diff options
Diffstat (limited to '')
6 files changed, 67 insertions, 126 deletions
diff --git a/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs b/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs index 7b931d7..7be152b 100644 --- a/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs +++ b/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs | |||
@@ -209,68 +209,43 @@ namespace OpenSim.ApplicationPlugins.RemoteController | |||
209 | 209 | ||
210 | UUID regionID = new UUID((string) requestData["regionID"]); | 210 | UUID regionID = new UUID((string) requestData["regionID"]); |
211 | 211 | ||
212 | responseData["accepted"] = true; | ||
213 | responseData["success"] = true; | ||
214 | response.Value = responseData; | ||
215 | |||
216 | Scene rebootedScene; | 212 | Scene rebootedScene; |
217 | 213 | ||
214 | responseData["success"] = false; | ||
215 | responseData["accepted"] = true; | ||
218 | if (!m_application.SceneManager.TryGetScene(regionID, out rebootedScene)) | 216 | if (!m_application.SceneManager.TryGetScene(regionID, out rebootedScene)) |
219 | throw new Exception("region not found"); | 217 | throw new Exception("region not found"); |
220 | 218 | ||
221 | int timeout = 30000; | 219 | int timeout = 30; |
222 | string message; | 220 | string message; |
223 | 221 | ||
224 | if (requestData.ContainsKey("restart") | 222 | if (requestData.ContainsKey("restart") |
225 | && ((string)requestData["restart"] == "delayed") | 223 | && ((string)requestData["restart"] == "delayed") |
226 | && requestData.ContainsKey("milliseconds")) | 224 | && requestData.ContainsKey("milliseconds")) |
227 | { | 225 | { |
228 | timeout = Int32.Parse(requestData["milliseconds"].ToString()); | 226 | timeout = Int32.Parse(requestData["milliseconds"].ToString()) / 1000; |
229 | |||
230 | if (timeout < 15000) | ||
231 | { | ||
232 | //It must be at least 15 seconds or we'll cancel the reboot request | ||
233 | timeout = 15000; | ||
234 | } | ||
235 | |||
236 | message | ||
237 | = "Region is restarting in " + ((int)(timeout / 1000)).ToString() | ||
238 | + " second(s). Please save what you are doing and log out."; | ||
239 | } | ||
240 | else | ||
241 | { | ||
242 | message = "Region is restarting in 30 second(s). Please save what you are doing and log out."; | ||
243 | } | 227 | } |
244 | 228 | ||
229 | message = "Region is restarting in {0}. Please save what you are doing and log out."; | ||
230 | |||
231 | bool notice = true; | ||
245 | if (requestData.ContainsKey("noticetype") | 232 | if (requestData.ContainsKey("noticetype") |
246 | && ((string)requestData["noticetype"] == "dialog")) | 233 | && ((string)requestData["noticetype"] == "dialog")) |
247 | { | 234 | { |
248 | m_application.SceneManager.ForEachScene( | 235 | notice = false; |
249 | delegate(Scene scene) | ||
250 | { | ||
251 | IDialogModule dialogModule = scene.RequestModuleInterface<IDialogModule>(); | ||
252 | if (dialogModule != null) | ||
253 | dialogModule.SendNotificationToUsersInRegion(UUID.Zero, "System", message); | ||
254 | }); | ||
255 | } | ||
256 | else | ||
257 | { | ||
258 | if (!requestData.ContainsKey("noticetype") | ||
259 | || ((string)requestData["noticetype"] != "none")) | ||
260 | { | ||
261 | m_application.SceneManager.ForEachScene( | ||
262 | delegate(Scene scene) | ||
263 | { | ||
264 | IDialogModule dialogModule = scene.RequestModuleInterface<IDialogModule>(); | ||
265 | if (dialogModule != null) | ||
266 | dialogModule.SendGeneralAlert(message); | ||
267 | }); | ||
268 | } | ||
269 | } | 236 | } |
270 | 237 | ||
271 | responseData["rebooting"] = true; | 238 | responseData["rebooting"] = true; |
239 | |||
240 | IRestartModule restartModule = rebootedScene.RequestModuleInterface<IRestartModule>(); | ||
241 | if (restartModule != null) | ||
242 | { | ||
243 | List<int> times = new List<int> { 30, 15 }; | ||
244 | |||
245 | restartModule.ScheduleRestart(UUID.Zero, "Region will restart in {0}", times.ToArray(), notice); | ||
246 | responseData["success"] = true; | ||
247 | } | ||
272 | response.Value = responseData; | 248 | response.Value = responseData; |
273 | rebootedScene.Restart(timeout / 1000,false); | ||
274 | } | 249 | } |
275 | catch (Exception e) | 250 | catch (Exception e) |
276 | { | 251 | { |
diff --git a/OpenSim/Framework/IScene.cs b/OpenSim/Framework/IScene.cs index 6798b7b..1298f26 100644 --- a/OpenSim/Framework/IScene.cs +++ b/OpenSim/Framework/IScene.cs | |||
@@ -73,7 +73,7 @@ namespace OpenSim.Framework | |||
73 | void AddNewClient(IClientAPI client); | 73 | void AddNewClient(IClientAPI client); |
74 | void RemoveClient(UUID agentID); | 74 | void RemoveClient(UUID agentID); |
75 | 75 | ||
76 | void Restart(int seconds); | 76 | void Restart(); |
77 | //RegionInfo OtherRegionUp(RegionInfo thisRegion); | 77 | //RegionInfo OtherRegionUp(RegionInfo thisRegion); |
78 | 78 | ||
79 | string GetSimulatorVersion(); | 79 | string GetSimulatorVersion(); |
diff --git a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs index 14de4f4..75cf0c6 100644 --- a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs +++ b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs | |||
@@ -233,7 +233,23 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
233 | 233 | ||
234 | private void handleEstateRestartSimRequest(IClientAPI remoteClient, int timeInSeconds) | 234 | private void handleEstateRestartSimRequest(IClientAPI remoteClient, int timeInSeconds) |
235 | { | 235 | { |
236 | m_scene.Restart(timeInSeconds); | 236 | IRestartModule restartModule = m_scene.RequestModuleInterface<IRestartModule>(); |
237 | if (restartModule != null) | ||
238 | { | ||
239 | List<int> times = new List<int>(); | ||
240 | while (timeInSeconds > 0) | ||
241 | { | ||
242 | times.Add(timeInSeconds); | ||
243 | if (timeInSeconds > 300) | ||
244 | timeInSeconds -= 120; | ||
245 | else if (timeInSeconds > 30) | ||
246 | timeInSeconds -= 30; | ||
247 | else | ||
248 | timeInSeconds -= 15; | ||
249 | } | ||
250 | |||
251 | restartModule.ScheduleRestart(UUID.Zero, "Region will restart in {0}", times.ToArray(), true); | ||
252 | } | ||
237 | } | 253 | } |
238 | 254 | ||
239 | private void handleChangeEstateCovenantRequest(IClientAPI remoteClient, UUID estateCovenantID) | 255 | private void handleChangeEstateCovenantRequest(IClientAPI remoteClient, UUID estateCovenantID) |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index d3a4678..e479628 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -915,72 +915,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
915 | return new GridRegion(RegionInfo); | 915 | return new GridRegion(RegionInfo); |
916 | } | 916 | } |
917 | 917 | ||
918 | /// <summary> | ||
919 | /// Given float seconds, this will restart the region. | ||
920 | /// </summary> | ||
921 | /// <param name="seconds">float indicating duration before restart.</param> | ||
922 | public virtual void Restart(float seconds) | ||
923 | { | ||
924 | Restart(seconds, true); | ||
925 | } | ||
926 | |||
927 | /// <summary> | ||
928 | /// Given float seconds, this will restart the region. showDialog will optionally alert the users. | ||
929 | /// </summary> | ||
930 | /// <param name="seconds">float indicating duration before restart.</param> | ||
931 | public virtual void Restart(float seconds, bool showDialog) | ||
932 | { | ||
933 | // notifications are done in 15 second increments | ||
934 | // so .. if the number of seconds is less then 15 seconds, it's not really a restart request | ||
935 | // It's a 'Cancel restart' request. | ||
936 | |||
937 | // RestartNow() does immediate restarting. | ||
938 | if (seconds < 15) | ||
939 | { | ||
940 | m_restartTimer.Stop(); | ||
941 | m_dialogModule.SendGeneralAlert("Restart Aborted"); | ||
942 | } | ||
943 | else | ||
944 | { | ||
945 | // Now we figure out what to set the timer to that does the notifications and calls, RestartNow() | ||
946 | m_restartTimer.Interval = 15000; | ||
947 | m_incrementsof15seconds = (int)seconds / 15; | ||
948 | m_RestartTimerCounter = 0; | ||
949 | m_restartTimer.AutoReset = true; | ||
950 | m_restartTimer.Elapsed += new ElapsedEventHandler(RestartTimer_Elapsed); | ||
951 | m_log.Info("[REGION]: Restarting Region in " + (seconds / 60) + " minutes"); | ||
952 | m_restartTimer.Start(); | ||
953 | if (showDialog) | ||
954 | { | ||
955 | m_dialogModule.SendNotificationToUsersInRegion( | ||
956 | UUID.Random(), String.Empty, RegionInfo.RegionName + String.Format(": Restarting in {0} Minutes", (int)(seconds / 60.0))); | ||
957 | } | ||
958 | } | ||
959 | } | ||
960 | |||
961 | // The Restart timer has occured. | ||
962 | // We have to figure out if this is a notification or if the number of seconds specified in Restart | ||
963 | // have elapsed. | ||
964 | // If they have elapsed, call RestartNow() | ||
965 | public void RestartTimer_Elapsed(object sender, ElapsedEventArgs e) | ||
966 | { | ||
967 | m_RestartTimerCounter++; | ||
968 | if (m_RestartTimerCounter <= m_incrementsof15seconds) | ||
969 | { | ||
970 | if (m_RestartTimerCounter == 4 || m_RestartTimerCounter == 6 || m_RestartTimerCounter == 7) | ||
971 | m_dialogModule.SendNotificationToUsersInRegion( | ||
972 | UUID.Random(), | ||
973 | String.Empty, | ||
974 | RegionInfo.RegionName + ": Restarting in " + ((8 - m_RestartTimerCounter) * 15) + " seconds"); | ||
975 | } | ||
976 | else | ||
977 | { | ||
978 | m_restartTimer.Stop(); | ||
979 | m_restartTimer.AutoReset = false; | ||
980 | RestartNow(); | ||
981 | } | ||
982 | } | ||
983 | |||
984 | // This causes the region to restart immediatley. | 918 | // This causes the region to restart immediatley. |
985 | public void RestartNow() | 919 | public void RestartNow() |
986 | { | 920 | { |
@@ -1003,7 +937,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
1003 | Close(); | 937 | Close(); |
1004 | 938 | ||
1005 | m_log.Error("[REGION]: Firing Region Restart Message"); | 939 | m_log.Error("[REGION]: Firing Region Restart Message"); |
1006 | base.Restart(0); | 940 | |
941 | base.Restart(); | ||
1007 | } | 942 | } |
1008 | 943 | ||
1009 | // This is a helper function that notifies root agents in this region that a new sim near them has come up | 944 | // This is a helper function that notifies root agents in this region that a new sim near them has come up |
diff --git a/OpenSim/Region/Framework/Scenes/SceneBase.cs b/OpenSim/Region/Framework/Scenes/SceneBase.cs index c71aefa..f343bc8 100644 --- a/OpenSim/Region/Framework/Scenes/SceneBase.cs +++ b/OpenSim/Region/Framework/Scenes/SceneBase.cs | |||
@@ -218,18 +218,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
218 | 218 | ||
219 | #region admin stuff | 219 | #region admin stuff |
220 | 220 | ||
221 | /// <summary> | ||
222 | /// Region Restart - Seconds till restart. | ||
223 | /// </summary> | ||
224 | /// <param name="seconds"></param> | ||
225 | public virtual void Restart(int seconds) | ||
226 | { | ||
227 | m_log.Error("[REGION]: passing Restart Message up the namespace"); | ||
228 | restart handlerPhysicsCrash = OnRestart; | ||
229 | if (handlerPhysicsCrash != null) | ||
230 | handlerPhysicsCrash(RegionInfo); | ||
231 | } | ||
232 | |||
233 | public virtual bool PresenceChildStatus(UUID avatarID) | 221 | public virtual bool PresenceChildStatus(UUID avatarID) |
234 | { | 222 | { |
235 | return false; | 223 | return false; |
@@ -562,6 +550,14 @@ namespace OpenSim.Region.Framework.Scenes | |||
562 | get { return false; } | 550 | get { return false; } |
563 | } | 551 | } |
564 | 552 | ||
553 | public void Restart() | ||
554 | { | ||
555 | // This has to be here to fire the event | ||
556 | restart handlerPhysicsCrash = OnRestart; | ||
557 | if (handlerPhysicsCrash != null) | ||
558 | handlerPhysicsCrash(RegionInfo); | ||
559 | } | ||
560 | |||
565 | public abstract bool CheckClient(UUID agentID, System.Net.IPEndPoint ep); | 561 | public abstract bool CheckClient(UUID agentID, System.Net.IPEndPoint ep); |
566 | } | 562 | } |
567 | } | 563 | } |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs index 26ef0dd..eba6e75 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs | |||
@@ -404,10 +404,29 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
404 | // | 404 | // |
405 | CheckThreatLevel(ThreatLevel.High, "osRegionRestart"); | 405 | CheckThreatLevel(ThreatLevel.High, "osRegionRestart"); |
406 | 406 | ||
407 | IRestartModule restartModule = World.RequestModuleInterface<IRestartModule>(); | ||
407 | m_host.AddScriptLPS(1); | 408 | m_host.AddScriptLPS(1); |
408 | if (World.Permissions.CanIssueEstateCommand(m_host.OwnerID, false)) | 409 | if (World.Permissions.CanIssueEstateCommand(m_host.OwnerID, false) && (restartModule != null)) |
409 | { | 410 | { |
410 | World.Restart((float)seconds); | 411 | if (seconds < 15) |
412 | { | ||
413 | restartModule.AbortRestart("Restart aborted"); | ||
414 | return 1; | ||
415 | } | ||
416 | |||
417 | List<int> times = new List<int>(); | ||
418 | while (seconds > 0) | ||
419 | { | ||
420 | times.Add((int)seconds); | ||
421 | if (seconds > 300) | ||
422 | seconds -= 120; | ||
423 | else if (seconds > 30) | ||
424 | seconds -= 30; | ||
425 | else | ||
426 | seconds -= 15; | ||
427 | } | ||
428 | |||
429 | restartModule.ScheduleRestart(UUID.Zero, "Region will restart in {0}", times.ToArray(), true); | ||
411 | return 1; | 430 | return 1; |
412 | } | 431 | } |
413 | else | 432 | else |
@@ -2328,4 +2347,4 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2328 | return date.ToString("yyyy-MM-ddTHH:mm:ss.fffffffZ"); | 2347 | return date.ToString("yyyy-MM-ddTHH:mm:ss.fffffffZ"); |
2329 | } | 2348 | } |
2330 | } | 2349 | } |
2331 | } \ No newline at end of file | 2350 | } |