStates() |
1191 | { | 1250 | { |
1251 | TestHelpers.InMethod(); | ||
1252 | |||
1192 | string input = @"// let's test states | 1253 | string input = @"// let's test states |
1193 | 1254 | ||
1194 | default | 1255 | default |
@@ -1229,6 +1290,8 @@ state statetwo | |||
1229 | [Test] | 1290 | [Test] |
1230 | public void TestHexIntegerConstants() | 1291 | public void TestHexIntegerConstants() |
1231 | { | 1292 | { |
1293 | TestHelpers.InMethod(); | ||
1294 | |||
1232 | string input = @"// let's test hex integers | 1295 | string input = @"// let's test hex integers |
1233 | 1296 | ||
1234 | default | 1297 | default |
@@ -1261,6 +1324,8 @@ default | |||
1261 | [Test] | 1324 | [Test] |
1262 | public void TestJumps() | 1325 | public void TestJumps() |
1263 | { | 1326 | { |
1327 | TestHelpers.InMethod(); | ||
1328 | |||
1264 | string input = @"// let's test jumps | 1329 | string input = @"// let's test jumps |
1265 | 1330 | ||
1266 | default | 1331 | default |
@@ -1291,6 +1356,8 @@ default | |||
1291 | [Test] | 1356 | [Test] |
1292 | public void TestImplicitVariableInitialization() | 1357 | public void TestImplicitVariableInitialization() |
1293 | { | 1358 | { |
1359 | TestHelpers.InMethod(); | ||
1360 | |||
1294 | string input = @"// let's test implicitly initializing variables | 1361 | string input = @"// let's test implicitly initializing variables |
1295 | 1362 | ||
1296 | default | 1363 | default |
@@ -1334,6 +1401,8 @@ default | |||
1334 | [Test] | 1401 | [Test] |
1335 | public void TestMultipleEqualsExpression() | 1402 | public void TestMultipleEqualsExpression() |
1336 | { | 1403 | { |
1404 | TestHelpers.InMethod(); | ||
1405 | |||
1337 | string input = @"// let's test x = y = 5 type expressions | 1406 | string input = @"// let's test x = y = 5 type expressions |
1338 | 1407 | ||
1339 | default | 1408 | default |
@@ -1366,6 +1435,8 @@ default | |||
1366 | [Test] | 1435 | [Test] |
1367 | public void TestUnaryExpressionLastInVectorConstant() | 1436 | public void TestUnaryExpressionLastInVectorConstant() |
1368 | { | 1437 | { |
1438 | TestHelpers.InMethod(); | ||
1439 | |||
1369 | string input = @"// let's test unary expressions some more | 1440 | string input = @"// let's test unary expressions some more |
1370 | 1441 | ||
1371 | default | 1442 | default |
@@ -1390,6 +1461,8 @@ default | |||
1390 | [Test] | 1461 | [Test] |
1391 | public void TestVectorMemberPlusEquals() | 1462 | public void TestVectorMemberPlusEquals() |
1392 | { | 1463 | { |
1464 | TestHelpers.InMethod(); | ||
1465 | |||
1393 | string input = @"// let's test unary expressions some more | 1466 | string input = @"// let's test unary expressions some more |
1394 | 1467 | ||
1395 | default | 1468 | default |
@@ -1424,6 +1497,8 @@ default | |||
1424 | [Test] | 1497 | [Test] |
1425 | public void TestWhileLoopWithNoBody() | 1498 | public void TestWhileLoopWithNoBody() |
1426 | { | 1499 | { |
1500 | TestHelpers.InMethod(); | ||
1501 | |||
1427 | string input = @"default | 1502 | string input = @"default |
1428 | { | 1503 | { |
1429 | state_entry() | 1504 | state_entry() |
@@ -1447,6 +1522,8 @@ default | |||
1447 | [Test] | 1522 | [Test] |
1448 | public void TestDoWhileLoopWithNoBody() | 1523 | public void TestDoWhileLoopWithNoBody() |
1449 | { | 1524 | { |
1525 | TestHelpers.InMethod(); | ||
1526 | |||
1450 | string input = @"default | 1527 | string input = @"default |
1451 | { | 1528 | { |
1452 | state_entry() | 1529 | state_entry() |
@@ -1472,6 +1549,8 @@ default | |||
1472 | [Test] | 1549 | [Test] |
1473 | public void TestIfWithNoBody() | 1550 | public void TestIfWithNoBody() |
1474 | { | 1551 | { |
1552 | TestHelpers.InMethod(); | ||
1553 | |||
1475 | string input = @"default | 1554 | string input = @"default |
1476 | { | 1555 | { |
1477 | state_entry() | 1556 | state_entry() |
@@ -1495,6 +1574,8 @@ default | |||
1495 | [Test] | 1574 | [Test] |
1496 | public void TestIfElseWithNoBody() | 1575 | public void TestIfElseWithNoBody() |
1497 | { | 1576 | { |
1577 | TestHelpers.InMethod(); | ||
1578 | |||
1498 | string input = @"default | 1579 | string input = @"default |
1499 | { | 1580 | { |
1500 | state_entry() | 1581 | state_entry() |
@@ -1521,6 +1602,8 @@ default | |||
1521 | [Test] | 1602 | [Test] |
1522 | public void TestForLoopWithNoBody() | 1603 | public void TestForLoopWithNoBody() |
1523 | { | 1604 | { |
1605 | TestHelpers.InMethod(); | ||
1606 | |||
1524 | string input = @"default | 1607 | string input = @"default |
1525 | { | 1608 | { |
1526 | state_entry() | 1609 | state_entry() |
@@ -1544,6 +1627,8 @@ default | |||
1544 | [Test] | 1627 | [Test] |
1545 | public void TestForLoopWithNoAssignment() | 1628 | public void TestForLoopWithNoAssignment() |
1546 | { | 1629 | { |
1630 | TestHelpers.InMethod(); | ||
1631 | |||
1547 | string input = @"default | 1632 | string input = @"default |
1548 | { | 1633 | { |
1549 | state_entry() | 1634 | state_entry() |
@@ -1569,6 +1654,8 @@ default | |||
1569 | [Test] | 1654 | [Test] |
1570 | public void TestForLoopWithOnlyIdentInAssignment() | 1655 | public void TestForLoopWithOnlyIdentInAssignment() |
1571 | { | 1656 | { |
1657 | TestHelpers.InMethod(); | ||
1658 | |||
1572 | string input = @"default | 1659 | string input = @"default |
1573 | { | 1660 | { |
1574 | state_entry() | 1661 | state_entry() |
@@ -1594,6 +1681,8 @@ default | |||
1594 | [Test] | 1681 | [Test] |
1595 | public void TestAssignmentInIfWhileDoWhile() | 1682 | public void TestAssignmentInIfWhileDoWhile() |
1596 | { | 1683 | { |
1684 | TestHelpers.InMethod(); | ||
1685 | |||
1597 | string input = @"default | 1686 | string input = @"default |
1598 | { | 1687 | { |
1599 | state_entry() | 1688 | state_entry() |
@@ -1631,6 +1720,8 @@ default | |||
1631 | [Test] | 1720 | [Test] |
1632 | public void TestLSLListHack() | 1721 | public void TestLSLListHack() |
1633 | { | 1722 | { |
1723 | TestHelpers.InMethod(); | ||
1724 | |||
1634 | string input = @"default | 1725 | string input = @"default |
1635 | { | 1726 | { |
1636 | state_entry() | 1727 | state_entry() |
@@ -1653,9 +1744,12 @@ default | |||
1653 | } | 1744 | } |
1654 | 1745 | ||
1655 | [Test] | 1746 | [Test] |
1656 | [ExpectedException(typeof(System.Exception))] | ||
1657 | public void TestSyntaxError() | 1747 | public void TestSyntaxError() |
1658 | { | 1748 | { |
1749 | TestHelpers.InMethod(); | ||
1750 | |||
1751 | bool gotException = false; | ||
1752 | |||
1659 | string input = @"default | 1753 | string input = @"default |
1660 | { | 1754 | { |
1661 | state_entry() | 1755 | state_entry() |
@@ -1671,17 +1765,22 @@ default | |||
1671 | } | 1765 | } |
1672 | catch (System.Exception e) | 1766 | catch (System.Exception e) |
1673 | { | 1767 | { |
1674 | // The syntax error is on line 6, char 5 (expected ';', found | 1768 | // The syntax error is on line 5, char 4 (expected ';', found |
1675 | // '}'). | 1769 | // '}'). |
1676 | Assert.AreEqual("(4,4) syntax error", e.Message); | 1770 | Assert.AreEqual("(5,4) syntax error", e.Message); |
1677 | throw; | 1771 | gotException = true; |
1678 | } | 1772 | } |
1773 | |||
1774 | Assert.That(gotException, Is.True); | ||
1679 | } | 1775 | } |
1680 | 1776 | ||
1681 | [Test] | 1777 | [Test] |
1682 | [ExpectedException(typeof(System.Exception))] | ||
1683 | public void TestSyntaxErrorDeclaringVariableInForLoop() | 1778 | public void TestSyntaxErrorDeclaringVariableInForLoop() |
1684 | { | 1779 | { |
1780 | TestHelpers.InMethod(); | ||
1781 | |||
1782 | bool gotException = false; | ||
1783 | |||
1685 | string input = @"default | 1784 | string input = @"default |
1686 | { | 1785 | { |
1687 | state_entry() | 1786 | state_entry() |
@@ -1697,11 +1796,13 @@ default | |||
1697 | } | 1796 | } |
1698 | catch (System.Exception e) | 1797 | catch (System.Exception e) |
1699 | { | 1798 | { |
1700 | // The syntax error is on line 5, char 14 (Syntax error) | 1799 | // The syntax error is on line 4, char 13 (Syntax error) |
1701 | Assert.AreEqual("(3,13) syntax error", e.Message); | 1800 | Assert.AreEqual("(4,13) syntax error", e.Message); |
1702 | 1801 | ||
1703 | throw; | 1802 | gotException = true; |
1704 | } | 1803 | } |
1804 | |||
1805 | Assert.That(gotException, Is.True); | ||
1705 | } | 1806 | } |
1706 | } | 1807 | } |
1707 | } | 1808 | } |
diff --git a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Tests/CompilerTest.cs b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Tests/CompilerTest.cs index c5483c8..1fa6954 100644 --- a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Tests/CompilerTest.cs +++ b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Tests/CompilerTest.cs | |||
@@ -31,6 +31,7 @@ using System.Collections.Generic; | |||
31 | using Microsoft.CSharp; | 31 | using Microsoft.CSharp; |
32 | using NUnit.Framework; | 32 | using NUnit.Framework; |
33 | using OpenSim.Region.ScriptEngine.Shared.CodeTools; | 33 | using OpenSim.Region.ScriptEngine.Shared.CodeTools; |
34 | using OpenSim.Tests.Common; | ||
34 | 35 | ||
35 | namespace OpenSim.Region.ScriptEngine.Shared.CodeTools.Tests | 36 | namespace OpenSim.Region.ScriptEngine.Shared.CodeTools.Tests |
36 | { | 37 | { |
@@ -92,6 +93,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools.Tests | |||
92 | //[Test] | 93 | //[Test] |
93 | public void TestUseUndeclaredVariable() | 94 | public void TestUseUndeclaredVariable() |
94 | { | 95 | { |
96 | TestHelpers.InMethod(); | ||
97 | |||
95 | m_compilerParameters.OutputAssembly = Path.Combine(m_testDir, Path.GetRandomFileName() + ".dll"); | 98 | m_compilerParameters.OutputAssembly = Path.Combine(m_testDir, Path.GetRandomFileName() + ".dll"); |
96 | 99 | ||
97 | string input = @"default | 100 | string input = @"default |
@@ -124,6 +127,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools.Tests | |||
124 | //[Test] | 127 | //[Test] |
125 | public void TestCastAndConcatString() | 128 | public void TestCastAndConcatString() |
126 | { | 129 | { |
130 | TestHelpers.InMethod(); | ||
131 | |||
127 | m_compilerParameters.OutputAssembly = Path.Combine(m_testDir, Path.GetRandomFileName() + ".dll"); | 132 | m_compilerParameters.OutputAssembly = Path.Combine(m_testDir, Path.GetRandomFileName() + ".dll"); |
128 | 133 | ||
129 | string input = @"string s = "" a string""; | 134 | string input = @"string s = "" a string""; |
@@ -150,4 +155,4 @@ default | |||
150 | Assert.AreEqual(0, m_compilerResults.Errors.Count); | 155 | Assert.AreEqual(0, m_compilerResults.Errors.Count); |
151 | } | 156 | } |
152 | } | 157 | } |
153 | } | 158 | } \ No newline at end of file |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs index 3baa723..9cf9258 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs | |||
@@ -46,7 +46,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
46 | [TestFixture, LongRunning] | 46 | [TestFixture, LongRunning] |
47 | public class LSL_ApiTest | 47 | public class LSL_ApiTest |
48 | { | 48 | { |
49 | |||
50 | private const double ANGLE_ACCURACY_IN_RADIANS = 1E-6; | 49 | private const double ANGLE_ACCURACY_IN_RADIANS = 1E-6; |
51 | private const double VECTOR_COMPONENT_ACCURACY = 0.0000005d; | 50 | private const double VECTOR_COMPONENT_ACCURACY = 0.0000005d; |
52 | private const float FLOAT_ACCURACY = 0.00005f; | 51 | private const float FLOAT_ACCURACY = 0.00005f; |
@@ -55,7 +54,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
55 | [SetUp] | 54 | [SetUp] |
56 | public void SetUp() | 55 | public void SetUp() |
57 | { | 56 | { |
58 | |||
59 | IConfigSource initConfigSource = new IniConfigSource(); | 57 | IConfigSource initConfigSource = new IniConfigSource(); |
60 | IConfig config = initConfigSource.AddConfig("XEngine"); | 58 | IConfig config = initConfigSource.AddConfig("XEngine"); |
61 | config.Set("Enabled", "true"); | 59 | config.Set("Enabled", "true"); |
@@ -75,6 +73,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
75 | [Test] | 73 | [Test] |
76 | public void TestllAngleBetween() | 74 | public void TestllAngleBetween() |
77 | { | 75 | { |
76 | TestHelpers.InMethod(); | ||
77 | |||
78 | CheckllAngleBetween(new Vector3(1, 0, 0), 0, 1, 1); | 78 | CheckllAngleBetween(new Vector3(1, 0, 0), 0, 1, 1); |
79 | CheckllAngleBetween(new Vector3(1, 0, 0), 90, 1, 1); | 79 | CheckllAngleBetween(new Vector3(1, 0, 0), 90, 1, 1); |
80 | CheckllAngleBetween(new Vector3(1, 0, 0), 180, 1, 1); | 80 | CheckllAngleBetween(new Vector3(1, 0, 0), 180, 1, 1); |
@@ -158,6 +158,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
158 | // llRot2Euler test. | 158 | // llRot2Euler test. |
159 | public void TestllRot2Euler() | 159 | public void TestllRot2Euler() |
160 | { | 160 | { |
161 | TestHelpers.InMethod(); | ||
162 | |||
161 | // 180, 90 and zero degree rotations. | 163 | // 180, 90 and zero degree rotations. |
162 | CheckllRot2Euler(new LSL_Types.Quaternion(0.0f, 0.0f, 0.0f, 1.0f)); | 164 | CheckllRot2Euler(new LSL_Types.Quaternion(0.0f, 0.0f, 0.0f, 1.0f)); |
163 | CheckllRot2Euler(new LSL_Types.Quaternion(0.0f, 0.0f, 0.707107f, 0.707107f)); | 165 | CheckllRot2Euler(new LSL_Types.Quaternion(0.0f, 0.0f, 0.707107f, 0.707107f)); |
@@ -256,6 +258,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
256 | // llSetPrimitiveParams and llGetPrimitiveParams test. | 258 | // llSetPrimitiveParams and llGetPrimitiveParams test. |
257 | public void TestllSetPrimitiveParams() | 259 | public void TestllSetPrimitiveParams() |
258 | { | 260 | { |
261 | TestHelpers.InMethod(); | ||
262 | |||
259 | // Create Prim1. | 263 | // Create Prim1. |
260 | Scene scene = SceneHelpers.SetupScene(); | 264 | Scene scene = SceneHelpers.SetupScene(); |
261 | string obj1Name = "Prim1"; | 265 | string obj1Name = "Prim1"; |
@@ -486,9 +490,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
486 | } | 490 | } |
487 | 491 | ||
488 | [Test] | 492 | [Test] |
489 | // llVecNorm test. | ||
490 | public void TestllVecNorm() | 493 | public void TestllVecNorm() |
491 | { | 494 | { |
495 | TestHelpers.InMethod(); | ||
496 | |||
492 | // Check special case for normalizing zero vector. | 497 | // Check special case for normalizing zero vector. |
493 | CheckllVecNorm(new LSL_Types.Vector3(0.0d, 0.0d, 0.0d), new LSL_Types.Vector3(0.0d, 0.0d, 0.0d)); | 498 | CheckllVecNorm(new LSL_Types.Vector3(0.0d, 0.0d, 0.0d), new LSL_Types.Vector3(0.0d, 0.0d, 0.0d)); |
494 | // Check various vectors. | 499 | // Check various vectors. |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestLSLFloat.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestLSLFloat.cs index 10b52cf..3ed2562 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestLSLFloat.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestLSLFloat.cs | |||
@@ -213,6 +213,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
213 | [Test] | 213 | [Test] |
214 | public void TestConstructFromInt() | 214 | public void TestConstructFromInt() |
215 | { | 215 | { |
216 | TestHelpers.InMethod(); | ||
217 | |||
216 | LSL_Types.LSLFloat testFloat; | 218 | LSL_Types.LSLFloat testFloat; |
217 | 219 | ||
218 | foreach (KeyValuePair<int, double> number in m_intDoubleSet) | 220 | foreach (KeyValuePair<int, double> number in m_intDoubleSet) |
@@ -228,6 +230,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
228 | [Test] | 230 | [Test] |
229 | public void TestConstructFromDouble() | 231 | public void TestConstructFromDouble() |
230 | { | 232 | { |
233 | TestHelpers.InMethod(); | ||
234 | |||
231 | LSL_Types.LSLFloat testFloat; | 235 | LSL_Types.LSLFloat testFloat; |
232 | 236 | ||
233 | foreach (KeyValuePair<double, double> number in m_doubleDoubleSet) | 237 | foreach (KeyValuePair<double, double> number in m_doubleDoubleSet) |
@@ -243,6 +247,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
243 | [Test] | 247 | [Test] |
244 | public void TestExplicitCastLSLFloatToInt() | 248 | public void TestExplicitCastLSLFloatToInt() |
245 | { | 249 | { |
250 | TestHelpers.InMethod(); | ||
251 | |||
246 | int testNumber; | 252 | int testNumber; |
247 | 253 | ||
248 | foreach (KeyValuePair<double, int> number in m_doubleIntSet) | 254 | foreach (KeyValuePair<double, int> number in m_doubleIntSet) |
@@ -258,6 +264,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
258 | [Test] | 264 | [Test] |
259 | public void TestExplicitCastLSLFloatToUint() | 265 | public void TestExplicitCastLSLFloatToUint() |
260 | { | 266 | { |
267 | TestHelpers.InMethod(); | ||
268 | |||
261 | uint testNumber; | 269 | uint testNumber; |
262 | 270 | ||
263 | foreach (KeyValuePair<double, int> number in m_doubleUintSet) | 271 | foreach (KeyValuePair<double, int> number in m_doubleUintSet) |
@@ -273,6 +281,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
273 | [Test] | 281 | [Test] |
274 | public void TestImplicitCastLSLFloatToBooleanTrue() | 282 | public void TestImplicitCastLSLFloatToBooleanTrue() |
275 | { | 283 | { |
284 | TestHelpers.InMethod(); | ||
285 | |||
276 | LSL_Types.LSLFloat testFloat; | 286 | LSL_Types.LSLFloat testFloat; |
277 | bool testBool; | 287 | bool testBool; |
278 | 288 | ||
@@ -291,6 +301,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
291 | [Test] | 301 | [Test] |
292 | public void TestImplicitCastLSLFloatToBooleanFalse() | 302 | public void TestImplicitCastLSLFloatToBooleanFalse() |
293 | { | 303 | { |
304 | TestHelpers.InMethod(); | ||
305 | |||
294 | LSL_Types.LSLFloat testFloat = new LSL_Types.LSLFloat(0.0); | 306 | LSL_Types.LSLFloat testFloat = new LSL_Types.LSLFloat(0.0); |
295 | bool testBool = testFloat; | 307 | bool testBool = testFloat; |
296 | 308 | ||
@@ -303,6 +315,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
303 | [Test] | 315 | [Test] |
304 | public void TestImplicitCastIntToLSLFloat() | 316 | public void TestImplicitCastIntToLSLFloat() |
305 | { | 317 | { |
318 | TestHelpers.InMethod(); | ||
319 | |||
306 | LSL_Types.LSLFloat testFloat; | 320 | LSL_Types.LSLFloat testFloat; |
307 | 321 | ||
308 | foreach (int number in m_intList) | 322 | foreach (int number in m_intList) |
@@ -318,6 +332,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
318 | [Test] | 332 | [Test] |
319 | public void TestImplicitCastLSLIntegerToLSLFloat() | 333 | public void TestImplicitCastLSLIntegerToLSLFloat() |
320 | { | 334 | { |
335 | TestHelpers.InMethod(); | ||
336 | |||
321 | LSL_Types.LSLFloat testFloat; | 337 | LSL_Types.LSLFloat testFloat; |
322 | 338 | ||
323 | foreach (int number in m_intList) | 339 | foreach (int number in m_intList) |
@@ -333,6 +349,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
333 | [Test] | 349 | [Test] |
334 | public void TestExplicitCastLSLIntegerToLSLFloat() | 350 | public void TestExplicitCastLSLIntegerToLSLFloat() |
335 | { | 351 | { |
352 | TestHelpers.InMethod(); | ||
353 | |||
336 | LSL_Types.LSLFloat testFloat; | 354 | LSL_Types.LSLFloat testFloat; |
337 | 355 | ||
338 | foreach (int number in m_intList) | 356 | foreach (int number in m_intList) |
@@ -348,6 +366,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
348 | [Test] | 366 | [Test] |
349 | public void TestExplicitCastStringToLSLFloat() | 367 | public void TestExplicitCastStringToLSLFloat() |
350 | { | 368 | { |
369 | TestHelpers.InMethod(); | ||
370 | |||
351 | LSL_Types.LSLFloat testFloat; | 371 | LSL_Types.LSLFloat testFloat; |
352 | 372 | ||
353 | foreach (KeyValuePair<string, double> number in m_stringDoubleSet) | 373 | foreach (KeyValuePair<string, double> number in m_stringDoubleSet) |
@@ -363,6 +383,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
363 | [Test] | 383 | [Test] |
364 | public void TestExplicitCastLSLStringToLSLFloat() | 384 | public void TestExplicitCastLSLStringToLSLFloat() |
365 | { | 385 | { |
386 | TestHelpers.InMethod(); | ||
387 | |||
366 | LSL_Types.LSLFloat testFloat; | 388 | LSL_Types.LSLFloat testFloat; |
367 | 389 | ||
368 | foreach (KeyValuePair<string, double> number in m_stringDoubleSet) | 390 | foreach (KeyValuePair<string, double> number in m_stringDoubleSet) |
@@ -378,6 +400,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
378 | [Test] | 400 | [Test] |
379 | public void TestImplicitCastDoubleToLSLFloat() | 401 | public void TestImplicitCastDoubleToLSLFloat() |
380 | { | 402 | { |
403 | TestHelpers.InMethod(); | ||
404 | |||
381 | LSL_Types.LSLFloat testFloat; | 405 | LSL_Types.LSLFloat testFloat; |
382 | 406 | ||
383 | foreach (double number in m_doubleList) | 407 | foreach (double number in m_doubleList) |
@@ -393,6 +417,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
393 | [Test] | 417 | [Test] |
394 | public void TestImplicitCastLSLFloatToDouble() | 418 | public void TestImplicitCastLSLFloatToDouble() |
395 | { | 419 | { |
420 | TestHelpers.InMethod(); | ||
421 | |||
396 | double testNumber; | 422 | double testNumber; |
397 | LSL_Types.LSLFloat testFloat; | 423 | LSL_Types.LSLFloat testFloat; |
398 | 424 | ||
@@ -411,19 +437,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
411 | [Test] | 437 | [Test] |
412 | public void TestExplicitCastLSLFloatToFloat() | 438 | public void TestExplicitCastLSLFloatToFloat() |
413 | { | 439 | { |
414 | float testFloat; | 440 | TestHelpers.InMethod(); |
415 | float numberAsFloat; | 441 | |
416 | LSL_Types.LSLFloat testLSLFloat; | 442 | float testFloat; |
417 | foreach (double number in m_doubleList) | 443 | float numberAsFloat; |
418 | { | 444 | LSL_Types.LSLFloat testLSLFloat; |
419 | testLSLFloat = new LSL_Types.LSLFloat(number); | ||
420 | numberAsFloat = (float)number; | ||
421 | testFloat = (float)testLSLFloat; | ||
422 | |||
423 | Assert.That((double)testFloat, new DoubleToleranceConstraint((double)numberAsFloat, _lowPrecisionTolerance)); | ||
424 | } | ||
425 | } | ||
426 | 445 | ||
446 | foreach (double number in m_doubleList) | ||
447 | { | ||
448 | testLSLFloat = new LSL_Types.LSLFloat(number); | ||
449 | numberAsFloat = (float)number; | ||
450 | testFloat = (float)testLSLFloat; | ||
451 | |||
452 | Assert.That((double)testFloat, new DoubleToleranceConstraint((double)numberAsFloat, _lowPrecisionTolerance)); | ||
453 | } | ||
454 | } | ||
427 | 455 | ||
428 | /// <summary> | 456 | /// <summary> |
429 | /// Tests the equality (==) operator. | 457 | /// Tests the equality (==) operator. |
@@ -431,6 +459,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
431 | [Test] | 459 | [Test] |
432 | public void TestEqualsOperator() | 460 | public void TestEqualsOperator() |
433 | { | 461 | { |
462 | TestHelpers.InMethod(); | ||
463 | |||
434 | LSL_Types.LSLFloat testFloatA, testFloatB; | 464 | LSL_Types.LSLFloat testFloatA, testFloatB; |
435 | 465 | ||
436 | foreach (double number in m_doubleList) | 466 | foreach (double number in m_doubleList) |
@@ -450,6 +480,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
450 | [Test] | 480 | [Test] |
451 | public void TestNotEqualOperator() | 481 | public void TestNotEqualOperator() |
452 | { | 482 | { |
483 | TestHelpers.InMethod(); | ||
484 | |||
453 | LSL_Types.LSLFloat testFloatA, testFloatB; | 485 | LSL_Types.LSLFloat testFloatA, testFloatB; |
454 | 486 | ||
455 | foreach (double number in m_doubleList) | 487 | foreach (double number in m_doubleList) |
@@ -469,6 +501,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
469 | [Test] | 501 | [Test] |
470 | public void TestIncrementOperator() | 502 | public void TestIncrementOperator() |
471 | { | 503 | { |
504 | TestHelpers.InMethod(); | ||
505 | |||
472 | LSL_Types.LSLFloat testFloat; | 506 | LSL_Types.LSLFloat testFloat; |
473 | double testNumber; | 507 | double testNumber; |
474 | 508 | ||
@@ -493,6 +527,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
493 | [Test] | 527 | [Test] |
494 | public void TestDecrementOperator() | 528 | public void TestDecrementOperator() |
495 | { | 529 | { |
530 | TestHelpers.InMethod(); | ||
531 | |||
496 | LSL_Types.LSLFloat testFloat; | 532 | LSL_Types.LSLFloat testFloat; |
497 | double testNumber; | 533 | double testNumber; |
498 | 534 | ||
@@ -517,6 +553,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
517 | [Test] | 553 | [Test] |
518 | public void TestToString() | 554 | public void TestToString() |
519 | { | 555 | { |
556 | TestHelpers.InMethod(); | ||
557 | |||
520 | LSL_Types.LSLFloat testFloat; | 558 | LSL_Types.LSLFloat testFloat; |
521 | 559 | ||
522 | foreach (KeyValuePair<double, string> number in m_doubleStringSet) | 560 | foreach (KeyValuePair<double, string> number in m_doubleStringSet) |
@@ -532,6 +570,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
532 | [Test] | 570 | [Test] |
533 | public void TestAddTwoLSLFloats() | 571 | public void TestAddTwoLSLFloats() |
534 | { | 572 | { |
573 | TestHelpers.InMethod(); | ||
574 | |||
535 | LSL_Types.LSLFloat testResult; | 575 | LSL_Types.LSLFloat testResult; |
536 | 576 | ||
537 | foreach (KeyValuePair<double, double> number in m_doubleDoubleSet) | 577 | foreach (KeyValuePair<double, double> number in m_doubleDoubleSet) |
@@ -547,6 +587,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
547 | [Test] | 587 | [Test] |
548 | public void TestSubtractTwoLSLFloats() | 588 | public void TestSubtractTwoLSLFloats() |
549 | { | 589 | { |
590 | TestHelpers.InMethod(); | ||
591 | |||
550 | LSL_Types.LSLFloat testResult; | 592 | LSL_Types.LSLFloat testResult; |
551 | 593 | ||
552 | foreach (KeyValuePair<double, double> number in m_doubleDoubleSet) | 594 | foreach (KeyValuePair<double, double> number in m_doubleDoubleSet) |
@@ -562,6 +604,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
562 | [Test] | 604 | [Test] |
563 | public void TestMultiplyTwoLSLFloats() | 605 | public void TestMultiplyTwoLSLFloats() |
564 | { | 606 | { |
607 | TestHelpers.InMethod(); | ||
608 | |||
565 | LSL_Types.LSLFloat testResult; | 609 | LSL_Types.LSLFloat testResult; |
566 | 610 | ||
567 | foreach (KeyValuePair<double, double> number in m_doubleDoubleSet) | 611 | foreach (KeyValuePair<double, double> number in m_doubleDoubleSet) |
@@ -577,6 +621,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
577 | [Test] | 621 | [Test] |
578 | public void TestDivideTwoLSLFloats() | 622 | public void TestDivideTwoLSLFloats() |
579 | { | 623 | { |
624 | TestHelpers.InMethod(); | ||
625 | |||
580 | LSL_Types.LSLFloat testResult; | 626 | LSL_Types.LSLFloat testResult; |
581 | 627 | ||
582 | foreach (KeyValuePair<double, double> number in m_doubleDoubleSet) | 628 | foreach (KeyValuePair<double, double> number in m_doubleDoubleSet) |
@@ -595,6 +641,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
595 | [Test] | 641 | [Test] |
596 | public void TestImplicitCastBooleanToLSLFloat() | 642 | public void TestImplicitCastBooleanToLSLFloat() |
597 | { | 643 | { |
644 | TestHelpers.InMethod(); | ||
645 | |||
598 | LSL_Types.LSLFloat testFloat; | 646 | LSL_Types.LSLFloat testFloat; |
599 | 647 | ||
600 | testFloat = (1 == 0); | 648 | testFloat = (1 == 0); |
@@ -610,4 +658,4 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
610 | Assert.That(testFloat.value, new DoubleToleranceConstraint(1.0, _lowPrecisionTolerance)); | 658 | Assert.That(testFloat.value, new DoubleToleranceConstraint(1.0, _lowPrecisionTolerance)); |
611 | } | 659 | } |
612 | } | 660 | } |
613 | } | 661 | } \ No newline at end of file |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestLSLInteger.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestLSLInteger.cs index 3ad673b..8d1169a 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestLSLInteger.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestLSLInteger.cs | |||
@@ -79,6 +79,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
79 | [Test] | 79 | [Test] |
80 | public void TestExplicitCastLSLFloatToLSLInteger() | 80 | public void TestExplicitCastLSLFloatToLSLInteger() |
81 | { | 81 | { |
82 | TestHelpers.InMethod(); | ||
83 | |||
82 | LSL_Types.LSLInteger testInteger; | 84 | LSL_Types.LSLInteger testInteger; |
83 | 85 | ||
84 | foreach (KeyValuePair<double, int> number in m_doubleIntSet) | 86 | foreach (KeyValuePair<double, int> number in m_doubleIntSet) |
@@ -94,6 +96,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
94 | [Test] | 96 | [Test] |
95 | public void TestExplicitCastStringToLSLInteger() | 97 | public void TestExplicitCastStringToLSLInteger() |
96 | { | 98 | { |
99 | TestHelpers.InMethod(); | ||
100 | |||
97 | LSL_Types.LSLInteger testInteger; | 101 | LSL_Types.LSLInteger testInteger; |
98 | 102 | ||
99 | foreach (KeyValuePair<string, int> number in m_stringIntSet) | 103 | foreach (KeyValuePair<string, int> number in m_stringIntSet) |
@@ -109,6 +113,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
109 | [Test] | 113 | [Test] |
110 | public void TestExplicitCastLSLStringToLSLInteger() | 114 | public void TestExplicitCastLSLStringToLSLInteger() |
111 | { | 115 | { |
116 | TestHelpers.InMethod(); | ||
117 | |||
112 | LSL_Types.LSLInteger testInteger; | 118 | LSL_Types.LSLInteger testInteger; |
113 | 119 | ||
114 | foreach (KeyValuePair<string, int> number in m_stringIntSet) | 120 | foreach (KeyValuePair<string, int> number in m_stringIntSet) |
@@ -124,6 +130,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
124 | [Test] | 130 | [Test] |
125 | public void TestImplicitCastBooleanToLSLInteger() | 131 | public void TestImplicitCastBooleanToLSLInteger() |
126 | { | 132 | { |
133 | TestHelpers.InMethod(); | ||
134 | |||
127 | LSL_Types.LSLInteger testInteger; | 135 | LSL_Types.LSLInteger testInteger; |
128 | 136 | ||
129 | testInteger = (1 == 0); | 137 | testInteger = (1 == 0); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestLSLString.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestLSLString.cs index fa976ed..c4ca1a8 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestLSLString.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestLSLString.cs | |||
@@ -71,6 +71,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
71 | [Test] | 71 | [Test] |
72 | public void TestConstructFromLSLFloat() | 72 | public void TestConstructFromLSLFloat() |
73 | { | 73 | { |
74 | TestHelpers.InMethod(); | ||
75 | |||
74 | LSL_Types.LSLString testString; | 76 | LSL_Types.LSLString testString; |
75 | 77 | ||
76 | foreach (KeyValuePair<double, string> number in m_doubleStringSet) | 78 | foreach (KeyValuePair<double, string> number in m_doubleStringSet) |
@@ -86,6 +88,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
86 | [Test] | 88 | [Test] |
87 | public void TestExplicitCastLSLFloatToLSLString() | 89 | public void TestExplicitCastLSLFloatToLSLString() |
88 | { | 90 | { |
91 | TestHelpers.InMethod(); | ||
92 | |||
89 | LSL_Types.LSLString testString; | 93 | LSL_Types.LSLString testString; |
90 | 94 | ||
91 | foreach (KeyValuePair<double, string> number in m_doubleStringSet) | 95 | foreach (KeyValuePair<double, string> number in m_doubleStringSet) |
@@ -101,6 +105,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
101 | [Test] | 105 | [Test] |
102 | public void TestExplicitCastLSLStringToQuaternion() | 106 | public void TestExplicitCastLSLStringToQuaternion() |
103 | { | 107 | { |
108 | TestHelpers.InMethod(); | ||
109 | |||
104 | string quaternionString = "<0.00000, 0.70711, 0.00000, 0.70711>"; | 110 | string quaternionString = "<0.00000, 0.70711, 0.00000, 0.70711>"; |
105 | LSL_Types.LSLString quaternionLSLString = new LSL_Types.LSLString(quaternionString); | 111 | LSL_Types.LSLString quaternionLSLString = new LSL_Types.LSLString(quaternionString); |
106 | 112 | ||
@@ -118,6 +124,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
118 | [Test] | 124 | [Test] |
119 | public void TestImplicitCastBooleanToLSLFloat() | 125 | public void TestImplicitCastBooleanToLSLFloat() |
120 | { | 126 | { |
127 | TestHelpers.InMethod(); | ||
128 | |||
121 | LSL_Types.LSLString testString; | 129 | LSL_Types.LSLString testString; |
122 | 130 | ||
123 | testString = (LSL_Types.LSLString) (1 == 0); | 131 | testString = (LSL_Types.LSLString) (1 == 0); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestList.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestList.cs index 66a7329..b81225f 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestList.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestList.cs | |||
@@ -44,6 +44,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
44 | [Test] | 44 | [Test] |
45 | public void TestConcatenateString() | 45 | public void TestConcatenateString() |
46 | { | 46 | { |
47 | TestHelpers.InMethod(); | ||
48 | |||
47 | LSL_Types.list testList = new LSL_Types.list(new LSL_Types.LSLInteger(1), new LSL_Types.LSLInteger('a'), new LSL_Types.LSLString("test")); | 49 | LSL_Types.list testList = new LSL_Types.list(new LSL_Types.LSLInteger(1), new LSL_Types.LSLInteger('a'), new LSL_Types.LSLString("test")); |
48 | testList += new LSL_Types.LSLString("addition"); | 50 | testList += new LSL_Types.LSLString("addition"); |
49 | 51 | ||
@@ -64,6 +66,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
64 | [Test] | 66 | [Test] |
65 | public void TestConcatenateInteger() | 67 | public void TestConcatenateInteger() |
66 | { | 68 | { |
69 | TestHelpers.InMethod(); | ||
70 | |||
67 | LSL_Types.list testList = new LSL_Types.list(new LSL_Types.LSLInteger(1), new LSL_Types.LSLInteger('a'), new LSL_Types.LSLString("test")); | 71 | LSL_Types.list testList = new LSL_Types.list(new LSL_Types.LSLInteger(1), new LSL_Types.LSLInteger('a'), new LSL_Types.LSLString("test")); |
68 | testList += new LSL_Types.LSLInteger(20); | 72 | testList += new LSL_Types.LSLInteger(20); |
69 | 73 | ||
@@ -84,6 +88,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
84 | [Test] | 88 | [Test] |
85 | public void TestConcatenateDouble() | 89 | public void TestConcatenateDouble() |
86 | { | 90 | { |
91 | TestHelpers.InMethod(); | ||
92 | |||
87 | LSL_Types.list testList = new LSL_Types.list(new LSL_Types.LSLInteger(1), new LSL_Types.LSLInteger('a'), new LSL_Types.LSLString("test")); | 93 | LSL_Types.list testList = new LSL_Types.list(new LSL_Types.LSLInteger(1), new LSL_Types.LSLInteger('a'), new LSL_Types.LSLString("test")); |
88 | testList += new LSL_Types.LSLFloat(2.0f); | 94 | testList += new LSL_Types.LSLFloat(2.0f); |
89 | 95 | ||
@@ -104,6 +110,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
104 | [Test] | 110 | [Test] |
105 | public void TestCastLSLIntegerItemToLSLInteger() | 111 | public void TestCastLSLIntegerItemToLSLInteger() |
106 | { | 112 | { |
113 | TestHelpers.InMethod(); | ||
114 | |||
107 | LSL_Types.LSLInteger testValue = new LSL_Types.LSLInteger(123); | 115 | LSL_Types.LSLInteger testValue = new LSL_Types.LSLInteger(123); |
108 | LSL_Types.list testList = new LSL_Types.list(testValue); | 116 | LSL_Types.list testList = new LSL_Types.list(testValue); |
109 | 117 | ||
@@ -116,6 +124,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
116 | [Test] | 124 | [Test] |
117 | public void TestCastLSLFloatItemToLSLFloat() | 125 | public void TestCastLSLFloatItemToLSLFloat() |
118 | { | 126 | { |
127 | TestHelpers.InMethod(); | ||
128 | |||
119 | LSL_Types.LSLFloat testValue = new LSL_Types.LSLFloat(123.45678987); | 129 | LSL_Types.LSLFloat testValue = new LSL_Types.LSLFloat(123.45678987); |
120 | LSL_Types.list testList = new LSL_Types.list(testValue); | 130 | LSL_Types.list testList = new LSL_Types.list(testValue); |
121 | 131 | ||
@@ -128,6 +138,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
128 | [Test] | 138 | [Test] |
129 | public void TestCastLSLStringItemToLSLString() | 139 | public void TestCastLSLStringItemToLSLString() |
130 | { | 140 | { |
141 | TestHelpers.InMethod(); | ||
142 | |||
131 | LSL_Types.LSLString testValue = new LSL_Types.LSLString("hello there"); | 143 | LSL_Types.LSLString testValue = new LSL_Types.LSLString("hello there"); |
132 | LSL_Types.list testList = new LSL_Types.list(testValue); | 144 | LSL_Types.list testList = new LSL_Types.list(testValue); |
133 | 145 | ||
@@ -140,6 +152,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
140 | [Test] | 152 | [Test] |
141 | public void TestCastVector3ItemToVector3() | 153 | public void TestCastVector3ItemToVector3() |
142 | { | 154 | { |
155 | TestHelpers.InMethod(); | ||
156 | |||
143 | LSL_Types.Vector3 testValue = new LSL_Types.Vector3(12.34, 56.987654, 0.00987); | 157 | LSL_Types.Vector3 testValue = new LSL_Types.Vector3(12.34, 56.987654, 0.00987); |
144 | LSL_Types.list testList = new LSL_Types.list(testValue); | 158 | LSL_Types.list testList = new LSL_Types.list(testValue); |
145 | 159 | ||
@@ -151,6 +165,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
151 | [Test] | 165 | [Test] |
152 | public void TestCastQuaternionItemToQuaternion() | 166 | public void TestCastQuaternionItemToQuaternion() |
153 | { | 167 | { |
168 | TestHelpers.InMethod(); | ||
169 | |||
154 | LSL_Types.Quaternion testValue = new LSL_Types.Quaternion(12.34, 56.44323, 765.983421, 0.00987); | 170 | LSL_Types.Quaternion testValue = new LSL_Types.Quaternion(12.34, 56.44323, 765.983421, 0.00987); |
155 | LSL_Types.list testList = new LSL_Types.list(testValue); | 171 | LSL_Types.list testList = new LSL_Types.list(testValue); |
156 | 172 | ||
@@ -165,6 +181,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
165 | [Test] | 181 | [Test] |
166 | public void TestGetLSLIntegerItemForLSLIntegerItem() | 182 | public void TestGetLSLIntegerItemForLSLIntegerItem() |
167 | { | 183 | { |
184 | TestHelpers.InMethod(); | ||
185 | |||
168 | LSL_Types.LSLInteger testValue = new LSL_Types.LSLInteger(999911); | 186 | LSL_Types.LSLInteger testValue = new LSL_Types.LSLInteger(999911); |
169 | LSL_Types.list testList = new LSL_Types.list(testValue); | 187 | LSL_Types.list testList = new LSL_Types.list(testValue); |
170 | 188 | ||
@@ -177,6 +195,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
177 | [Test] | 195 | [Test] |
178 | public void TestGetLSLFloatItemForLSLFloatItem() | 196 | public void TestGetLSLFloatItemForLSLFloatItem() |
179 | { | 197 | { |
198 | TestHelpers.InMethod(); | ||
199 | |||
180 | LSL_Types.LSLFloat testValue = new LSL_Types.LSLFloat(321.45687876); | 200 | LSL_Types.LSLFloat testValue = new LSL_Types.LSLFloat(321.45687876); |
181 | LSL_Types.list testList = new LSL_Types.list(testValue); | 201 | LSL_Types.list testList = new LSL_Types.list(testValue); |
182 | 202 | ||
@@ -189,11 +209,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
189 | [Test] | 209 | [Test] |
190 | public void TestGetLSLFloatItemForLSLIntegerItem() | 210 | public void TestGetLSLFloatItemForLSLIntegerItem() |
191 | { | 211 | { |
192 | LSL_Types.LSLInteger testValue = new LSL_Types.LSLInteger(3060987); | 212 | TestHelpers.InMethod(); |
193 | LSL_Types.LSLFloat testFloatValue = new LSL_Types.LSLFloat(testValue); | 213 | |
194 | LSL_Types.list testList = new LSL_Types.list(testValue); | 214 | LSL_Types.LSLInteger testValue = new LSL_Types.LSLInteger(3060987); |
215 | LSL_Types.LSLFloat testFloatValue = new LSL_Types.LSLFloat(testValue); | ||
216 | LSL_Types.list testList = new LSL_Types.list(testValue); | ||
195 | 217 | ||
196 | Assert.AreEqual(testFloatValue, testList.GetLSLFloatItem(0)); | 218 | Assert.AreEqual(testFloatValue, testList.GetLSLFloatItem(0)); |
197 | } | 219 | } |
198 | 220 | ||
199 | /// <summary> | 221 | /// <summary> |
@@ -202,6 +224,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
202 | [Test] | 224 | [Test] |
203 | public void TestGetLSLStringItemForLSLStringItem() | 225 | public void TestGetLSLStringItemForLSLStringItem() |
204 | { | 226 | { |
227 | TestHelpers.InMethod(); | ||
228 | |||
205 | LSL_Types.LSLString testValue = new LSL_Types.LSLString("hello all"); | 229 | LSL_Types.LSLString testValue = new LSL_Types.LSLString("hello all"); |
206 | LSL_Types.list testList = new LSL_Types.list(testValue); | 230 | LSL_Types.list testList = new LSL_Types.list(testValue); |
207 | 231 | ||
@@ -214,6 +238,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
214 | [Test] | 238 | [Test] |
215 | public void TestGetLSLStringItemForKeyItem() | 239 | public void TestGetLSLStringItemForKeyItem() |
216 | { | 240 | { |
241 | TestHelpers.InMethod(); | ||
242 | |||
217 | LSL_Types.key testValue | 243 | LSL_Types.key testValue |
218 | = new LSL_Types.key("98000000-0000-2222-3333-100000001000"); | 244 | = new LSL_Types.key("98000000-0000-2222-3333-100000001000"); |
219 | LSL_Types.LSLString testStringValue = new LSL_Types.LSLString(testValue); | 245 | LSL_Types.LSLString testStringValue = new LSL_Types.LSLString(testValue); |
@@ -228,6 +254,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
228 | [Test] | 254 | [Test] |
229 | public void TestGetVector3ItemForVector3Item() | 255 | public void TestGetVector3ItemForVector3Item() |
230 | { | 256 | { |
257 | TestHelpers.InMethod(); | ||
258 | |||
231 | LSL_Types.Vector3 testValue = new LSL_Types.Vector3(92.34, 58.98754, -0.10987); | 259 | LSL_Types.Vector3 testValue = new LSL_Types.Vector3(92.34, 58.98754, -0.10987); |
232 | LSL_Types.list testList = new LSL_Types.list(testValue); | 260 | LSL_Types.list testList = new LSL_Types.list(testValue); |
233 | 261 | ||
@@ -239,6 +267,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
239 | [Test] | 267 | [Test] |
240 | public void TestGetQuaternionItemForQuaternionItem() | 268 | public void TestGetQuaternionItemForQuaternionItem() |
241 | { | 269 | { |
270 | TestHelpers.InMethod(); | ||
271 | |||
242 | LSL_Types.Quaternion testValue = new LSL_Types.Quaternion(12.64, 59.43723, 765.3421, 4.00987); | 272 | LSL_Types.Quaternion testValue = new LSL_Types.Quaternion(12.64, 59.43723, 765.3421, 4.00987); |
243 | LSL_Types.list testList = new LSL_Types.list(testValue); | 273 | LSL_Types.list testList = new LSL_Types.list(testValue); |
244 | 274 | ||
@@ -251,6 +281,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
251 | [Test] | 281 | [Test] |
252 | public void TestGetKeyItemForKeyItem() | 282 | public void TestGetKeyItemForKeyItem() |
253 | { | 283 | { |
284 | TestHelpers.InMethod(); | ||
285 | |||
254 | LSL_Types.key testValue | 286 | LSL_Types.key testValue |
255 | = new LSL_Types.key("00000000-0000-2222-3333-100000001012"); | 287 | = new LSL_Types.key("00000000-0000-2222-3333-100000001012"); |
256 | LSL_Types.list testList = new LSL_Types.list(testValue); | 288 | LSL_Types.list testList = new LSL_Types.list(testValue); |
@@ -258,4 +290,4 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
258 | Assert.AreEqual(testValue, testList.GetKeyItem(0)); | 290 | Assert.AreEqual(testValue, testList.GetKeyItem(0)); |
259 | } | 291 | } |
260 | } | 292 | } |
261 | } | 293 | } \ No newline at end of file |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestVector3.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestVector3.cs index 195af7f..ebf8001 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestVector3.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestVector3.cs | |||
@@ -32,16 +32,17 @@ using OpenSim.Region.ScriptEngine.Shared; | |||
32 | 32 | ||
33 | namespace OpenSim.Region.ScriptEngine.Shared.Tests | 33 | namespace OpenSim.Region.ScriptEngine.Shared.Tests |
34 | { | 34 | { |
35 | /// <summary> | ||
36 | /// Tests for Vector3 | ||
37 | /// </summary> | ||
35 | [TestFixture] | 38 | [TestFixture] |
36 | public class LSL_TypesTestVector3 | 39 | public class LSL_TypesTestVector3 |
37 | { | 40 | { |
38 | /// <summary> | ||
39 | /// Tests for Vector3 | ||
40 | /// </summary> | ||
41 | [Test] | 41 | [Test] |
42 | |||
43 | public void TestDotProduct() | 42 | public void TestDotProduct() |
44 | { | 43 | { |
44 | TestHelpers.InMethod(); | ||
45 | |||
45 | // The numbers we test for. | 46 | // The numbers we test for. |
46 | Dictionary<string, double> expectsSet = new Dictionary<string, double>(); | 47 | Dictionary<string, double> expectsSet = new Dictionary<string, double>(); |
47 | expectsSet.Add("<1, 2, 3> * <2, 3, 4>", 20.0); | 48 | expectsSet.Add("<1, 2, 3> * <2, 3, 4>", 20.0); |
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs index 02d47bd..db6a407 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | |||
@@ -50,7 +50,10 @@ using OpenSim.Region.ScriptEngine.Shared; | |||
50 | using OpenSim.Region.ScriptEngine.Shared.ScriptBase; | 50 | using OpenSim.Region.ScriptEngine.Shared.ScriptBase; |
51 | using OpenSim.Region.ScriptEngine.Shared.CodeTools; | 51 | using OpenSim.Region.ScriptEngine.Shared.CodeTools; |
52 | using OpenSim.Region.ScriptEngine.Shared.Instance; | 52 | using OpenSim.Region.ScriptEngine.Shared.Instance; |
53 | using OpenSim.Region.ScriptEngine.Shared.Api; | ||
54 | using OpenSim.Region.ScriptEngine.Shared.Api.Plugins; | ||
53 | using OpenSim.Region.ScriptEngine.Interfaces; | 55 | using OpenSim.Region.ScriptEngine.Interfaces; |
56 | using Timer = OpenSim.Region.ScriptEngine.Shared.Api.Plugins.Timer; | ||
54 | 57 | ||
55 | using ScriptCompileQueue = OpenSim.Framework.LocklessQueue<object[]>; | 58 | using ScriptCompileQueue = OpenSim.Framework.LocklessQueue<object[]>; |
56 | 59 | ||
@@ -342,22 +345,22 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
342 | } | 345 | } |
343 | 346 | ||
344 | MainConsole.Instance.Commands.AddCommand( | 347 | MainConsole.Instance.Commands.AddCommand( |
345 | "scripts", false, "xengine status", "xengine status", "Show status information", | 348 | "Scripts", false, "xengine status", "xengine status", "Show status information", |
346 | "Show status information on the script engine.", | 349 | "Show status information on the script engine.", |
347 | HandleShowStatus); | 350 | HandleShowStatus); |
348 | 351 | ||
349 | MainConsole.Instance.Commands.AddCommand( | 352 | MainConsole.Instance.Commands.AddCommand( |
350 | "scripts", false, "scripts show", "scripts show [<script-item-uuid>]", "Show script information", | 353 | "Scripts", false, "scripts show", "scripts show [<script-item-uuid>]", "Show script information", |
351 | "Show information on all scripts known to the script engine." | 354 | "Show information on all scripts known to the script engine." |
352 | + "If a <script-item-uuid> is given then only information on that script will be shown.", | 355 | + "If a <script-item-uuid> is given then only information on that script will be shown.", |
353 | HandleShowScripts); | 356 | HandleShowScripts); |
354 | 357 | ||
355 | MainConsole.Instance.Commands.AddCommand( | 358 | MainConsole.Instance.Commands.AddCommand( |
356 | "scripts", false, "show scripts", "show scripts [<script-item-uuid>]", "Show script information", | 359 | "Scripts", false, "show scripts", "show scripts [<script-item-uuid>]", "Show script information", |
357 | "Synonym for scripts show command", HandleShowScripts); | 360 | "Synonym for scripts show command", HandleShowScripts); |
358 | 361 | ||
359 | MainConsole.Instance.Commands.AddCommand( | 362 | MainConsole.Instance.Commands.AddCommand( |
360 | "scripts", false, "scripts suspend", "scripts suspend [<script-item-uuid>]", "Suspends all running scripts", | 363 | "Scripts", false, "scripts suspend", "scripts suspend [<script-item-uuid>]", "Suspends all running scripts", |
361 | "Suspends all currently running scripts. This only suspends event delivery, it will not suspend a" | 364 | "Suspends all currently running scripts. This only suspends event delivery, it will not suspend a" |
362 | + " script that is currently processing an event.\n" | 365 | + " script that is currently processing an event.\n" |
363 | + "Suspended scripts will continue to accumulate events but won't process them.\n" | 366 | + "Suspended scripts will continue to accumulate events but won't process them.\n" |
@@ -365,20 +368,20 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
365 | (module, cmdparams) => HandleScriptsAction(cmdparams, HandleSuspendScript)); | 368 | (module, cmdparams) => HandleScriptsAction(cmdparams, HandleSuspendScript)); |
366 | 369 | ||
367 | MainConsole.Instance.Commands.AddCommand( | 370 | MainConsole.Instance.Commands.AddCommand( |
368 | "scripts", false, "scripts resume", "scripts resume [<script-item-uuid>]", "Resumes all suspended scripts", | 371 | "Scripts", false, "scripts resume", "scripts resume [<script-item-uuid>]", "Resumes all suspended scripts", |
369 | "Resumes all currently suspended scripts.\n" | 372 | "Resumes all currently suspended scripts.\n" |
370 | + "Resumed scripts will process all events accumulated whilst suspended." | 373 | + "Resumed scripts will process all events accumulated whilst suspended." |
371 | + "If a <script-item-uuid> is given then only that script will be resumed. Otherwise, all suitable scripts are resumed.", | 374 | + "If a <script-item-uuid> is given then only that script will be resumed. Otherwise, all suitable scripts are resumed.", |
372 | (module, cmdparams) => HandleScriptsAction(cmdparams, HandleResumeScript)); | 375 | (module, cmdparams) => HandleScriptsAction(cmdparams, HandleResumeScript)); |
373 | 376 | ||
374 | MainConsole.Instance.Commands.AddCommand( | 377 | MainConsole.Instance.Commands.AddCommand( |
375 | "scripts", false, "scripts stop", "scripts stop [<script-item-uuid>]", "Stops all running scripts", | 378 | "Scripts", false, "scripts stop", "scripts stop [<script-item-uuid>]", "Stops all running scripts", |
376 | "Stops all running scripts." | 379 | "Stops all running scripts." |
377 | + "If a <script-item-uuid> is given then only that script will be stopped. Otherwise, all suitable scripts are stopped.", | 380 | + "If a <script-item-uuid> is given then only that script will be stopped. Otherwise, all suitable scripts are stopped.", |
378 | (module, cmdparams) => HandleScriptsAction(cmdparams, HandleStopScript)); | 381 | (module, cmdparams) => HandleScriptsAction(cmdparams, HandleStopScript)); |
379 | 382 | ||
380 | MainConsole.Instance.Commands.AddCommand( | 383 | MainConsole.Instance.Commands.AddCommand( |
381 | "scripts", false, "scripts start", "scripts start [<script-item-uuid>]", "Starts all stopped scripts", | 384 | "Scripts", false, "scripts start", "scripts start [<script-item-uuid>]", "Starts all stopped scripts", |
382 | "Starts all stopped scripts." | 385 | "Starts all stopped scripts." |
383 | + "If a <script-item-uuid> is given then only that script will be started. Otherwise, all suitable scripts are started.", | 386 | + "If a <script-item-uuid> is given then only that script will be started. Otherwise, all suitable scripts are started.", |
384 | (module, cmdparams) => HandleScriptsAction(cmdparams, HandleStartScript)); | 387 | (module, cmdparams) => HandleScriptsAction(cmdparams, HandleStartScript)); |
@@ -454,6 +457,18 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
454 | sb.AppendFormat("Work items waiting : {0}\n", m_ThreadPool.WaitingCallbacks); | 457 | sb.AppendFormat("Work items waiting : {0}\n", m_ThreadPool.WaitingCallbacks); |
455 | // sb.AppendFormat("Assemblies loaded : {0}\n", m_Assemblies.Count); | 458 | // sb.AppendFormat("Assemblies loaded : {0}\n", m_Assemblies.Count); |
456 | 459 | ||
460 | SensorRepeat sr = AsyncCommandManager.GetSensorRepeatPlugin(this); | ||
461 | sb.AppendFormat("Sensors : {0}\n", sr.SensorsCount); | ||
462 | |||
463 | Dataserver ds = AsyncCommandManager.GetDataserverPlugin(this); | ||
464 | sb.AppendFormat("Dataserver requests : {0}\n", ds.DataserverRequestsCount); | ||
465 | |||
466 | Timer t = AsyncCommandManager.GetTimerPlugin(this); | ||
467 | sb.AppendFormat("Timers : {0}\n", t.TimersCount); | ||
468 | |||
469 | Listener l = AsyncCommandManager.GetListenerPlugin(this); | ||
470 | sb.AppendFormat("Listeners : {0}\n", l.ListenerCount); | ||
471 | |||
457 | MainConsole.Instance.OutputFormat(sb.ToString()); | 472 | MainConsole.Instance.OutputFormat(sb.ToString()); |
458 | } | 473 | } |
459 | 474 | ||
diff --git a/OpenSim/Region/UserStatistics/WebStatsModule.cs b/OpenSim/Region/UserStatistics/WebStatsModule.cs index f627e37..b9ba4bc 100644 --- a/OpenSim/Region/UserStatistics/WebStatsModule.cs +++ b/OpenSim/Region/UserStatistics/WebStatsModule.cs | |||
@@ -83,6 +83,9 @@ namespace OpenSim.Region.UserStatistics | |||
83 | { | 83 | { |
84 | if (m_scenes.Count == 0) | 84 | if (m_scenes.Count == 0) |
85 | { | 85 | { |
86 | if (Util.IsWindows()) | ||
87 | Util.LoadArchSpecificWindowsDll("sqlite3.dll"); | ||
88 | |||
86 | //IConfig startupConfig = config.Configs["Startup"]; | 89 | //IConfig startupConfig = config.Configs["Startup"]; |
87 | 90 | ||
88 | dbConn = new SqliteConnection("URI=file:LocalUserStatistics.db,version=3"); | 91 | dbConn = new SqliteConnection("URI=file:LocalUserStatistics.db,version=3"); |
@@ -221,13 +224,11 @@ namespace OpenSim.Region.UserStatistics | |||
221 | concurrencyCounter--; | 224 | concurrencyCounter--; |
222 | 225 | ||
223 | response_code = 200; | 226 | response_code = 200; |
224 | |||
225 | } | 227 | } |
226 | else | 228 | else |
227 | { | 229 | { |
228 | strOut = MainServer.Instance.GetHTTP404(""); | 230 | strOut = MainServer.Instance.GetHTTP404(""); |
229 | } | 231 | } |
230 | |||
231 | 232 | ||
232 | responsedata["int_response_code"] = response_code; | 233 | responsedata["int_response_code"] = response_code; |
233 | responsedata["content_type"] = contenttype; | 234 | responsedata["content_type"] = contenttype; |
@@ -244,43 +245,44 @@ namespace OpenSim.Region.UserStatistics | |||
244 | // TODO: FIXME: implement stats migrations | 245 | // TODO: FIXME: implement stats migrations |
245 | const string SQL = @"SELECT * FROM migrations LIMIT 1"; | 246 | const string SQL = @"SELECT * FROM migrations LIMIT 1"; |
246 | 247 | ||
247 | SqliteCommand cmd = new SqliteCommand(SQL, db); | 248 | using (SqliteCommand cmd = new SqliteCommand(SQL, db)) |
248 | |||
249 | try | ||
250 | { | ||
251 | cmd.ExecuteNonQuery(); | ||
252 | } | ||
253 | catch (SqliteSyntaxException) | ||
254 | { | 249 | { |
255 | CreateTables(db); | 250 | try |
251 | { | ||
252 | cmd.ExecuteNonQuery(); | ||
253 | } | ||
254 | catch (SqliteSyntaxException) | ||
255 | { | ||
256 | CreateTables(db); | ||
257 | } | ||
256 | } | 258 | } |
257 | } | 259 | } |
258 | } | 260 | } |
259 | 261 | ||
260 | public void CreateTables(SqliteConnection db) | 262 | public void CreateTables(SqliteConnection db) |
261 | { | 263 | { |
262 | SqliteCommand createcmd = new SqliteCommand(SQL_STATS_TABLE_CREATE, db); | 264 | using (SqliteCommand createcmd = new SqliteCommand(SQL_STATS_TABLE_CREATE, db)) |
263 | createcmd.ExecuteNonQuery(); | 265 | { |
266 | createcmd.ExecuteNonQuery(); | ||
264 | 267 | ||
265 | createcmd.CommandText = SQL_MIGRA_TABLE_CREATE; | 268 | createcmd.CommandText = SQL_MIGRA_TABLE_CREATE; |
266 | createcmd.ExecuteNonQuery(); | 269 | createcmd.ExecuteNonQuery(); |
270 | } | ||
267 | } | 271 | } |
268 | 272 | ||
269 | public virtual void PostInitialise() | 273 | public virtual void PostInitialise() |
270 | { | 274 | { |
271 | if (!enabled) | 275 | if (!enabled) |
272 | { | ||
273 | return; | 276 | return; |
274 | } | 277 | |
275 | AddHandlers(); | 278 | AddHandlers(); |
276 | } | 279 | } |
277 | 280 | ||
278 | public virtual void Close() | 281 | public virtual void Close() |
279 | { | 282 | { |
280 | if (!enabled) | 283 | if (!enabled) |
281 | { | ||
282 | return; | 284 | return; |
283 | } | 285 | |
284 | dbConn.Close(); | 286 | dbConn.Close(); |
285 | dbConn.Dispose(); | 287 | dbConn.Dispose(); |
286 | m_sessions.Clear(); | 288 | m_sessions.Clear(); |
@@ -301,7 +303,8 @@ namespace OpenSim.Region.UserStatistics | |||
301 | 303 | ||
302 | public void OnRegisterCaps(UUID agentID, Caps caps) | 304 | public void OnRegisterCaps(UUID agentID, Caps caps) |
303 | { | 305 | { |
304 | m_log.DebugFormat("[WEB STATS MODULE]: OnRegisterCaps: agentID {0} caps {1}", agentID, caps); | 306 | // m_log.DebugFormat("[WEB STATS MODULE]: OnRegisterCaps: agentID {0} caps {1}", agentID, caps); |
307 | |||
305 | string capsPath = "/CAPS/VS/" + UUID.Random(); | 308 | string capsPath = "/CAPS/VS/" + UUID.Random(); |
306 | caps.RegisterHandler("ViewerStats", | 309 | caps.RegisterHandler("ViewerStats", |
307 | new RestStreamHandler("POST", capsPath, | 310 | new RestStreamHandler("POST", capsPath, |
@@ -315,7 +318,6 @@ namespace OpenSim.Region.UserStatistics | |||
315 | 318 | ||
316 | public void OnDeRegisterCaps(UUID agentID, Caps caps) | 319 | public void OnDeRegisterCaps(UUID agentID, Caps caps) |
317 | { | 320 | { |
318 | |||
319 | } | 321 | } |
320 | 322 | ||
321 | protected virtual void AddHandlers() | 323 | protected virtual void AddHandlers() |
@@ -365,7 +367,6 @@ namespace OpenSim.Region.UserStatistics | |||
365 | 367 | ||
366 | public void OnMakeChildAgent(ScenePresence agent) | 368 | public void OnMakeChildAgent(ScenePresence agent) |
367 | { | 369 | { |
368 | |||
369 | } | 370 | } |
370 | 371 | ||
371 | public void OnClientClosed(UUID agentID, Scene scene) | 372 | public void OnClientClosed(UUID agentID, Scene scene) |
@@ -427,6 +428,7 @@ namespace OpenSim.Region.UserStatistics | |||
427 | return scene.RegionInfo.RegionID; | 428 | return scene.RegionInfo.RegionID; |
428 | } | 429 | } |
429 | } | 430 | } |
431 | |||
430 | return UUID.Zero; | 432 | return UUID.Zero; |
431 | } | 433 | } |
432 | 434 | ||
@@ -455,14 +457,14 @@ namespace OpenSim.Region.UserStatistics | |||
455 | UserSessionData usd; | 457 | UserSessionData usd; |
456 | OSD message = OSDParser.DeserializeLLSDXml(request); | 458 | OSD message = OSDParser.DeserializeLLSDXml(request); |
457 | OSDMap mmap; | 459 | OSDMap mmap; |
460 | |||
458 | lock (m_sessions) | 461 | lock (m_sessions) |
459 | { | 462 | { |
460 | if (agentID != UUID.Zero) | 463 | if (agentID != UUID.Zero) |
461 | { | 464 | { |
462 | |||
463 | if (!m_sessions.ContainsKey(agentID)) | 465 | if (!m_sessions.ContainsKey(agentID)) |
464 | { | 466 | { |
465 | m_log.Warn("[WEB STATS MODULE]: no session for stat disclosure"); | 467 | m_log.WarnFormat("[WEB STATS MODULE]: no session for stat disclosure for agent {0}", agentID); |
466 | return new UserSessionID(); | 468 | return new UserSessionID(); |
467 | } | 469 | } |
468 | uid = m_sessions[agentID]; | 470 | uid = m_sessions[agentID]; |
@@ -582,8 +584,6 @@ namespace OpenSim.Region.UserStatistics | |||
582 | usd.n_out_kb = (float)net_out["kbytes"].AsReal(); | 584 | usd.n_out_kb = (float)net_out["kbytes"].AsReal(); |
583 | usd.n_out_pk = net_out["packets"].AsInteger(); | 585 | usd.n_out_pk = net_out["packets"].AsInteger(); |
584 | } | 586 | } |
585 | |||
586 | |||
587 | } | 587 | } |
588 | } | 588 | } |
589 | 589 | ||
@@ -599,83 +599,85 @@ namespace OpenSim.Region.UserStatistics | |||
599 | 599 | ||
600 | lock (db) | 600 | lock (db) |
601 | { | 601 | { |
602 | SqliteCommand updatecmd = new SqliteCommand(SQL_STATS_TABLE_UPDATE, db); | 602 | using (SqliteCommand updatecmd = new SqliteCommand(SQL_STATS_TABLE_UPDATE, db)) |
603 | updatecmd.Parameters.Add(new SqliteParameter(":session_id", uid.session_data.session_id.ToString())); | ||
604 | updatecmd.Parameters.Add(new SqliteParameter(":agent_id", uid.session_data.agent_id.ToString())); | ||
605 | updatecmd.Parameters.Add(new SqliteParameter(":region_id", uid.session_data.region_id.ToString())); | ||
606 | updatecmd.Parameters.Add(new SqliteParameter(":last_updated", (int) uid.session_data.last_updated)); | ||
607 | updatecmd.Parameters.Add(new SqliteParameter(":remote_ip", uid.session_data.remote_ip)); | ||
608 | updatecmd.Parameters.Add(new SqliteParameter(":name_f", uid.session_data.name_f)); | ||
609 | updatecmd.Parameters.Add(new SqliteParameter(":name_l", uid.session_data.name_l)); | ||
610 | updatecmd.Parameters.Add(new SqliteParameter(":avg_agents_in_view", uid.session_data.avg_agents_in_view)); | ||
611 | updatecmd.Parameters.Add(new SqliteParameter(":min_agents_in_view", | ||
612 | (int) uid.session_data.min_agents_in_view)); | ||
613 | updatecmd.Parameters.Add(new SqliteParameter(":max_agents_in_view", | ||
614 | (int) uid.session_data.max_agents_in_view)); | ||
615 | updatecmd.Parameters.Add(new SqliteParameter(":mode_agents_in_view", | ||
616 | (int) uid.session_data.mode_agents_in_view)); | ||
617 | updatecmd.Parameters.Add(new SqliteParameter(":avg_fps", uid.session_data.avg_fps)); | ||
618 | updatecmd.Parameters.Add(new SqliteParameter(":min_fps", uid.session_data.min_fps)); | ||
619 | updatecmd.Parameters.Add(new SqliteParameter(":max_fps", uid.session_data.max_fps)); | ||
620 | updatecmd.Parameters.Add(new SqliteParameter(":mode_fps", uid.session_data.mode_fps)); | ||
621 | updatecmd.Parameters.Add(new SqliteParameter(":a_language", uid.session_data.a_language)); | ||
622 | updatecmd.Parameters.Add(new SqliteParameter(":mem_use", uid.session_data.mem_use)); | ||
623 | updatecmd.Parameters.Add(new SqliteParameter(":meters_traveled", uid.session_data.meters_traveled)); | ||
624 | updatecmd.Parameters.Add(new SqliteParameter(":avg_ping", uid.session_data.avg_ping)); | ||
625 | updatecmd.Parameters.Add(new SqliteParameter(":min_ping", uid.session_data.min_ping)); | ||
626 | updatecmd.Parameters.Add(new SqliteParameter(":max_ping", uid.session_data.max_ping)); | ||
627 | updatecmd.Parameters.Add(new SqliteParameter(":mode_ping", uid.session_data.mode_ping)); | ||
628 | updatecmd.Parameters.Add(new SqliteParameter(":regions_visited", uid.session_data.regions_visited)); | ||
629 | updatecmd.Parameters.Add(new SqliteParameter(":run_time", uid.session_data.run_time)); | ||
630 | updatecmd.Parameters.Add(new SqliteParameter(":avg_sim_fps", uid.session_data.avg_sim_fps)); | ||
631 | updatecmd.Parameters.Add(new SqliteParameter(":min_sim_fps", uid.session_data.min_sim_fps)); | ||
632 | updatecmd.Parameters.Add(new SqliteParameter(":max_sim_fps", uid.session_data.max_sim_fps)); | ||
633 | updatecmd.Parameters.Add(new SqliteParameter(":mode_sim_fps", uid.session_data.mode_sim_fps)); | ||
634 | updatecmd.Parameters.Add(new SqliteParameter(":start_time", uid.session_data.start_time)); | ||
635 | updatecmd.Parameters.Add(new SqliteParameter(":client_version", uid.session_data.client_version)); | ||
636 | updatecmd.Parameters.Add(new SqliteParameter(":s_cpu", uid.session_data.s_cpu)); | ||
637 | updatecmd.Parameters.Add(new SqliteParameter(":s_gpu", uid.session_data.s_gpu)); | ||
638 | updatecmd.Parameters.Add(new SqliteParameter(":s_os", uid.session_data.s_os)); | ||
639 | updatecmd.Parameters.Add(new SqliteParameter(":s_ram", uid.session_data.s_ram)); | ||
640 | updatecmd.Parameters.Add(new SqliteParameter(":d_object_kb", uid.session_data.d_object_kb)); | ||
641 | updatecmd.Parameters.Add(new SqliteParameter(":d_texture_kb", uid.session_data.d_texture_kb)); | ||
642 | updatecmd.Parameters.Add(new SqliteParameter(":d_world_kb", uid.session_data.d_world_kb)); | ||
643 | updatecmd.Parameters.Add(new SqliteParameter(":n_in_kb", uid.session_data.n_in_kb)); | ||
644 | updatecmd.Parameters.Add(new SqliteParameter(":n_in_pk", uid.session_data.n_in_pk)); | ||
645 | updatecmd.Parameters.Add(new SqliteParameter(":n_out_kb", uid.session_data.n_out_kb)); | ||
646 | updatecmd.Parameters.Add(new SqliteParameter(":n_out_pk", uid.session_data.n_out_pk)); | ||
647 | updatecmd.Parameters.Add(new SqliteParameter(":f_dropped", uid.session_data.f_dropped)); | ||
648 | updatecmd.Parameters.Add(new SqliteParameter(":f_failed_resends", uid.session_data.f_failed_resends)); | ||
649 | updatecmd.Parameters.Add(new SqliteParameter(":f_invalid", uid.session_data.f_invalid)); | ||
650 | |||
651 | updatecmd.Parameters.Add(new SqliteParameter(":f_off_circuit", uid.session_data.f_off_circuit)); | ||
652 | updatecmd.Parameters.Add(new SqliteParameter(":f_resent", uid.session_data.f_resent)); | ||
653 | updatecmd.Parameters.Add(new SqliteParameter(":f_send_packet", uid.session_data.f_send_packet)); | ||
654 | |||
655 | updatecmd.Parameters.Add(new SqliteParameter(":session_key", uid.session_data.session_id.ToString())); | ||
656 | updatecmd.Parameters.Add(new SqliteParameter(":agent_key", uid.session_data.agent_id.ToString())); | ||
657 | updatecmd.Parameters.Add(new SqliteParameter(":region_key", uid.session_data.region_id.ToString())); | ||
658 | // m_log.Debug("UPDATE"); | ||
659 | |||
660 | int result = updatecmd.ExecuteNonQuery(); | ||
661 | |||
662 | if (result == 0) | ||
663 | { | 603 | { |
664 | // m_log.Debug("INSERT"); | 604 | updatecmd.Parameters.Add(new SqliteParameter(":session_id", uid.session_data.session_id.ToString())); |
665 | updatecmd.CommandText = SQL_STATS_TABLE_INSERT; | 605 | updatecmd.Parameters.Add(new SqliteParameter(":agent_id", uid.session_data.agent_id.ToString())); |
666 | try | 606 | updatecmd.Parameters.Add(new SqliteParameter(":region_id", uid.session_data.region_id.ToString())); |
667 | { | 607 | updatecmd.Parameters.Add(new SqliteParameter(":last_updated", (int) uid.session_data.last_updated)); |
668 | updatecmd.ExecuteNonQuery(); | 608 | updatecmd.Parameters.Add(new SqliteParameter(":remote_ip", uid.session_data.remote_ip)); |
669 | } | 609 | updatecmd.Parameters.Add(new SqliteParameter(":name_f", uid.session_data.name_f)); |
670 | catch (SqliteExecutionException) | 610 | updatecmd.Parameters.Add(new SqliteParameter(":name_l", uid.session_data.name_l)); |
611 | updatecmd.Parameters.Add(new SqliteParameter(":avg_agents_in_view", uid.session_data.avg_agents_in_view)); | ||
612 | updatecmd.Parameters.Add(new SqliteParameter(":min_agents_in_view", | ||
613 | (int) uid.session_data.min_agents_in_view)); | ||
614 | updatecmd.Parameters.Add(new SqliteParameter(":max_agents_in_view", | ||
615 | (int) uid.session_data.max_agents_in_view)); | ||
616 | updatecmd.Parameters.Add(new SqliteParameter(":mode_agents_in_view", | ||
617 | (int) uid.session_data.mode_agents_in_view)); | ||
618 | updatecmd.Parameters.Add(new SqliteParameter(":avg_fps", uid.session_data.avg_fps)); | ||
619 | updatecmd.Parameters.Add(new SqliteParameter(":min_fps", uid.session_data.min_fps)); | ||
620 | updatecmd.Parameters.Add(new SqliteParameter(":max_fps", uid.session_data.max_fps)); | ||
621 | updatecmd.Parameters.Add(new SqliteParameter(":mode_fps", uid.session_data.mode_fps)); | ||
622 | updatecmd.Parameters.Add(new SqliteParameter(":a_language", uid.session_data.a_language)); | ||
623 | updatecmd.Parameters.Add(new SqliteParameter(":mem_use", uid.session_data.mem_use)); | ||
624 | updatecmd.Parameters.Add(new SqliteParameter(":meters_traveled", uid.session_data.meters_traveled)); | ||
625 | updatecmd.Parameters.Add(new SqliteParameter(":avg_ping", uid.session_data.avg_ping)); | ||
626 | updatecmd.Parameters.Add(new SqliteParameter(":min_ping", uid.session_data.min_ping)); | ||
627 | updatecmd.Parameters.Add(new SqliteParameter(":max_ping", uid.session_data.max_ping)); | ||
628 | updatecmd.Parameters.Add(new SqliteParameter(":mode_ping", uid.session_data.mode_ping)); | ||
629 | updatecmd.Parameters.Add(new SqliteParameter(":regions_visited", uid.session_data.regions_visited)); | ||
630 | updatecmd.Parameters.Add(new SqliteParameter(":run_time", uid.session_data.run_time)); | ||
631 | updatecmd.Parameters.Add(new SqliteParameter(":avg_sim_fps", uid.session_data.avg_sim_fps)); | ||
632 | updatecmd.Parameters.Add(new SqliteParameter(":min_sim_fps", uid.session_data.min_sim_fps)); | ||
633 | updatecmd.Parameters.Add(new SqliteParameter(":max_sim_fps", uid.session_data.max_sim_fps)); | ||
634 | updatecmd.Parameters.Add(new SqliteParameter(":mode_sim_fps", uid.session_data.mode_sim_fps)); | ||
635 | updatecmd.Parameters.Add(new SqliteParameter(":start_time", uid.session_data.start_time)); | ||
636 | updatecmd.Parameters.Add(new SqliteParameter(":client_version", uid.session_data.client_version)); | ||
637 | updatecmd.Parameters.Add(new SqliteParameter(":s_cpu", uid.session_data.s_cpu)); | ||
638 | updatecmd.Parameters.Add(new SqliteParameter(":s_gpu", uid.session_data.s_gpu)); | ||
639 | updatecmd.Parameters.Add(new SqliteParameter(":s_os", uid.session_data.s_os)); | ||
640 | updatecmd.Parameters.Add(new SqliteParameter(":s_ram", uid.session_data.s_ram)); | ||
641 | updatecmd.Parameters.Add(new SqliteParameter(":d_object_kb", uid.session_data.d_object_kb)); | ||
642 | updatecmd.Parameters.Add(new SqliteParameter(":d_texture_kb", uid.session_data.d_texture_kb)); | ||
643 | updatecmd.Parameters.Add(new SqliteParameter(":d_world_kb", uid.session_data.d_world_kb)); | ||
644 | updatecmd.Parameters.Add(new SqliteParameter(":n_in_kb", uid.session_data.n_in_kb)); | ||
645 | updatecmd.Parameters.Add(new SqliteParameter(":n_in_pk", uid.session_data.n_in_pk)); | ||
646 | updatecmd.Parameters.Add(new SqliteParameter(":n_out_kb", uid.session_data.n_out_kb)); | ||
647 | updatecmd.Parameters.Add(new SqliteParameter(":n_out_pk", uid.session_data.n_out_pk)); | ||
648 | updatecmd.Parameters.Add(new SqliteParameter(":f_dropped", uid.session_data.f_dropped)); | ||
649 | updatecmd.Parameters.Add(new SqliteParameter(":f_failed_resends", uid.session_data.f_failed_resends)); | ||
650 | updatecmd.Parameters.Add(new SqliteParameter(":f_invalid", uid.session_data.f_invalid)); | ||
651 | |||
652 | updatecmd.Parameters.Add(new SqliteParameter(":f_off_circuit", uid.session_data.f_off_circuit)); | ||
653 | updatecmd.Parameters.Add(new SqliteParameter(":f_resent", uid.session_data.f_resent)); | ||
654 | updatecmd.Parameters.Add(new SqliteParameter(":f_send_packet", uid.session_data.f_send_packet)); | ||
655 | |||
656 | updatecmd.Parameters.Add(new SqliteParameter(":session_key", uid.session_data.session_id.ToString())); | ||
657 | updatecmd.Parameters.Add(new SqliteParameter(":agent_key", uid.session_data.agent_id.ToString())); | ||
658 | updatecmd.Parameters.Add(new SqliteParameter(":region_key", uid.session_data.region_id.ToString())); | ||
659 | |||
660 | // m_log.DebugFormat("[WEB STATS MODULE]: Database stats update for {0}", uid.session_data.agent_id); | ||
661 | |||
662 | int result = updatecmd.ExecuteNonQuery(); | ||
663 | |||
664 | if (result == 0) | ||
671 | { | 665 | { |
672 | m_log.Warn("[WEB STATS MODULE]: failed to write stats to storage Execution Exception"); | 666 | // m_log.DebugFormat("[WEB STATS MODULE]: Database stats insert for {0}", uid.session_data.agent_id); |
673 | } | 667 | |
674 | catch (SqliteSyntaxException) | 668 | updatecmd.CommandText = SQL_STATS_TABLE_INSERT; |
675 | { | ||
676 | m_log.Warn("[WEB STATS MODULE]: failed to write stats to storage SQL Syntax Exception"); | ||
677 | } | ||
678 | 669 | ||
670 | try | ||
671 | { | ||
672 | updatecmd.ExecuteNonQuery(); | ||
673 | } | ||
674 | catch (Exception e) | ||
675 | { | ||
676 | m_log.WarnFormat( | ||
677 | "[WEB STATS MODULE]: failed to write stats for {0}, storage Execution Exception {1}{2}", | ||
678 | uid.session_data.agent_id, e.Message, e.StackTrace); | ||
679 | } | ||
680 | } | ||
679 | } | 681 | } |
680 | } | 682 | } |
681 | } | 683 | } |
diff --git a/OpenSim/Server/Base/ServicesServerBase.cs b/OpenSim/Server/Base/ServicesServerBase.cs index a6f4e47..36c48e6 100644 --- a/OpenSim/Server/Base/ServicesServerBase.cs +++ b/OpenSim/Server/Base/ServicesServerBase.cs | |||
@@ -236,16 +236,16 @@ namespace OpenSim.Server.Base | |||
236 | 236 | ||
237 | // Register the quit command | 237 | // Register the quit command |
238 | // | 238 | // |
239 | MainConsole.Instance.Commands.AddCommand("base", false, "quit", | 239 | MainConsole.Instance.Commands.AddCommand("General", false, "quit", |
240 | "quit", | 240 | "quit", |
241 | "Quit the application", HandleQuit); | 241 | "Quit the application", HandleQuit); |
242 | 242 | ||
243 | MainConsole.Instance.Commands.AddCommand("base", false, "shutdown", | 243 | MainConsole.Instance.Commands.AddCommand("General", false, "shutdown", |
244 | "shutdown", | 244 | "shutdown", |
245 | "Quit the application", HandleQuit); | 245 | "Quit the application", HandleQuit); |
246 | 246 | ||
247 | // Register a command to read other commands from a file | 247 | // Register a command to read other commands from a file |
248 | MainConsole.Instance.Commands.AddCommand("base", false, "command-script", | 248 | MainConsole.Instance.Commands.AddCommand("General", false, "command-script", |
249 | "command-script <script>", | 249 | "command-script <script>", |
250 | "Run a command script from file", HandleScript); | 250 | "Run a command script from file", HandleScript); |
251 | 251 | ||
diff --git a/OpenSim/Server/Handlers/Asset/AssetServerConnector.cs b/OpenSim/Server/Handlers/Asset/AssetServerConnector.cs index 9b80245..8b9e749 100644 --- a/OpenSim/Server/Handlers/Asset/AssetServerConnector.cs +++ b/OpenSim/Server/Handlers/Asset/AssetServerConnector.cs | |||
@@ -72,19 +72,19 @@ namespace OpenSim.Server.Handlers.Asset | |||
72 | server.AddStreamHandler(new AssetServerPostHandler(m_AssetService)); | 72 | server.AddStreamHandler(new AssetServerPostHandler(m_AssetService)); |
73 | server.AddStreamHandler(new AssetServerDeleteHandler(m_AssetService, allowDelete)); | 73 | server.AddStreamHandler(new AssetServerDeleteHandler(m_AssetService, allowDelete)); |
74 | 74 | ||
75 | MainConsole.Instance.Commands.AddCommand("kfs", false, | 75 | MainConsole.Instance.Commands.AddCommand("Assets", false, |
76 | "show asset", | 76 | "show asset", |
77 | "show asset <ID>", | 77 | "show asset <ID>", |
78 | "Show asset information", | 78 | "Show asset information", |
79 | HandleShowAsset); | 79 | HandleShowAsset); |
80 | 80 | ||
81 | MainConsole.Instance.Commands.AddCommand("kfs", false, | 81 | MainConsole.Instance.Commands.AddCommand("Assets", false, |
82 | "delete asset", | 82 | "delete asset", |
83 | "delete asset <ID>", | 83 | "delete asset <ID>", |
84 | "Delete asset from database", | 84 | "Delete asset from database", |
85 | HandleDeleteAsset); | 85 | HandleDeleteAsset); |
86 | 86 | ||
87 | MainConsole.Instance.Commands.AddCommand("kfs", false, | 87 | MainConsole.Instance.Commands.AddCommand("Assets", false, |
88 | "dump asset", | 88 | "dump asset", |
89 | "dump asset <ID>", | 89 | "dump asset <ID>", |
90 | "Dump asset to a file", | 90 | "Dump asset to a file", |
diff --git a/OpenSim/Server/Handlers/Authentication/OpenIdServerHandler.cs b/OpenSim/Server/Handlers/Authentication/OpenIdServerHandler.cs index 440b898..dfed761 100644 --- a/OpenSim/Server/Handlers/Authentication/OpenIdServerHandler.cs +++ b/OpenSim/Server/Handlers/Authentication/OpenIdServerHandler.cs | |||
@@ -248,7 +248,7 @@ For more information, see <a href='http://openid.net/'>http://openid.net/</a>. | |||
248 | if (passwordValues != null && passwordValues.Length == 1) | 248 | if (passwordValues != null && passwordValues.Length == 1) |
249 | { | 249 | { |
250 | if (account != null && | 250 | if (account != null && |
251 | (m_authenticationService.Authenticate(account.PrincipalID, passwordValues[0], 30) != string.Empty)) | 251 | (m_authenticationService.Authenticate(account.PrincipalID,Util.Md5Hash(passwordValues[0]), 30) != string.Empty)) |
252 | authRequest.IsAuthenticated = true; | 252 | authRequest.IsAuthenticated = true; |
253 | else | 253 | else |
254 | authRequest.IsAuthenticated = false; | 254 | authRequest.IsAuthenticated = false; |
diff --git a/OpenSim/Services/AssetService/XAssetService.cs b/OpenSim/Services/AssetService/XAssetService.cs new file mode 100644 index 0000000..d161c58 --- /dev/null +++ b/OpenSim/Services/AssetService/XAssetService.cs | |||
@@ -0,0 +1,213 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.IO; | ||
31 | using System.Reflection; | ||
32 | using Nini.Config; | ||
33 | using log4net; | ||
34 | using OpenSim.Framework; | ||
35 | using OpenSim.Data; | ||
36 | using OpenSim.Services.Interfaces; | ||
37 | using OpenMetaverse; | ||
38 | |||
39 | namespace OpenSim.Services.AssetService | ||
40 | { | ||
41 | /// <summary> | ||
42 | /// This will be developed into a de-duplicating asset service. | ||
43 | /// XXX: Currently it's a just a copy of the existing AssetService. so please don't attempt to use it. | ||
44 | /// </summary> | ||
45 | public class XAssetService : AssetServiceBase, IAssetService | ||
46 | { | ||
47 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
48 | |||
49 | protected static XAssetService m_RootInstance; | ||
50 | |||
51 | public XAssetService(IConfigSource config) : base(config) | ||
52 | { | ||
53 | if (m_RootInstance == null) | ||
54 | { | ||
55 | m_RootInstance = this; | ||
56 | |||
57 | if (m_AssetLoader != null) | ||
58 | { | ||
59 | IConfig assetConfig = config.Configs["AssetService"]; | ||
60 | if (assetConfig == null) | ||
61 | throw new Exception("No AssetService configuration"); | ||
62 | |||
63 | string loaderArgs = assetConfig.GetString("AssetLoaderArgs", | ||
64 | String.Empty); | ||
65 | |||
66 | bool assetLoaderEnabled = assetConfig.GetBoolean("AssetLoaderEnabled", true); | ||
67 | |||
68 | if (assetLoaderEnabled) | ||
69 | { | ||
70 | m_log.DebugFormat("[XASSET SERVICE]: Loading default asset set from {0}", loaderArgs); | ||
71 | |||
72 | m_AssetLoader.ForEachDefaultXmlAsset( | ||
73 | loaderArgs, | ||
74 | delegate(AssetBase a) | ||
75 | { | ||
76 | AssetBase existingAsset = Get(a.ID); | ||
77 | // AssetMetadata existingMetadata = GetMetadata(a.ID); | ||
78 | |||
79 | if (existingAsset == null || Util.SHA1Hash(existingAsset.Data) != Util.SHA1Hash(a.Data)) | ||
80 | { | ||
81 | // m_log.DebugFormat("[ASSET]: Storing {0} {1}", a.Name, a.ID); | ||
82 | Store(a); | ||
83 | } | ||
84 | }); | ||
85 | } | ||
86 | |||
87 | m_log.Debug("[XASSET SERVICE]: Local asset service enabled"); | ||
88 | } | ||
89 | } | ||
90 | } | ||
91 | |||
92 | public virtual AssetBase Get(string id) | ||
93 | { | ||
94 | // m_log.DebugFormat("[ASSET SERVICE]: Get asset for {0}", id); | ||
95 | |||
96 | UUID assetID; | ||
97 | |||
98 | if (!UUID.TryParse(id, out assetID)) | ||
99 | { | ||
100 | m_log.WarnFormat("[XASSET SERVICE]: Could not parse requested asset id {0}", id); | ||
101 | return null; | ||
102 | } | ||
103 | |||
104 | try | ||
105 | { | ||
106 | return m_Database.GetAsset(assetID); | ||
107 | } | ||
108 | catch (Exception e) | ||
109 | { | ||
110 | m_log.ErrorFormat("[XASSET SERVICE]: Exception getting asset {0} {1}", assetID, e); | ||
111 | return null; | ||
112 | } | ||
113 | } | ||
114 | |||
115 | public virtual AssetBase GetCached(string id) | ||
116 | { | ||
117 | return Get(id); | ||
118 | } | ||
119 | |||
120 | public virtual AssetMetadata GetMetadata(string id) | ||
121 | { | ||
122 | // m_log.DebugFormat("[XASSET SERVICE]: Get asset metadata for {0}", id); | ||
123 | |||
124 | UUID assetID; | ||
125 | |||
126 | if (!UUID.TryParse(id, out assetID)) | ||
127 | return null; | ||
128 | |||
129 | AssetBase asset = m_Database.GetAsset(assetID); | ||
130 | if (asset != null) | ||
131 | return asset.Metadata; | ||
132 | |||
133 | return null; | ||
134 | } | ||
135 | |||
136 | public virtual byte[] GetData(string id) | ||
137 | { | ||
138 | // m_log.DebugFormat("[XASSET SERVICE]: Get asset data for {0}", id); | ||
139 | |||
140 | UUID assetID; | ||
141 | |||
142 | if (!UUID.TryParse(id, out assetID)) | ||
143 | return null; | ||
144 | |||
145 | AssetBase asset = m_Database.GetAsset(assetID); | ||
146 | return asset.Data; | ||
147 | } | ||
148 | |||
149 | public virtual bool Get(string id, Object sender, AssetRetrieved handler) | ||
150 | { | ||
151 | //m_log.DebugFormat("[XASSET SERVICE]: Get asset async {0}", id); | ||
152 | |||
153 | UUID assetID; | ||
154 | |||
155 | if (!UUID.TryParse(id, out assetID)) | ||
156 | return false; | ||
157 | |||
158 | AssetBase asset = m_Database.GetAsset(assetID); | ||
159 | |||
160 | //m_log.DebugFormat("[XASSET SERVICE]: Got asset {0}", asset); | ||
161 | |||
162 | handler(id, sender, asset); | ||
163 | |||
164 | return true; | ||
165 | } | ||
166 | |||
167 | public virtual string Store(AssetBase asset) | ||
168 | { | ||
169 | if (!m_Database.ExistsAsset(asset.FullID)) | ||
170 | { | ||
171 | // m_log.DebugFormat( | ||
172 | // "[XASSET SERVICE]: Storing asset {0} {1}, bytes {2}", asset.Name, asset.FullID, asset.Data.Length); | ||
173 | m_Database.StoreAsset(asset); | ||
174 | } | ||
175 | // else | ||
176 | // { | ||
177 | // m_log.DebugFormat( | ||
178 | // "[XASSET SERVICE]: Not storing asset {0} {1}, bytes {2} as it already exists", asset.Name, asset.FullID, asset.Data.Length); | ||
179 | // } | ||
180 | |||
181 | return asset.ID; | ||
182 | } | ||
183 | |||
184 | public bool UpdateContent(string id, byte[] data) | ||
185 | { | ||
186 | return false; | ||
187 | } | ||
188 | |||
189 | public virtual bool Delete(string id) | ||
190 | { | ||
191 | m_log.DebugFormat("[XASSET SERVICE]: Deleting asset {0}", id); | ||
192 | UUID assetID; | ||
193 | if (!UUID.TryParse(id, out assetID)) | ||
194 | return false; | ||
195 | |||
196 | AssetBase asset = m_Database.GetAsset(assetID); | ||
197 | if (asset == null) | ||
198 | return false; | ||
199 | |||
200 | if ((int)(asset.Flags & AssetFlags.Maptile) != 0) | ||
201 | { | ||
202 | return m_Database.Delete(id); | ||
203 | } | ||
204 | else | ||
205 | { | ||
206 | m_log.DebugFormat("[XASSET SERVICE]: Request to delete asset {0}, but flags are not Maptile", id); | ||
207 | } | ||
208 | |||
209 | return false; | ||
210 | } | ||
211 | } | ||
212 | } | ||
213 | |||
diff --git a/OpenSim/Services/Connectors/Asset/HGAssetServiceConnector.cs b/OpenSim/Services/Connectors/Asset/HGAssetServiceConnector.cs index bb5d51f..c395178 100644 --- a/OpenSim/Services/Connectors/Asset/HGAssetServiceConnector.cs +++ b/OpenSim/Services/Connectors/Asset/HGAssetServiceConnector.cs | |||
@@ -45,6 +45,24 @@ namespace OpenSim.Services.Connectors | |||
45 | LogManager.GetLogger( | 45 | LogManager.GetLogger( |
46 | MethodBase.GetCurrentMethod().DeclaringType); | 46 | MethodBase.GetCurrentMethod().DeclaringType); |
47 | 47 | ||
48 | private Dictionary<IAssetService, object> m_endpointSerializer = new Dictionary<IAssetService, object>(); | ||
49 | private object EndPointLock(IAssetService connector) | ||
50 | { | ||
51 | lock (m_endpointSerializer) | ||
52 | { | ||
53 | object eplock = null; | ||
54 | |||
55 | if (! m_endpointSerializer.TryGetValue(connector, out eplock)) | ||
56 | { | ||
57 | eplock = new object(); | ||
58 | m_endpointSerializer.Add(connector, eplock); | ||
59 | // m_log.WarnFormat("[WEB UTIL] add a new host to end point serializer {0}",endpoint); | ||
60 | } | ||
61 | |||
62 | return eplock; | ||
63 | } | ||
64 | } | ||
65 | |||
48 | private Dictionary<string, IAssetService> m_connectors = new Dictionary<string, IAssetService>(); | 66 | private Dictionary<string, IAssetService> m_connectors = new Dictionary<string, IAssetService>(); |
49 | 67 | ||
50 | public HGAssetServiceConnector(IConfigSource source) | 68 | public HGAssetServiceConnector(IConfigSource source) |
@@ -197,7 +215,8 @@ namespace OpenSim.Services.Connectors | |||
197 | IAssetService connector = GetConnector(url); | 215 | IAssetService connector = GetConnector(url); |
198 | // Restore the assetID to a simple UUID | 216 | // Restore the assetID to a simple UUID |
199 | asset.ID = assetID; | 217 | asset.ID = assetID; |
200 | return connector.Store(asset); | 218 | lock (EndPointLock(connector)) |
219 | return connector.Store(asset); | ||
201 | } | 220 | } |
202 | 221 | ||
203 | return String.Empty; | 222 | return String.Empty; |
diff --git a/OpenSim/Services/GridService/GridService.cs b/OpenSim/Services/GridService/GridService.cs index 89f0716..3dc87bc 100644 --- a/OpenSim/Services/GridService/GridService.cs +++ b/OpenSim/Services/GridService/GridService.cs | |||
@@ -84,14 +84,14 @@ namespace OpenSim.Services.GridService | |||
84 | 84 | ||
85 | if (MainConsole.Instance != null) | 85 | if (MainConsole.Instance != null) |
86 | { | 86 | { |
87 | MainConsole.Instance.Commands.AddCommand("grid", true, | 87 | MainConsole.Instance.Commands.AddCommand("Regions", true, |
88 | "show region", | 88 | "show region", |
89 | "show region <Region name>", | 89 | "show region <Region name>", |
90 | "Show details on a region", | 90 | "Show details on a region", |
91 | String.Empty, | 91 | String.Empty, |
92 | HandleShowRegion); | 92 | HandleShowRegion); |
93 | 93 | ||
94 | MainConsole.Instance.Commands.AddCommand("grid", true, | 94 | MainConsole.Instance.Commands.AddCommand("Regions", true, |
95 | "set region flags", | 95 | "set region flags", |
96 | "set region flags <Region name> <flags>", | 96 | "set region flags <Region name> <flags>", |
97 | "Set database flags for region", | 97 | "Set database flags for region", |
diff --git a/OpenSim/Services/HypergridService/GatekeeperService.cs b/OpenSim/Services/HypergridService/GatekeeperService.cs index 0a59f86..4e38687 100644 --- a/OpenSim/Services/HypergridService/GatekeeperService.cs +++ b/OpenSim/Services/HypergridService/GatekeeperService.cs | |||
@@ -296,9 +296,10 @@ namespace OpenSim.Services.HypergridService | |||
296 | aCircuit.firstname = account.FirstName; | 296 | aCircuit.firstname = account.FirstName; |
297 | aCircuit.lastname = account.LastName; | 297 | aCircuit.lastname = account.LastName; |
298 | } | 298 | } |
299 | if (account == null && !aCircuit.lastname.StartsWith("@")) | 299 | if (account == null) |
300 | { | 300 | { |
301 | aCircuit.firstname = aCircuit.firstname + "." + aCircuit.lastname; | 301 | if (!aCircuit.lastname.StartsWith("@")) |
302 | aCircuit.firstname = aCircuit.firstname + "." + aCircuit.lastname; | ||
302 | try | 303 | try |
303 | { | 304 | { |
304 | Uri uri = new Uri(aCircuit.ServiceURLs["HomeURI"].ToString()); | 305 | Uri uri = new Uri(aCircuit.ServiceURLs["HomeURI"].ToString()); |
diff --git a/OpenSim/Services/LLLoginService/LLLoginResponse.cs b/OpenSim/Services/LLLoginService/LLLoginResponse.cs index de05f28..079bcb1 100644 --- a/OpenSim/Services/LLLoginService/LLLoginResponse.cs +++ b/OpenSim/Services/LLLoginService/LLLoginResponse.cs | |||
@@ -173,6 +173,12 @@ namespace OpenSim.Services.LLLoginService | |||
173 | // Web map | 173 | // Web map |
174 | private string mapTileURL; | 174 | private string mapTileURL; |
175 | 175 | ||
176 | // Web Profiles | ||
177 | private string profileURL; | ||
178 | |||
179 | // OpenID | ||
180 | private string openIDURL; | ||
181 | |||
176 | private string searchURL; | 182 | private string searchURL; |
177 | 183 | ||
178 | // Error Flags | 184 | // Error Flags |
@@ -225,7 +231,7 @@ namespace OpenSim.Services.LLLoginService | |||
225 | public LLLoginResponse(UserAccount account, AgentCircuitData aCircuit, GridUserInfo pinfo, | 231 | public LLLoginResponse(UserAccount account, AgentCircuitData aCircuit, GridUserInfo pinfo, |
226 | GridRegion destination, List<InventoryFolderBase> invSkel, FriendInfo[] friendsList, ILibraryService libService, | 232 | GridRegion destination, List<InventoryFolderBase> invSkel, FriendInfo[] friendsList, ILibraryService libService, |
227 | string where, string startlocation, Vector3 position, Vector3 lookAt, List<InventoryItemBase> gestures, string message, | 233 | string where, string startlocation, Vector3 position, Vector3 lookAt, List<InventoryItemBase> gestures, string message, |
228 | GridRegion home, IPEndPoint clientIP, string mapTileURL, string searchURL, string currency) | 234 | GridRegion home, IPEndPoint clientIP, string mapTileURL, string profileURL, string openIDURL, string searchURL, string currency) |
229 | : this() | 235 | : this() |
230 | { | 236 | { |
231 | FillOutInventoryData(invSkel, libService); | 237 | FillOutInventoryData(invSkel, libService); |
@@ -242,6 +248,9 @@ namespace OpenSim.Services.LLLoginService | |||
242 | BuddList = ConvertFriendListItem(friendsList); | 248 | BuddList = ConvertFriendListItem(friendsList); |
243 | StartLocation = where; | 249 | StartLocation = where; |
244 | MapTileURL = mapTileURL; | 250 | MapTileURL = mapTileURL; |
251 | ProfileURL = profileURL; | ||
252 | OpenIDURL = openIDURL; | ||
253 | |||
245 | SearchURL = searchURL; | 254 | SearchURL = searchURL; |
246 | Currency = currency; | 255 | Currency = currency; |
247 | 256 | ||
@@ -390,6 +399,8 @@ namespace OpenSim.Services.LLLoginService | |||
390 | InitialOutfitHash["gender"] = "female"; | 399 | InitialOutfitHash["gender"] = "female"; |
391 | initialOutfit.Add(InitialOutfitHash); | 400 | initialOutfit.Add(InitialOutfitHash); |
392 | mapTileURL = String.Empty; | 401 | mapTileURL = String.Empty; |
402 | profileURL = String.Empty; | ||
403 | openIDURL = String.Empty; | ||
393 | searchURL = String.Empty; | 404 | searchURL = String.Empty; |
394 | 405 | ||
395 | currency = String.Empty; | 406 | currency = String.Empty; |
@@ -462,6 +473,13 @@ namespace OpenSim.Services.LLLoginService | |||
462 | if (mapTileURL != String.Empty) | 473 | if (mapTileURL != String.Empty) |
463 | responseData["map-server-url"] = mapTileURL; | 474 | responseData["map-server-url"] = mapTileURL; |
464 | 475 | ||
476 | if (profileURL != String.Empty) | ||
477 | responseData["profile-server-url"] = profileURL; | ||
478 | |||
479 | // We need to send an openid_token back in the response too | ||
480 | if (openIDURL != String.Empty) | ||
481 | responseData["openid_url"] = openIDURL; | ||
482 | |||
465 | if (m_buddyList != null) | 483 | if (m_buddyList != null) |
466 | { | 484 | { |
467 | responseData["buddy-list"] = m_buddyList.ToArray(); | 485 | responseData["buddy-list"] = m_buddyList.ToArray(); |
@@ -567,6 +585,12 @@ namespace OpenSim.Services.LLLoginService | |||
567 | if (mapTileURL != String.Empty) | 585 | if (mapTileURL != String.Empty) |
568 | map["map-server-url"] = OSD.FromString(mapTileURL); | 586 | map["map-server-url"] = OSD.FromString(mapTileURL); |
569 | 587 | ||
588 | if (profileURL != String.Empty) | ||
589 | map["profile-server-url"] = OSD.FromString(profileURL); | ||
590 | |||
591 | if (openIDURL != String.Empty) | ||
592 | map["openid_url"] = OSD.FromString(openIDURL); | ||
593 | |||
570 | if (searchURL != String.Empty) | 594 | if (searchURL != String.Empty) |
571 | map["search"] = OSD.FromString(searchURL); | 595 | map["search"] = OSD.FromString(searchURL); |
572 | 596 | ||
@@ -939,6 +963,18 @@ namespace OpenSim.Services.LLLoginService | |||
939 | set { mapTileURL = value; } | 963 | set { mapTileURL = value; } |
940 | } | 964 | } |
941 | 965 | ||
966 | public string ProfileURL | ||
967 | { | ||
968 | get { return profileURL; } | ||
969 | set { profileURL = value; } | ||
970 | } | ||
971 | |||
972 | public string OpenIDURL | ||
973 | { | ||
974 | get { return openIDURL; } | ||
975 | set { openIDURL = value; } | ||
976 | } | ||
977 | |||
942 | public string SearchURL | 978 | public string SearchURL |
943 | { | 979 | { |
944 | get { return searchURL; } | 980 | get { return searchURL; } |
diff --git a/OpenSim/Services/LLLoginService/LLLoginService.cs b/OpenSim/Services/LLLoginService/LLLoginService.cs index 6a9b8c6..891c452 100644 --- a/OpenSim/Services/LLLoginService/LLLoginService.cs +++ b/OpenSim/Services/LLLoginService/LLLoginService.cs | |||
@@ -74,6 +74,8 @@ namespace OpenSim.Services.LLLoginService | |||
74 | protected string m_GatekeeperURL; | 74 | protected string m_GatekeeperURL; |
75 | protected bool m_AllowRemoteSetLoginLevel; | 75 | protected bool m_AllowRemoteSetLoginLevel; |
76 | protected string m_MapTileURL; | 76 | protected string m_MapTileURL; |
77 | protected string m_ProfileURL; | ||
78 | protected string m_OpenIDURL; | ||
77 | protected string m_SearchURL; | 79 | protected string m_SearchURL; |
78 | protected string m_Currency; | 80 | protected string m_Currency; |
79 | 81 | ||
@@ -108,6 +110,8 @@ namespace OpenSim.Services.LLLoginService | |||
108 | m_MinLoginLevel = m_LoginServerConfig.GetInt("MinLoginLevel", 0); | 110 | m_MinLoginLevel = m_LoginServerConfig.GetInt("MinLoginLevel", 0); |
109 | m_GatekeeperURL = m_LoginServerConfig.GetString("GatekeeperURI", string.Empty); | 111 | m_GatekeeperURL = m_LoginServerConfig.GetString("GatekeeperURI", string.Empty); |
110 | m_MapTileURL = m_LoginServerConfig.GetString("MapTileURL", string.Empty); | 112 | m_MapTileURL = m_LoginServerConfig.GetString("MapTileURL", string.Empty); |
113 | m_ProfileURL = m_LoginServerConfig.GetString("ProfileServerURL", string.Empty); | ||
114 | m_OpenIDURL = m_LoginServerConfig.GetString("OpenIDServerURL", String.Empty); | ||
111 | m_SearchURL = m_LoginServerConfig.GetString("SearchURL", string.Empty); | 115 | m_SearchURL = m_LoginServerConfig.GetString("SearchURL", string.Empty); |
112 | m_Currency = m_LoginServerConfig.GetString("Currency", string.Empty); | 116 | m_Currency = m_LoginServerConfig.GetString("Currency", string.Empty); |
113 | 117 | ||
@@ -420,7 +424,7 @@ namespace OpenSim.Services.LLLoginService | |||
420 | // Finally, fill out the response and return it | 424 | // Finally, fill out the response and return it |
421 | // | 425 | // |
422 | LLLoginResponse response = new LLLoginResponse(account, aCircuit, guinfo, destination, inventorySkel, friendsList, m_LibraryService, | 426 | LLLoginResponse response = new LLLoginResponse(account, aCircuit, guinfo, destination, inventorySkel, friendsList, m_LibraryService, |
423 | where, startLocation, position, lookAt, gestures, m_WelcomeMessage, home, clientIP, m_MapTileURL, m_SearchURL, m_Currency); | 427 | where, startLocation, position, lookAt, gestures, m_WelcomeMessage, home, clientIP, m_MapTileURL, m_ProfileURL, m_OpenIDURL, m_SearchURL, m_Currency); |
424 | 428 | ||
425 | m_log.DebugFormat("[LLOGIN SERVICE]: All clear. Sending login response to client."); | 429 | m_log.DebugFormat("[LLOGIN SERVICE]: All clear. Sending login response to client."); |
426 | return response; | 430 | return response; |
@@ -896,16 +900,16 @@ namespace OpenSim.Services.LLLoginService | |||
896 | private void RegisterCommands() | 900 | private void RegisterCommands() |
897 | { | 901 | { |
898 | //MainConsole.Instance.Commands.AddCommand | 902 | //MainConsole.Instance.Commands.AddCommand |
899 | MainConsole.Instance.Commands.AddCommand("loginservice", false, "login level", | 903 | MainConsole.Instance.Commands.AddCommand("Users", false, "login level", |
900 | "login level <level>", | 904 | "login level <level>", |
901 | "Set the minimum user level to log in", HandleLoginCommand); | 905 | "Set the minimum user level to log in", HandleLoginCommand); |
902 | 906 | ||
903 | MainConsole.Instance.Commands.AddCommand("loginservice", false, "login reset", | 907 | MainConsole.Instance.Commands.AddCommand("Users", false, "login reset", |
904 | "login reset", | 908 | "login reset", |
905 | "Reset the login level to allow all users", | 909 | "Reset the login level to allow all users", |
906 | HandleLoginCommand); | 910 | HandleLoginCommand); |
907 | 911 | ||
908 | MainConsole.Instance.Commands.AddCommand("loginservice", false, "login text", | 912 | MainConsole.Instance.Commands.AddCommand("Users", false, "login text", |
909 | "login text <text>", | 913 | "login text <text>", |
910 | "Set the text users will see on login", HandleLoginCommand); | 914 | "Set the text users will see on login", HandleLoginCommand); |
911 | 915 | ||
diff --git a/OpenSim/Services/UserAccountService/UserAccountService.cs b/OpenSim/Services/UserAccountService/UserAccountService.cs index ad06300..9d0aeef 100644 --- a/OpenSim/Services/UserAccountService/UserAccountService.cs +++ b/OpenSim/Services/UserAccountService/UserAccountService.cs | |||
@@ -89,17 +89,17 @@ namespace OpenSim.Services.UserAccountService | |||
89 | if (m_RootInstance == null && MainConsole.Instance != null) | 89 | if (m_RootInstance == null && MainConsole.Instance != null) |
90 | { | 90 | { |
91 | m_RootInstance = this; | 91 | m_RootInstance = this; |
92 | MainConsole.Instance.Commands.AddCommand("UserService", false, | 92 | MainConsole.Instance.Commands.AddCommand("Users", false, |
93 | "create user", | 93 | "create user", |
94 | "create user [<first> [<last> [<pass> [<email> [<user id>]]]]]", | 94 | "create user [<first> [<last> [<pass> [<email> [<user id>]]]]]", |
95 | "Create a new user", HandleCreateUser); | 95 | "Create a new user", HandleCreateUser); |
96 | 96 | ||
97 | MainConsole.Instance.Commands.AddCommand("UserService", false, | 97 | MainConsole.Instance.Commands.AddCommand("Users", false, |
98 | "reset user password", | 98 | "reset user password", |
99 | "reset user password [<first> [<last> [<password>]]]", | 99 | "reset user password [<first> [<last> [<password>]]]", |
100 | "Reset a user password", HandleResetUserPassword); | 100 | "Reset a user password", HandleResetUserPassword); |
101 | 101 | ||
102 | MainConsole.Instance.Commands.AddCommand("UserService", false, | 102 | MainConsole.Instance.Commands.AddCommand("Users", false, |
103 | "set user level", | 103 | "set user level", |
104 | "set user level [<first> [<last> [<level>]]]", | 104 | "set user level [<first> [<last> [<level>]]]", |
105 | "Set user level. If >= 200 and 'allow_grid_gods = true' in OpenSim.ini, " | 105 | "Set user level. If >= 200 and 'allow_grid_gods = true' in OpenSim.ini, " |
@@ -107,7 +107,7 @@ namespace OpenSim.Services.UserAccountService | |||
107 | + "It will also affect the 'login level' command. ", | 107 | + "It will also affect the 'login level' command. ", |
108 | HandleSetUserLevel); | 108 | HandleSetUserLevel); |
109 | 109 | ||
110 | MainConsole.Instance.Commands.AddCommand("UserService", false, | 110 | MainConsole.Instance.Commands.AddCommand("Users", false, |
111 | "show account", | 111 | "show account", |
112 | "show account <first> <last>", | 112 | "show account <first> <last>", |
113 | "Show account details for the given user", HandleShowAccount); | 113 | "Show account details for the given user", HandleShowAccount); |
diff --git a/OpenSim/Tests/Common/Helpers/SceneHelpers.cs b/OpenSim/Tests/Common/Helpers/SceneHelpers.cs index aa904aa..7bf08ae 100644 --- a/OpenSim/Tests/Common/Helpers/SceneHelpers.cs +++ b/OpenSim/Tests/Common/Helpers/SceneHelpers.cs | |||
@@ -113,7 +113,7 @@ namespace OpenSim.Tests.Common | |||
113 | Console.WriteLine("Setting up test scene {0}", name); | 113 | Console.WriteLine("Setting up test scene {0}", name); |
114 | 114 | ||
115 | // We must set up a console otherwise setup of some modules may fail | 115 | // We must set up a console otherwise setup of some modules may fail |
116 | MainConsole.Instance = new MockConsole("TEST PROMPT"); | 116 | MainConsole.Instance = new MockConsole(); |
117 | 117 | ||
118 | RegionInfo regInfo = new RegionInfo(x, y, new IPEndPoint(IPAddress.Loopback, 9000), "127.0.0.1"); | 118 | RegionInfo regInfo = new RegionInfo(x, y, new IPEndPoint(IPAddress.Loopback, 9000), "127.0.0.1"); |
119 | regInfo.RegionName = name; | 119 | regInfo.RegionName = name; |
@@ -136,7 +136,7 @@ namespace OpenSim.Tests.Common | |||
136 | StartAuthenticationService(testScene); | 136 | StartAuthenticationService(testScene); |
137 | LocalInventoryServicesConnector inventoryService = StartInventoryService(testScene); | 137 | LocalInventoryServicesConnector inventoryService = StartInventoryService(testScene); |
138 | StartGridService(testScene); | 138 | StartGridService(testScene); |
139 | LocalUserAccountServicesConnector userAccountService = StartUserAccountService(testScene); | 139 | LocalUserAccountServicesConnector userAccountService = StartUserAccountService(testScene); |
140 | LocalPresenceServicesConnector presenceService = StartPresenceService(testScene); | 140 | LocalPresenceServicesConnector presenceService = StartPresenceService(testScene); |
141 | 141 | ||
142 | inventoryService.PostInitialise(); | 142 | inventoryService.PostInitialise(); |
diff --git a/OpenSim/Tests/Common/Mock/MockRegionDataPlugin.cs b/OpenSim/Tests/Common/Mock/MockRegionDataPlugin.cs index 79bb9c2..295e868 100644 --- a/OpenSim/Tests/Common/Mock/MockRegionDataPlugin.cs +++ b/OpenSim/Tests/Common/Mock/MockRegionDataPlugin.cs | |||
@@ -177,9 +177,9 @@ namespace OpenSim.Data.Null | |||
177 | // Therefore, we need to store parts rather than groups. | 177 | // Therefore, we need to store parts rather than groups. |
178 | foreach (SceneObjectPart prim in obj.Parts) | 178 | foreach (SceneObjectPart prim in obj.Parts) |
179 | { | 179 | { |
180 | m_log.DebugFormat( | 180 | // m_log.DebugFormat( |
181 | "[MOCK REGION DATA PLUGIN]: Storing part {0} {1} in object {2} {3} in region {4}", | 181 | // "[MOCK REGION DATA PLUGIN]: Storing part {0} {1} in object {2} {3} in region {4}", |
182 | prim.Name, prim.UUID, obj.Name, obj.UUID, regionUUID); | 182 | // prim.Name, prim.UUID, obj.Name, obj.UUID, regionUUID); |
183 | 183 | ||
184 | m_sceneObjectParts[prim.UUID] = prim; | 184 | m_sceneObjectParts[prim.UUID] = prim; |
185 | } | 185 | } |
@@ -193,9 +193,9 @@ namespace OpenSim.Data.Null | |||
193 | { | 193 | { |
194 | if (part.ParentGroup.UUID == obj) | 194 | if (part.ParentGroup.UUID == obj) |
195 | { | 195 | { |
196 | m_log.DebugFormat( | 196 | // m_log.DebugFormat( |
197 | "[MOCK REGION DATA PLUGIN]: Removing part {0} {1} as part of object {2} from {3}", | 197 | // "[MOCK REGION DATA PLUGIN]: Removing part {0} {1} as part of object {2} from {3}", |
198 | part.Name, part.UUID, obj, regionUUID); | 198 | // part.Name, part.UUID, obj, regionUUID); |
199 | m_sceneObjectParts.Remove(part.UUID); | 199 | m_sceneObjectParts.Remove(part.UUID); |
200 | } | 200 | } |
201 | } | 201 | } |
@@ -215,8 +215,8 @@ namespace OpenSim.Data.Null | |||
215 | { | 215 | { |
216 | if (prim.IsRoot) | 216 | if (prim.IsRoot) |
217 | { | 217 | { |
218 | m_log.DebugFormat( | 218 | // m_log.DebugFormat( |
219 | "[MOCK REGION DATA PLUGIN]: Loading root part {0} {1} in {2}", prim.Name, prim.UUID, regionUUID); | 219 | // "[MOCK REGION DATA PLUGIN]: Loading root part {0} {1} in {2}", prim.Name, prim.UUID, regionUUID); |
220 | objects[prim.UUID] = new SceneObjectGroup(prim); | 220 | objects[prim.UUID] = new SceneObjectGroup(prim); |
221 | } | 221 | } |
222 | } | 222 | } |
@@ -240,9 +240,9 @@ namespace OpenSim.Data.Null | |||
240 | } | 240 | } |
241 | else | 241 | else |
242 | { | 242 | { |
243 | m_log.WarnFormat( | 243 | // m_log.WarnFormat( |
244 | "[MOCK REGION DATA PLUGIN]: Database contains an orphan child prim {0} {1} in region {2} pointing to missing parent {3}. This prim will not be loaded.", | 244 | // "[MOCK REGION DATA PLUGIN]: Database contains an orphan child prim {0} {1} in region {2} pointing to missing parent {3}. This prim will not be loaded.", |
245 | prim.Name, prim.UUID, regionUUID, prim.ParentUUID); | 245 | // prim.Name, prim.UUID, regionUUID, prim.ParentUUID); |
246 | } | 246 | } |
247 | } | 247 | } |
248 | } | 248 | } |
diff --git a/OpenSim/Tests/Torture/NPCTortureTests.cs b/OpenSim/Tests/Torture/NPCTortureTests.cs index 8078d9d..0224505 100644 --- a/OpenSim/Tests/Torture/NPCTortureTests.cs +++ b/OpenSim/Tests/Torture/NPCTortureTests.cs | |||
@@ -75,6 +75,11 @@ namespace OpenSim.Tests.Torture | |||
75 | [TestFixtureTearDown] | 75 | [TestFixtureTearDown] |
76 | public void TearDown() | 76 | public void TearDown() |
77 | { | 77 | { |
78 | scene.Close(); | ||
79 | scene = null; | ||
80 | GC.Collect(); | ||
81 | GC.WaitForPendingFinalizers(); | ||
82 | |||
78 | // We must set this back afterwards, otherwise later tests will fail since they're expecting multiple | 83 | // We must set this back afterwards, otherwise later tests will fail since they're expecting multiple |
79 | // threads. Possibly, later tests should be rewritten not to worry about such things. | 84 | // threads. Possibly, later tests should be rewritten not to worry about such things. |
80 | Util.FireAndForgetMethod = Util.DefaultFireAndForgetMethod; | 85 | Util.FireAndForgetMethod = Util.DefaultFireAndForgetMethod; |
@@ -98,7 +103,7 @@ namespace OpenSim.Tests.Torture | |||
98 | } | 103 | } |
99 | 104 | ||
100 | [Test] | 105 | [Test] |
101 | public void TestAddRemove100NPCs() | 106 | public void Test_0001_AddRemove100NPCs() |
102 | { | 107 | { |
103 | TestHelpers.InMethod(); | 108 | TestHelpers.InMethod(); |
104 | // log4net.Config.XmlConfigurator.Configure(); | 109 | // log4net.Config.XmlConfigurator.Configure(); |
@@ -107,7 +112,7 @@ namespace OpenSim.Tests.Torture | |||
107 | } | 112 | } |
108 | 113 | ||
109 | [Test] | 114 | [Test] |
110 | public void TestAddRemove1000NPCs() | 115 | public void Test_0002_AddRemove1000NPCs() |
111 | { | 116 | { |
112 | TestHelpers.InMethod(); | 117 | TestHelpers.InMethod(); |
113 | // log4net.Config.XmlConfigurator.Configure(); | 118 | // log4net.Config.XmlConfigurator.Configure(); |
@@ -116,7 +121,7 @@ namespace OpenSim.Tests.Torture | |||
116 | } | 121 | } |
117 | 122 | ||
118 | [Test] | 123 | [Test] |
119 | public void TestAddRemove2000NPCs() | 124 | public void Test_0003_AddRemove2000NPCs() |
120 | { | 125 | { |
121 | TestHelpers.InMethod(); | 126 | TestHelpers.InMethod(); |
122 | // log4net.Config.XmlConfigurator.Configure(); | 127 | // log4net.Config.XmlConfigurator.Configure(); |
diff --git a/OpenSim/Tests/Torture/ObjectTortureTests.cs b/OpenSim/Tests/Torture/ObjectTortureTests.cs index e83186a..978a308 100644 --- a/OpenSim/Tests/Torture/ObjectTortureTests.cs +++ b/OpenSim/Tests/Torture/ObjectTortureTests.cs | |||
@@ -66,7 +66,7 @@ namespace OpenSim.Tests.Torture | |||
66 | // } | 66 | // } |
67 | 67 | ||
68 | [Test] | 68 | [Test] |
69 | public void Test0001_10K_1PrimObjects() | 69 | public void Test_0001_10K_1PrimObjects() |
70 | { | 70 | { |
71 | TestHelpers.InMethod(); | 71 | TestHelpers.InMethod(); |
72 | // log4net.Config.XmlConfigurator.Configure(); | 72 | // log4net.Config.XmlConfigurator.Configure(); |
@@ -75,7 +75,7 @@ namespace OpenSim.Tests.Torture | |||
75 | } | 75 | } |
76 | 76 | ||
77 | [Test] | 77 | [Test] |
78 | public void Test0002_100K_1PrimObjects() | 78 | public void Test_0002_100K_1PrimObjects() |
79 | { | 79 | { |
80 | TestHelpers.InMethod(); | 80 | TestHelpers.InMethod(); |
81 | // log4net.Config.XmlConfigurator.Configure(); | 81 | // log4net.Config.XmlConfigurator.Configure(); |
@@ -84,7 +84,7 @@ namespace OpenSim.Tests.Torture | |||
84 | } | 84 | } |
85 | 85 | ||
86 | [Test] | 86 | [Test] |
87 | public void Test0003_200K_1PrimObjects() | 87 | public void Test_0003_200K_1PrimObjects() |
88 | { | 88 | { |
89 | TestHelpers.InMethod(); | 89 | TestHelpers.InMethod(); |
90 | // log4net.Config.XmlConfigurator.Configure(); | 90 | // log4net.Config.XmlConfigurator.Configure(); |
@@ -93,7 +93,7 @@ namespace OpenSim.Tests.Torture | |||
93 | } | 93 | } |
94 | 94 | ||
95 | [Test] | 95 | [Test] |
96 | public void Test0011_100_100PrimObjects() | 96 | public void Test_0011_100_100PrimObjects() |
97 | { | 97 | { |
98 | TestHelpers.InMethod(); | 98 | TestHelpers.InMethod(); |
99 | // log4net.Config.XmlConfigurator.Configure(); | 99 | // log4net.Config.XmlConfigurator.Configure(); |
@@ -102,7 +102,7 @@ namespace OpenSim.Tests.Torture | |||
102 | } | 102 | } |
103 | 103 | ||
104 | [Test] | 104 | [Test] |
105 | public void Test0012_1K_100PrimObjects() | 105 | public void Test_0012_1K_100PrimObjects() |
106 | { | 106 | { |
107 | TestHelpers.InMethod(); | 107 | TestHelpers.InMethod(); |
108 | // log4net.Config.XmlConfigurator.Configure(); | 108 | // log4net.Config.XmlConfigurator.Configure(); |
@@ -111,7 +111,7 @@ namespace OpenSim.Tests.Torture | |||
111 | } | 111 | } |
112 | 112 | ||
113 | [Test] | 113 | [Test] |
114 | public void Test0013_2K_100PrimObjects() | 114 | public void Test_0013_2K_100PrimObjects() |
115 | { | 115 | { |
116 | TestHelpers.InMethod(); | 116 | TestHelpers.InMethod(); |
117 | // log4net.Config.XmlConfigurator.Configure(); | 117 | // log4net.Config.XmlConfigurator.Configure(); |
@@ -123,6 +123,9 @@ namespace OpenSim.Tests.Torture | |||
123 | { | 123 | { |
124 | UUID ownerId = new UUID("F0000000-0000-0000-0000-000000000000"); | 124 | UUID ownerId = new UUID("F0000000-0000-0000-0000-000000000000"); |
125 | 125 | ||
126 | // Using a local variable for scene, at least on mono 2.6.7, means that it's much more likely to be garbage | ||
127 | // collected when we teardown this test. If it's done in a member variable, even if that is subsequently | ||
128 | // nulled out, the garbage collect can be delayed. | ||
126 | TestScene scene = SceneHelpers.SetupScene(); | 129 | TestScene scene = SceneHelpers.SetupScene(); |
127 | 130 | ||
128 | // Process process = Process.GetCurrentProcess(); | 131 | // Process process = Process.GetCurrentProcess(); |
@@ -156,11 +159,6 @@ namespace OpenSim.Tests.Torture | |||
156 | // objects will be clean up by the garbage collector before the next stress test is run. | 159 | // objects will be clean up by the garbage collector before the next stress test is run. |
157 | scene.Update(); | 160 | scene.Update(); |
158 | 161 | ||
159 | // Currently, we need to do this in order to garbage collect the scene objects ready for the next test run. | ||
160 | // However, what we really need to do is find out why the entire scene is not garbage collected in | ||
161 | // teardown. | ||
162 | scene.DeleteAllSceneObjects(); | ||
163 | |||
164 | Console.WriteLine( | 162 | Console.WriteLine( |
165 | "Took {0}ms, {1}MB ({2} - {3}) to create {4} objects each containing {5} prim(s)", | 163 | "Took {0}ms, {1}MB ({2} - {3}) to create {4} objects each containing {5} prim(s)", |
166 | Math.Round(elapsed.TotalMilliseconds), | 164 | Math.Round(elapsed.TotalMilliseconds), |
@@ -170,7 +168,8 @@ namespace OpenSim.Tests.Torture | |||
170 | objectsToAdd, | 168 | objectsToAdd, |
171 | primsInEachObject); | 169 | primsInEachObject); |
172 | 170 | ||
173 | scene = null; | 171 | scene.Close(); |
172 | // scene = null; | ||
174 | } | 173 | } |
175 | } | 174 | } |
176 | } \ No newline at end of file | 175 | } \ No newline at end of file |
diff --git a/OpenSim/Tests/Torture/ScriptTortureTests.cs b/OpenSim/Tests/Torture/ScriptTortureTests.cs index d94bbde..2ef55b3 100644 --- a/OpenSim/Tests/Torture/ScriptTortureTests.cs +++ b/OpenSim/Tests/Torture/ScriptTortureTests.cs | |||
@@ -91,6 +91,15 @@ namespace OpenSim.Tests.Torture | |||
91 | m_scene.StartScripts(); | 91 | m_scene.StartScripts(); |
92 | } | 92 | } |
93 | 93 | ||
94 | [TearDown] | ||
95 | public void TearDown() | ||
96 | { | ||
97 | m_scene.Close(); | ||
98 | m_scene = null; | ||
99 | GC.Collect(); | ||
100 | GC.WaitForPendingFinalizers(); | ||
101 | } | ||
102 | |||
94 | [Test] | 103 | [Test] |
95 | public void TestCompileAndStart100Scripts() | 104 | public void TestCompileAndStart100Scripts() |
96 | { | 105 | { |
diff --git a/OpenSim/Tools/pCampBot/Bot.cs b/OpenSim/Tools/pCampBot/Bot.cs index 0bd0bcc..da090dd 100644 --- a/OpenSim/Tools/pCampBot/Bot.cs +++ b/OpenSim/Tools/pCampBot/Bot.cs | |||
@@ -420,6 +420,8 @@ namespace pCampBot | |||
420 | 420 | ||
421 | public void Network_LoginProgress(object sender, LoginProgressEventArgs args) | 421 | public void Network_LoginProgress(object sender, LoginProgressEventArgs args) |
422 | { | 422 | { |
423 | m_log.DebugFormat("[BOT]: Bot {0} {1} in Network_LoginProcess", Name, args.Status); | ||
424 | |||
423 | if (args.Status == LoginStatus.Success) | 425 | if (args.Status == LoginStatus.Success) |
424 | { | 426 | { |
425 | if (OnConnected != null) | 427 | if (OnConnected != null) |
@@ -431,10 +433,15 @@ namespace pCampBot | |||
431 | 433 | ||
432 | public void Network_SimConnected(object sender, SimConnectedEventArgs args) | 434 | public void Network_SimConnected(object sender, SimConnectedEventArgs args) |
433 | { | 435 | { |
436 | m_log.DebugFormat( | ||
437 | "[BOT]: Bot {0} connected to {1} at {2}", Name, args.Simulator.Name, args.Simulator.IPEndPoint); | ||
434 | } | 438 | } |
435 | 439 | ||
436 | public void Network_OnDisconnected(object sender, DisconnectedEventArgs args) | 440 | public void Network_OnDisconnected(object sender, DisconnectedEventArgs args) |
437 | { | 441 | { |
442 | m_log.DebugFormat( | ||
443 | "[BOT]: Bot {0} disconnected reason {1}, message {2}", Name, args.Reason, args.Message); | ||
444 | |||
438 | // m_log.ErrorFormat("Fired Network_OnDisconnected"); | 445 | // m_log.ErrorFormat("Fired Network_OnDisconnected"); |
439 | 446 | ||
440 | // if ( | 447 | // if ( |
diff --git a/OpenSim/Tools/pCampBot/BotManager.cs b/OpenSim/Tools/pCampBot/BotManager.cs index 6481e97..0f501b7 100644 --- a/OpenSim/Tools/pCampBot/BotManager.cs +++ b/OpenSim/Tools/pCampBot/BotManager.cs | |||
@@ -266,7 +266,7 @@ namespace pCampBot | |||
266 | /// <returns></returns> | 266 | /// <returns></returns> |
267 | protected CommandConsole CreateConsole() | 267 | protected CommandConsole CreateConsole() |
268 | { | 268 | { |
269 | return new LocalConsole("Region"); | 269 | return new LocalConsole("pCampbot"); |
270 | } | 270 | } |
271 | 271 | ||
272 | private void HandleShutdown(string module, string[] cmd) | 272 | private void HandleShutdown(string module, string[] cmd) |
diff --git a/OpenSim/Tools/pCampBot/pCampBot.cs b/OpenSim/Tools/pCampBot/pCampBot.cs index a73fcbe..ec5ad04 100644 --- a/OpenSim/Tools/pCampBot/pCampBot.cs +++ b/OpenSim/Tools/pCampBot/pCampBot.cs | |||
@@ -56,6 +56,10 @@ namespace pCampBot | |||
56 | { | 56 | { |
57 | Help(); | 57 | Help(); |
58 | } | 58 | } |
59 | else if (config.Get("firstname") == null || config.Get("lastname") == null || config.Get("password") == null) | ||
60 | { | ||
61 | Console.WriteLine("ERROR: You must supply a firstname, lastname and password for the bots."); | ||
62 | } | ||
59 | else | 63 | else |
60 | { | 64 | { |
61 | int botcount = config.GetInt("botcount", 1); | 65 | int botcount = config.GetInt("botcount", 1); |