diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Framework/ClientManager.cs | 3 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/ClientView.cs | 178 | ||||
-rw-r--r-- | OpenSim/Region/Environment/LandManagement/Land.cs | 10 | ||||
-rw-r--r-- | OpenSim/Region/Environment/LandManagement/LandManager.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | 4 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.cs | 76 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | 17 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SimStatsReporter.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/Physics/OdePlugin/ODECharacter.cs | 18 | ||||
-rw-r--r-- | OpenSim/Region/Physics/OdePlugin/OdePlugin.cs | 16 |
11 files changed, 159 insertions, 169 deletions
diff --git a/OpenSim/Framework/ClientManager.cs b/OpenSim/Framework/ClientManager.cs index 181000c..f464015 100644 --- a/OpenSim/Framework/ClientManager.cs +++ b/OpenSim/Framework/ClientManager.cs | |||
@@ -148,8 +148,7 @@ namespace OpenSim.Framework | |||
148 | 148 | ||
149 | public void ViewerEffectHandler(IClientAPI sender, ViewerEffectPacket.EffectBlock[] effectBlock) | 149 | public void ViewerEffectHandler(IClientAPI sender, ViewerEffectPacket.EffectBlock[] effectBlock) |
150 | { | 150 | { |
151 | ViewerEffectPacket packet = (ViewerEffectPacket) PacketPool.Instance.GetPacket(PacketType.ViewerEffect); | 151 | ViewerEffectPacket packet = new ViewerEffectPacket(); |
152 | // TODO: don't create new blocks if recycling an old packet | ||
153 | packet.Effect = effectBlock; | 152 | packet.Effect = effectBlock; |
154 | 153 | ||
155 | // Wasteful, I know | 154 | // Wasteful, I know |
diff --git a/OpenSim/Region/ClientStack/ClientView.cs b/OpenSim/Region/ClientStack/ClientView.cs index 932414d..8bf807c 100644 --- a/OpenSim/Region/ClientStack/ClientView.cs +++ b/OpenSim/Region/ClientStack/ClientView.cs | |||
@@ -216,7 +216,7 @@ namespace OpenSim.Region.ClientStack | |||
216 | { | 216 | { |
217 | m_scene.RemoveClient(AgentId); | 217 | m_scene.RemoveClient(AgentId); |
218 | // Send the STOP packet | 218 | // Send the STOP packet |
219 | DisableSimulatorPacket disable = (DisableSimulatorPacket) PacketPool.Instance.GetPacket(PacketType.DisableSimulator); | 219 | DisableSimulatorPacket disable = new DisableSimulatorPacket(); |
220 | OutPacket(disable, ThrottleOutPacketType.Task); | 220 | OutPacket(disable, ThrottleOutPacketType.Task); |
221 | 221 | ||
222 | 222 | ||
@@ -257,7 +257,7 @@ namespace OpenSim.Region.ClientStack | |||
257 | 257 | ||
258 | public void Kick(string message) | 258 | public void Kick(string message) |
259 | { | 259 | { |
260 | KickUserPacket kupack = (KickUserPacket) PacketPool.Instance.GetPacket(PacketType.KickUser); | 260 | KickUserPacket kupack = new KickUserPacket(); |
261 | kupack.UserInfo.AgentID = AgentId; | 261 | kupack.UserInfo.AgentID = AgentId; |
262 | kupack.UserInfo.SessionID = SessionId; | 262 | kupack.UserInfo.SessionID = SessionId; |
263 | kupack.TargetBlock.TargetIP = (uint) 0; | 263 | kupack.TargetBlock.TargetIP = (uint) 0; |
@@ -596,7 +596,7 @@ namespace OpenSim.Region.ClientStack | |||
596 | /// <param name="regInfo"></param> | 596 | /// <param name="regInfo"></param> |
597 | public void MoveAgentIntoRegion(RegionInfo regInfo, LLVector3 pos, LLVector3 look) | 597 | public void MoveAgentIntoRegion(RegionInfo regInfo, LLVector3 pos, LLVector3 look) |
598 | { | 598 | { |
599 | AgentMovementCompletePacket mov = (AgentMovementCompletePacket) PacketPool.Instance.GetPacket(PacketType.AgentMovementComplete); | 599 | AgentMovementCompletePacket mov = new AgentMovementCompletePacket(); |
600 | mov.SimData.ChannelVersion = m_channelVersion; | 600 | mov.SimData.ChannelVersion = m_channelVersion; |
601 | mov.AgentData.SessionID = m_sessionId; | 601 | mov.AgentData.SessionID = m_sessionId; |
602 | mov.AgentData.AgentID = AgentId; | 602 | mov.AgentData.AgentID = AgentId; |
@@ -631,7 +631,7 @@ namespace OpenSim.Region.ClientStack | |||
631 | 631 | ||
632 | public void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) | 632 | public void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) |
633 | { | 633 | { |
634 | ChatFromSimulatorPacket reply = (ChatFromSimulatorPacket) PacketPool.Instance.GetPacket(PacketType.ChatFromSimulator); | 634 | ChatFromSimulatorPacket reply = new ChatFromSimulatorPacket(); |
635 | reply.ChatData.Audible = 1; | 635 | reply.ChatData.Audible = 1; |
636 | reply.ChatData.Message = message; | 636 | reply.ChatData.Message = message; |
637 | reply.ChatData.ChatType = type; | 637 | reply.ChatData.ChatType = type; |
@@ -652,7 +652,7 @@ namespace OpenSim.Region.ClientStack | |||
652 | public void SendInstantMessage(LLUUID fromAgent, LLUUID fromAgentSession, string message, LLUUID toAgent, | 652 | public void SendInstantMessage(LLUUID fromAgent, LLUUID fromAgentSession, string message, LLUUID toAgent, |
653 | LLUUID imSessionID, string fromName, byte dialog, uint timeStamp) | 653 | LLUUID imSessionID, string fromName, byte dialog, uint timeStamp) |
654 | { | 654 | { |
655 | ImprovedInstantMessagePacket msg = (ImprovedInstantMessagePacket) PacketPool.Instance.GetPacket(PacketType.ImprovedInstantMessage); | 655 | ImprovedInstantMessagePacket msg = new ImprovedInstantMessagePacket(); |
656 | msg.AgentData.AgentID = fromAgent; | 656 | msg.AgentData.AgentID = fromAgent; |
657 | msg.AgentData.SessionID = fromAgentSession; | 657 | msg.AgentData.SessionID = fromAgentSession; |
658 | msg.MessageBlock.FromAgentName = Helpers.StringToField(fromName); | 658 | msg.MessageBlock.FromAgentName = Helpers.StringToField(fromName); |
@@ -740,7 +740,7 @@ namespace OpenSim.Region.ClientStack | |||
740 | IPAddress neighbourIP = neighbourEndPoint.Address; | 740 | IPAddress neighbourIP = neighbourEndPoint.Address; |
741 | ushort neighbourPort = (ushort) neighbourEndPoint.Port; | 741 | ushort neighbourPort = (ushort) neighbourEndPoint.Port; |
742 | 742 | ||
743 | EnableSimulatorPacket enablesimpacket = (EnableSimulatorPacket) PacketPool.Instance.GetPacket(PacketType.EnableSimulator); | 743 | EnableSimulatorPacket enablesimpacket = new EnableSimulatorPacket(); |
744 | // TODO: don't create new blocks if recycling an old packet | 744 | // TODO: don't create new blocks if recycling an old packet |
745 | enablesimpacket.SimulatorInfo = new EnableSimulatorPacket.SimulatorInfoBlock(); | 745 | enablesimpacket.SimulatorInfo = new EnableSimulatorPacket.SimulatorInfoBlock(); |
746 | enablesimpacket.SimulatorInfo.Handle = neighbourHandle; | 746 | enablesimpacket.SimulatorInfo.Handle = neighbourHandle; |
@@ -777,7 +777,7 @@ namespace OpenSim.Region.ClientStack | |||
777 | { | 777 | { |
778 | LLVector3 look = new LLVector3(lookAt.X*10, lookAt.Y*10, lookAt.Z*10); | 778 | LLVector3 look = new LLVector3(lookAt.X*10, lookAt.Y*10, lookAt.Z*10); |
779 | 779 | ||
780 | CrossedRegionPacket newSimPack = (CrossedRegionPacket) PacketPool.Instance.GetPacket(PacketType.CrossedRegion); | 780 | CrossedRegionPacket newSimPack = new CrossedRegionPacket(); |
781 | // TODO: don't create new blocks if recycling an old packet | 781 | // TODO: don't create new blocks if recycling an old packet |
782 | newSimPack.AgentData = new CrossedRegionPacket.AgentDataBlock(); | 782 | newSimPack.AgentData = new CrossedRegionPacket.AgentDataBlock(); |
783 | newSimPack.AgentData.AgentID = AgentId; | 783 | newSimPack.AgentData.AgentID = AgentId; |
@@ -800,7 +800,7 @@ namespace OpenSim.Region.ClientStack | |||
800 | 800 | ||
801 | public void SendMapBlock(List<MapBlockData> mapBlocks) | 801 | public void SendMapBlock(List<MapBlockData> mapBlocks) |
802 | { | 802 | { |
803 | MapBlockReplyPacket mapReply = (MapBlockReplyPacket) PacketPool.Instance.GetPacket(PacketType.MapBlockReply); | 803 | MapBlockReplyPacket mapReply = new MapBlockReplyPacket(); |
804 | // TODO: don't create new blocks if recycling an old packet | 804 | // TODO: don't create new blocks if recycling an old packet |
805 | mapReply.AgentData.AgentID = AgentId; | 805 | mapReply.AgentData.AgentID = AgentId; |
806 | mapReply.Data = new MapBlockReplyPacket.DataBlock[mapBlocks.Count]; | 806 | mapReply.Data = new MapBlockReplyPacket.DataBlock[mapBlocks.Count]; |
@@ -823,7 +823,7 @@ namespace OpenSim.Region.ClientStack | |||
823 | 823 | ||
824 | public void SendLocalTeleport(LLVector3 position, LLVector3 lookAt, uint flags) | 824 | public void SendLocalTeleport(LLVector3 position, LLVector3 lookAt, uint flags) |
825 | { | 825 | { |
826 | TeleportLocalPacket tpLocal = (TeleportLocalPacket) PacketPool.Instance.GetPacket(PacketType.TeleportLocal); | 826 | TeleportLocalPacket tpLocal = new TeleportLocalPacket(); |
827 | tpLocal.Info.AgentID = AgentId; | 827 | tpLocal.Info.AgentID = AgentId; |
828 | tpLocal.Info.TeleportFlags = flags; | 828 | tpLocal.Info.TeleportFlags = flags; |
829 | tpLocal.Info.LocationID = 2; | 829 | tpLocal.Info.LocationID = 2; |
@@ -835,7 +835,7 @@ namespace OpenSim.Region.ClientStack | |||
835 | public void SendRegionTeleport(ulong regionHandle, byte simAccess, IPEndPoint newRegionEndPoint, uint locationID, | 835 | public void SendRegionTeleport(ulong regionHandle, byte simAccess, IPEndPoint newRegionEndPoint, uint locationID, |
836 | uint flags, string capsURL) | 836 | uint flags, string capsURL) |
837 | { | 837 | { |
838 | TeleportFinishPacket teleport = (TeleportFinishPacket) PacketPool.Instance.GetPacket(PacketType.TeleportFinish); | 838 | TeleportFinishPacket teleport = new TeleportFinishPacket(); |
839 | teleport.Info.AgentID = AgentId; | 839 | teleport.Info.AgentID = AgentId; |
840 | teleport.Info.RegionHandle = regionHandle; | 840 | teleport.Info.RegionHandle = regionHandle; |
841 | teleport.Info.SimAccess = simAccess; | 841 | teleport.Info.SimAccess = simAccess; |
@@ -861,7 +861,7 @@ namespace OpenSim.Region.ClientStack | |||
861 | /// </summary> | 861 | /// </summary> |
862 | public void SendTeleportFailed() | 862 | public void SendTeleportFailed() |
863 | { | 863 | { |
864 | TeleportFailedPacket tpFailed = (TeleportFailedPacket) PacketPool.Instance.GetPacket(PacketType.TeleportFailed); | 864 | TeleportFailedPacket tpFailed = new TeleportFailedPacket(); |
865 | tpFailed.Info.AgentID = AgentId; | 865 | tpFailed.Info.AgentID = AgentId; |
866 | tpFailed.Info.Reason = Helpers.StringToField("unknown failure of teleport"); | 866 | tpFailed.Info.Reason = Helpers.StringToField("unknown failure of teleport"); |
867 | OutPacket(tpFailed, ThrottleOutPacketType.Task); | 867 | OutPacket(tpFailed, ThrottleOutPacketType.Task); |
@@ -872,14 +872,14 @@ namespace OpenSim.Region.ClientStack | |||
872 | /// </summary> | 872 | /// </summary> |
873 | public void SendTeleportLocationStart() | 873 | public void SendTeleportLocationStart() |
874 | { | 874 | { |
875 | TeleportStartPacket tpStart = (TeleportStartPacket) PacketPool.Instance.GetPacket(PacketType.TeleportStart); | 875 | TeleportStartPacket tpStart = new TeleportStartPacket(); |
876 | tpStart.Info.TeleportFlags = 16; // Teleport via location | 876 | tpStart.Info.TeleportFlags = 16; // Teleport via location |
877 | OutPacket(tpStart, ThrottleOutPacketType.Task); | 877 | OutPacket(tpStart, ThrottleOutPacketType.Task); |
878 | } | 878 | } |
879 | 879 | ||
880 | public void SendMoneyBalance(LLUUID transaction, bool success, byte[] description, int balance) | 880 | public void SendMoneyBalance(LLUUID transaction, bool success, byte[] description, int balance) |
881 | { | 881 | { |
882 | MoneyBalanceReplyPacket money = (MoneyBalanceReplyPacket) PacketPool.Instance.GetPacket(PacketType.MoneyBalanceReply); | 882 | MoneyBalanceReplyPacket money = new MoneyBalanceReplyPacket(); |
883 | money.MoneyData.AgentID = AgentId; | 883 | money.MoneyData.AgentID = AgentId; |
884 | money.MoneyData.TransactionID = transaction; | 884 | money.MoneyData.TransactionID = transaction; |
885 | money.MoneyData.TransactionSuccess = success; | 885 | money.MoneyData.TransactionSuccess = success; |
@@ -890,7 +890,7 @@ namespace OpenSim.Region.ClientStack | |||
890 | 890 | ||
891 | public void SendStartPingCheck(byte seq) | 891 | public void SendStartPingCheck(byte seq) |
892 | { | 892 | { |
893 | StartPingCheckPacket pc = (StartPingCheckPacket) PacketPool.Instance.GetPacket(PacketType.StartPingCheck); | 893 | StartPingCheckPacket pc = new StartPingCheckPacket(); |
894 | pc.PingID.PingID = seq; | 894 | pc.PingID.PingID = seq; |
895 | pc.Header.Reliable = false; | 895 | pc.Header.Reliable = false; |
896 | OutPacket(pc, ThrottleOutPacketType.Task); | 896 | OutPacket(pc, ThrottleOutPacketType.Task); |
@@ -898,7 +898,7 @@ namespace OpenSim.Region.ClientStack | |||
898 | 898 | ||
899 | public void SendKillObject(ulong regionHandle, uint localID) | 899 | public void SendKillObject(ulong regionHandle, uint localID) |
900 | { | 900 | { |
901 | KillObjectPacket kill = (KillObjectPacket) PacketPool.Instance.GetPacket(PacketType.KillObject); | 901 | KillObjectPacket kill = new KillObjectPacket(); |
902 | // TODO: don't create new blocks if recycling an old packet | 902 | // TODO: don't create new blocks if recycling an old packet |
903 | kill.ObjectData = new KillObjectPacket.ObjectDataBlock[1]; | 903 | kill.ObjectData = new KillObjectPacket.ObjectDataBlock[1]; |
904 | kill.ObjectData[0] = new KillObjectPacket.ObjectDataBlock(); | 904 | kill.ObjectData[0] = new KillObjectPacket.ObjectDataBlock(); |
@@ -1092,7 +1092,7 @@ namespace OpenSim.Region.ClientStack | |||
1092 | 1092 | ||
1093 | private InventoryDescendentsPacket CreateInventoryDescendentsPacket(LLUUID ownerID, LLUUID folderID) | 1093 | private InventoryDescendentsPacket CreateInventoryDescendentsPacket(LLUUID ownerID, LLUUID folderID) |
1094 | { | 1094 | { |
1095 | InventoryDescendentsPacket descend = (InventoryDescendentsPacket) PacketPool.Instance.GetPacket(PacketType.InventoryDescendents); | 1095 | InventoryDescendentsPacket descend = new InventoryDescendentsPacket(); |
1096 | descend.AgentData.AgentID = AgentId; | 1096 | descend.AgentData.AgentID = AgentId; |
1097 | descend.AgentData.OwnerID = ownerID; | 1097 | descend.AgentData.OwnerID = ownerID; |
1098 | descend.AgentData.FolderID = folderID; | 1098 | descend.AgentData.FolderID = folderID; |
@@ -1105,7 +1105,7 @@ namespace OpenSim.Region.ClientStack | |||
1105 | { | 1105 | { |
1106 | Encoding enc = Encoding.ASCII; | 1106 | Encoding enc = Encoding.ASCII; |
1107 | uint FULL_MASK_PERMISSIONS = 2147483647; | 1107 | uint FULL_MASK_PERMISSIONS = 2147483647; |
1108 | FetchInventoryReplyPacket inventoryReply = (FetchInventoryReplyPacket) PacketPool.Instance.GetPacket(PacketType.FetchInventoryReply); | 1108 | FetchInventoryReplyPacket inventoryReply = new FetchInventoryReplyPacket(); |
1109 | // TODO: don't create new blocks if recycling an old packet | 1109 | // TODO: don't create new blocks if recycling an old packet |
1110 | inventoryReply.AgentData.AgentID = AgentId; | 1110 | inventoryReply.AgentData.AgentID = AgentId; |
1111 | inventoryReply.InventoryData = new FetchInventoryReplyPacket.InventoryDataBlock[1]; | 1111 | inventoryReply.InventoryData = new FetchInventoryReplyPacket.InventoryDataBlock[1]; |
@@ -1147,7 +1147,7 @@ namespace OpenSim.Region.ClientStack | |||
1147 | { | 1147 | { |
1148 | Encoding enc = Encoding.ASCII; | 1148 | Encoding enc = Encoding.ASCII; |
1149 | uint FULL_MASK_PERMISSIONS = 2147483647; | 1149 | uint FULL_MASK_PERMISSIONS = 2147483647; |
1150 | UpdateCreateInventoryItemPacket InventoryReply = (UpdateCreateInventoryItemPacket) PacketPool.Instance.GetPacket(PacketType.UpdateCreateInventoryItem); | 1150 | UpdateCreateInventoryItemPacket InventoryReply = new UpdateCreateInventoryItemPacket(); |
1151 | // TODO: don't create new blocks if recycling an old packet | 1151 | // TODO: don't create new blocks if recycling an old packet |
1152 | InventoryReply.AgentData.AgentID = AgentId; | 1152 | InventoryReply.AgentData.AgentID = AgentId; |
1153 | InventoryReply.AgentData.SimApproved = true; | 1153 | InventoryReply.AgentData.SimApproved = true; |
@@ -1186,7 +1186,7 @@ namespace OpenSim.Region.ClientStack | |||
1186 | 1186 | ||
1187 | public void SendRemoveInventoryItem(LLUUID itemID) | 1187 | public void SendRemoveInventoryItem(LLUUID itemID) |
1188 | { | 1188 | { |
1189 | RemoveInventoryItemPacket remove = (RemoveInventoryItemPacket) PacketPool.Instance.GetPacket(PacketType.RemoveInventoryItem); | 1189 | RemoveInventoryItemPacket remove = new RemoveInventoryItemPacket(); |
1190 | // TODO: don't create new blocks if recycling an old packet | 1190 | // TODO: don't create new blocks if recycling an old packet |
1191 | remove.AgentData.AgentID = AgentId; | 1191 | remove.AgentData.AgentID = AgentId; |
1192 | remove.AgentData.SessionID = m_sessionId; | 1192 | remove.AgentData.SessionID = m_sessionId; |
@@ -1199,7 +1199,7 @@ namespace OpenSim.Region.ClientStack | |||
1199 | 1199 | ||
1200 | public void SendTaskInventory(LLUUID taskID, short serial, byte[] fileName) | 1200 | public void SendTaskInventory(LLUUID taskID, short serial, byte[] fileName) |
1201 | { | 1201 | { |
1202 | ReplyTaskInventoryPacket replytask = (ReplyTaskInventoryPacket) PacketPool.Instance.GetPacket(PacketType.ReplyTaskInventory); | 1202 | ReplyTaskInventoryPacket replytask = new ReplyTaskInventoryPacket(); |
1203 | replytask.InventoryData.TaskID = taskID; | 1203 | replytask.InventoryData.TaskID = taskID; |
1204 | replytask.InventoryData.Serial = serial; | 1204 | replytask.InventoryData.Serial = serial; |
1205 | replytask.InventoryData.Filename = fileName; | 1205 | replytask.InventoryData.Filename = fileName; |
@@ -1208,7 +1208,7 @@ namespace OpenSim.Region.ClientStack | |||
1208 | 1208 | ||
1209 | public void SendXferPacket(ulong xferID, uint packet, byte[] data) | 1209 | public void SendXferPacket(ulong xferID, uint packet, byte[] data) |
1210 | { | 1210 | { |
1211 | SendXferPacketPacket sendXfer = (SendXferPacketPacket) PacketPool.Instance.GetPacket(PacketType.SendXferPacket); | 1211 | SendXferPacketPacket sendXfer = new SendXferPacketPacket(); |
1212 | sendXfer.XferID.ID = xferID; | 1212 | sendXfer.XferID.ID = xferID; |
1213 | sendXfer.XferID.Packet = packet; | 1213 | sendXfer.XferID.Packet = packet; |
1214 | sendXfer.DataPacket.Data = data; | 1214 | sendXfer.DataPacket.Data = data; |
@@ -1226,7 +1226,7 @@ namespace OpenSim.Region.ClientStack | |||
1226 | /// <param name="message"></param> | 1226 | /// <param name="message"></param> |
1227 | public void SendAlertMessage(string message) | 1227 | public void SendAlertMessage(string message) |
1228 | { | 1228 | { |
1229 | AlertMessagePacket alertPack = (AlertMessagePacket) PacketPool.Instance.GetPacket(PacketType.AlertMessage); | 1229 | AlertMessagePacket alertPack = new AlertMessagePacket(); |
1230 | alertPack.AlertData.Message = Helpers.StringToField(message); | 1230 | alertPack.AlertData.Message = Helpers.StringToField(message); |
1231 | OutPacket(alertPack, ThrottleOutPacketType.Task); | 1231 | OutPacket(alertPack, ThrottleOutPacketType.Task); |
1232 | } | 1232 | } |
@@ -1238,7 +1238,7 @@ namespace OpenSim.Region.ClientStack | |||
1238 | /// <param name="modal"></param> | 1238 | /// <param name="modal"></param> |
1239 | public void SendAgentAlertMessage(string message, bool modal) | 1239 | public void SendAgentAlertMessage(string message, bool modal) |
1240 | { | 1240 | { |
1241 | AgentAlertMessagePacket alertPack = (AgentAlertMessagePacket) PacketPool.Instance.GetPacket(PacketType.AgentAlertMessage); | 1241 | AgentAlertMessagePacket alertPack = new AgentAlertMessagePacket(); |
1242 | alertPack.AgentData.AgentID = AgentId; | 1242 | alertPack.AgentData.AgentID = AgentId; |
1243 | alertPack.AlertData.Message = Helpers.StringToField(message); | 1243 | alertPack.AlertData.Message = Helpers.StringToField(message); |
1244 | alertPack.AlertData.Modal = modal; | 1244 | alertPack.AlertData.Modal = modal; |
@@ -1248,7 +1248,7 @@ namespace OpenSim.Region.ClientStack | |||
1248 | public void SendLoadURL(string objectname, LLUUID objectID, LLUUID ownerID, bool groupOwned, string message, | 1248 | public void SendLoadURL(string objectname, LLUUID objectID, LLUUID ownerID, bool groupOwned, string message, |
1249 | string url) | 1249 | string url) |
1250 | { | 1250 | { |
1251 | LoadURLPacket loadURL = (LoadURLPacket) PacketPool.Instance.GetPacket(PacketType.LoadURL); | 1251 | LoadURLPacket loadURL = new LoadURLPacket(); |
1252 | loadURL.Data.ObjectName = Helpers.StringToField(objectname); | 1252 | loadURL.Data.ObjectName = Helpers.StringToField(objectname); |
1253 | loadURL.Data.ObjectID = objectID; | 1253 | loadURL.Data.ObjectID = objectID; |
1254 | loadURL.Data.OwnerID = ownerID; | 1254 | loadURL.Data.OwnerID = ownerID; |
@@ -1274,7 +1274,7 @@ namespace OpenSim.Region.ClientStack | |||
1274 | 1274 | ||
1275 | public void SendPlayAttachedSound(LLUUID soundID, LLUUID objectID, LLUUID ownerID, float gain, byte flags) | 1275 | public void SendPlayAttachedSound(LLUUID soundID, LLUUID objectID, LLUUID ownerID, float gain, byte flags) |
1276 | { | 1276 | { |
1277 | AttachedSoundPacket sound = (AttachedSoundPacket) PacketPool.Instance.GetPacket(PacketType.AttachedSound); | 1277 | AttachedSoundPacket sound = new AttachedSoundPacket(); |
1278 | sound.DataBlock.SoundID = soundID; | 1278 | sound.DataBlock.SoundID = soundID; |
1279 | sound.DataBlock.ObjectID = objectID; | 1279 | sound.DataBlock.ObjectID = objectID; |
1280 | sound.DataBlock.OwnerID = ownerID; | 1280 | sound.DataBlock.OwnerID = ownerID; |
@@ -1286,7 +1286,7 @@ namespace OpenSim.Region.ClientStack | |||
1286 | 1286 | ||
1287 | public void SendSunPos(LLVector3 sunPos, LLVector3 sunVel) | 1287 | public void SendSunPos(LLVector3 sunPos, LLVector3 sunVel) |
1288 | { | 1288 | { |
1289 | SimulatorViewerTimeMessagePacket viewertime = (SimulatorViewerTimeMessagePacket) PacketPool.Instance.GetPacket(PacketType.SimulatorViewerTimeMessage); | 1289 | SimulatorViewerTimeMessagePacket viewertime = new SimulatorViewerTimeMessagePacket(); |
1290 | viewertime.TimeInfo.SunDirection = sunPos; | 1290 | viewertime.TimeInfo.SunDirection = sunPos; |
1291 | viewertime.TimeInfo.SunAngVelocity = sunVel; | 1291 | viewertime.TimeInfo.SunAngVelocity = sunVel; |
1292 | viewertime.TimeInfo.UsecSinceStart = (ulong) Util.UnixTimeSinceEpoch(); | 1292 | viewertime.TimeInfo.UsecSinceStart = (ulong) Util.UnixTimeSinceEpoch(); |
@@ -1296,7 +1296,7 @@ namespace OpenSim.Region.ClientStack | |||
1296 | public void SendViewerTime(int phase) | 1296 | public void SendViewerTime(int phase) |
1297 | { | 1297 | { |
1298 | Console.WriteLine("SunPhase: {0}", phase); | 1298 | Console.WriteLine("SunPhase: {0}", phase); |
1299 | SimulatorViewerTimeMessagePacket viewertime = (SimulatorViewerTimeMessagePacket) PacketPool.Instance.GetPacket(PacketType.SimulatorViewerTimeMessage); | 1299 | SimulatorViewerTimeMessagePacket viewertime = new SimulatorViewerTimeMessagePacket(); |
1300 | //viewertime.TimeInfo.SecPerDay = 86400; | 1300 | //viewertime.TimeInfo.SecPerDay = 86400; |
1301 | //viewertime.TimeInfo.SecPerYear = 31536000; | 1301 | //viewertime.TimeInfo.SecPerYear = 31536000; |
1302 | viewertime.TimeInfo.SecPerDay = 1000; | 1302 | viewertime.TimeInfo.SecPerDay = 1000; |
@@ -1345,7 +1345,7 @@ namespace OpenSim.Region.ClientStack | |||
1345 | string flAbout, uint flags, LLUUID flImageID, LLUUID imageID, string profileURL, | 1345 | string flAbout, uint flags, LLUUID flImageID, LLUUID imageID, string profileURL, |
1346 | LLUUID partnerID) | 1346 | LLUUID partnerID) |
1347 | { | 1347 | { |
1348 | AvatarPropertiesReplyPacket avatarReply = (AvatarPropertiesReplyPacket) PacketPool.Instance.GetPacket(PacketType.AvatarPropertiesReply); | 1348 | AvatarPropertiesReplyPacket avatarReply = new AvatarPropertiesReplyPacket(); |
1349 | avatarReply.AgentData.AgentID = AgentId; | 1349 | avatarReply.AgentData.AgentID = AgentId; |
1350 | avatarReply.AgentData.AvatarID = avatarID; | 1350 | avatarReply.AgentData.AvatarID = avatarID; |
1351 | avatarReply.PropertiesData.AboutText = Helpers.StringToField(aboutText); | 1351 | avatarReply.PropertiesData.AboutText = Helpers.StringToField(aboutText); |
@@ -1370,7 +1370,7 @@ namespace OpenSim.Region.ClientStack | |||
1370 | /// <param name="wearables"></param> | 1370 | /// <param name="wearables"></param> |
1371 | public void SendWearables(AvatarWearable[] wearables, int serial) | 1371 | public void SendWearables(AvatarWearable[] wearables, int serial) |
1372 | { | 1372 | { |
1373 | AgentWearablesUpdatePacket aw = (AgentWearablesUpdatePacket) PacketPool.Instance.GetPacket(PacketType.AgentWearablesUpdate); | 1373 | AgentWearablesUpdatePacket aw = new AgentWearablesUpdatePacket(); |
1374 | aw.AgentData.AgentID = AgentId; | 1374 | aw.AgentData.AgentID = AgentId; |
1375 | aw.AgentData.SerialNum = (uint) serial; | 1375 | aw.AgentData.SerialNum = (uint) serial; |
1376 | aw.AgentData.SessionID = m_sessionId; | 1376 | aw.AgentData.SessionID = m_sessionId; |
@@ -1398,7 +1398,7 @@ namespace OpenSim.Region.ClientStack | |||
1398 | /// <param name="textureEntry"></param> | 1398 | /// <param name="textureEntry"></param> |
1399 | public void SendAppearance(LLUUID agentID, byte[] visualParams, byte[] textureEntry) | 1399 | public void SendAppearance(LLUUID agentID, byte[] visualParams, byte[] textureEntry) |
1400 | { | 1400 | { |
1401 | AvatarAppearancePacket avp = (AvatarAppearancePacket) PacketPool.Instance.GetPacket(PacketType.AvatarAppearance); | 1401 | AvatarAppearancePacket avp = new AvatarAppearancePacket(); |
1402 | // TODO: don't create new blocks if recycling an old packet | 1402 | // TODO: don't create new blocks if recycling an old packet |
1403 | avp.VisualParam = new AvatarAppearancePacket.VisualParamBlock[218]; | 1403 | avp.VisualParam = new AvatarAppearancePacket.VisualParamBlock[218]; |
1404 | avp.ObjectData.TextureEntry = textureEntry; | 1404 | avp.ObjectData.TextureEntry = textureEntry; |
@@ -1418,7 +1418,7 @@ namespace OpenSim.Region.ClientStack | |||
1418 | 1418 | ||
1419 | public void SendAnimations(LLUUID[] animations, int[] seqs, LLUUID sourceAgentId) | 1419 | public void SendAnimations(LLUUID[] animations, int[] seqs, LLUUID sourceAgentId) |
1420 | { | 1420 | { |
1421 | AvatarAnimationPacket ani = (AvatarAnimationPacket) PacketPool.Instance.GetPacket(PacketType.AvatarAnimation); | 1421 | AvatarAnimationPacket ani = new AvatarAnimationPacket(); |
1422 | // TODO: don't create new blocks if recycling an old packet | 1422 | // TODO: don't create new blocks if recycling an old packet |
1423 | ani.AnimationSourceList = new AvatarAnimationPacket.AnimationSourceListBlock[1]; | 1423 | ani.AnimationSourceList = new AvatarAnimationPacket.AnimationSourceListBlock[1]; |
1424 | ani.AnimationSourceList[0] = new AvatarAnimationPacket.AnimationSourceListBlock(); | 1424 | ani.AnimationSourceList[0] = new AvatarAnimationPacket.AnimationSourceListBlock(); |
@@ -1453,7 +1453,7 @@ namespace OpenSim.Region.ClientStack | |||
1453 | public void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, | 1453 | public void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, |
1454 | uint avatarLocalID, LLVector3 Pos, byte[] textureEntry, uint parentID) | 1454 | uint avatarLocalID, LLVector3 Pos, byte[] textureEntry, uint parentID) |
1455 | { | 1455 | { |
1456 | ObjectUpdatePacket objupdate = (ObjectUpdatePacket) PacketPool.Instance.GetPacket(PacketType.ObjectUpdate); | 1456 | ObjectUpdatePacket objupdate = new ObjectUpdatePacket(); |
1457 | // TODO: don't create new blocks if recycling an old packet | 1457 | // TODO: don't create new blocks if recycling an old packet |
1458 | objupdate.RegionData.RegionHandle = regionHandle; | 1458 | objupdate.RegionData.RegionHandle = regionHandle; |
1459 | objupdate.RegionData.TimeDilation = 64096; | 1459 | objupdate.RegionData.TimeDilation = 64096; |
@@ -1486,7 +1486,7 @@ namespace OpenSim.Region.ClientStack | |||
1486 | { | 1486 | { |
1487 | ImprovedTerseObjectUpdatePacket.ObjectDataBlock terseBlock = | 1487 | ImprovedTerseObjectUpdatePacket.ObjectDataBlock terseBlock = |
1488 | CreateAvatarImprovedBlock(localID, position, velocity, rotation); | 1488 | CreateAvatarImprovedBlock(localID, position, velocity, rotation); |
1489 | ImprovedTerseObjectUpdatePacket terse = (ImprovedTerseObjectUpdatePacket) PacketPool.Instance.GetPacket(PacketType.ImprovedTerseObjectUpdate); | 1489 | ImprovedTerseObjectUpdatePacket terse = new ImprovedTerseObjectUpdatePacket(); |
1490 | // TODO: don't create new blocks if recycling an old packet | 1490 | // TODO: don't create new blocks if recycling an old packet |
1491 | terse.RegionData.RegionHandle = regionHandle; | 1491 | terse.RegionData.RegionHandle = regionHandle; |
1492 | terse.RegionData.TimeDilation = timeDilation; | 1492 | terse.RegionData.TimeDilation = timeDilation; |
@@ -1498,7 +1498,7 @@ namespace OpenSim.Region.ClientStack | |||
1498 | 1498 | ||
1499 | public void SendCoarseLocationUpdate(List<LLVector3> CoarseLocations) | 1499 | public void SendCoarseLocationUpdate(List<LLVector3> CoarseLocations) |
1500 | { | 1500 | { |
1501 | CoarseLocationUpdatePacket loc = (CoarseLocationUpdatePacket) PacketPool.Instance.GetPacket(PacketType.CoarseLocationUpdate); | 1501 | CoarseLocationUpdatePacket loc = new CoarseLocationUpdatePacket(); |
1502 | // TODO: don't create new blocks if recycling an old packet | 1502 | // TODO: don't create new blocks if recycling an old packet |
1503 | int total = CoarseLocations.Count; | 1503 | int total = CoarseLocations.Count; |
1504 | CoarseLocationUpdatePacket.IndexBlock ib = | 1504 | CoarseLocationUpdatePacket.IndexBlock ib = |
@@ -1531,7 +1531,7 @@ namespace OpenSim.Region.ClientStack | |||
1531 | /// <param name="attachPoint"></param> | 1531 | /// <param name="attachPoint"></param> |
1532 | public void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint) | 1532 | public void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint) |
1533 | { | 1533 | { |
1534 | ObjectAttachPacket attach = (ObjectAttachPacket) PacketPool.Instance.GetPacket(PacketType.ObjectAttach); | 1534 | ObjectAttachPacket attach = new ObjectAttachPacket(); |
1535 | // TODO: don't create new blocks if recycling an old packet | 1535 | // TODO: don't create new blocks if recycling an old packet |
1536 | attach.AgentData.AgentID = AgentId; | 1536 | attach.AgentData.AgentID = AgentId; |
1537 | attach.AgentData.SessionID = m_sessionId; | 1537 | attach.AgentData.SessionID = m_sessionId; |
@@ -1551,7 +1551,7 @@ namespace OpenSim.Region.ClientStack | |||
1551 | LLUUID objectID, LLUUID ownerID, string text, byte[] color, uint parentID, byte[] particleSystem, | 1551 | LLUUID objectID, LLUUID ownerID, string text, byte[] color, uint parentID, byte[] particleSystem, |
1552 | LLQuaternion rotation, byte clickAction) | 1552 | LLQuaternion rotation, byte clickAction) |
1553 | { | 1553 | { |
1554 | ObjectUpdatePacket outPacket = (ObjectUpdatePacket) PacketPool.Instance.GetPacket(PacketType.ObjectUpdate); | 1554 | ObjectUpdatePacket outPacket = new ObjectUpdatePacket(); |
1555 | // TODO: don't create new blocks if recycling an old packet | 1555 | // TODO: don't create new blocks if recycling an old packet |
1556 | outPacket.RegionData.RegionHandle = regionHandle; | 1556 | outPacket.RegionData.RegionHandle = regionHandle; |
1557 | outPacket.RegionData.TimeDilation = timeDilation; | 1557 | outPacket.RegionData.TimeDilation = timeDilation; |
@@ -1595,7 +1595,7 @@ namespace OpenSim.Region.ClientStack | |||
1595 | { | 1595 | { |
1596 | LLVector3 velocity = new LLVector3(0f, 0f, 0f); | 1596 | LLVector3 velocity = new LLVector3(0f, 0f, 0f); |
1597 | LLVector3 rotationalvelocity = new LLVector3(0f, 0f, 0f); | 1597 | LLVector3 rotationalvelocity = new LLVector3(0f, 0f, 0f); |
1598 | ImprovedTerseObjectUpdatePacket terse = (ImprovedTerseObjectUpdatePacket) PacketPool.Instance.GetPacket(PacketType.ImprovedTerseObjectUpdate); | 1598 | ImprovedTerseObjectUpdatePacket terse = new ImprovedTerseObjectUpdatePacket(); |
1599 | // TODO: don't create new blocks if recycling an old packet | 1599 | // TODO: don't create new blocks if recycling an old packet |
1600 | terse.RegionData.RegionHandle = regionHandle; | 1600 | terse.RegionData.RegionHandle = regionHandle; |
1601 | terse.RegionData.TimeDilation = timeDilation; | 1601 | terse.RegionData.TimeDilation = timeDilation; |
@@ -1608,7 +1608,7 @@ namespace OpenSim.Region.ClientStack | |||
1608 | public void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, | 1608 | public void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, |
1609 | LLQuaternion rotation, LLVector3 velocity, LLVector3 rotationalvelocity) | 1609 | LLQuaternion rotation, LLVector3 velocity, LLVector3 rotationalvelocity) |
1610 | { | 1610 | { |
1611 | ImprovedTerseObjectUpdatePacket terse = (ImprovedTerseObjectUpdatePacket) PacketPool.Instance.GetPacket(PacketType.ImprovedTerseObjectUpdate); | 1611 | ImprovedTerseObjectUpdatePacket terse = new ImprovedTerseObjectUpdatePacket(); |
1612 | // TODO: don't create new blocks if recycling an old packet | 1612 | // TODO: don't create new blocks if recycling an old packet |
1613 | terse.RegionData.RegionHandle = regionHandle; | 1613 | terse.RegionData.RegionHandle = regionHandle; |
1614 | terse.RegionData.TimeDilation = timeDilation; | 1614 | terse.RegionData.TimeDilation = timeDilation; |
@@ -1946,8 +1946,8 @@ namespace OpenSim.Region.ClientStack | |||
1946 | 1946 | ||
1947 | public void SendNameReply(LLUUID profileId, string firstname, string lastname) | 1947 | public void SendNameReply(LLUUID profileId, string firstname, string lastname) |
1948 | { | 1948 | { |
1949 | UUIDNameReplyPacket packet = (UUIDNameReplyPacket) PacketPool.Instance.GetPacket(PacketType.UUIDNameReply); | 1949 | UUIDNameReplyPacket packet = new UUIDNameReplyPacket(); |
1950 | // TODO: don't create new blocks if recycling an old packet | 1950 | |
1951 | packet.UUIDNameBlock = new UUIDNameReplyPacket.UUIDNameBlockBlock[1]; | 1951 | packet.UUIDNameBlock = new UUIDNameReplyPacket.UUIDNameBlockBlock[1]; |
1952 | packet.UUIDNameBlock[0] = new UUIDNameReplyPacket.UUIDNameBlockBlock(); | 1952 | packet.UUIDNameBlock[0] = new UUIDNameReplyPacket.UUIDNameBlockBlock(); |
1953 | packet.UUIDNameBlock[0].ID = profileId; | 1953 | packet.UUIDNameBlock[0].ID = profileId; |
@@ -1995,7 +1995,7 @@ namespace OpenSim.Region.ClientStack | |||
1995 | { | 1995 | { |
1996 | //System.Console.WriteLine("texture cached: " + packet.ToString()); | 1996 | //System.Console.WriteLine("texture cached: " + packet.ToString()); |
1997 | AgentCachedTexturePacket chechedtex = (AgentCachedTexturePacket) packet; | 1997 | AgentCachedTexturePacket chechedtex = (AgentCachedTexturePacket) packet; |
1998 | AgentCachedTextureResponsePacket cachedresp = (AgentCachedTextureResponsePacket) PacketPool.Instance.GetPacket(PacketType.AgentCachedTextureResponse); | 1998 | AgentCachedTextureResponsePacket cachedresp = new AgentCachedTextureResponsePacket(); |
1999 | // TODO: don't create new blocks if recycling an old packet | 1999 | // TODO: don't create new blocks if recycling an old packet |
2000 | cachedresp.AgentData.AgentID = AgentId; | 2000 | cachedresp.AgentData.AgentID = AgentId; |
2001 | cachedresp.AgentData.SessionID = m_sessionId; | 2001 | cachedresp.AgentData.SessionID = m_sessionId; |
@@ -2156,7 +2156,7 @@ namespace OpenSim.Region.ClientStack | |||
2156 | { | 2156 | { |
2157 | //should be getting the map layer from the grid server | 2157 | //should be getting the map layer from the grid server |
2158 | //send a layer covering the 800,800 - 1200,1200 area (should be covering the requested area) | 2158 | //send a layer covering the 800,800 - 1200,1200 area (should be covering the requested area) |
2159 | MapLayerReplyPacket mapReply = (MapLayerReplyPacket) PacketPool.Instance.GetPacket(PacketType.MapLayerReply); | 2159 | MapLayerReplyPacket mapReply = new MapLayerReplyPacket(); |
2160 | // TODO: don't create new blocks if recycling an old packet | 2160 | // TODO: don't create new blocks if recycling an old packet |
2161 | mapReply.AgentData.AgentID = AgentId; | 2161 | mapReply.AgentData.AgentID = AgentId; |
2162 | mapReply.AgentData.Flags = 0; | 2162 | mapReply.AgentData.Flags = 0; |
@@ -2301,18 +2301,22 @@ namespace OpenSim.Region.ClientStack | |||
2301 | // Actually make the byte array and send it | 2301 | // Actually make the byte array and send it |
2302 | try | 2302 | try |
2303 | { | 2303 | { |
2304 | byte[] sendbuffer = Pack.ToBytes(); | 2304 | byte[] sendbuffer = Pack.ToBytes(); |
2305 | PacketPool.Instance.ReturnPacket(Pack); | 2305 | if (Pack is RegionHandshakePacket) |
2306 | 2306 | { | |
2307 | if (Pack.Header.Zerocoded) | 2307 | PacketPool.Instance.ReturnPacket(Pack); |
2308 | { | 2308 | } |
2309 | int packetsize = Helpers.ZeroEncode(sendbuffer, sendbuffer.Length, ZeroOutBuffer); | 2309 | |
2310 | m_networkServer.SendPacketTo(ZeroOutBuffer, packetsize, SocketFlags.None, m_circuitCode); | 2310 | if (Pack.Header.Zerocoded) |
2311 | } | 2311 | { |
2312 | else | 2312 | byte[] ZeroOutBuffer = new byte[4096]; |
2313 | { | 2313 | int packetsize = Helpers.ZeroEncode(sendbuffer, sendbuffer.Length, ZeroOutBuffer); |
2314 | m_networkServer.SendPacketTo(sendbuffer, sendbuffer.Length, SocketFlags.None, m_circuitCode); | 2314 | m_networkServer.SendPacketTo(ZeroOutBuffer, packetsize, SocketFlags.None, m_circuitCode); |
2315 | } | 2315 | } |
2316 | else | ||
2317 | { | ||
2318 | m_networkServer.SendPacketTo(sendbuffer, sendbuffer.Length, SocketFlags.None, m_circuitCode); | ||
2319 | } | ||
2316 | } | 2320 | } |
2317 | catch (Exception e) | 2321 | catch (Exception e) |
2318 | { | 2322 | { |
@@ -2358,7 +2362,7 @@ namespace OpenSim.Region.ClientStack | |||
2358 | { | 2362 | { |
2359 | //reply to pingcheck | 2363 | //reply to pingcheck |
2360 | StartPingCheckPacket startPing = (StartPingCheckPacket) NewPack; | 2364 | StartPingCheckPacket startPing = (StartPingCheckPacket) NewPack; |
2361 | CompletePingCheckPacket endPing = (CompletePingCheckPacket) PacketPool.Instance.GetPacket(PacketType.CompletePingCheck); | 2365 | CompletePingCheckPacket endPing = new CompletePingCheckPacket(); |
2362 | endPing.PingID.PingID = startPing.PingID.PingID; | 2366 | endPing.PingID.PingID = startPing.PingID.PingID; |
2363 | OutPacket(endPing, ThrottleOutPacketType.Task); | 2367 | OutPacket(endPing, ThrottleOutPacketType.Task); |
2364 | } | 2368 | } |
@@ -2387,7 +2391,7 @@ namespace OpenSim.Region.ClientStack | |||
2387 | { | 2391 | { |
2388 | if (Pack.Header.Reliable) | 2392 | if (Pack.Header.Reliable) |
2389 | { | 2393 | { |
2390 | PacketAckPacket ack_it = (PacketAckPacket) PacketPool.Instance.GetPacket(PacketType.PacketAck); | 2394 | PacketAckPacket ack_it = new PacketAckPacket(); |
2391 | // TODO: don't create new blocks if recycling an old packet | 2395 | // TODO: don't create new blocks if recycling an old packet |
2392 | ack_it.Packets = new PacketAckPacket.PacketsBlock[1]; | 2396 | ack_it.Packets = new PacketAckPacket.PacketsBlock[1]; |
2393 | ack_it.Packets[0] = new PacketAckPacket.PacketsBlock(); | 2397 | ack_it.Packets[0] = new PacketAckPacket.PacketsBlock(); |
@@ -2443,7 +2447,7 @@ namespace OpenSim.Region.ClientStack | |||
2443 | //MainLog.Instance.Verbose("NETWORK", "Sending PacketAck"); | 2447 | //MainLog.Instance.Verbose("NETWORK", "Sending PacketAck"); |
2444 | 2448 | ||
2445 | int i = 0; | 2449 | int i = 0; |
2446 | PacketAckPacket acks = (PacketAckPacket) PacketPool.Instance.GetPacket(PacketType.PacketAck); | 2450 | PacketAckPacket acks = new PacketAckPacket(); |
2447 | // TODO: don't create new blocks if recycling an old packet | 2451 | // TODO: don't create new blocks if recycling an old packet |
2448 | acks.Packets = new PacketAckPacket.PacketsBlock[m_pendingAcks.Count]; | 2452 | acks.Packets = new PacketAckPacket.PacketsBlock[m_pendingAcks.Count]; |
2449 | 2453 | ||
@@ -2540,14 +2544,6 @@ namespace OpenSim.Region.ClientStack | |||
2540 | ImprovedInstantMessagePacket msgpack = (ImprovedInstantMessagePacket) Pack; | 2544 | ImprovedInstantMessagePacket msgpack = (ImprovedInstantMessagePacket) Pack; |
2541 | string IMfromName = Util.FieldToString(msgpack.MessageBlock.FromAgentName); | 2545 | string IMfromName = Util.FieldToString(msgpack.MessageBlock.FromAgentName); |
2542 | string IMmessage = Helpers.FieldToUTF8String(msgpack.MessageBlock.Message); | 2546 | string IMmessage = Helpers.FieldToUTF8String(msgpack.MessageBlock.Message); |
2543 | //byte[] msgpack.MessageBlock.BinaryBucket; | ||
2544 | //bool msgpack.MessageBlock.FromGroup; | ||
2545 | |||
2546 | //byte msgpack.MessageBlock.Offline; | ||
2547 | //uint msgpack.MessageBlock.ParentEstateID; | ||
2548 | //LLVector3 msgpack.MessageBlock.Position; | ||
2549 | //LLUUID msgpack.MessageBlock.RegionID; | ||
2550 | |||
2551 | if (OnInstantMessage != null) | 2547 | if (OnInstantMessage != null) |
2552 | { | 2548 | { |
2553 | OnInstantMessage(msgpack.AgentData.AgentID, msgpack.AgentData.SessionID, | 2549 | OnInstantMessage(msgpack.AgentData.AgentID, msgpack.AgentData.SessionID, |
@@ -2555,7 +2551,7 @@ namespace OpenSim.Region.ClientStack | |||
2555 | msgpack.MessageBlock.Timestamp, IMfromName, IMmessage, | 2551 | msgpack.MessageBlock.Timestamp, IMfromName, IMmessage, |
2556 | msgpack.MessageBlock.Dialog, msgpack.MessageBlock.FromGroup, | 2552 | msgpack.MessageBlock.Dialog, msgpack.MessageBlock.FromGroup, |
2557 | msgpack.MessageBlock.Offline, msgpack.MessageBlock.ParentEstateID, | 2553 | msgpack.MessageBlock.Offline, msgpack.MessageBlock.ParentEstateID, |
2558 | msgpack.MessageBlock.Position, msgpack.MessageBlock.RegionID, | 2554 | msgpack.MessageBlock.Position, msgpack.MessageBlock.RegionID, |
2559 | msgpack.MessageBlock.BinaryBucket); | 2555 | msgpack.MessageBlock.BinaryBucket); |
2560 | } | 2556 | } |
2561 | break; | 2557 | break; |
@@ -2571,19 +2567,14 @@ namespace OpenSim.Region.ClientStack | |||
2571 | //rezPacket.RezData.RemoveItem; | 2567 | //rezPacket.RezData.RemoveItem; |
2572 | //rezPacket.RezData.RezSelected; | 2568 | //rezPacket.RezData.RezSelected; |
2573 | //rezPacket.RezData.FromTaskID; | 2569 | //rezPacket.RezData.FromTaskID; |
2574 | //rezPacket.RezData.FromTaskID; | ||
2575 | //rezPacket.RezData.EveryoneMask; | ||
2576 | //rezPacket.RezData.GroupMask; | ||
2577 | //rezPacket.RezData.NextOwnerMask; | ||
2578 | |||
2579 | //MainLog.Instance.Verbose("REZData", rezPacket.ToString()); | 2570 | //MainLog.Instance.Verbose("REZData", rezPacket.ToString()); |
2580 | OnRezObject(this, rezPacket.InventoryData.ItemID, rezPacket.RezData.RayEnd, | 2571 | OnRezObject(this, rezPacket.InventoryData.ItemID, rezPacket.RezData.RayEnd, |
2581 | rezPacket.RezData.RayStart,rezPacket.RezData.RayTargetID, | 2572 | rezPacket.RezData.RayStart, rezPacket.RezData.RayTargetID, |
2582 | rezPacket.RezData.BypassRaycast,rezPacket.RezData.RayEndIsIntersection, | 2573 | rezPacket.RezData.BypassRaycast, rezPacket.RezData.RayEndIsIntersection, |
2583 | rezPacket.RezData.EveryoneMask,rezPacket.RezData.GroupMask, | 2574 | rezPacket.RezData.EveryoneMask, rezPacket.RezData.GroupMask, |
2584 | rezPacket.RezData.NextOwnerMask,rezPacket.RezData.ItemFlags, | 2575 | rezPacket.RezData.NextOwnerMask, rezPacket.RezData.ItemFlags, |
2585 | rezPacket.RezData.RezSelected,rezPacket.RezData.RemoveItem, | 2576 | rezPacket.RezData.RezSelected, rezPacket.RezData.RemoveItem, |
2586 | rezPacket.RezData.FromTaskID); | 2577 | rezPacket.RezData.FromTaskID); |
2587 | } | 2578 | } |
2588 | break; | 2579 | break; |
2589 | case PacketType.DeRezObject: | 2580 | case PacketType.DeRezObject: |
@@ -2762,6 +2753,12 @@ namespace OpenSim.Region.ClientStack | |||
2762 | { | 2753 | { |
2763 | ObjectAddPacket addPacket = (ObjectAddPacket) Pack; | 2754 | ObjectAddPacket addPacket = (ObjectAddPacket) Pack; |
2764 | PrimitiveBaseShape shape = GetShapeFromAddPacket(addPacket); | 2755 | PrimitiveBaseShape shape = GetShapeFromAddPacket(addPacket); |
2756 | MainLog.Instance.Verbose("REZData", addPacket.ToString()); | ||
2757 | //BypassRaycast: 1 | ||
2758 | //RayStart: <69.79469, 158.2652, 98.40343> | ||
2759 | //RayEnd: <61.97724, 141.995, 92.58341> | ||
2760 | //RayTargetID: 00000000-0000-0000-0000-000000000000 | ||
2761 | |||
2765 | OnAddPrim(AgentId, addPacket.ObjectData.RayEnd, addPacket.ObjectData.Rotation, shape,addPacket.ObjectData.BypassRaycast,addPacket.ObjectData.RayStart,addPacket.ObjectData.RayTargetID,addPacket.ObjectData.RayEndIsIntersection); | 2762 | OnAddPrim(AgentId, addPacket.ObjectData.RayEnd, addPacket.ObjectData.Rotation, shape,addPacket.ObjectData.BypassRaycast,addPacket.ObjectData.RayStart,addPacket.ObjectData.RayTargetID,addPacket.ObjectData.RayEndIsIntersection); |
2766 | } | 2763 | } |
2767 | break; | 2764 | break; |
@@ -2884,9 +2881,10 @@ namespace OpenSim.Region.ClientStack | |||
2884 | break; | 2881 | break; |
2885 | case PacketType.ObjectPermissions: | 2882 | case PacketType.ObjectPermissions: |
2886 | MainLog.Instance.Warn("CLIENT", "unhandled packet " + PacketType.ObjectPermissions.ToString()); | 2883 | MainLog.Instance.Warn("CLIENT", "unhandled packet " + PacketType.ObjectPermissions.ToString()); |
2887 | ObjectPermissionsPacket newobjPerms = (ObjectPermissionsPacket)Pack; | 2884 | ObjectPermissionsPacket newobjPerms = (ObjectPermissionsPacket) Pack; |
2888 | 2885 | ||
2889 | List<ObjectPermissionsPacket.ObjectDataBlock> permChanges = new List<ObjectPermissionsPacket.ObjectDataBlock>(); | 2886 | List<ObjectPermissionsPacket.ObjectDataBlock> permChanges = |
2887 | new List<ObjectPermissionsPacket.ObjectDataBlock>(); | ||
2890 | 2888 | ||
2891 | for (int i = 0; i < newobjPerms.ObjectData.Length; i++) | 2889 | for (int i = 0; i < newobjPerms.ObjectData.Length; i++) |
2892 | { | 2890 | { |
@@ -2916,7 +2914,7 @@ namespace OpenSim.Region.ClientStack | |||
2916 | 2914 | ||
2917 | case PacketType.RequestObjectPropertiesFamily: | 2915 | case PacketType.RequestObjectPropertiesFamily: |
2918 | //This powers the little tooltip that appears when you move your mouse over an object | 2916 | //This powers the little tooltip that appears when you move your mouse over an object |
2919 | RequestObjectPropertiesFamilyPacket packToolTip = (RequestObjectPropertiesFamilyPacket)Pack; | 2917 | RequestObjectPropertiesFamilyPacket packToolTip = (RequestObjectPropertiesFamilyPacket) Pack; |
2920 | 2918 | ||
2921 | 2919 | ||
2922 | RequestObjectPropertiesFamilyPacket.ObjectDataBlock packObjBlock = packToolTip.ObjectData; | 2920 | RequestObjectPropertiesFamilyPacket.ObjectDataBlock packObjBlock = packToolTip.ObjectData; |
@@ -3020,7 +3018,7 @@ namespace OpenSim.Region.ClientStack | |||
3020 | case PacketType.MoveInventoryFolder: | 3018 | case PacketType.MoveInventoryFolder: |
3021 | if (OnMoveInventoryFolder != null) | 3019 | if (OnMoveInventoryFolder != null) |
3022 | { | 3020 | { |
3023 | MoveInventoryFolderPacket invFolder = (MoveInventoryFolderPacket)Pack; | 3021 | MoveInventoryFolderPacket invFolder = (MoveInventoryFolderPacket) Pack; |
3024 | for (int i = 0; i < invFolder.InventoryData.Length; i++) | 3022 | for (int i = 0; i < invFolder.InventoryData.Length; i++) |
3025 | { | 3023 | { |
3026 | OnMoveInventoryFolder(this, invFolder.InventoryData[i].FolderID, | 3024 | OnMoveInventoryFolder(this, invFolder.InventoryData[i].FolderID, |
@@ -3127,7 +3125,7 @@ namespace OpenSim.Region.ClientStack | |||
3127 | } | 3125 | } |
3128 | break; | 3126 | break; |
3129 | case PacketType.MoveInventoryItem: | 3127 | case PacketType.MoveInventoryItem: |
3130 | MoveInventoryItemPacket moveitem = (MoveInventoryItemPacket)Pack; | 3128 | MoveInventoryItemPacket moveitem = (MoveInventoryItemPacket) Pack; |
3131 | if (OnMoveInventoryItem != null) | 3129 | if (OnMoveInventoryItem != null) |
3132 | { | 3130 | { |
3133 | foreach (MoveInventoryItemPacket.InventoryDataBlock datablock in moveitem.InventoryData) | 3131 | foreach (MoveInventoryItemPacket.InventoryDataBlock datablock in moveitem.InventoryData) |
@@ -3196,11 +3194,11 @@ namespace OpenSim.Region.ClientStack | |||
3196 | case PacketType.TeleportLandmarkRequest: | 3194 | case PacketType.TeleportLandmarkRequest: |
3197 | TeleportLandmarkRequestPacket tpReq = (TeleportLandmarkRequestPacket) Pack; | 3195 | TeleportLandmarkRequestPacket tpReq = (TeleportLandmarkRequestPacket) Pack; |
3198 | 3196 | ||
3199 | TeleportStartPacket tpStart = (TeleportStartPacket) PacketPool.Instance.GetPacket(PacketType.TeleportStart); | 3197 | TeleportStartPacket tpStart = new TeleportStartPacket(); |
3200 | tpStart.Info.TeleportFlags = 8; // tp via lm | 3198 | tpStart.Info.TeleportFlags = 8; // tp via lm |
3201 | OutPacket(tpStart, ThrottleOutPacketType.Task); | 3199 | OutPacket(tpStart, ThrottleOutPacketType.Task); |
3202 | 3200 | ||
3203 | TeleportProgressPacket tpProgress = (TeleportProgressPacket) PacketPool.Instance.GetPacket(PacketType.TeleportProgress); | 3201 | TeleportProgressPacket tpProgress = new TeleportProgressPacket(); |
3204 | tpProgress.Info.Message = (new ASCIIEncoding()).GetBytes("sending_landmark"); | 3202 | tpProgress.Info.Message = (new ASCIIEncoding()).GetBytes("sending_landmark"); |
3205 | tpProgress.Info.TeleportFlags = 8; | 3203 | tpProgress.Info.TeleportFlags = 8; |
3206 | tpProgress.AgentData.AgentID = tpReq.Info.AgentID; | 3204 | tpProgress.AgentData.AgentID = tpReq.Info.AgentID; |
@@ -3215,7 +3213,7 @@ namespace OpenSim.Region.ClientStack | |||
3215 | 3213 | ||
3216 | if (lm.RegionID == m_scene.RegionInfo.RegionID) | 3214 | if (lm.RegionID == m_scene.RegionInfo.RegionID) |
3217 | { | 3215 | { |
3218 | TeleportLocalPacket tpLocal = (TeleportLocalPacket) PacketPool.Instance.GetPacket(PacketType.TeleportLocal); | 3216 | TeleportLocalPacket tpLocal = new TeleportLocalPacket(); |
3219 | 3217 | ||
3220 | tpLocal.Info.AgentID = tpReq.Info.AgentID; | 3218 | tpLocal.Info.AgentID = tpReq.Info.AgentID; |
3221 | tpLocal.Info.TeleportFlags = 8; // Teleport via landmark | 3219 | tpLocal.Info.TeleportFlags = 8; // Teleport via landmark |
@@ -3225,7 +3223,7 @@ namespace OpenSim.Region.ClientStack | |||
3225 | } | 3223 | } |
3226 | else | 3224 | else |
3227 | { | 3225 | { |
3228 | TeleportCancelPacket tpCancel = (TeleportCancelPacket) PacketPool.Instance.GetPacket(PacketType.TeleportCancel); | 3226 | TeleportCancelPacket tpCancel = new TeleportCancelPacket(); |
3229 | tpCancel.Info.AgentID = tpReq.Info.AgentID; | 3227 | tpCancel.Info.AgentID = tpReq.Info.AgentID; |
3230 | tpCancel.Info.SessionID = tpReq.Info.SessionID; | 3228 | tpCancel.Info.SessionID = tpReq.Info.SessionID; |
3231 | OutPacket(tpCancel, ThrottleOutPacketType.Task); | 3229 | OutPacket(tpCancel, ThrottleOutPacketType.Task); |
@@ -3235,7 +3233,7 @@ namespace OpenSim.Region.ClientStack | |||
3235 | { | 3233 | { |
3236 | Console.WriteLine("Cancelling Teleport - fetch asset not yet implemented"); | 3234 | Console.WriteLine("Cancelling Teleport - fetch asset not yet implemented"); |
3237 | 3235 | ||
3238 | TeleportCancelPacket tpCancel = (TeleportCancelPacket) PacketPool.Instance.GetPacket(PacketType.TeleportCancel); | 3236 | TeleportCancelPacket tpCancel = new TeleportCancelPacket(); |
3239 | tpCancel.Info.AgentID = tpReq.Info.AgentID; | 3237 | tpCancel.Info.AgentID = tpReq.Info.AgentID; |
3240 | tpCancel.Info.SessionID = tpReq.Info.SessionID; | 3238 | tpCancel.Info.SessionID = tpReq.Info.SessionID; |
3241 | OutPacket(tpCancel, ThrottleOutPacketType.Task); | 3239 | OutPacket(tpCancel, ThrottleOutPacketType.Task); |
@@ -3253,7 +3251,7 @@ namespace OpenSim.Region.ClientStack | |||
3253 | else | 3251 | else |
3254 | { | 3252 | { |
3255 | //no event handler so cancel request | 3253 | //no event handler so cancel request |
3256 | TeleportCancelPacket tpCancel = (TeleportCancelPacket) PacketPool.Instance.GetPacket(PacketType.TeleportCancel); | 3254 | TeleportCancelPacket tpCancel = new TeleportCancelPacket(); |
3257 | tpCancel.Info.SessionID = tpLocReq.AgentData.SessionID; | 3255 | tpCancel.Info.SessionID = tpLocReq.AgentData.SessionID; |
3258 | tpCancel.Info.AgentID = tpLocReq.AgentData.AgentID; | 3256 | tpCancel.Info.AgentID = tpLocReq.AgentData.AgentID; |
3259 | OutPacket(tpCancel, ThrottleOutPacketType.Task); | 3257 | OutPacket(tpCancel, ThrottleOutPacketType.Task); |
@@ -3561,7 +3559,7 @@ namespace OpenSim.Region.ClientStack | |||
3561 | 3559 | ||
3562 | public void SendLogoutPacket() | 3560 | public void SendLogoutPacket() |
3563 | { | 3561 | { |
3564 | LogoutReplyPacket logReply = (LogoutReplyPacket) PacketPool.Instance.GetPacket(PacketType.LogoutReply); | 3562 | LogoutReplyPacket logReply = new LogoutReplyPacket(); |
3565 | // TODO: don't create new blocks if recycling an old packet | 3563 | // TODO: don't create new blocks if recycling an old packet |
3566 | logReply.AgentData.AgentID = AgentId; | 3564 | logReply.AgentData.AgentID = AgentId; |
3567 | logReply.AgentData.SessionID = SessionId; | 3565 | logReply.AgentData.SessionID = SessionId; |
diff --git a/OpenSim/Region/Environment/LandManagement/Land.cs b/OpenSim/Region/Environment/LandManagement/Land.cs index 5c99ffd..bd26fdf 100644 --- a/OpenSim/Region/Environment/LandManagement/Land.cs +++ b/OpenSim/Region/Environment/LandManagement/Land.cs | |||
@@ -111,7 +111,7 @@ namespace OpenSim.Region.Environment.LandManagement | |||
111 | public void sendLandProperties(int sequence_id, bool snap_selection, int request_result, | 111 | public void sendLandProperties(int sequence_id, bool snap_selection, int request_result, |
112 | IClientAPI remote_client) | 112 | IClientAPI remote_client) |
113 | { | 113 | { |
114 | ParcelPropertiesPacket updatePacket = (ParcelPropertiesPacket) PacketPool.Instance.GetPacket(PacketType.ParcelProperties); | 114 | ParcelPropertiesPacket updatePacket = new ParcelPropertiesPacket(); |
115 | // TODO: don't create new blocks if recycling an old packet | 115 | // TODO: don't create new blocks if recycling an old packet |
116 | 116 | ||
117 | updatePacket.ParcelData.AABBMax = landData.AABBMax; | 117 | updatePacket.ParcelData.AABBMax = landData.AABBMax; |
@@ -337,7 +337,7 @@ namespace OpenSim.Region.Environment.LandManagement | |||
337 | 337 | ||
338 | if (flags == (uint) ParcelManager.AccessList.Access || flags == (uint) ParcelManager.AccessList.Both) | 338 | if (flags == (uint) ParcelManager.AccessList.Access || flags == (uint) ParcelManager.AccessList.Both) |
339 | { | 339 | { |
340 | replyPacket = (ParcelAccessListReplyPacket) PacketPool.Instance.GetPacket(PacketType.ParcelAccessListReply); | 340 | replyPacket = new ParcelAccessListReplyPacket(); |
341 | replyPacket.Data.AgentID = agentID; | 341 | replyPacket.Data.AgentID = agentID; |
342 | replyPacket.Data.Flags = (uint) ParcelManager.AccessList.Access; | 342 | replyPacket.Data.Flags = (uint) ParcelManager.AccessList.Access; |
343 | replyPacket.Data.LocalID = landData.localID; | 343 | replyPacket.Data.LocalID = landData.localID; |
@@ -349,7 +349,7 @@ namespace OpenSim.Region.Environment.LandManagement | |||
349 | 349 | ||
350 | if (flags == (uint) ParcelManager.AccessList.Ban || flags == (uint) ParcelManager.AccessList.Both) | 350 | if (flags == (uint) ParcelManager.AccessList.Ban || flags == (uint) ParcelManager.AccessList.Both) |
351 | { | 351 | { |
352 | replyPacket = (ParcelAccessListReplyPacket) PacketPool.Instance.GetPacket(PacketType.ParcelAccessListReply); | 352 | replyPacket = new ParcelAccessListReplyPacket(); |
353 | replyPacket.Data.AgentID = agentID; | 353 | replyPacket.Data.AgentID = agentID; |
354 | replyPacket.Data.Flags = (uint) ParcelManager.AccessList.Ban; | 354 | replyPacket.Data.Flags = (uint) ParcelManager.AccessList.Ban; |
355 | replyPacket.Data.LocalID = landData.localID; | 355 | replyPacket.Data.LocalID = landData.localID; |
@@ -660,7 +660,7 @@ namespace OpenSim.Region.Environment.LandManagement | |||
660 | 660 | ||
661 | bool firstCall = true; | 661 | bool firstCall = true; |
662 | int MAX_OBJECTS_PER_PACKET = 251; | 662 | int MAX_OBJECTS_PER_PACKET = 251; |
663 | ForceObjectSelectPacket pack = (ForceObjectSelectPacket) PacketPool.Instance.GetPacket(PacketType.ForceObjectSelect); | 663 | ForceObjectSelectPacket pack = new ForceObjectSelectPacket(); |
664 | // TODO: don't create new blocks if recycling an old packet | 664 | // TODO: don't create new blocks if recycling an old packet |
665 | ForceObjectSelectPacket.DataBlock[] data; | 665 | ForceObjectSelectPacket.DataBlock[] data; |
666 | while (resultLocalIDs.Count > 0) | 666 | while (resultLocalIDs.Count > 0) |
@@ -699,7 +699,7 @@ namespace OpenSim.Region.Environment.LandManagement | |||
699 | public void sendLandObjectOwners(IClientAPI remote_client) | 699 | public void sendLandObjectOwners(IClientAPI remote_client) |
700 | { | 700 | { |
701 | Dictionary<LLUUID, int> ownersAndCount = new Dictionary<LLUUID, int>(); | 701 | Dictionary<LLUUID, int> ownersAndCount = new Dictionary<LLUUID, int>(); |
702 | ParcelObjectOwnersReplyPacket pack = (ParcelObjectOwnersReplyPacket) PacketPool.Instance.GetPacket(PacketType.ParcelObjectOwnersReply); | 702 | ParcelObjectOwnersReplyPacket pack = new ParcelObjectOwnersReplyPacket(); |
703 | // TODO: don't create new blocks if recycling an old packet | 703 | // TODO: don't create new blocks if recycling an old packet |
704 | 704 | ||
705 | foreach (SceneObjectGroup obj in primsOverMe) | 705 | foreach (SceneObjectGroup obj in primsOverMe) |
diff --git a/OpenSim/Region/Environment/LandManagement/LandManager.cs b/OpenSim/Region/Environment/LandManagement/LandManager.cs index 22e7fc9..d463964 100644 --- a/OpenSim/Region/Environment/LandManagement/LandManager.cs +++ b/OpenSim/Region/Environment/LandManagement/LandManager.cs | |||
@@ -494,7 +494,7 @@ namespace OpenSim.Region.Environment.LandManagement | |||
494 | if (byteArrayCount >= LAND_BLOCKS_PER_PACKET) | 494 | if (byteArrayCount >= LAND_BLOCKS_PER_PACKET) |
495 | { | 495 | { |
496 | byteArrayCount = 0; | 496 | byteArrayCount = 0; |
497 | packet = (ParcelOverlayPacket) PacketPool.Instance.GetPacket(PacketType.ParcelOverlay); | 497 | packet = new ParcelOverlayPacket(); |
498 | packet.ParcelData.Data = byteArray; | 498 | packet.ParcelData.Data = byteArray; |
499 | packet.ParcelData.SequenceID = sequenceID; | 499 | packet.ParcelData.SequenceID = sequenceID; |
500 | remote_client.OutPacket((Packet) packet, ThrottleOutPacketType.Task); | 500 | remote_client.OutPacket((Packet) packet, ThrottleOutPacketType.Task); |
diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs index 1a77565..5b46040 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | |||
@@ -557,7 +557,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
557 | 557 | ||
558 | if (rezAsset != null) | 558 | if (rezAsset != null) |
559 | { | 559 | { |
560 | string script = Util.FieldToString(rezAsset.Data); | 560 | string script = Helpers.FieldToUTF8String(rezAsset.Data); |
561 | EventManager.TriggerRezScript(localID, copyID, script); | 561 | EventManager.TriggerRezScript(localID, copyID, script); |
562 | rezzed = true; | 562 | rezzed = true; |
563 | } | 563 | } |
@@ -733,7 +733,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
733 | 733 | ||
734 | if (rezAsset != null) | 734 | if (rezAsset != null) |
735 | { | 735 | { |
736 | AddRezObject(Util.FieldToString(rezAsset.Data), pos); | 736 | AddRezObject(Helpers.FieldToUTF8String(rezAsset.Data), pos); |
737 | //userInfo.DeleteItem(remoteClient.AgentId, item); | 737 | //userInfo.DeleteItem(remoteClient.AgentId, item); |
738 | //remoteClient.SendRemoveInventoryItem(itemID); | 738 | //remoteClient.SendRemoveInventoryItem(itemID); |
739 | } | 739 | } |
diff --git a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs index 647fbf4..af4573b 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs | |||
@@ -166,7 +166,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
166 | List<AvatarPickerAvatar> AvatarResponses = new List<AvatarPickerAvatar>(); | 166 | List<AvatarPickerAvatar> AvatarResponses = new List<AvatarPickerAvatar>(); |
167 | AvatarResponses = CommsManager.GenerateAgentPickerRequestResponse(RequestID, query); | 167 | AvatarResponses = CommsManager.GenerateAgentPickerRequestResponse(RequestID, query); |
168 | 168 | ||
169 | AvatarPickerReplyPacket replyPacket = (AvatarPickerReplyPacket) PacketPool.Instance.GetPacket(PacketType.AvatarPickerReply); | 169 | AvatarPickerReplyPacket replyPacket = new AvatarPickerReplyPacket(); |
170 | // TODO: don't create new blocks if recycling an old packet | 170 | // TODO: don't create new blocks if recycling an old packet |
171 | 171 | ||
172 | AvatarPickerReplyPacket.DataBlock[] searchData = | 172 | AvatarPickerReplyPacket.DataBlock[] searchData = |
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index 89b68de..d710e49 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -931,7 +931,6 @@ namespace OpenSim.Region.Environment.Scenes | |||
931 | if (RayEndIsIntersection == (byte)1) | 931 | if (RayEndIsIntersection == (byte)1) |
932 | { | 932 | { |
933 | pos = RayEnd; | 933 | pos = RayEnd; |
934 | pos.Z += 0.25F; | ||
935 | return pos; | 934 | return pos; |
936 | } | 935 | } |
937 | if (RayTargetID != LLUUID.Zero) | 936 | if (RayTargetID != LLUUID.Zero) |
@@ -987,14 +986,13 @@ namespace OpenSim.Region.Environment.Scenes | |||
987 | 986 | ||
988 | 987 | ||
989 | 988 | ||
990 | pos.Z += 0.25F; | 989 | |
991 | return pos; | 990 | return pos; |
992 | } | 991 | } |
993 | else | 992 | else |
994 | { | 993 | { |
995 | // fall back to our stupid functionality | 994 | // fall back to our stupid functionality |
996 | pos = RayEnd; | 995 | pos = RayEnd; |
997 | pos.Z += 0.25F; | ||
998 | return pos; | 996 | return pos; |
999 | } | 997 | } |
1000 | } | 998 | } |
@@ -1002,7 +1000,6 @@ namespace OpenSim.Region.Environment.Scenes | |||
1002 | { | 1000 | { |
1003 | // fall back to our stupid functionality | 1001 | // fall back to our stupid functionality |
1004 | pos = RayEnd; | 1002 | pos = RayEnd; |
1005 | pos.Z += 0.25F; | ||
1006 | return pos; | 1003 | return pos; |
1007 | } | 1004 | } |
1008 | 1005 | ||
@@ -1012,7 +1009,12 @@ namespace OpenSim.Region.Environment.Scenes | |||
1012 | byte bypassRaycast, LLVector3 RayStart, LLUUID RayTargetID, | 1009 | byte bypassRaycast, LLVector3 RayStart, LLUUID RayTargetID, |
1013 | byte RayEndIsIntersection) | 1010 | byte RayEndIsIntersection) |
1014 | { | 1011 | { |
1015 | 1012 | // What we're *supposed* to do is raytrace from the camera position given by the client to the nearest collision | |
1013 | // in the direction the client supplies (the ground level that we clicked) | ||
1014 | // This function is pretty crappy right now.. so we're not affecting where the newly rezzed objects go | ||
1015 | // Test it if you like. The console will write where it guesses a collision took place. if it thinks one did. | ||
1016 | // It's wrong many times though. | ||
1017 | |||
1016 | LLVector3 pos = GetNewRezLocation(RayStart, RayEnd, RayTargetID, rot, bypassRaycast, RayEndIsIntersection); | 1018 | LLVector3 pos = GetNewRezLocation(RayStart, RayEnd, RayTargetID, rot, bypassRaycast, RayEndIsIntersection); |
1017 | 1019 | ||
1018 | 1020 | ||
@@ -1020,40 +1022,36 @@ namespace OpenSim.Region.Environment.Scenes | |||
1020 | 1022 | ||
1021 | if (PermissionsMngr.CanRezObject(ownerID, pos)) | 1023 | if (PermissionsMngr.CanRezObject(ownerID, pos)) |
1022 | { | 1024 | { |
1023 | // rez ON the ground, not IN the ground | ||
1024 | |||
1025 | |||
1026 | 1025 | ||
1027 | AddNewPrim(ownerID, pos, rot, shape); | 1026 | // rez ON the ground, not IN the ground |
1028 | } | 1027 | pos.Z += 0.25F; |
1029 | } | 1028 | |
1030 | 1029 | ||
1031 | public virtual void AddNewPrim(LLUUID ownerID, LLVector3 pos, LLQuaternion rot, PrimitiveBaseShape shape) | 1030 | SceneObjectGroup sceneOb = |
1032 | { | 1031 | new SceneObjectGroup(this, m_regionHandle, ownerID, PrimIDAllocate(), pos, rot, shape); |
1033 | SceneObjectGroup sceneOb = | 1032 | AddEntity(sceneOb); |
1034 | new SceneObjectGroup(this, m_regionHandle, ownerID, PrimIDAllocate(), pos, rot, shape); | 1033 | SceneObjectPart rootPart = sceneOb.GetChildPart(sceneOb.UUID); |
1035 | AddEntity(sceneOb); | 1034 | // if grass or tree, make phantom |
1036 | SceneObjectPart rootPart = sceneOb.GetChildPart(sceneOb.UUID); | 1035 | //rootPart.ApplySanePermissions(); |
1037 | // if grass or tree, make phantom | 1036 | if ((rootPart.Shape.PCode == 95) || (rootPart.Shape.PCode == 255) || (rootPart.Shape.PCode == 111)) |
1038 | //rootPart.ApplySanePermissions(); | 1037 | { |
1039 | if ((rootPart.Shape.PCode == 95) || (rootPart.Shape.PCode == 255) || (rootPart.Shape.PCode == 111)) | 1038 | rootPart.AddFlag(LLObject.ObjectFlags.Phantom); |
1040 | { | 1039 | //rootPart.ObjectFlags += (uint)LLObject.ObjectFlags.Phantom; |
1041 | rootPart.AddFlag(LLObject.ObjectFlags.Phantom); | 1040 | } |
1042 | //rootPart.ObjectFlags += (uint)LLObject.ObjectFlags.Phantom; | 1041 | // if not phantom, add to physics |
1043 | } | 1042 | bool UsePhysics = (((rootPart.ObjectFlags & (uint) LLObject.ObjectFlags.Physics) > 0) && m_physicalPrim); |
1044 | // if not phantom, add to physics | 1043 | if ((rootPart.ObjectFlags & (uint) LLObject.ObjectFlags.Phantom) == 0) |
1045 | bool UsePhysics = (((rootPart.ObjectFlags & (uint) LLObject.ObjectFlags.Physics) > 0) && m_physicalPrim); | 1044 | { |
1046 | if ((rootPart.ObjectFlags & (uint) LLObject.ObjectFlags.Phantom) == 0) | 1045 | rootPart.PhysActor = |
1047 | { | 1046 | PhysicsScene.AddPrimShape( |
1048 | rootPart.PhysActor = | 1047 | rootPart.Name, |
1049 | PhysicsScene.AddPrimShape( | 1048 | rootPart.Shape, |
1050 | rootPart.Name, | 1049 | new PhysicsVector(pos.X, pos.Y, pos.Z), |
1051 | rootPart.Shape, | 1050 | new PhysicsVector(shape.Scale.X, shape.Scale.Y, shape.Scale.Z), |
1052 | new PhysicsVector(pos.X, pos.Y, pos.Z), | 1051 | new Quaternion(), UsePhysics); |
1053 | new PhysicsVector(shape.Scale.X, shape.Scale.Y, shape.Scale.Z), | 1052 | // subscribe to physics events. |
1054 | new Quaternion(), UsePhysics); | 1053 | rootPart.DoPhysicsPropertyUpdate(UsePhysics, true); |
1055 | // subscribe to physics events. | 1054 | } |
1056 | rootPart.DoPhysicsPropertyUpdate(UsePhysics, true); | ||
1057 | } | 1055 | } |
1058 | } | 1056 | } |
1059 | 1057 | ||
@@ -1500,7 +1498,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1500 | m_innerScene.removeUserCount(true); | 1498 | m_innerScene.removeUserCount(true); |
1501 | } | 1499 | } |
1502 | // Tell a single agent to disconnect from the region. | 1500 | // Tell a single agent to disconnect from the region. |
1503 | libsecondlife.Packets.DisableSimulatorPacket disable = (libsecondlife.Packets.DisableSimulatorPacket) PacketPool.Instance.GetPacket(libsecondlife.Packets.PacketType.DisableSimulator); | 1501 | DisableSimulatorPacket disable = new DisableSimulatorPacket(); |
1504 | presence.ControllingClient.OutPacket(disable, ThrottleOutPacketType.Task); | 1502 | presence.ControllingClient.OutPacket(disable, ThrottleOutPacketType.Task); |
1505 | } | 1503 | } |
1506 | } | 1504 | } |
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs index 0f8ce0b..3fc7aec 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | |||
@@ -636,7 +636,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
636 | public void ServiceObjectPropertiesFamilyRequest(IClientAPI remoteClient, LLUUID AgentID, uint RequestFlags) | 636 | public void ServiceObjectPropertiesFamilyRequest(IClientAPI remoteClient, LLUUID AgentID, uint RequestFlags) |
637 | { | 637 | { |
638 | //RootPart.ServiceObjectPropertiesFamilyRequest(remoteClient, AgentID, RequestFlags); | 638 | //RootPart.ServiceObjectPropertiesFamilyRequest(remoteClient, AgentID, RequestFlags); |
639 | ObjectPropertiesFamilyPacket objPropFamilyPack = (ObjectPropertiesFamilyPacket) PacketPool.Instance.GetPacket(PacketType.ObjectPropertiesFamily); | 639 | ObjectPropertiesFamilyPacket objPropFamilyPack = new ObjectPropertiesFamilyPacket(); |
640 | // TODO: don't create new blocks if recycling an old packet | 640 | // TODO: don't create new blocks if recycling an old packet |
641 | 641 | ||
642 | ObjectPropertiesFamilyPacket.ObjectDataBlock objPropDB = new ObjectPropertiesFamilyPacket.ObjectDataBlock(); | 642 | ObjectPropertiesFamilyPacket.ObjectDataBlock objPropDB = new ObjectPropertiesFamilyPacket.ObjectDataBlock(); |
@@ -677,32 +677,26 @@ namespace OpenSim.Region.Environment.Scenes | |||
677 | /// </summary> | 677 | /// </summary> |
678 | public override void Update() | 678 | public override void Update() |
679 | { | 679 | { |
680 | List<SceneObjectPart> parts = new List<SceneObjectPart>(m_parts.Values); | ||
681 | |||
682 | if (Util.GetDistanceTo(lastPhysGroupPos, AbsolutePosition) > 0.02) | 680 | if (Util.GetDistanceTo(lastPhysGroupPos, AbsolutePosition) > 0.02) |
683 | { | 681 | { |
684 | foreach (SceneObjectPart part in parts) | 682 | foreach (SceneObjectPart part in m_parts.Values) |
685 | { | 683 | { |
686 | if (part.UpdateFlag == 0) part.UpdateFlag = 1; | 684 | if (part.UpdateFlag == 0) part.UpdateFlag = 1; |
687 | } | 685 | } |
688 | |||
689 | lastPhysGroupPos = AbsolutePosition; | 686 | lastPhysGroupPos = AbsolutePosition; |
690 | } | 687 | } |
691 | |||
692 | if ((Math.Abs(lastPhysGroupRot.W - GroupRotation.W) > 0.1) | 688 | if ((Math.Abs(lastPhysGroupRot.W - GroupRotation.W) > 0.1) |
693 | || (Math.Abs(lastPhysGroupRot.X - GroupRotation.X) > 0.1) | 689 | || (Math.Abs(lastPhysGroupRot.X - GroupRotation.X) > 0.1) |
694 | || (Math.Abs(lastPhysGroupRot.Y - GroupRotation.Y) > 0.1) | 690 | || (Math.Abs(lastPhysGroupRot.Y - GroupRotation.Y) > 0.1) |
695 | || (Math.Abs(lastPhysGroupRot.Z - GroupRotation.Z) > 0.1)) | 691 | || (Math.Abs(lastPhysGroupRot.Z - GroupRotation.Z) > 0.1)) |
696 | { | 692 | { |
697 | foreach (SceneObjectPart part in parts) | 693 | foreach (SceneObjectPart part in m_parts.Values) |
698 | { | 694 | { |
699 | if (part.UpdateFlag == 0) part.UpdateFlag = 1; | 695 | if (part.UpdateFlag == 0) part.UpdateFlag = 1; |
700 | } | 696 | } |
701 | |||
702 | lastPhysGroupRot = GroupRotation; | 697 | lastPhysGroupRot = GroupRotation; |
703 | } | 698 | } |
704 | 699 | foreach (SceneObjectPart part in m_parts.Values) | |
705 | foreach (SceneObjectPart part in parts) | ||
706 | { | 700 | { |
707 | part.SendScheduledUpdates(); | 701 | part.SendScheduledUpdates(); |
708 | } | 702 | } |
@@ -1051,7 +1045,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1051 | /// <param name="client"></param> | 1045 | /// <param name="client"></param> |
1052 | public void GetProperites(IClientAPI client) | 1046 | public void GetProperites(IClientAPI client) |
1053 | { | 1047 | { |
1054 | ObjectPropertiesPacket proper = (ObjectPropertiesPacket) PacketPool.Instance.GetPacket(PacketType.ObjectProperties); | 1048 | ObjectPropertiesPacket proper = new ObjectPropertiesPacket(); |
1055 | // TODO: don't create new blocks if recycling an old packet | 1049 | // TODO: don't create new blocks if recycling an old packet |
1056 | 1050 | ||
1057 | proper.ObjectData = new ObjectPropertiesPacket.ObjectDataBlock[1]; | 1051 | proper.ObjectData = new ObjectPropertiesPacket.ObjectDataBlock[1]; |
@@ -1086,6 +1080,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1086 | /// <param name="name"></param> | 1080 | /// <param name="name"></param> |
1087 | public void SetPartName(string name, uint localID) | 1081 | public void SetPartName(string name, uint localID) |
1088 | { | 1082 | { |
1083 | name = name.Remove(name.Length - 1, 1); | ||
1089 | SceneObjectPart part = GetChildPart(localID); | 1084 | SceneObjectPart part = GetChildPart(localID); |
1090 | if (part != null) | 1085 | if (part != null) |
1091 | { | 1086 | { |
diff --git a/OpenSim/Region/Environment/Scenes/SimStatsReporter.cs b/OpenSim/Region/Environment/Scenes/SimStatsReporter.cs index 5033965..d955fe7 100644 --- a/OpenSim/Region/Environment/Scenes/SimStatsReporter.cs +++ b/OpenSim/Region/Environment/Scenes/SimStatsReporter.cs | |||
@@ -83,7 +83,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
83 | private void statsHeartBeat(object sender, EventArgs e) | 83 | private void statsHeartBeat(object sender, EventArgs e) |
84 | { | 84 | { |
85 | m_report.Enabled = false; | 85 | m_report.Enabled = false; |
86 | SimStatsPacket statpack = (SimStatsPacket) PacketPool.Instance.GetPacket(PacketType.SimStats); | 86 | SimStatsPacket statpack = new SimStatsPacket(); |
87 | // TODO: don't create new blocks if recycling an old packet | 87 | // TODO: don't create new blocks if recycling an old packet |
88 | 88 | ||
89 | SimStatsPacket.StatBlock[] sb = new SimStatsPacket.StatBlock[11]; | 89 | SimStatsPacket.StatBlock[] sb = new SimStatsPacket.StatBlock[11]; |
diff --git a/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs b/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs index a118e7c..335c3fc 100644 --- a/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs +++ b/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs | |||
@@ -404,18 +404,18 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
404 | // ok -- let's stand up straight! | 404 | // ok -- let's stand up straight! |
405 | //d.Matrix3 StandUpRotationalMatrix = new d.Matrix3(0.8184158f, -0.5744568f, -0.0139677f, 0.5744615f, 0.8185215f, -0.004074608f, 0.01377355f, -0.004689182f, 0.9998941f); | 405 | //d.Matrix3 StandUpRotationalMatrix = new d.Matrix3(0.8184158f, -0.5744568f, -0.0139677f, 0.5744615f, 0.8185215f, -0.004074608f, 0.01377355f, -0.004689182f, 0.9998941f); |
406 | //d.BodySetRotation(Body, ref StandUpRotationalMatrix); | 406 | //d.BodySetRotation(Body, ref StandUpRotationalMatrix); |
407 | d.BodySetRotation(Body, ref m_StandUpRotation); | 407 | //d.BodySetRotation(Body, ref m_StandUpRotation); |
408 | // The above matrix was generated with the amazing standup routine below by danX0r *cheer* | 408 | // The above matrix was generated with the amazing standup routine below by danX0r *cheer* |
409 | //d.Vector3 feet; | 409 | d.Vector3 feet; |
410 | //d.Vector3 head; | 410 | d.Vector3 head; |
411 | //d.BodyGetRelPointPos(Body, 0.0f, 0.0f, -1.0f, out feet); | 411 | d.BodyGetRelPointPos(Body, 0.0f, 0.0f, -1.0f, out feet); |
412 | //d.BodyGetRelPointPos(Body, 0.0f, 0.0f, 1.0f, out head); | 412 | d.BodyGetRelPointPos(Body, 0.0f, 0.0f, 1.0f, out head); |
413 | //float posture = head.Z - feet.Z; | 413 | float posture = head.Z - feet.Z; |
414 | 414 | ||
415 | // restoring force proportional to lack of posture: | 415 | // restoring force proportional to lack of posture: |
416 | //float servo = (2.5f - posture) * POSTURE_SERVO; | 416 | float servo = (2.5f - posture) * POSTURE_SERVO; |
417 | //d.BodyAddForceAtRelPos(Body, 0.0f, 0.0f, servo, 0.0f, 0.0f, 1.0f); | 417 | d.BodyAddForceAtRelPos(Body, 0.0f, 0.0f, servo, 0.0f, 0.0f, 1.0f); |
418 | //d.BodyAddForceAtRelPos(Body, 0.0f, 0.0f, -servo, 0.0f, 0.0f, -1.0f); | 418 | d.BodyAddForceAtRelPos(Body, 0.0f, 0.0f, -servo, 0.0f, 0.0f, -1.0f); |
419 | 419 | ||
420 | //m_lastUpdateSent = false; | 420 | //m_lastUpdateSent = false; |
421 | } | 421 | } |
diff --git a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs index 006d829..f8ab8e7 100644 --- a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs +++ b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs | |||
@@ -300,11 +300,11 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
300 | { | 300 | { |
301 | if (p2.PhysicsActorType == (int) ActorTypes.Agent) | 301 | if (p2.PhysicsActorType == (int) ActorTypes.Agent) |
302 | { | 302 | { |
303 | p2.CollidingObj = true; | 303 | //p2.CollidingObj = true; |
304 | //contacts[i].depth = 0.003f; | 304 | //contacts[i].depth = 0.003f; |
305 | p2.Velocity = p2.Velocity + new PhysicsVector(0, 0, 2.5f); | 305 | //p2.Velocity = p2.Velocity + new PhysicsVector(0, 0, 2.5f); |
306 | OdeCharacter character = (OdeCharacter) p2; | 306 | //OdeCharacter character = (OdeCharacter) p2; |
307 | character.SetPidStatus(true); | 307 | //character.SetPidStatus(true); |
308 | //contacts[i].pos = new d.Vector3(contacts[i].pos.X + (p1.Size.X / 2), contacts[i].pos.Y + (p1.Size.Y / 2), contacts[i].pos.Z + (p1.Size.Z / 2)); | 308 | //contacts[i].pos = new d.Vector3(contacts[i].pos.X + (p1.Size.X / 2), contacts[i].pos.Y + (p1.Size.Y / 2), contacts[i].pos.Z + (p1.Size.Z / 2)); |
309 | 309 | ||
310 | } | 310 | } |
@@ -316,12 +316,12 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
316 | if (p1.PhysicsActorType == (int) ActorTypes.Agent) | 316 | if (p1.PhysicsActorType == (int) ActorTypes.Agent) |
317 | { | 317 | { |
318 | 318 | ||
319 | p1.CollidingObj = true; | 319 | //p1.CollidingObj = true; |
320 | //contacts[i].depth = 0.003f; | 320 | //contacts[i].depth = 0.003f; |
321 | p1.Velocity = p1.Velocity + new PhysicsVector(0, 0, 2.5f); | 321 | //p1.Velocity = p1.Velocity + new PhysicsVector(0, 0, 2.5f); |
322 | //contacts[i].pos = new d.Vector3(contacts[i].pos.X + (p2.Size.X / 2), contacts[i].pos.Y + (p2.Size.Y / 2), contacts[i].pos.Z + (p2.Size.Z / 2)); | 322 | //contacts[i].pos = new d.Vector3(contacts[i].pos.X + (p2.Size.X / 2), contacts[i].pos.Y + (p2.Size.Y / 2), contacts[i].pos.Z + (p2.Size.Z / 2)); |
323 | OdeCharacter character = (OdeCharacter)p1; | 323 | //OdeCharacter character = (OdeCharacter)p1; |
324 | character.SetPidStatus(true); | 324 | //character.SetPidStatus(true); |
325 | } | 325 | } |
326 | else | 326 | else |
327 | { | 327 | { |