diff options
Diffstat (limited to 'OpenSim/Tools/pCampBot/PhysicsBot.cs')
-rw-r--r-- | OpenSim/Tools/pCampBot/PhysicsBot.cs | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/OpenSim/Tools/pCampBot/PhysicsBot.cs b/OpenSim/Tools/pCampBot/PhysicsBot.cs index 5d4af31..de54836 100644 --- a/OpenSim/Tools/pCampBot/PhysicsBot.cs +++ b/OpenSim/Tools/pCampBot/PhysicsBot.cs | |||
@@ -165,7 +165,7 @@ namespace pCampBot | |||
165 | m_action.AutoReset = false; | 165 | m_action.AutoReset = false; |
166 | m_action.Elapsed += new ElapsedEventHandler(m_action_Elapsed); | 166 | m_action.Elapsed += new ElapsedEventHandler(m_action_Elapsed); |
167 | m_action.Start(); | 167 | m_action.Start(); |
168 | OnConnected(this, EventType.CONNECTED); | 168 | // OnConnected(this, EventType.CONNECTED); |
169 | if (wear == "save") | 169 | if (wear == "save") |
170 | { | 170 | { |
171 | client.Appearance.SetPreviousAppearance(); | 171 | client.Appearance.SetPreviousAppearance(); |
@@ -384,6 +384,7 @@ namespace pCampBot | |||
384 | { | 384 | { |
385 | client.Assets.RequestImage(prim.Textures.DefaultTexture.TextureID, ImageType.Normal, Asset_TextureCallback_Texture); | 385 | client.Assets.RequestImage(prim.Textures.DefaultTexture.TextureID, ImageType.Normal, Asset_TextureCallback_Texture); |
386 | } | 386 | } |
387 | |||
387 | for (int i = 0; i < prim.Textures.FaceTextures.Length; i++) | 388 | for (int i = 0; i < prim.Textures.FaceTextures.Length; i++) |
388 | { | 389 | { |
389 | if (prim.Textures.FaceTextures[i] != null) | 390 | if (prim.Textures.FaceTextures[i] != null) |
@@ -392,10 +393,10 @@ namespace pCampBot | |||
392 | { | 393 | { |
393 | client.Assets.RequestImage(prim.Textures.FaceTextures[i].TextureID, ImageType.Normal, Asset_TextureCallback_Texture); | 394 | client.Assets.RequestImage(prim.Textures.FaceTextures[i].TextureID, ImageType.Normal, Asset_TextureCallback_Texture); |
394 | } | 395 | } |
395 | |||
396 | } | 396 | } |
397 | } | 397 | } |
398 | } | 398 | } |
399 | |||
399 | if (prim.Sculpt.SculptTexture != UUID.Zero) | 400 | if (prim.Sculpt.SculptTexture != UUID.Zero) |
400 | { | 401 | { |
401 | client.Assets.RequestImage(prim.Sculpt.SculptTexture, ImageType.Normal, Asset_TextureCallback_Texture); | 402 | client.Assets.RequestImage(prim.Sculpt.SculptTexture, ImageType.Normal, Asset_TextureCallback_Texture); |