diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | 20 |
1 files changed, 19 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs index a430bc4..e031ebc 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | |||
@@ -2603,8 +2603,17 @@ namespace OpenSim.Region.Framework.Scenes | |||
2603 | List<SceneObjectPart> children = new List<SceneObjectPart>(); | 2603 | List<SceneObjectPart> children = new List<SceneObjectPart>(); |
2604 | SceneObjectPart root = GetSceneObjectPart(parentPrimId); | 2604 | SceneObjectPart root = GetSceneObjectPart(parentPrimId); |
2605 | 2605 | ||
2606 | if (Permissions.CanLinkObject(client.AgentId, root.ParentGroup.RootPart.UUID)) | 2606 | if (root == null) |
2607 | { | ||
2608 | m_log.DebugFormat("[LINK]: Can't find linkset root prim {0{", parentPrimId); | ||
2609 | return; | ||
2610 | } | ||
2611 | |||
2612 | if (!Permissions.CanLinkObject(client.AgentId, root.ParentGroup.RootPart.UUID)) | ||
2613 | { | ||
2614 | m_log.DebugFormat("[LINK]: Refusing link. No permissions on root prim"); | ||
2607 | return; | 2615 | return; |
2616 | } | ||
2608 | 2617 | ||
2609 | foreach (uint localID in childPrimIds) | 2618 | foreach (uint localID in childPrimIds) |
2610 | { | 2619 | { |
@@ -2623,7 +2632,16 @@ namespace OpenSim.Region.Framework.Scenes | |||
2623 | // Must be all one owner | 2632 | // Must be all one owner |
2624 | // | 2633 | // |
2625 | if (owners.Count > 1) | 2634 | if (owners.Count > 1) |
2635 | { | ||
2636 | m_log.DebugFormat("[LINK]: Refusing link. Too many owners"); | ||
2637 | return; | ||
2638 | } | ||
2639 | |||
2640 | if (children.Count == 0) | ||
2641 | { | ||
2642 | m_log.DebugFormat("[LINK]: Refusing link. No permissions to link any of the children"); | ||
2626 | return; | 2643 | return; |
2644 | } | ||
2627 | 2645 | ||
2628 | m_sceneGraph.LinkObjects(root, children); | 2646 | m_sceneGraph.LinkObjects(root, children); |
2629 | } | 2647 | } |