diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Framework/IClientAPI.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | 4 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | 29 |
3 files changed, 25 insertions, 10 deletions
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs index b969a8d..f34b9c4 100644 --- a/OpenSim/Framework/IClientAPI.cs +++ b/OpenSim/Framework/IClientAPI.cs | |||
@@ -198,7 +198,7 @@ namespace OpenSim.Framework | |||
198 | 198 | ||
199 | public delegate void CreateNewInventoryItem( | 199 | public delegate void CreateNewInventoryItem( |
200 | IClientAPI remoteClient, LLUUID transActionID, LLUUID folderID, uint callbackID, string description, string name, | 200 | IClientAPI remoteClient, LLUUID transActionID, LLUUID folderID, uint callbackID, string description, string name, |
201 | sbyte invType, sbyte type, byte wearableType, uint nextOwnerMask); | 201 | sbyte invType, sbyte type, byte wearableType, uint nextOwnerMask, int creationDate); |
202 | 202 | ||
203 | public delegate void FetchInventoryDescendents( | 203 | public delegate void FetchInventoryDescendents( |
204 | IClientAPI remoteClient, LLUUID folderID, LLUUID ownerID, bool fetchFolders, bool fetchItems, int sortOrder); | 204 | IClientAPI remoteClient, LLUUID folderID, LLUUID ownerID, bool fetchFolders, bool fetchItems, int sortOrder); |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index fa3d9e1..e8a54bf 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | |||
@@ -1762,6 +1762,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1762 | InventoryReply.InventoryData[0].Flags = Item.Flags; | 1762 | InventoryReply.InventoryData[0].Flags = Item.Flags; |
1763 | InventoryReply.InventoryData[0].SalePrice = Item.SalePrice; | 1763 | InventoryReply.InventoryData[0].SalePrice = Item.SalePrice; |
1764 | InventoryReply.InventoryData[0].SaleType = Item.SaleType; | 1764 | InventoryReply.InventoryData[0].SaleType = Item.SaleType; |
1765 | InventoryReply.InventoryData[0].CreationDate = Item.CreationDate; | ||
1765 | 1766 | ||
1766 | InventoryReply.InventoryData[0].CRC = | 1767 | InventoryReply.InventoryData[0].CRC = |
1767 | Helpers.InventoryCRC(1000, 0, InventoryReply.InventoryData[0].InvType, | 1768 | Helpers.InventoryCRC(1000, 0, InventoryReply.InventoryData[0].InvType, |
@@ -5288,7 +5289,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
5288 | createItem.InventoryBlock.InvType, | 5289 | createItem.InventoryBlock.InvType, |
5289 | createItem.InventoryBlock.Type, | 5290 | createItem.InventoryBlock.Type, |
5290 | createItem.InventoryBlock.WearableType, | 5291 | createItem.InventoryBlock.WearableType, |
5291 | createItem.InventoryBlock.NextOwnerMask); | 5292 | createItem.InventoryBlock.NextOwnerMask, |
5293 | Util.UnixTimeSinceEpoch()); | ||
5292 | } | 5294 | } |
5293 | break; | 5295 | break; |
5294 | case PacketType.FetchInventory: | 5296 | case PacketType.FetchInventory: |
diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs index 704ca5d..5ab7731 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | |||
@@ -330,6 +330,13 @@ namespace OpenSim.Region.Environment.Scenes | |||
330 | //item.GroupID = itemUpd.GroupID; | 330 | //item.GroupID = itemUpd.GroupID; |
331 | //item.GroupOwned = itemUpd.GroupOwned; | 331 | //item.GroupOwned = itemUpd.GroupOwned; |
332 | //item.CreationDate = itemUpd.CreationDate; | 332 | //item.CreationDate = itemUpd.CreationDate; |
333 | // The client sends zero if its newly created? | ||
334 | |||
335 | if (itemUpd.CreationDate == 0) | ||
336 | item.CreationDate = Util.UnixTimeSinceEpoch(); | ||
337 | else | ||
338 | item.CreationDate = itemUpd.CreationDate; | ||
339 | |||
333 | 340 | ||
334 | // TODO: Check if folder changed and move item | 341 | // TODO: Check if folder changed and move item |
335 | //item.NextPermissions = itemUpd.Folder; | 342 | //item.NextPermissions = itemUpd.Folder; |
@@ -448,6 +455,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
448 | itemCopy.SalePrice = item.SalePrice; | 455 | itemCopy.SalePrice = item.SalePrice; |
449 | itemCopy.SaleType = item.SaleType; | 456 | itemCopy.SaleType = item.SaleType; |
450 | 457 | ||
458 | itemCopy.CreationDate = item.CreationDate; | ||
459 | |||
451 | recipientUserInfo.AddItem(itemCopy); | 460 | recipientUserInfo.AddItem(itemCopy); |
452 | 461 | ||
453 | if (!ExternalChecks.ExternalChecksBypassPermissions()) | 462 | if (!ExternalChecks.ExternalChecksBypassPermissions()) |
@@ -532,13 +541,13 @@ namespace OpenSim.Region.Environment.Scenes | |||
532 | { | 541 | { |
533 | CreateNewInventoryItem( | 542 | CreateNewInventoryItem( |
534 | remoteClient, newFolderID, item.Name, item.Flags, callbackID, asset, (sbyte)item.InvType, | 543 | remoteClient, newFolderID, item.Name, item.Flags, callbackID, asset, (sbyte)item.InvType, |
535 | item.BasePermissions, item.CurrentPermissions, item.EveryOnePermissions, item.NextPermissions); | 544 | item.BasePermissions, item.CurrentPermissions, item.EveryOnePermissions, item.NextPermissions, Util.UnixTimeSinceEpoch()); |
536 | } | 545 | } |
537 | else | 546 | else |
538 | { | 547 | { |
539 | CreateNewInventoryItem( | 548 | CreateNewInventoryItem( |
540 | remoteClient, newFolderID, item.Name, item.Flags, callbackID, asset, (sbyte)item.InvType, | 549 | remoteClient, newFolderID, item.Name, item.Flags, callbackID, asset, (sbyte)item.InvType, |
541 | item.NextPermissions, item.NextPermissions, item.EveryOnePermissions & item.NextPermissions, item.NextPermissions); | 550 | item.NextPermissions, item.NextPermissions, item.EveryOnePermissions & item.NextPermissions, item.NextPermissions, Util.UnixTimeSinceEpoch()); |
542 | } | 551 | } |
543 | } | 552 | } |
544 | else | 553 | else |
@@ -634,15 +643,15 @@ namespace OpenSim.Region.Environment.Scenes | |||
634 | /// <param name="invType"></param> | 643 | /// <param name="invType"></param> |
635 | /// <param name="nextOwnerMask"></param> | 644 | /// <param name="nextOwnerMask"></param> |
636 | private void CreateNewInventoryItem(IClientAPI remoteClient, LLUUID folderID, string name, uint flags, uint callbackID, | 645 | private void CreateNewInventoryItem(IClientAPI remoteClient, LLUUID folderID, string name, uint flags, uint callbackID, |
637 | AssetBase asset, sbyte invType, uint nextOwnerMask) | 646 | AssetBase asset, sbyte invType, uint nextOwnerMask, int creationDate) |
638 | { | 647 | { |
639 | CreateNewInventoryItem( | 648 | CreateNewInventoryItem( |
640 | remoteClient, folderID, name, flags, callbackID, asset, invType, | 649 | remoteClient, folderID, name, flags, callbackID, asset, invType, |
641 | (uint)PermissionMask.All, (uint)PermissionMask.All, 0, nextOwnerMask); | 650 | (uint)PermissionMask.All, (uint)PermissionMask.All, 0, nextOwnerMask, creationDate); |
642 | } | 651 | } |
643 | 652 | ||
644 | /// <summary> | 653 | /// <summary> |
645 | /// Create a new inventory item. | 654 | /// Create a new Inventory Item |
646 | /// </summary> | 655 | /// </summary> |
647 | /// <param name="remoteClient"></param> | 656 | /// <param name="remoteClient"></param> |
648 | /// <param name="folderID"></param> | 657 | /// <param name="folderID"></param> |
@@ -650,9 +659,10 @@ namespace OpenSim.Region.Environment.Scenes | |||
650 | /// <param name="asset"></param> | 659 | /// <param name="asset"></param> |
651 | /// <param name="invType"></param> | 660 | /// <param name="invType"></param> |
652 | /// <param name="nextOwnerMask"></param> | 661 | /// <param name="nextOwnerMask"></param> |
662 | /// <param name="creationDate"></param> | ||
653 | private void CreateNewInventoryItem( | 663 | private void CreateNewInventoryItem( |
654 | IClientAPI remoteClient, LLUUID folderID, string name, uint flags, uint callbackID, AssetBase asset, sbyte invType, | 664 | IClientAPI remoteClient, LLUUID folderID, string name, uint flags, uint callbackID, AssetBase asset, sbyte invType, |
655 | uint baseMask, uint currentMask, uint everyoneMask, uint nextOwnerMask) | 665 | uint baseMask, uint currentMask, uint everyoneMask, uint nextOwnerMask, int creationDate) |
656 | { | 666 | { |
657 | CachedUserInfo userInfo | 667 | CachedUserInfo userInfo |
658 | = CommsManager.UserProfileCacheService.GetUserDetails(remoteClient.AgentId); | 668 | = CommsManager.UserProfileCacheService.GetUserDetails(remoteClient.AgentId); |
@@ -674,6 +684,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
674 | item.NextPermissions = nextOwnerMask; | 684 | item.NextPermissions = nextOwnerMask; |
675 | item.EveryOnePermissions = everyoneMask; | 685 | item.EveryOnePermissions = everyoneMask; |
676 | item.BasePermissions = baseMask; | 686 | item.BasePermissions = baseMask; |
687 | item.CreationDate = creationDate; | ||
677 | 688 | ||
678 | userInfo.AddItem(item); | 689 | userInfo.AddItem(item); |
679 | remoteClient.SendInventoryItemCreateUpdate(item); | 690 | remoteClient.SendInventoryItemCreateUpdate(item); |
@@ -703,7 +714,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
703 | public void CreateNewInventoryItem(IClientAPI remoteClient, LLUUID transactionID, LLUUID folderID, | 714 | public void CreateNewInventoryItem(IClientAPI remoteClient, LLUUID transactionID, LLUUID folderID, |
704 | uint callbackID, string description, string name, sbyte invType, | 715 | uint callbackID, string description, string name, sbyte invType, |
705 | sbyte assetType, | 716 | sbyte assetType, |
706 | byte wearableType, uint nextOwnerMask) | 717 | byte wearableType, uint nextOwnerMask, int creationDate) |
707 | { | 718 | { |
708 | // m_log.DebugFormat("[AGENT INVENTORY]: Received request to create inventory item {0} in folder {1}", name, folderID); | 719 | // m_log.DebugFormat("[AGENT INVENTORY]: Received request to create inventory item {0} in folder {1}", name, folderID); |
709 | 720 | ||
@@ -730,7 +741,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
730 | AssetBase asset = CreateAsset(name, description, assetType, data); | 741 | AssetBase asset = CreateAsset(name, description, assetType, data); |
731 | AssetCache.AddAsset(asset); | 742 | AssetCache.AddAsset(asset); |
732 | 743 | ||
733 | CreateNewInventoryItem(remoteClient, folderID, asset.Name, 0, callbackID, asset, invType, nextOwnerMask); | 744 | CreateNewInventoryItem(remoteClient, folderID, asset.Name, 0, callbackID, asset, invType, nextOwnerMask, creationDate); |
734 | } | 745 | } |
735 | else | 746 | else |
736 | { | 747 | { |
@@ -1664,6 +1675,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1664 | } | 1675 | } |
1665 | 1676 | ||
1666 | // TODO: add the new fields (Flags, Sale info, etc) | 1677 | // TODO: add the new fields (Flags, Sale info, etc) |
1678 | item.CreationDate = Util.UnixTimeSinceEpoch(); | ||
1667 | 1679 | ||
1668 | userInfo.AddItem(item); | 1680 | userInfo.AddItem(item); |
1669 | if (item.Owner == remoteClient.AgentId) | 1681 | if (item.Owner == remoteClient.AgentId) |
@@ -1817,6 +1829,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1817 | item.NextPermissions = objectGroup.RootPart.NextOwnerMask; | 1829 | item.NextPermissions = objectGroup.RootPart.NextOwnerMask; |
1818 | item.EveryOnePermissions = objectGroup.RootPart.EveryoneMask; | 1830 | item.EveryOnePermissions = objectGroup.RootPart.EveryoneMask; |
1819 | } | 1831 | } |
1832 | item.CreationDate = Util.UnixTimeSinceEpoch(); | ||
1820 | 1833 | ||
1821 | userInfo.AddItem(item); | 1834 | userInfo.AddItem(item); |
1822 | remoteClient.SendInventoryItemCreateUpdate(item); | 1835 | remoteClient.SendInventoryItemCreateUpdate(item); |