diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Framework/Communications/Cache/AssetCache.cs | 26 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/ScenePresence.cs | 80 |
2 files changed, 56 insertions, 50 deletions
diff --git a/OpenSim/Framework/Communications/Cache/AssetCache.cs b/OpenSim/Framework/Communications/Cache/AssetCache.cs index 4c18744..1f5b336 100644 --- a/OpenSim/Framework/Communications/Cache/AssetCache.cs +++ b/OpenSim/Framework/Communications/Cache/AssetCache.cs | |||
@@ -358,19 +358,19 @@ namespace OpenSim.Framework.Communications.Cache | |||
358 | 358 | ||
359 | public void AssetNotFound(LLUUID assetID) | 359 | public void AssetNotFound(LLUUID assetID) |
360 | { | 360 | { |
361 | if (this.RequestedTextures.ContainsKey(assetID)) | 361 | //if (this.RequestedTextures.ContainsKey(assetID)) |
362 | { | 362 | //{ |
363 | MainLog.Instance.Warn("ASSET CACHE", "sending image not found for {0}", assetID); | 363 | // MainLog.Instance.Warn("ASSET CACHE", "sending image not found for {0}", assetID); |
364 | AssetRequest req = this.RequestedTextures[assetID]; | 364 | // AssetRequest req = this.RequestedTextures[assetID]; |
365 | ImageNotInDatabasePacket notFound = new ImageNotInDatabasePacket(); | 365 | // ImageNotInDatabasePacket notFound = new ImageNotInDatabasePacket(); |
366 | notFound.ImageID.ID = assetID; | 366 | // notFound.ImageID.ID = assetID; |
367 | req.RequestUser.OutPacket(notFound); | 367 | // req.RequestUser.OutPacket(notFound); |
368 | this.RequestedTextures.Remove(assetID); | 368 | // this.RequestedTextures.Remove(assetID); |
369 | } | 369 | //} |
370 | else | 370 | //else |
371 | { | 371 | //{ |
372 | MainLog.Instance.Error("ASSET CACHE", "Cound not send image not found for {0}", assetID); | 372 | // MainLog.Instance.Error("ASSET CACHE", "Cound not send image not found for {0}", assetID); |
373 | } | 373 | //} |
374 | } | 374 | } |
375 | 375 | ||
376 | #region Assets | 376 | #region Assets |
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index 9b6e58d..122a64f 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs | |||
@@ -248,8 +248,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
248 | Animations.LoadAnims(); | 248 | Animations.LoadAnims(); |
249 | 249 | ||
250 | //register for events | 250 | //register for events |
251 | m_controllingClient.OnRequestWearables += SendAppearance; | 251 | m_controllingClient.OnRequestWearables += SendOurAppearance; |
252 | m_controllingClient.OnSetAppearance += SetAppearance; | 252 | m_controllingClient.OnSetAppearance += new SetAppearance(SetAppearance); |
253 | m_controllingClient.OnCompleteMovementToRegion += CompleteMovement; | 253 | m_controllingClient.OnCompleteMovementToRegion += CompleteMovement; |
254 | m_controllingClient.OnCompleteMovementToRegion += SendInitialData; | 254 | m_controllingClient.OnCompleteMovementToRegion += SendInitialData; |
255 | m_controllingClient.OnAgentUpdate += HandleAgentUpdate; | 255 | m_controllingClient.OnAgentUpdate += HandleAgentUpdate; |
@@ -412,7 +412,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
412 | m_visualParams[i] = visualParam[i].ParamValue; | 412 | m_visualParams[i] = visualParam[i].ParamValue; |
413 | } | 413 | } |
414 | 414 | ||
415 | SendAppearanceToAllOtherClients(); | 415 | SendAppearanceToAllOtherAgents(); |
416 | } | 416 | } |
417 | 417 | ||
418 | /// <summary> | 418 | /// <summary> |
@@ -707,19 +707,16 @@ namespace OpenSim.Region.Environment.Scenes | |||
707 | 707 | ||
708 | public void SendFullUpdateToAllClients() | 708 | public void SendFullUpdateToAllClients() |
709 | { | 709 | { |
710 | List<ScenePresence> agents = m_scene.GetScenePresences(); | 710 | List<ScenePresence> avatars = m_scene.GetScenePresences(); |
711 | foreach (ScenePresence agent in agents) | 711 | foreach (ScenePresence avatar in avatars) |
712 | { | 712 | { |
713 | IClientAPI client = agent.ControllingClient; | 713 | SendFullUpdateToOtherClient(avatar); |
714 | client.SendAvatarData(m_regionInfo.RegionHandle, m_firstname, m_lastname, m_uuid, | 714 | if (avatar.LocalId != LocalId) |
715 | LocalId, AbsolutePosition, m_textureEntry.ToBytes(), m_parentID ); | ||
716 | |||
717 | if (agent.LocalId != LocalId) | ||
718 | { | 715 | { |
719 | if (!agent.m_isChildAgent) | 716 | if (!avatar.m_isChildAgent) |
720 | { | 717 | { |
721 | client.SendAppearance(m_controllingClient.AgentId, m_visualParams, | 718 | avatar.SendFullUpdateToOtherClient(this); |
722 | m_textureEntry.ToBytes()); | 719 | avatar.SendAppearanceToOtherAgent(this); |
723 | } | 720 | } |
724 | } | 721 | } |
725 | } | 722 | } |
@@ -739,28 +736,22 @@ namespace OpenSim.Region.Environment.Scenes | |||
739 | } | 736 | } |
740 | 737 | ||
741 | SendFullUpdateToAllClients(); | 738 | SendFullUpdateToAllClients(); |
742 | SendAppearanceToAllOtherClients(); | 739 | SendAppearanceToAllOtherAgents(); |
743 | } | 740 | } |
744 | 741 | ||
745 | public void SetWearable( int wearableId, AvatarWearable wearable ) | 742 | /// <summary> |
746 | { | 743 | /// |
747 | m_wearables[wearableId] = wearable; | 744 | /// </summary> |
748 | 745 | /// <param name="client"></param> | |
749 | m_scene.ForEachClient( delegate( IClientAPI client ) | 746 | public void SendOurAppearance(IClientAPI client) |
750 | { | ||
751 | SendAppearance( client ); | ||
752 | }); | ||
753 | } | ||
754 | |||
755 | public void SendAppearance(IClientAPI client) | ||
756 | { | 747 | { |
757 | client.SendWearables(m_wearables); | 748 | client.SendWearables(m_wearables); |
758 | 749 | ||
759 | //this.SendFullUpdateToAllClients(); | 750 | //this.SendFullUpdateToAllClients(); |
760 | //this.SendAppearanceToAllOtherClients(); | 751 | //this.SendAppearanceToAllOtherAgents(); |
761 | 752 | ||
762 | m_scene.SendAllSceneObjectsToClient(this); | 753 | m_scene.SendAllSceneObjectsToClient(this); |
763 | client.SendViewerTime(m_scene.TimePhase); | 754 | m_controllingClient.SendViewerTime(m_scene.TimePhase); |
764 | 755 | ||
765 | //Please don't remove the following code (at least not yet), just leave it commented out | 756 | //Please don't remove the following code (at least not yet), just leave it commented out |
766 | //gives the user god powers, should help with debuging things in the future | 757 | //gives the user god powers, should help with debuging things in the future |
@@ -776,16 +767,25 @@ namespace OpenSim.Region.Environment.Scenes | |||
776 | /// <summary> | 767 | /// <summary> |
777 | /// | 768 | /// |
778 | /// </summary> | 769 | /// </summary> |
779 | public void SendAppearanceToAllOtherClients() | 770 | public void SendAppearanceToAllOtherAgents() |
780 | { | 771 | { |
781 | m_scene.ForEachClient(delegate(IClientAPI client) | 772 | m_scene.ForEachScenePresence(delegate(ScenePresence scenePresence) |
782 | { | 773 | { |
783 | if( client != m_controllingClient ) | 774 | if (scenePresence != this) |
784 | { | 775 | { |
785 | client.SendAppearance(m_controllingClient.AgentId, m_visualParams, | 776 | SendAppearanceToOtherAgent(scenePresence); |
786 | m_textureEntry.ToBytes() ); | 777 | } |
787 | } | 778 | }); |
788 | }); | 779 | } |
780 | |||
781 | /// <summary> | ||
782 | /// | ||
783 | /// </summary> | ||
784 | /// <param name="avatarInfo"></param> | ||
785 | public void SendAppearanceToOtherAgent(ScenePresence avatarInfo) | ||
786 | { | ||
787 | avatarInfo.m_controllingClient.SendAppearance(m_controllingClient.AgentId, m_visualParams, | ||
788 | m_textureEntry.ToBytes()); | ||
789 | } | 789 | } |
790 | 790 | ||
791 | /// <summary> | 791 | /// <summary> |
@@ -1005,5 +1005,11 @@ namespace OpenSim.Region.Environment.Scenes | |||
1005 | { | 1005 | { |
1006 | RemoveFromPhysicalScene(); | 1006 | RemoveFromPhysicalScene(); |
1007 | } | 1007 | } |
1008 | |||
1009 | public void SetWearable(int wearableId, AvatarWearable wearable) | ||
1010 | { | ||
1011 | m_wearables[wearableId] = wearable; | ||
1012 | SendOurAppearance( m_controllingClient ); | ||
1013 | } | ||
1008 | } | 1014 | } |
1009 | } | 1015 | } |