diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs | 35 |
1 files changed, 22 insertions, 13 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs index 01a4dd6..a4a6b93 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs | |||
@@ -46,12 +46,14 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
46 | { | 46 | { |
47 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 47 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
48 | 48 | ||
49 | /// <value> | ||
50 | /// The client circuits established with this UDP server. If a client exists here we can also assume that | ||
51 | /// it is populated in clientCircuits_reverse and proxyCircuits (if relevant) | ||
52 | /// </value> | ||
49 | protected Dictionary<EndPoint, uint> clientCircuits = new Dictionary<EndPoint, uint>(); | 53 | protected Dictionary<EndPoint, uint> clientCircuits = new Dictionary<EndPoint, uint>(); |
50 | |||
51 | //public Dictionary<uint, EndPoint> clientCircuits_reverse = new Dictionary<uint, EndPoint>(); | ||
52 | public Hashtable clientCircuits_reverse = Hashtable.Synchronized(new Hashtable()); | 54 | public Hashtable clientCircuits_reverse = Hashtable.Synchronized(new Hashtable()); |
53 | |||
54 | protected Dictionary<uint, EndPoint> proxyCircuits = new Dictionary<uint, EndPoint>(); | 55 | protected Dictionary<uint, EndPoint> proxyCircuits = new Dictionary<uint, EndPoint>(); |
56 | |||
55 | private Socket m_socket; | 57 | private Socket m_socket; |
56 | protected IPEndPoint ServerIncoming; | 58 | protected IPEndPoint ServerIncoming; |
57 | protected byte[] RecvBuffer = new byte[4096]; | 59 | protected byte[] RecvBuffer = new byte[4096]; |
@@ -360,7 +362,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
360 | { | 362 | { |
361 | //Slave regions don't accept new clients | 363 | //Slave regions don't accept new clients |
362 | if (m_localScene.Region_Status != RegionStatus.SlaveScene) | 364 | if (m_localScene.Region_Status != RegionStatus.SlaveScene) |
363 | { | 365 | { |
366 | bool foundExistingCircuit = false; | ||
367 | |||
364 | lock (clientCircuits) | 368 | lock (clientCircuits) |
365 | { | 369 | { |
366 | if (!clientCircuits.ContainsKey(epSender)) | 370 | if (!clientCircuits.ContainsKey(epSender)) |
@@ -370,20 +374,25 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
370 | useCircuit.CircuitCode.ID, useCircuit.CircuitCode.Code); | 374 | useCircuit.CircuitCode.ID, useCircuit.CircuitCode.Code); |
371 | 375 | ||
372 | clientCircuits.Add(epSender, useCircuit.CircuitCode.Code); | 376 | clientCircuits.Add(epSender, useCircuit.CircuitCode.Code); |
377 | |||
378 | foundExistingCircuit = true; | ||
373 | } | 379 | } |
374 | } | 380 | } |
375 | 381 | ||
376 | // This doesn't need locking as it's synchronized data | 382 | if (!foundExistingCircuit) |
377 | if (!clientCircuits_reverse.ContainsKey(useCircuit.CircuitCode.Code)) | ||
378 | clientCircuits_reverse.Add(useCircuit.CircuitCode.Code, epSender); | ||
379 | |||
380 | lock (proxyCircuits) | ||
381 | { | 383 | { |
382 | if (!proxyCircuits.ContainsKey(useCircuit.CircuitCode.Code)) | 384 | // This doesn't need locking as it's synchronized data |
383 | proxyCircuits.Add(useCircuit.CircuitCode.Code, epProxy); | 385 | if (!clientCircuits_reverse.ContainsKey(useCircuit.CircuitCode.Code)) |
384 | } | 386 | clientCircuits_reverse.Add(useCircuit.CircuitCode.Code, epSender); |
385 | 387 | ||
386 | PacketServer.AddNewClient(epSender, useCircuit, m_assetCache, m_circuitManager, epProxy); | 388 | lock (proxyCircuits) |
389 | { | ||
390 | if (!proxyCircuits.ContainsKey(useCircuit.CircuitCode.Code)) | ||
391 | proxyCircuits.Add(useCircuit.CircuitCode.Code, epProxy); | ||
392 | } | ||
393 | |||
394 | PacketServer.AddNewClient(epSender, useCircuit, m_assetCache, m_circuitManager, epProxy); | ||
395 | } | ||
387 | } | 396 | } |
388 | 397 | ||
389 | // Ack the UseCircuitCode packet | 398 | // Ack the UseCircuitCode packet |