diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Framework/IRegionCommsListener.cs | 3 | ||||
-rw-r--r-- | OpenSim/Framework/RegionCommsListener.cs | 9 | ||||
-rw-r--r-- | OpenSim/Region/Communications/Local/LocalBackEndServices.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Modules/ChatModule.cs | 99 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.cs | 20 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs | 37 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/ScenePresence.cs | 16 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneXmlLoader.cs | 2 |
8 files changed, 125 insertions, 63 deletions
diff --git a/OpenSim/Framework/IRegionCommsListener.cs b/OpenSim/Framework/IRegionCommsListener.cs index 1a24469..24c6499 100644 --- a/OpenSim/Framework/IRegionCommsListener.cs +++ b/OpenSim/Framework/IRegionCommsListener.cs | |||
@@ -38,6 +38,8 @@ namespace OpenSim.Framework | |||
38 | 38 | ||
39 | public delegate void AcknowledgeAgentCross(ulong regionHandle, LLUUID agentID); | 39 | public delegate void AcknowledgeAgentCross(ulong regionHandle, LLUUID agentID); |
40 | 40 | ||
41 | public delegate void CloseAgentConnection(ulong regionHandle, LLUUID agentID); | ||
42 | |||
41 | public interface IRegionCommsListener | 43 | public interface IRegionCommsListener |
42 | { | 44 | { |
43 | event ExpectUserDelegate OnExpectUser; | 45 | event ExpectUserDelegate OnExpectUser; |
@@ -45,5 +47,6 @@ namespace OpenSim.Framework | |||
45 | event AgentCrossing OnAvatarCrossingIntoRegion; | 47 | event AgentCrossing OnAvatarCrossingIntoRegion; |
46 | event AcknowledgeAgentCross OnAcknowledgeAgentCrossed; | 48 | event AcknowledgeAgentCross OnAcknowledgeAgentCrossed; |
47 | event UpdateNeighbours OnNeighboursUpdate; | 49 | event UpdateNeighbours OnNeighboursUpdate; |
50 | event CloseAgentConnection OnCloseAgentConnection; | ||
48 | } | 51 | } |
49 | } \ No newline at end of file | 52 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/RegionCommsListener.cs b/OpenSim/Framework/RegionCommsListener.cs index ee0d503..84d1b02 100644 --- a/OpenSim/Framework/RegionCommsListener.cs +++ b/OpenSim/Framework/RegionCommsListener.cs | |||
@@ -38,6 +38,7 @@ namespace OpenSim.Framework | |||
38 | public event AgentCrossing OnAvatarCrossingIntoRegion; | 38 | public event AgentCrossing OnAvatarCrossingIntoRegion; |
39 | public event UpdateNeighbours OnNeighboursUpdate; | 39 | public event UpdateNeighbours OnNeighboursUpdate; |
40 | public event AcknowledgeAgentCross OnAcknowledgeAgentCrossed; | 40 | public event AcknowledgeAgentCross OnAcknowledgeAgentCrossed; |
41 | public event CloseAgentConnection OnCloseAgentConnection; | ||
41 | 42 | ||
42 | /// <summary> | 43 | /// <summary> |
43 | /// | 44 | /// |
@@ -76,6 +77,14 @@ namespace OpenSim.Framework | |||
76 | return false; | 77 | return false; |
77 | } | 78 | } |
78 | 79 | ||
80 | public virtual void TriggerCloseAgentConnection(ulong regionHandle, LLUUID agentID) | ||
81 | { | ||
82 | if (OnCloseAgentConnection != null) | ||
83 | { | ||
84 | OnCloseAgentConnection(regionHandle, agentID); | ||
85 | } | ||
86 | } | ||
87 | |||
79 | /// <summary> | 88 | /// <summary> |
80 | /// | 89 | /// |
81 | /// </summary> | 90 | /// </summary> |
diff --git a/OpenSim/Region/Communications/Local/LocalBackEndServices.cs b/OpenSim/Region/Communications/Local/LocalBackEndServices.cs index 852dc8e..1e76813 100644 --- a/OpenSim/Region/Communications/Local/LocalBackEndServices.cs +++ b/OpenSim/Region/Communications/Local/LocalBackEndServices.cs | |||
@@ -182,7 +182,7 @@ namespace OpenSim.Region.Communications.Local | |||
182 | { | 182 | { |
183 | if (m_regionListeners.ContainsKey(regionHandle)) | 183 | if (m_regionListeners.ContainsKey(regionHandle)) |
184 | { | 184 | { |
185 | // m_regionListeners[regionHandle].TriggerExpectAvatarCrossing(regionHandle, agentID, position, isFlying); | 185 | m_regionListeners[regionHandle].TriggerCloseAgentConnection(regionHandle, agentID); |
186 | } | 186 | } |
187 | } | 187 | } |
188 | 188 | ||
diff --git a/OpenSim/Region/Environment/Modules/ChatModule.cs b/OpenSim/Region/Environment/Modules/ChatModule.cs index 9d4187a..52491ed 100644 --- a/OpenSim/Region/Environment/Modules/ChatModule.cs +++ b/OpenSim/Region/Environment/Modules/ChatModule.cs | |||
@@ -181,60 +181,63 @@ namespace OpenSim.Region.Environment.Modules | |||
181 | { | 181 | { |
182 | m_scene.ForEachScenePresence(delegate(ScenePresence presence) | 182 | m_scene.ForEachScenePresence(delegate(ScenePresence presence) |
183 | { | 183 | { |
184 | int dis = -100000; | 184 | if (!presence.IsChildAgent) |
185 | |||
186 | LLVector3 avatarRegionPos = presence.AbsolutePosition + | ||
187 | new LLVector3( | ||
188 | scene.RegionInfo.RegionLocX*256, | ||
189 | scene.RegionInfo.RegionLocY*256, | ||
190 | 0); | ||
191 | dis = | ||
192 | Math.Abs((int) avatarRegionPos.GetDistanceTo(fromRegionPos)); | ||
193 | |||
194 | switch (e.Type) | ||
195 | { | 185 | { |
196 | case ChatTypeEnum.Whisper: | 186 | int dis = -100000; |
197 | if (dis < m_whisperdistance) | 187 | |
198 | { | 188 | LLVector3 avatarRegionPos = presence.AbsolutePosition + |
199 | //should change so the message is sent through the avatar rather than direct to the ClientView | 189 | new LLVector3( |
200 | presence.ControllingClient.SendChatMessage(message, | 190 | scene.RegionInfo.RegionLocX * 256, |
201 | type, | 191 | scene.RegionInfo.RegionLocY * 256, |
202 | fromPos, | 192 | 0); |
203 | fromName, | 193 | dis = |
204 | fromAgentID); | 194 | Math.Abs((int)avatarRegionPos.GetDistanceTo(fromRegionPos)); |
205 | } | 195 | |
206 | break; | 196 | switch (e.Type) |
207 | case ChatTypeEnum.Say: | 197 | { |
208 | if (dis < m_saydistance) | 198 | case ChatTypeEnum.Whisper: |
209 | { | 199 | if (dis < m_whisperdistance) |
210 | //Console.WriteLine("sending chat"); | 200 | { |
211 | presence.ControllingClient.SendChatMessage(message, | 201 | //should change so the message is sent through the avatar rather than direct to the ClientView |
212 | type, | 202 | presence.ControllingClient.SendChatMessage(message, |
213 | fromPos, | 203 | type, |
214 | fromName, | 204 | fromPos, |
215 | fromAgentID); | 205 | fromName, |
216 | } | 206 | fromAgentID); |
217 | break; | 207 | } |
218 | case ChatTypeEnum.Shout: | 208 | break; |
219 | if (dis < m_shoutdistance) | 209 | case ChatTypeEnum.Say: |
220 | { | 210 | if (dis < m_saydistance) |
211 | { | ||
212 | //Console.WriteLine("sending chat"); | ||
213 | presence.ControllingClient.SendChatMessage(message, | ||
214 | type, | ||
215 | fromPos, | ||
216 | fromName, | ||
217 | fromAgentID); | ||
218 | } | ||
219 | break; | ||
220 | case ChatTypeEnum.Shout: | ||
221 | if (dis < m_shoutdistance) | ||
222 | { | ||
223 | presence.ControllingClient.SendChatMessage(message, | ||
224 | type, | ||
225 | fromPos, | ||
226 | fromName, | ||
227 | fromAgentID); | ||
228 | } | ||
229 | break; | ||
230 | |||
231 | case ChatTypeEnum.Broadcast: | ||
221 | presence.ControllingClient.SendChatMessage(message, | 232 | presence.ControllingClient.SendChatMessage(message, |
222 | type, | 233 | type, |
223 | fromPos, | 234 | fromPos, |
224 | fromName, | 235 | fromName, |
225 | fromAgentID); | 236 | fromAgentID); |
226 | } | 237 | break; |
227 | break; | 238 | default: |
228 | 239 | break; | |
229 | case ChatTypeEnum.Broadcast: | 240 | } |
230 | presence.ControllingClient.SendChatMessage(message, | ||
231 | type, | ||
232 | fromPos, | ||
233 | fromName, | ||
234 | fromAgentID); | ||
235 | break; | ||
236 | default: | ||
237 | break; | ||
238 | } | 241 | } |
239 | }); | 242 | }); |
240 | } | 243 | } |
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index 8262478..d436bb3 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -816,6 +816,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
816 | m_sceneGridService.RegisterRegion(m_regInfo); | 816 | m_sceneGridService.RegisterRegion(m_regInfo); |
817 | m_sceneGridService.OnExpectUser += NewUserConnection; | 817 | m_sceneGridService.OnExpectUser += NewUserConnection; |
818 | m_sceneGridService.OnAvatarCrossingIntoRegion += AgentCrossing; | 818 | m_sceneGridService.OnAvatarCrossingIntoRegion += AgentCrossing; |
819 | m_sceneGridService.OnCloseAgentConnection += CloseConnection; | ||
819 | } | 820 | } |
820 | 821 | ||
821 | /// <summary> | 822 | /// <summary> |
@@ -864,13 +865,26 @@ namespace OpenSim.Region.Environment.Scenes | |||
864 | } | 865 | } |
865 | } | 866 | } |
866 | 867 | ||
868 | public void CloseConnection(ulong regionHandle, LLUUID agentID) | ||
869 | { | ||
870 | if (regionHandle == m_regionHandle) | ||
871 | { | ||
872 | ScenePresence presence = m_innerScene.GetScenePresence(agentID); | ||
873 | if(presence != null) | ||
874 | { | ||
875 | libsecondlife.Packets.DisableSimulatorPacket disable = new libsecondlife.Packets.DisableSimulatorPacket(); | ||
876 | presence.ControllingClient.OutPacket(disable); | ||
877 | } | ||
878 | } | ||
879 | } | ||
880 | |||
867 | 881 | ||
868 | /// <summary> | 882 | /// <summary> |
869 | /// | 883 | /// |
870 | /// </summary> | 884 | /// </summary> |
871 | public void InformClientOfNeighbours(ScenePresence presence) | 885 | public void InformClientOfNeighbours(ScenePresence presence) |
872 | { | 886 | { |
873 | m_sceneGridService.InformClientOfNeighbours(presence); | 887 | m_sceneGridService.EnableNeighbourChildAgents(presence); |
874 | } | 888 | } |
875 | 889 | ||
876 | /// <summary> | 890 | /// <summary> |
@@ -908,7 +922,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
908 | { | 922 | { |
909 | if (m_scenePresences.ContainsKey(remoteClient.AgentId)) | 923 | if (m_scenePresences.ContainsKey(remoteClient.AgentId)) |
910 | { | 924 | { |
911 | m_sceneGridService.RequestTeleportLocation(m_scenePresences[remoteClient.AgentId], regionHandle, position, lookAt, flags); | 925 | m_sceneGridService.RequestTeleportToLocation(m_scenePresences[remoteClient.AgentId], regionHandle, position, lookAt, flags); |
912 | } | 926 | } |
913 | } | 927 | } |
914 | 928 | ||
@@ -920,7 +934,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
920 | /// <param name="position"></param> | 934 | /// <param name="position"></param> |
921 | public bool InformNeighbourOfCrossing(ulong regionhandle, LLUUID agentID, LLVector3 position, bool isFlying) | 935 | public bool InformNeighbourOfCrossing(ulong regionhandle, LLUUID agentID, LLVector3 position, bool isFlying) |
922 | { | 936 | { |
923 | return m_sceneGridService.InformNeighbourOfCrossing(regionhandle, agentID, position, isFlying); | 937 | return m_sceneGridService.CrossToNeighbouringRegion(regionhandle, agentID, position, isFlying); |
924 | } | 938 | } |
925 | 939 | ||
926 | #endregion | 940 | #endregion |
diff --git a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs index 27b0cba..9bd55e1 100644 --- a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs +++ b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs | |||
@@ -19,7 +19,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
19 | 19 | ||
20 | public event AgentCrossing OnAvatarCrossingIntoRegion; | 20 | public event AgentCrossing OnAvatarCrossingIntoRegion; |
21 | public event ExpectUserDelegate OnExpectUser; | 21 | public event ExpectUserDelegate OnExpectUser; |
22 | 22 | public event CloseAgentConnection OnCloseAgentConnection; | |
23 | 23 | ||
24 | public SceneCommunicationService(CommunicationsManager commsMan) | 24 | public SceneCommunicationService(CommunicationsManager commsMan) |
25 | { | 25 | { |
@@ -34,6 +34,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
34 | { | 34 | { |
35 | regionCommsHost.OnExpectUser += NewUserConnection; | 35 | regionCommsHost.OnExpectUser += NewUserConnection; |
36 | regionCommsHost.OnAvatarCrossingIntoRegion += AgentCrossing; | 36 | regionCommsHost.OnAvatarCrossingIntoRegion += AgentCrossing; |
37 | regionCommsHost.OnCloseAgentConnection += CloseConnection; | ||
37 | } | 38 | } |
38 | } | 39 | } |
39 | 40 | ||
@@ -41,6 +42,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
41 | { | 42 | { |
42 | regionCommsHost.OnExpectUser -= NewUserConnection; | 43 | regionCommsHost.OnExpectUser -= NewUserConnection; |
43 | regionCommsHost.OnAvatarCrossingIntoRegion -= AgentCrossing; | 44 | regionCommsHost.OnAvatarCrossingIntoRegion -= AgentCrossing; |
45 | regionCommsHost.OnCloseAgentConnection -= CloseConnection; | ||
44 | //regionCommsHost.RemoveRegion(m_regionInfo); //TODO add to method to commsManager | 46 | //regionCommsHost.RemoveRegion(m_regionInfo); //TODO add to method to commsManager |
45 | regionCommsHost = null; | 47 | regionCommsHost = null; |
46 | } | 48 | } |
@@ -51,7 +53,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
51 | /// </summary> | 53 | /// </summary> |
52 | /// <param name="regionHandle"></param> | 54 | /// <param name="regionHandle"></param> |
53 | /// <param name="agent"></param> | 55 | /// <param name="agent"></param> |
54 | public void NewUserConnection(ulong regionHandle, AgentCircuitData agent) | 56 | protected void NewUserConnection(ulong regionHandle, AgentCircuitData agent) |
55 | { | 57 | { |
56 | if (OnExpectUser != null) | 58 | if (OnExpectUser != null) |
57 | { | 59 | { |
@@ -59,13 +61,21 @@ namespace OpenSim.Region.Environment.Scenes | |||
59 | } | 61 | } |
60 | } | 62 | } |
61 | 63 | ||
62 | public void AgentCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, bool isFlying) | 64 | protected void AgentCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, bool isFlying) |
63 | { | 65 | { |
64 | if (OnAvatarCrossingIntoRegion != null) | 66 | if (OnAvatarCrossingIntoRegion != null) |
65 | { | 67 | { |
66 | OnAvatarCrossingIntoRegion(regionHandle, agentID, position, isFlying); | 68 | OnAvatarCrossingIntoRegion(regionHandle, agentID, position, isFlying); |
67 | } | 69 | } |
68 | } | 70 | } |
71 | |||
72 | protected void CloseConnection(ulong regionHandle, LLUUID agentID) | ||
73 | { | ||
74 | if (OnCloseAgentConnection != null) | ||
75 | { | ||
76 | OnCloseAgentConnection(regionHandle, agentID); | ||
77 | } | ||
78 | } | ||
69 | #endregion | 79 | #endregion |
70 | 80 | ||
71 | #region Inform Client of Neighbours | 81 | #region Inform Client of Neighbours |
@@ -105,7 +115,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
105 | /// <summary> | 115 | /// <summary> |
106 | /// | 116 | /// |
107 | /// </summary> | 117 | /// </summary> |
108 | public void InformClientOfNeighbours(ScenePresence avatar) | 118 | public void EnableNeighbourChildAgents(ScenePresence avatar) |
109 | { | 119 | { |
110 | List<SimpleRegionInfo> neighbours = | 120 | List<SimpleRegionInfo> neighbours = |
111 | m_commsProvider.GridService.RequestNeighbours(m_regionInfo.RegionLocX, m_regionInfo.RegionLocY); | 121 | m_commsProvider.GridService.RequestNeighbours(m_regionInfo.RegionLocX, m_regionInfo.RegionLocY); |
@@ -160,7 +170,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
160 | /// <param name="position"></param> | 170 | /// <param name="position"></param> |
161 | /// <param name="lookAt"></param> | 171 | /// <param name="lookAt"></param> |
162 | /// <param name="flags"></param> | 172 | /// <param name="flags"></param> |
163 | public virtual void RequestTeleportLocation(ScenePresence avatar, ulong regionHandle, LLVector3 position, | 173 | public virtual void RequestTeleportToLocation(ScenePresence avatar, ulong regionHandle, LLVector3 position, |
164 | LLVector3 lookAt, uint flags) | 174 | LLVector3 lookAt, uint flags) |
165 | { | 175 | { |
166 | if (regionHandle == m_regionInfo.RegionHandle) | 176 | if (regionHandle == m_regionInfo.RegionHandle) |
@@ -189,6 +199,14 @@ namespace OpenSim.Region.Environment.Scenes | |||
189 | string capsPath = Util.GetCapsURL(avatar.ControllingClient.AgentId); | 199 | string capsPath = Util.GetCapsURL(avatar.ControllingClient.AgentId); |
190 | avatar.ControllingClient.SendRegionTeleport(regionHandle, 13, reg.ExternalEndPoint, 4, (1 << 4), capsPath); | 200 | avatar.ControllingClient.SendRegionTeleport(regionHandle, 13, reg.ExternalEndPoint, 4, (1 << 4), capsPath); |
191 | avatar.MakeChildAgent(); | 201 | avatar.MakeChildAgent(); |
202 | uint newRegionX = (uint)(regionHandle >> 40); | ||
203 | uint newRegionY = (((uint)(regionHandle)) >> 8); | ||
204 | uint oldRegionX = (uint)(m_regionInfo.RegionHandle >> 40); | ||
205 | uint oldRegionY = (((uint)(m_regionInfo.RegionHandle)) >> 8); | ||
206 | if (Util.fast_distance2d((int)(newRegionX - oldRegionX), (int)(newRegionY - oldRegionY)) > 3) | ||
207 | { | ||
208 | CloseChildAgentConnections(avatar); | ||
209 | } | ||
192 | } | 210 | } |
193 | } | 211 | } |
194 | } | 212 | } |
@@ -199,14 +217,19 @@ namespace OpenSim.Region.Environment.Scenes | |||
199 | /// <param name="regionhandle"></param> | 217 | /// <param name="regionhandle"></param> |
200 | /// <param name="agentID"></param> | 218 | /// <param name="agentID"></param> |
201 | /// <param name="position"></param> | 219 | /// <param name="position"></param> |
202 | public bool InformNeighbourOfCrossing(ulong regionhandle, LLUUID agentID, LLVector3 position, bool isFlying) | 220 | public bool CrossToNeighbouringRegion(ulong regionhandle, LLUUID agentID, LLVector3 position, bool isFlying) |
203 | { | 221 | { |
204 | return m_commsProvider.InterRegion.ExpectAvatarCrossing(regionhandle, agentID, position, isFlying); | 222 | return m_commsProvider.InterRegion.ExpectAvatarCrossing(regionhandle, agentID, position, isFlying); |
205 | } | 223 | } |
206 | 224 | ||
207 | public void CloseChildAgentConnections(ScenePresence presence) | 225 | public void CloseChildAgentConnections(ScenePresence presence) |
208 | { | 226 | { |
209 | 227 | foreach (ulong regionHandle in presence.KnownChildRegions) | |
228 | { | ||
229 | |||
230 | m_commsProvider.InterRegion.TellRegionToCloseChildConnection(regionHandle, presence.ControllingClient.AgentId); | ||
231 | presence.RemoveNeighbourRegion(regionHandle); | ||
232 | } | ||
210 | } | 233 | } |
211 | } | 234 | } |
212 | } | 235 | } |
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index 628921c..49e3c39 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs | |||
@@ -232,6 +232,10 @@ namespace OpenSim.Region.Environment.Scenes | |||
232 | set { m_parentID = value; } | 232 | set { m_parentID = value; } |
233 | } | 233 | } |
234 | 234 | ||
235 | public List<ulong> KnownChildRegions | ||
236 | { | ||
237 | get { return m_KnownChildRegions; } | ||
238 | } | ||
235 | #endregion | 239 | #endregion |
236 | 240 | ||
237 | #region Constructor(s) | 241 | #region Constructor(s) |
@@ -411,6 +415,13 @@ namespace OpenSim.Region.Environment.Scenes | |||
411 | } | 415 | } |
412 | } | 416 | } |
413 | 417 | ||
418 | public void RemoveNeighbourRegion(ulong regionHandle) | ||
419 | { | ||
420 | if (!m_KnownChildRegions.Contains(regionHandle)) | ||
421 | { | ||
422 | m_KnownChildRegions.Remove(regionHandle); | ||
423 | } | ||
424 | } | ||
414 | #endregion | 425 | #endregion |
415 | 426 | ||
416 | #region Event Handlers | 427 | #region Event Handlers |
@@ -1090,9 +1101,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
1090 | public void SetWearable(int wearableId, AvatarWearable wearable) | 1101 | public void SetWearable(int wearableId, AvatarWearable wearable) |
1091 | { | 1102 | { |
1092 | m_wearables[wearableId] = wearable; | 1103 | m_wearables[wearableId] = wearable; |
1093 | m_controllingClient.SendWearables(m_wearables, m_wearablesSerial++); | 1104 | m_controllingClient.SendWearables(m_wearables, ++m_wearablesSerial); |
1094 | SendOurAppearance( m_controllingClient ); | 1105 | //m_controllingClient.SendWearables(m_wearables, m_wearablesSerial++); |
1095 | |||
1096 | } | 1106 | } |
1097 | } | 1107 | } |
1098 | } \ No newline at end of file | 1108 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Environment/Scenes/SceneXmlLoader.cs b/OpenSim/Region/Environment/Scenes/SceneXmlLoader.cs index 1176e13..e0ddec5 100644 --- a/OpenSim/Region/Environment/Scenes/SceneXmlLoader.cs +++ b/OpenSim/Region/Environment/Scenes/SceneXmlLoader.cs | |||
@@ -10,7 +10,7 @@ using OpenSim.Region.Physics.Manager; | |||
10 | 10 | ||
11 | namespace OpenSim.Region.Environment.Scenes | 11 | namespace OpenSim.Region.Environment.Scenes |
12 | { | 12 | { |
13 | public class SceneXmlLoader //Most likely can move to a module | 13 | public class SceneXmlLoader // can move to a module? |
14 | { | 14 | { |
15 | protected InnerScene m_innerScene; | 15 | protected InnerScene m_innerScene; |
16 | protected RegionInfo m_regInfo; | 16 | protected RegionInfo m_regInfo; |