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-rw-r--r--OpenSim/Region/Application/OpenSimBase.cs20
-rw-r--r--OpenSim/Region/ScriptEngine/XEngine/XEngine.cs2
2 files changed, 14 insertions, 8 deletions
diff --git a/OpenSim/Region/Application/OpenSimBase.cs b/OpenSim/Region/Application/OpenSimBase.cs
index 4592c31..3df3a1c 100644
--- a/OpenSim/Region/Application/OpenSimBase.cs
+++ b/OpenSim/Region/Application/OpenSimBase.cs
@@ -459,7 +459,8 @@ namespace OpenSim
459 459
460 scene.DeleteAllSceneObjects(); 460 scene.DeleteAllSceneObjects();
461 m_sceneManager.CloseScene(scene); 461 m_sceneManager.CloseScene(scene);
462 462 ShutdownClientServer(scene.RegionInfo);
463
463 if (!cleanup) 464 if (!cleanup)
464 return; 465 return;
465 466
@@ -519,7 +520,7 @@ namespace OpenSim
519 } 520 }
520 521
521 m_sceneManager.CloseScene(scene); 522 m_sceneManager.CloseScene(scene);
522 523 ShutdownClientServer(scene.RegionInfo);
523 } 524 }
524 525
525 /// <summary> 526 /// <summary>
@@ -653,12 +654,10 @@ namespace OpenSim
653 storageManager, m_moduleLoader, false, m_configSettings.PhysicalPrim, 654 storageManager, m_moduleLoader, false, m_configSettings.PhysicalPrim,
654 m_configSettings.See_into_region_from_neighbor, m_config.Source, m_version); 655 m_configSettings.See_into_region_from_neighbor, m_config.Source, m_version);
655 } 656 }
656 657
657 public void handleRestartRegion(RegionInfo whichRegion) 658 protected void ShutdownClientServer(RegionInfo whichRegion)
658 { 659 {
659 m_log.Info("[OPENSIM]: Got restart signal from SceneManager"); 660 // Close and remove the clientserver for a region
660
661 // Shutting down the client server
662 bool foundClientServer = false; 661 bool foundClientServer = false;
663 int clientServerElement = 0; 662 int clientServerElement = 0;
664 Location location = new Location(whichRegion.RegionHandle); 663 Location location = new Location(whichRegion.RegionHandle);
@@ -678,6 +677,13 @@ namespace OpenSim
678 m_clientServers[clientServerElement].NetworkStop(); 677 m_clientServers[clientServerElement].NetworkStop();
679 m_clientServers.RemoveAt(clientServerElement); 678 m_clientServers.RemoveAt(clientServerElement);
680 } 679 }
680 }
681
682 public void handleRestartRegion(RegionInfo whichRegion)
683 {
684 m_log.Info("[OPENSIM]: Got restart signal from SceneManager");
685
686 ShutdownClientServer(whichRegion);
681 IScene scene; 687 IScene scene;
682 CreateRegion(whichRegion, true, out scene); 688 CreateRegion(whichRegion, true, out scene);
683 } 689 }
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
index e695133..847da8c 100644
--- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
+++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
@@ -642,7 +642,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
642 m_ScriptErrorMessage += "Failed to compile script in object: '" + part.ParentGroup.RootPart.Name + "' Script name: '" + item.Name + "' Error message: " + e.Message.ToString(); 642 m_ScriptErrorMessage += "Failed to compile script in object: '" + part.ParentGroup.RootPart.Name + "' Script name: '" + item.Name + "' Error message: " + e.Message.ToString();
643 643
644 m_ScriptFailCount++; 644 m_ScriptFailCount++;
645 string text = "Error compiling script:\n" + e.Message.ToString(); 645 string text = "Error compiling script '" + item.Name + "':\n" + e.Message.ToString();
646 if (text.Length > 1000) 646 if (text.Length > 1000)
647 text = text.Substring(0, 1000); 647 text = text.Substring(0, 1000);
648 World.SimChat(Utils.StringToBytes(text), 648 World.SimChat(Utils.StringToBytes(text),