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-rw-r--r--OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs4
-rw-r--r--OpenSim/Region/Environment/Scenes/ScenePresence.cs29
2 files changed, 12 insertions, 21 deletions
diff --git a/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs b/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs
index 5045c97..c4a6b31 100644
--- a/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs
+++ b/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs
@@ -65,6 +65,8 @@ namespace OpenSim.Framework.Communications.Cache
65 /// <param name="userID"></param> 65 /// <param name="userID"></param>
66 public void AddNewUser(IClientAPI remoteClient) 66 public void AddNewUser(IClientAPI remoteClient)
67 { 67 {
68 m_log.DebugFormat("[USER CACHE]: Adding user profile for {0} {1}", remoteClient.Name, remoteClient.AgentId);
69
68 // Potential fix - Multithreading issue. 70 // Potential fix - Multithreading issue.
69 lock (m_userProfiles) 71 lock (m_userProfiles)
70 { 72 {
@@ -92,6 +94,8 @@ namespace OpenSim.Framework.Communications.Cache
92 /// <param name="userID"></param> 94 /// <param name="userID"></param>
93 public void AddNewUser(LLUUID userID) 95 public void AddNewUser(LLUUID userID)
94 { 96 {
97 m_log.DebugFormat("[USER CACHE]: Adding user profile for {0}", userID);
98
95 // Potential fix - Multithreading issue. 99 // Potential fix - Multithreading issue.
96 lock (m_userProfiles) 100 lock (m_userProfiles)
97 { 101 {
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
index bb3d953..178d652 100644
--- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
@@ -1948,26 +1948,17 @@ namespace OpenSim.Region.Environment.Scenes
1948 // This means we need to remove the current caps handler here and possibly compensate later, 1948 // This means we need to remove the current caps handler here and possibly compensate later,
1949 // in case both scenes are being hosted on the same region server. Messy 1949 // in case both scenes are being hosted on the same region server. Messy
1950 m_scene.RemoveCapsHandler(UUID); 1950 m_scene.RemoveCapsHandler(UUID);
1951 newpos = newpos + (vel); 1951 newpos = newpos + (vel);
1952 1952
1953 bool crossingToRemoteRegion = neighbourRegion.ExternalHostName != m_scene.RegionInfo.ExternalHostName; 1953 CachedUserInfo userInfo = m_scene.CommsManager.UserProfileCacheService.GetUserDetails(UUID);
1954 if (crossingToRemoteRegion) 1954 if (userInfo != null)
1955 { 1955 {
1956 m_scene.CommsManager.UserProfileCacheService.RemoveUser(UUID); 1956 userInfo.DropInventory();
1957 } 1957 }
1958 else 1958 else
1959 { 1959 {
1960 CachedUserInfo userInfo = m_scene.CommsManager.UserProfileCacheService.GetUserDetails(UUID); 1960 m_log.WarnFormat("[SCENE PRESENCE]: No cached user info found for {0} {1} on leaving region", Name, UUID);
1961 1961 }
1962 if (userInfo != null)
1963 {
1964 userInfo.DropInventory();
1965 }
1966 else
1967 {
1968 m_log.WarnFormat("[SCENE PRESENCE]: No cached user info found for {0} {1} on leaving region", Name, UUID);
1969 }
1970 }
1971 1962
1972 bool crossingSuccessful = 1963 bool crossingSuccessful =
1973 m_scene.InformNeighbourOfCrossing(neighbourHandle, m_controllingClient.AgentId, newpos, 1964 m_scene.InformNeighbourOfCrossing(neighbourHandle, m_controllingClient.AgentId, newpos,
@@ -1995,11 +1986,7 @@ namespace OpenSim.Region.Environment.Scenes
1995 else 1986 else
1996 { 1987 {
1997 // Restore the user structures that we needed to delete before asking the receiving region to complete the crossing 1988 // Restore the user structures that we needed to delete before asking the receiving region to complete the crossing
1998 if (crossingToRemoteRegion) 1989 m_scene.CommsManager.UserProfileCacheService.RequestInventoryForUser(UUID);
1999 m_scene.CommsManager.UserProfileCacheService.AddNewUser(m_controllingClient);
2000
2001 m_scene.CommsManager.UserProfileCacheService.RequestInventoryForUser(UUID);
2002
2003 m_scene.AddCapsHandler(UUID); 1990 m_scene.AddCapsHandler(UUID);
2004 } 1991 }
2005 } 1992 }