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-rw-r--r--OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj76
-rw-r--r--OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build46
-rw-r--r--OpenSim/OpenSim.Scripting/EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.csproj32
-rw-r--r--OpenSim/OpenSim.Scripting/EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.dll.build20
-rw-r--r--OpenSim/OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.csproj45
-rw-r--r--OpenSim/OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.dll.build5
-rw-r--r--OpenSim/OpenSim/OpenSim.csproj4
-rw-r--r--OpenSim/OpenSim/OpenSim.exe.build2
8 files changed, 113 insertions, 117 deletions
diff --git a/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj b/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj
index 256d3e1..9161a4e 100644
--- a/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj
+++ b/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj
@@ -124,10 +124,10 @@
124 </ProjectReference> 124 </ProjectReference>
125 </ItemGroup> 125 </ItemGroup>
126 <ItemGroup> 126 <ItemGroup>
127 <Compile Include="AgentAssetUpload.cs"> 127 <Compile Include="OpenSimMain.cs">
128 <SubType>Code</SubType> 128 <SubType>Code</SubType>
129 </Compile> 129 </Compile>
130 <Compile Include="AuthenticateSessionsBase.cs"> 130 <Compile Include="UDPServer.cs">
131 <SubType>Code</SubType> 131 <SubType>Code</SubType>
132 </Compile> 132 </Compile>
133 <Compile Include="AuthenticateSessionsLocal.cs"> 133 <Compile Include="AuthenticateSessionsLocal.cs">
@@ -136,28 +136,16 @@
136 <Compile Include="AuthenticateSessionsRemote.cs"> 136 <Compile Include="AuthenticateSessionsRemote.cs">
137 <SubType>Code</SubType> 137 <SubType>Code</SubType>
138 </Compile> 138 </Compile>
139 <Compile Include="ClientView.cs"> 139 <Compile Include="OpenSimNetworkHandler.cs">
140 <SubType>Code</SubType>
141 </Compile>
142 <Compile Include="ClientView.Grid.cs">
143 <SubType>Code</SubType>
144 </Compile>
145 <Compile Include="ClientView.PacketHandlers.cs">
146 <SubType>Code</SubType>
147 </Compile>
148 <Compile Include="ClientView.ProcessPackets.cs">
149 <SubType>Code</SubType>
150 </Compile>
151 <Compile Include="ClientViewBase.cs">
152 <SubType>Code</SubType> 140 <SubType>Code</SubType>
153 </Compile> 141 </Compile>
154 <Compile Include="Grid.cs"> 142 <Compile Include="Grid.cs">
155 <SubType>Code</SubType> 143 <SubType>Code</SubType>
156 </Compile> 144 </Compile>
157 <Compile Include="OpenSimMain.cs"> 145 <Compile Include="RegionInfoBase.cs">
158 <SubType>Code</SubType> 146 <SubType>Code</SubType>
159 </Compile> 147 </Compile>
160 <Compile Include="OpenSimNetworkHandler.cs"> 148 <Compile Include="ClientView.Grid.cs">
161 <SubType>Code</SubType> 149 <SubType>Code</SubType>
162 </Compile> 150 </Compile>
163 <Compile Include="PacketServer.cs"> 151 <Compile Include="PacketServer.cs">
@@ -166,55 +154,55 @@
166 <Compile Include="RegionInfo.cs"> 154 <Compile Include="RegionInfo.cs">
167 <SubType>Code</SubType> 155 <SubType>Code</SubType>
168 </Compile> 156 </Compile>
169 <Compile Include="RegionInfoBase.cs"> 157 <Compile Include="ClientView.PacketHandlers.cs">
170 <SubType>Code</SubType> 158 <SubType>Code</SubType>
171 </Compile> 159 </Compile>
172 <Compile Include="RegionServerBase.cs"> 160 <Compile Include="AuthenticateSessionsBase.cs">
173 <SubType>Code</SubType> 161 <SubType>Code</SubType>
174 </Compile> 162 </Compile>
175 <Compile Include="UDPServer.cs"> 163 <Compile Include="ClientView.ProcessPackets.cs">
176 <SubType>Code</SubType> 164 <SubType>Code</SubType>
177 </Compile> 165 </Compile>
178 <Compile Include="VersionInfo.cs"> 166 <Compile Include="VersionInfo.cs">
179 <SubType>Code</SubType> 167 <SubType>Code</SubType>
180 </Compile> 168 </Compile>
181 <Compile Include="Assets\AssetCache.cs"> 169 <Compile Include="AgentAssetUpload.cs">
182 <SubType>Code</SubType> 170 <SubType>Code</SubType>
183 </Compile> 171 </Compile>
184 <Compile Include="Assets\InventoryCache.cs"> 172 <Compile Include="ClientViewBase.cs">
185 <SubType>Code</SubType> 173 <SubType>Code</SubType>
186 </Compile> 174 </Compile>
187 <Compile Include="CAPS\AdminWebFront.cs"> 175 <Compile Include="RegionServerBase.cs">
188 <SubType>Code</SubType> 176 <SubType>Code</SubType>
189 </Compile> 177 </Compile>
190 <Compile Include="types\Mesh.cs"> 178 <Compile Include="ClientView.cs">
191 <SubType>Code</SubType> 179 <SubType>Code</SubType>
192 </Compile> 180 </Compile>
193 <Compile Include="types\Triangle.cs"> 181 <Compile Include="CAPS\AdminWebFront.cs">
194 <SubType>Code</SubType> 182 <SubType>Code</SubType>
195 </Compile> 183 </Compile>
196 <Compile Include="world\Avatar.Client.cs"> 184 <Compile Include="world\Avatar.Client.cs">
197 <SubType>Code</SubType> 185 <SubType>Code</SubType>
198 </Compile> 186 </Compile>
199 <Compile Include="world\Avatar.cs"> 187 <Compile Include="world\Entity.cs">
200 <SubType>Code</SubType> 188 <SubType>Code</SubType>
201 </Compile> 189 </Compile>
202 <Compile Include="world\Avatar.Update.cs"> 190 <Compile Include="world\Avatar.cs">
203 <SubType>Code</SubType> 191 <SubType>Code</SubType>
204 </Compile> 192 </Compile>
205 <Compile Include="world\AvatarAnimations.cs"> 193 <Compile Include="world\World.PacketHandlers.cs">
206 <SubType>Code</SubType> 194 <SubType>Code</SubType>
207 </Compile> 195 </Compile>
208 <Compile Include="world\Entity.cs"> 196 <Compile Include="world\Avatar.Update.cs">
209 <SubType>Code</SubType> 197 <SubType>Code</SubType>
210 </Compile> 198 </Compile>
211 <Compile Include="world\ParcelManager.cs"> 199 <Compile Include="world\AvatarAnimations.cs">
212 <SubType>Code</SubType> 200 <SubType>Code</SubType>
213 </Compile> 201 </Compile>
214 <Compile Include="world\Primitive.cs"> 202 <Compile Include="world\ParcelManager.cs">
215 <SubType>Code</SubType> 203 <SubType>Code</SubType>
216 </Compile> 204 </Compile>
217 <Compile Include="world\Primitive2.cs"> 205 <Compile Include="world\WorldBase.cs">
218 <SubType>Code</SubType> 206 <SubType>Code</SubType>
219 </Compile> 207 </Compile>
220 <Compile Include="world\SceneObject.cs"> 208 <Compile Include="world\SceneObject.cs">
@@ -223,33 +211,45 @@
223 <Compile Include="world\World.cs"> 211 <Compile Include="world\World.cs">
224 <SubType>Code</SubType> 212 <SubType>Code</SubType>
225 </Compile> 213 </Compile>
226 <Compile Include="world\World.PacketHandlers.cs"> 214 <Compile Include="world\Primitive.cs">
227 <SubType>Code</SubType> 215 <SubType>Code</SubType>
228 </Compile> 216 </Compile>
229 <Compile Include="world\World.Scripting.cs"> 217 <Compile Include="world\World.Scripting.cs">
230 <SubType>Code</SubType> 218 <SubType>Code</SubType>
231 </Compile> 219 </Compile>
232 <Compile Include="world\WorldBase.cs"> 220 <Compile Include="world\Primitive2.cs">
233 <SubType>Code</SubType> 221 <SubType>Code</SubType>
234 </Compile> 222 </Compile>
235 <Compile Include="world\scripting\IScriptContext.cs"> 223 <Compile Include="world\scripting\IScriptHandler.cs">
236 <SubType>Code</SubType> 224 <SubType>Code</SubType>
237 </Compile> 225 </Compile>
238 <Compile Include="world\scripting\IScriptEntity.cs"> 226 <Compile Include="world\scripting\ScriptFactory.cs">
239 <SubType>Code</SubType> 227 <SubType>Code</SubType>
240 </Compile> 228 </Compile>
241 <Compile Include="world\scripting\IScriptHandler.cs"> 229 <Compile Include="world\scripting\IScriptContext.cs">
242 <SubType>Code</SubType> 230 <SubType>Code</SubType>
243 </Compile> 231 </Compile>
244 <Compile Include="world\scripting\Script.cs"> 232 <Compile Include="world\scripting\Script.cs">
245 <SubType>Code</SubType> 233 <SubType>Code</SubType>
246 </Compile> 234 </Compile>
247 <Compile Include="world\scripting\ScriptFactory.cs"> 235 <Compile Include="world\scripting\IScriptEntity.cs">
248 <SubType>Code</SubType> 236 <SubType>Code</SubType>
249 </Compile> 237 </Compile>
250 <Compile Include="world\scripting\Scripts\FollowRandomAvatar.cs"> 238 <Compile Include="world\scripting\Scripts\FollowRandomAvatar.cs">
251 <SubType>Code</SubType> 239 <SubType>Code</SubType>
252 </Compile> 240 </Compile>
241 <Compile Include="Assets\InventoryCache.cs">
242 <SubType>Code</SubType>
243 </Compile>
244 <Compile Include="Assets\AssetCache.cs">
245 <SubType>Code</SubType>
246 </Compile>
247 <Compile Include="types\Mesh.cs">
248 <SubType>Code</SubType>
249 </Compile>
250 <Compile Include="types\Triangle.cs">
251 <SubType>Code</SubType>
252 </Compile>
253 </ItemGroup> 253 </ItemGroup>
254 <Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" /> 254 <Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" />
255 <PropertyGroup> 255 <PropertyGroup>
diff --git a/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build b/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build
index 25bbf07..bbd63f1 100644
--- a/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build
+++ b/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build
@@ -11,48 +11,48 @@
11 <resources prefix="OpenSim.RegionServer" dynamicprefix="true" > 11 <resources prefix="OpenSim.RegionServer" dynamicprefix="true" >
12 </resources> 12 </resources>
13 <sources failonempty="true"> 13 <sources failonempty="true">
14 <include name="AgentAssetUpload.cs" /> 14 <include name="OpenSimMain.cs" />
15 <include name="AuthenticateSessionsBase.cs" /> 15 <include name="UDPServer.cs" />
16 <include name="AuthenticateSessionsLocal.cs" /> 16 <include name="AuthenticateSessionsLocal.cs" />
17 <include name="AuthenticateSessionsRemote.cs" /> 17 <include name="AuthenticateSessionsRemote.cs" />
18 <include name="ClientView.cs" /> 18 <include name="OpenSimNetworkHandler.cs" />
19 <include name="Grid.cs" />
20 <include name="RegionInfoBase.cs" />
19 <include name="ClientView.Grid.cs" /> 21 <include name="ClientView.Grid.cs" />
22 <include name="PacketServer.cs" />
23 <include name="RegionInfo.cs" />
20 <include name="ClientView.PacketHandlers.cs" /> 24 <include name="ClientView.PacketHandlers.cs" />
25 <include name="AuthenticateSessionsBase.cs" />
21 <include name="ClientView.ProcessPackets.cs" /> 26 <include name="ClientView.ProcessPackets.cs" />
27 <include name="VersionInfo.cs" />
28 <include name="AgentAssetUpload.cs" />
22 <include name="ClientViewBase.cs" /> 29 <include name="ClientViewBase.cs" />
23 <include name="Grid.cs" />
24 <include name="OpenSimMain.cs" />
25 <include name="OpenSimNetworkHandler.cs" />
26 <include name="PacketServer.cs" />
27 <include name="RegionInfo.cs" />
28 <include name="RegionInfoBase.cs" />
29 <include name="RegionServerBase.cs" /> 30 <include name="RegionServerBase.cs" />
30 <include name="UDPServer.cs" /> 31 <include name="ClientView.cs" />
31 <include name="VersionInfo.cs" />
32 <include name="Assets/AssetCache.cs" />
33 <include name="Assets/InventoryCache.cs" />
34 <include name="CAPS/AdminWebFront.cs" /> 32 <include name="CAPS/AdminWebFront.cs" />
35 <include name="types/Mesh.cs" />
36 <include name="types/Triangle.cs" />
37 <include name="world/Avatar.Client.cs" /> 33 <include name="world/Avatar.Client.cs" />
34 <include name="world/Entity.cs" />
38 <include name="world/Avatar.cs" /> 35 <include name="world/Avatar.cs" />
36 <include name="world/World.PacketHandlers.cs" />
39 <include name="world/Avatar.Update.cs" /> 37 <include name="world/Avatar.Update.cs" />
40 <include name="world/AvatarAnimations.cs" /> 38 <include name="world/AvatarAnimations.cs" />
41 <include name="world/Entity.cs" />
42 <include name="world/ParcelManager.cs" /> 39 <include name="world/ParcelManager.cs" />
43 <include name="world/Primitive.cs" /> 40 <include name="world/WorldBase.cs" />
44 <include name="world/Primitive2.cs" />
45 <include name="world/SceneObject.cs" /> 41 <include name="world/SceneObject.cs" />
46 <include name="world/World.cs" /> 42 <include name="world/World.cs" />
47 <include name="world/World.PacketHandlers.cs" /> 43 <include name="world/Primitive.cs" />
48 <include name="world/World.Scripting.cs" /> 44 <include name="world/World.Scripting.cs" />
49 <include name="world/WorldBase.cs" /> 45 <include name="world/Primitive2.cs" />
50 <include name="world/scripting/IScriptContext.cs" />
51 <include name="world/scripting/IScriptEntity.cs" />
52 <include name="world/scripting/IScriptHandler.cs" /> 46 <include name="world/scripting/IScriptHandler.cs" />
53 <include name="world/scripting/Script.cs" />
54 <include name="world/scripting/ScriptFactory.cs" /> 47 <include name="world/scripting/ScriptFactory.cs" />
48 <include name="world/scripting/IScriptContext.cs" />
49 <include name="world/scripting/Script.cs" />
50 <include name="world/scripting/IScriptEntity.cs" />
55 <include name="world/scripting/Scripts/FollowRandomAvatar.cs" /> 51 <include name="world/scripting/Scripts/FollowRandomAvatar.cs" />
52 <include name="Assets/InventoryCache.cs" />
53 <include name="Assets/AssetCache.cs" />
54 <include name="types/Mesh.cs" />
55 <include name="types/Triangle.cs" />
56 </sources> 56 </sources>
57 <references basedir="${project::get-base-directory()}"> 57 <references basedir="${project::get-base-directory()}">
58 <lib> 58 <lib>
diff --git a/OpenSim/OpenSim.Scripting/EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.csproj b/OpenSim/OpenSim.Scripting/EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.csproj
index bd1a332..6ffcf9e 100644
--- a/OpenSim/OpenSim.Scripting/EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.csproj
+++ b/OpenSim/OpenSim.Scripting/EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.csproj
@@ -76,66 +76,66 @@
76 </ProjectReference> 76 </ProjectReference>
77 </ItemGroup> 77 </ItemGroup>
78 <ItemGroup> 78 <ItemGroup>
79 <Compile Include="ClassInstance.cs"> 79 <Compile Include="MainMemory.cs">
80 <SubType>Code</SubType>
81 </Compile>
82 <Compile Include="ClassRecord.cs">
83 <SubType>Code</SubType> 80 <SubType>Code</SubType>
84 </Compile> 81 </Compile>
85 <Compile Include="Heap.cs"> 82 <Compile Include="Heap.cs">
86 <SubType>Code</SubType> 83 <SubType>Code</SubType>
87 </Compile> 84 </Compile>
88 <Compile Include="Interpreter.cs"> 85 <Compile Include="StackFrame.cs">
89 <SubType>Code</SubType> 86 <SubType>Code</SubType>
90 </Compile> 87 </Compile>
91 <Compile Include="InterpreterLogic.cs"> 88 <Compile Include="InterpreterLogic.cs">
92 <SubType>Code</SubType> 89 <SubType>Code</SubType>
93 </Compile> 90 </Compile>
94 <Compile Include="InterpreterMethods.cs"> 91 <Compile Include="OpenSimJVM.cs">
95 <SubType>Code</SubType> 92 <SubType>Code</SubType>
96 </Compile> 93 </Compile>
97 <Compile Include="InterpreterReturn.cs"> 94 <Compile Include="InterpreterMethods.cs">
98 <SubType>Code</SubType> 95 <SubType>Code</SubType>
99 </Compile> 96 </Compile>
100 <Compile Include="MainMemory.cs"> 97 <Compile Include="ClassInstance.cs">
101 <SubType>Code</SubType> 98 <SubType>Code</SubType>
102 </Compile> 99 </Compile>
103 <Compile Include="MethodMemory.cs"> 100 <Compile Include="InterpreterReturn.cs">
104 <SubType>Code</SubType> 101 <SubType>Code</SubType>
105 </Compile> 102 </Compile>
106 <Compile Include="Object.cs"> 103 <Compile Include="Interpreter.cs">
107 <SubType>Code</SubType> 104 <SubType>Code</SubType>
108 </Compile> 105 </Compile>
109 <Compile Include="OpenSimJVM.cs"> 106 <Compile Include="ClassRecord.cs">
110 <SubType>Code</SubType> 107 <SubType>Code</SubType>
111 </Compile> 108 </Compile>
112 <Compile Include="Stack.cs"> 109 <Compile Include="Stack.cs">
113 <SubType>Code</SubType> 110 <SubType>Code</SubType>
114 </Compile> 111 </Compile>
115 <Compile Include="StackFrame.cs"> 112 <Compile Include="Object.cs">
116 <SubType>Code</SubType> 113 <SubType>Code</SubType>
117 </Compile> 114 </Compile>
118 <Compile Include="Thread.cs"> 115 <Compile Include="Thread.cs">
119 <SubType>Code</SubType> 116 <SubType>Code</SubType>
120 </Compile> 117 </Compile>
121 <Compile Include="Properties\AssemblyInfo.cs"> 118 <Compile Include="MethodMemory.cs">
122 <SubType>Code</SubType> 119 <SubType>Code</SubType>
123 </Compile> 120 </Compile>
124 <Compile Include="Types\ArrayReference.cs"> 121 <Compile Include="Properties\AssemblyInfo.cs">
125 <SubType>Code</SubType> 122 <SubType>Code</SubType>
126 </Compile> 123 </Compile>
127 <Compile Include="Types\BaseType.cs"> 124 <Compile Include="Types\BaseType.cs">
128 <SubType>Code</SubType> 125 <SubType>Code</SubType>
129 </Compile> 126 </Compile>
130 <Compile Include="Types\ObjectReference.cs"> 127 <Compile Include="Types\ArrayReference.cs">
131 <SubType>Code</SubType> 128 <SubType>Code</SubType>
132 </Compile> 129 </Compile>
133 <Compile Include="Types\PrimitiveTypes\Byte.cs"> 130 <Compile Include="Types\ObjectReference.cs">
134 <SubType>Code</SubType> 131 <SubType>Code</SubType>
135 </Compile> 132 </Compile>
136 <Compile Include="Types\PrimitiveTypes\Char.cs"> 133 <Compile Include="Types\PrimitiveTypes\Char.cs">
137 <SubType>Code</SubType> 134 <SubType>Code</SubType>
138 </Compile> 135 </Compile>
136 <Compile Include="Types\PrimitiveTypes\Byte.cs">
137 <SubType>Code</SubType>
138 </Compile>
139 <Compile Include="Types\PrimitiveTypes\Float.cs"> 139 <Compile Include="Types\PrimitiveTypes\Float.cs">
140 <SubType>Code</SubType> 140 <SubType>Code</SubType>
141 </Compile> 141 </Compile>
diff --git a/OpenSim/OpenSim.Scripting/EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.dll.build b/OpenSim/OpenSim.Scripting/EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.dll.build
index c5255db..ac4d564 100644
--- a/OpenSim/OpenSim.Scripting/EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.dll.build
+++ b/OpenSim/OpenSim.Scripting/EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.dll.build
@@ -11,26 +11,26 @@
11 <resources prefix="OpenSim.Scripting.EmbeddedJVM" dynamicprefix="true" > 11 <resources prefix="OpenSim.Scripting.EmbeddedJVM" dynamicprefix="true" >
12 </resources> 12 </resources>
13 <sources failonempty="true"> 13 <sources failonempty="true">
14 <include name="ClassInstance.cs" /> 14 <include name="MainMemory.cs" />
15 <include name="ClassRecord.cs" />
16 <include name="Heap.cs" /> 15 <include name="Heap.cs" />
17 <include name="Interpreter.cs" /> 16 <include name="StackFrame.cs" />
18 <include name="InterpreterLogic.cs" /> 17 <include name="InterpreterLogic.cs" />
18 <include name="OpenSimJVM.cs" />
19 <include name="InterpreterMethods.cs" /> 19 <include name="InterpreterMethods.cs" />
20 <include name="ClassInstance.cs" />
20 <include name="InterpreterReturn.cs" /> 21 <include name="InterpreterReturn.cs" />
21 <include name="MainMemory.cs" /> 22 <include name="Interpreter.cs" />
22 <include name="MethodMemory.cs" /> 23 <include name="ClassRecord.cs" />
23 <include name="Object.cs" />
24 <include name="OpenSimJVM.cs" />
25 <include name="Stack.cs" /> 24 <include name="Stack.cs" />
26 <include name="StackFrame.cs" /> 25 <include name="Object.cs" />
27 <include name="Thread.cs" /> 26 <include name="Thread.cs" />
27 <include name="MethodMemory.cs" />
28 <include name="Properties/AssemblyInfo.cs" /> 28 <include name="Properties/AssemblyInfo.cs" />
29 <include name="Types/ArrayReference.cs" />
30 <include name="Types/BaseType.cs" /> 29 <include name="Types/BaseType.cs" />
30 <include name="Types/ArrayReference.cs" />
31 <include name="Types/ObjectReference.cs" /> 31 <include name="Types/ObjectReference.cs" />
32 <include name="Types/PrimitiveTypes/Byte.cs" />
33 <include name="Types/PrimitiveTypes/Char.cs" /> 32 <include name="Types/PrimitiveTypes/Char.cs" />
33 <include name="Types/PrimitiveTypes/Byte.cs" />
34 <include name="Types/PrimitiveTypes/Float.cs" /> 34 <include name="Types/PrimitiveTypes/Float.cs" />
35 <include name="Types/PrimitiveTypes/Int.cs" /> 35 <include name="Types/PrimitiveTypes/Int.cs" />
36 </sources> 36 </sources>
diff --git a/OpenSim/OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.csproj b/OpenSim/OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.csproj
index 231ba1d..7bb5d6e 100644
--- a/OpenSim/OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.csproj
+++ b/OpenSim/OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.csproj
@@ -1,4 +1,4 @@
1<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> 1<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
2 <PropertyGroup> 2 <PropertyGroup>
3 <ProjectType>Local</ProjectType> 3 <ProjectType>Local</ProjectType>
4 <ProductVersion>8.0.50727</ProductVersion> 4 <ProductVersion>8.0.50727</ProductVersion>
@@ -6,8 +6,7 @@
6 <ProjectGuid>{E1B79ECF-0000-0000-0000-000000000000}</ProjectGuid> 6 <ProjectGuid>{E1B79ECF-0000-0000-0000-000000000000}</ProjectGuid>
7 <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> 7 <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
8 <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> 8 <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
9 <ApplicationIcon> 9 <ApplicationIcon></ApplicationIcon>
10 </ApplicationIcon>
11 <AssemblyKeyContainerName> 10 <AssemblyKeyContainerName>
12 </AssemblyKeyContainerName> 11 </AssemblyKeyContainerName>
13 <AssemblyName>OpenSim.Storage.LocalStorageDb4o</AssemblyName> 12 <AssemblyName>OpenSim.Storage.LocalStorageDb4o</AssemblyName>
@@ -16,11 +15,9 @@
16 <DefaultTargetSchema>IE50</DefaultTargetSchema> 15 <DefaultTargetSchema>IE50</DefaultTargetSchema>
17 <DelaySign>false</DelaySign> 16 <DelaySign>false</DelaySign>
18 <OutputType>Library</OutputType> 17 <OutputType>Library</OutputType>
19 <AppDesignerFolder> 18 <AppDesignerFolder></AppDesignerFolder>
20 </AppDesignerFolder>
21 <RootNamespace>OpenSim.Storage.LocalStorageDb4o</RootNamespace> 19 <RootNamespace>OpenSim.Storage.LocalStorageDb4o</RootNamespace>
22 <StartupObject> 20 <StartupObject></StartupObject>
23 </StartupObject>
24 <FileUpgradeFlags> 21 <FileUpgradeFlags>
25 </FileUpgradeFlags> 22 </FileUpgradeFlags>
26 </PropertyGroup> 23 </PropertyGroup>
@@ -31,8 +28,7 @@
31 <ConfigurationOverrideFile> 28 <ConfigurationOverrideFile>
32 </ConfigurationOverrideFile> 29 </ConfigurationOverrideFile>
33 <DefineConstants>TRACE;DEBUG</DefineConstants> 30 <DefineConstants>TRACE;DEBUG</DefineConstants>
34 <DocumentationFile> 31 <DocumentationFile></DocumentationFile>
35 </DocumentationFile>
36 <DebugSymbols>True</DebugSymbols> 32 <DebugSymbols>True</DebugSymbols>
37 <FileAlignment>4096</FileAlignment> 33 <FileAlignment>4096</FileAlignment>
38 <Optimize>False</Optimize> 34 <Optimize>False</Optimize>
@@ -41,8 +37,7 @@
41 <RemoveIntegerChecks>False</RemoveIntegerChecks> 37 <RemoveIntegerChecks>False</RemoveIntegerChecks>
42 <TreatWarningsAsErrors>False</TreatWarningsAsErrors> 38 <TreatWarningsAsErrors>False</TreatWarningsAsErrors>
43 <WarningLevel>4</WarningLevel> 39 <WarningLevel>4</WarningLevel>
44 <NoWarn> 40 <NoWarn></NoWarn>
45 </NoWarn>
46 </PropertyGroup> 41 </PropertyGroup>
47 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> 42 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
48 <AllowUnsafeBlocks>False</AllowUnsafeBlocks> 43 <AllowUnsafeBlocks>False</AllowUnsafeBlocks>
@@ -51,8 +46,7 @@
51 <ConfigurationOverrideFile> 46 <ConfigurationOverrideFile>
52 </ConfigurationOverrideFile> 47 </ConfigurationOverrideFile>
53 <DefineConstants>TRACE</DefineConstants> 48 <DefineConstants>TRACE</DefineConstants>
54 <DocumentationFile> 49 <DocumentationFile></DocumentationFile>
55 </DocumentationFile>
56 <DebugSymbols>False</DebugSymbols> 50 <DebugSymbols>False</DebugSymbols>
57 <FileAlignment>4096</FileAlignment> 51 <FileAlignment>4096</FileAlignment>
58 <Optimize>True</Optimize> 52 <Optimize>True</Optimize>
@@ -61,23 +55,22 @@
61 <RemoveIntegerChecks>False</RemoveIntegerChecks> 55 <RemoveIntegerChecks>False</RemoveIntegerChecks>
62 <TreatWarningsAsErrors>False</TreatWarningsAsErrors> 56 <TreatWarningsAsErrors>False</TreatWarningsAsErrors>
63 <WarningLevel>4</WarningLevel> 57 <WarningLevel>4</WarningLevel>
64 <NoWarn> 58 <NoWarn></NoWarn>
65 </NoWarn>
66 </PropertyGroup> 59 </PropertyGroup>
67 <ItemGroup> 60 <ItemGroup>
68 <Reference Include="System"> 61 <Reference Include="System" >
69 <HintPath>System.dll</HintPath> 62 <HintPath>System.dll</HintPath>
70 <Private>False</Private> 63 <Private>False</Private>
71 </Reference> 64 </Reference>
72 <Reference Include="System.Xml"> 65 <Reference Include="System.Xml" >
73 <HintPath>System.Xml.dll</HintPath> 66 <HintPath>System.Xml.dll</HintPath>
74 <Private>False</Private> 67 <Private>False</Private>
75 </Reference> 68 </Reference>
76 <Reference Include="Db4objects.Db4o.dll"> 69 <Reference Include="Db4objects.Db4o.dll" >
77 <HintPath>..\..\..\bin\Db4objects.Db4o.dll</HintPath> 70 <HintPath>..\..\..\bin\Db4objects.Db4o.dll</HintPath>
78 <Private>False</Private> 71 <Private>False</Private>
79 </Reference> 72 </Reference>
80 <Reference Include="libsecondlife.dll"> 73 <Reference Include="libsecondlife.dll" >
81 <HintPath>..\..\..\bin\libsecondlife.dll</HintPath> 74 <HintPath>..\..\..\bin\libsecondlife.dll</HintPath>
82 <Private>False</Private> 75 <Private>False</Private>
83 </Reference> 76 </Reference>
@@ -87,29 +80,31 @@
87 <Name>OpenSim.Framework</Name> 80 <Name>OpenSim.Framework</Name>
88 <Project>{8ACA2445-0000-0000-0000-000000000000}</Project> 81 <Project>{8ACA2445-0000-0000-0000-000000000000}</Project>
89 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> 82 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
90 <Private>False</Private> 83 <Private>False</Private>
91 </ProjectReference> 84 </ProjectReference>
92 <ProjectReference Include="..\..\..\Common\OpenSim.Framework.Console\OpenSim.Framework.Console.csproj"> 85 <ProjectReference Include="..\..\..\Common\OpenSim.Framework.Console\OpenSim.Framework.Console.csproj">
93 <Name>OpenSim.Framework.Console</Name> 86 <Name>OpenSim.Framework.Console</Name>
94 <Project>{A7CD0630-0000-0000-0000-000000000000}</Project> 87 <Project>{A7CD0630-0000-0000-0000-000000000000}</Project>
95 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> 88 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
96 <Private>False</Private> 89 <Private>False</Private>
97 </ProjectReference> 90 </ProjectReference>
98 </ItemGroup> 91 </ItemGroup>
99 <ItemGroup> 92 <ItemGroup>
100 <Compile Include="AssemblyInfo.cs"> 93 <Compile Include="AssemblyInfo.cs">
101 <SubType>Code</SubType> 94 <SubType>Code</SubType>
102 </Compile> 95 </Compile>
103 <Compile Include="UUIDParcelQuery.cs" /> 96 <Compile Include="MapStorage.cs">
104 <Compile Include="UUIDPrimQuery.cs">
105 <SubType>Code</SubType> 97 <SubType>Code</SubType>
106 </Compile> 98 </Compile>
107 <Compile Include="MapStorage.cs"> 99 <Compile Include="UUIDPrimQuery.cs">
108 <SubType>Code</SubType> 100 <SubType>Code</SubType>
109 </Compile> 101 </Compile>
110 <Compile Include="Db4LocalStorage.cs"> 102 <Compile Include="Db4LocalStorage.cs">
111 <SubType>Code</SubType> 103 <SubType>Code</SubType>
112 </Compile> 104 </Compile>
105 <Compile Include="UUIDParcelQuery.cs">
106 <SubType>Code</SubType>
107 </Compile>
113 </ItemGroup> 108 </ItemGroup>
114 <Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" /> 109 <Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" />
115 <PropertyGroup> 110 <PropertyGroup>
@@ -118,4 +113,4 @@
118 <PostBuildEvent> 113 <PostBuildEvent>
119 </PostBuildEvent> 114 </PostBuildEvent>
120 </PropertyGroup> 115 </PropertyGroup>
121</Project> \ No newline at end of file 116</Project>
diff --git a/OpenSim/OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.dll.build b/OpenSim/OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.dll.build
index da2db14..e18478a 100644
--- a/OpenSim/OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.dll.build
+++ b/OpenSim/OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.dll.build
@@ -12,9 +12,10 @@
12 </resources> 12 </resources>
13 <sources failonempty="true"> 13 <sources failonempty="true">
14 <include name="AssemblyInfo.cs" /> 14 <include name="AssemblyInfo.cs" />
15 <include name="Db4LocalStorage.cs" />
16 <include name="MapStorage.cs" /> 15 <include name="MapStorage.cs" />
17 <include name="UUIDQuery.cs" /> 16 <include name="UUIDPrimQuery.cs" />
17 <include name="Db4LocalStorage.cs" />
18 <include name="UUIDParcelQuery.cs" />
18 </sources> 19 </sources>
19 <references basedir="${project::get-base-directory()}"> 20 <references basedir="${project::get-base-directory()}">
20 <lib> 21 <lib>
diff --git a/OpenSim/OpenSim/OpenSim.csproj b/OpenSim/OpenSim/OpenSim.csproj
index 069c5c6..a3f6ec0 100644
--- a/OpenSim/OpenSim/OpenSim.csproj
+++ b/OpenSim/OpenSim/OpenSim.csproj
@@ -130,10 +130,10 @@
130 </ProjectReference> 130 </ProjectReference>
131 </ItemGroup> 131 </ItemGroup>
132 <ItemGroup> 132 <ItemGroup>
133 <Compile Include="Application.cs"> 133 <Compile Include="OpenSimMain.cs">
134 <SubType>Code</SubType> 134 <SubType>Code</SubType>
135 </Compile> 135 </Compile>
136 <Compile Include="OpenSimMain.cs"> 136 <Compile Include="Application.cs">
137 <SubType>Code</SubType> 137 <SubType>Code</SubType>
138 </Compile> 138 </Compile>
139 </ItemGroup> 139 </ItemGroup>
diff --git a/OpenSim/OpenSim/OpenSim.exe.build b/OpenSim/OpenSim/OpenSim.exe.build
index 4f8ca8a..670b77c 100644
--- a/OpenSim/OpenSim/OpenSim.exe.build
+++ b/OpenSim/OpenSim/OpenSim.exe.build
@@ -11,8 +11,8 @@
11 <resources prefix="OpenSim" dynamicprefix="true" > 11 <resources prefix="OpenSim" dynamicprefix="true" >
12 </resources> 12 </resources>
13 <sources failonempty="true"> 13 <sources failonempty="true">
14 <include name="Application.cs" />
15 <include name="OpenSimMain.cs" /> 14 <include name="OpenSimMain.cs" />
15 <include name="Application.cs" />
16 </sources> 16 </sources>
17 <references basedir="${project::get-base-directory()}"> 17 <references basedir="${project::get-base-directory()}">
18 <lib> 18 <lib>