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-rw-r--r--OpenSim/Tests/Torture/NPCTortureTests.cs7
-rw-r--r--OpenSim/Tests/Torture/ObjectTortureTests.cs15
-rw-r--r--OpenSim/Tests/Torture/ScriptTortureTests.cs1
3 files changed, 14 insertions, 9 deletions
diff --git a/OpenSim/Tests/Torture/NPCTortureTests.cs b/OpenSim/Tests/Torture/NPCTortureTests.cs
index 65732db..0224505 100644
--- a/OpenSim/Tests/Torture/NPCTortureTests.cs
+++ b/OpenSim/Tests/Torture/NPCTortureTests.cs
@@ -76,6 +76,7 @@ namespace OpenSim.Tests.Torture
76 public void TearDown() 76 public void TearDown()
77 { 77 {
78 scene.Close(); 78 scene.Close();
79 scene = null;
79 GC.Collect(); 80 GC.Collect();
80 GC.WaitForPendingFinalizers(); 81 GC.WaitForPendingFinalizers();
81 82
@@ -102,7 +103,7 @@ namespace OpenSim.Tests.Torture
102 } 103 }
103 104
104 [Test] 105 [Test]
105 public void TestAddRemove100NPCs() 106 public void Test_0001_AddRemove100NPCs()
106 { 107 {
107 TestHelpers.InMethod(); 108 TestHelpers.InMethod();
108// log4net.Config.XmlConfigurator.Configure(); 109// log4net.Config.XmlConfigurator.Configure();
@@ -111,7 +112,7 @@ namespace OpenSim.Tests.Torture
111 } 112 }
112 113
113 [Test] 114 [Test]
114 public void TestAddRemove1000NPCs() 115 public void Test_0002_AddRemove1000NPCs()
115 { 116 {
116 TestHelpers.InMethod(); 117 TestHelpers.InMethod();
117// log4net.Config.XmlConfigurator.Configure(); 118// log4net.Config.XmlConfigurator.Configure();
@@ -120,7 +121,7 @@ namespace OpenSim.Tests.Torture
120 } 121 }
121 122
122 [Test] 123 [Test]
123 public void TestAddRemove2000NPCs() 124 public void Test_0003_AddRemove2000NPCs()
124 { 125 {
125 TestHelpers.InMethod(); 126 TestHelpers.InMethod();
126// log4net.Config.XmlConfigurator.Configure(); 127// log4net.Config.XmlConfigurator.Configure();
diff --git a/OpenSim/Tests/Torture/ObjectTortureTests.cs b/OpenSim/Tests/Torture/ObjectTortureTests.cs
index 7e9946b..978a308 100644
--- a/OpenSim/Tests/Torture/ObjectTortureTests.cs
+++ b/OpenSim/Tests/Torture/ObjectTortureTests.cs
@@ -66,7 +66,7 @@ namespace OpenSim.Tests.Torture
66// } 66// }
67 67
68 [Test] 68 [Test]
69 public void Test0001_10K_1PrimObjects() 69 public void Test_0001_10K_1PrimObjects()
70 { 70 {
71 TestHelpers.InMethod(); 71 TestHelpers.InMethod();
72// log4net.Config.XmlConfigurator.Configure(); 72// log4net.Config.XmlConfigurator.Configure();
@@ -75,7 +75,7 @@ namespace OpenSim.Tests.Torture
75 } 75 }
76 76
77 [Test] 77 [Test]
78 public void Test0002_100K_1PrimObjects() 78 public void Test_0002_100K_1PrimObjects()
79 { 79 {
80 TestHelpers.InMethod(); 80 TestHelpers.InMethod();
81// log4net.Config.XmlConfigurator.Configure(); 81// log4net.Config.XmlConfigurator.Configure();
@@ -84,7 +84,7 @@ namespace OpenSim.Tests.Torture
84 } 84 }
85 85
86 [Test] 86 [Test]
87 public void Test0003_200K_1PrimObjects() 87 public void Test_0003_200K_1PrimObjects()
88 { 88 {
89 TestHelpers.InMethod(); 89 TestHelpers.InMethod();
90// log4net.Config.XmlConfigurator.Configure(); 90// log4net.Config.XmlConfigurator.Configure();
@@ -93,7 +93,7 @@ namespace OpenSim.Tests.Torture
93 } 93 }
94 94
95 [Test] 95 [Test]
96 public void Test0011_100_100PrimObjects() 96 public void Test_0011_100_100PrimObjects()
97 { 97 {
98 TestHelpers.InMethod(); 98 TestHelpers.InMethod();
99// log4net.Config.XmlConfigurator.Configure(); 99// log4net.Config.XmlConfigurator.Configure();
@@ -102,7 +102,7 @@ namespace OpenSim.Tests.Torture
102 } 102 }
103 103
104 [Test] 104 [Test]
105 public void Test0012_1K_100PrimObjects() 105 public void Test_0012_1K_100PrimObjects()
106 { 106 {
107 TestHelpers.InMethod(); 107 TestHelpers.InMethod();
108// log4net.Config.XmlConfigurator.Configure(); 108// log4net.Config.XmlConfigurator.Configure();
@@ -111,7 +111,7 @@ namespace OpenSim.Tests.Torture
111 } 111 }
112 112
113 [Test] 113 [Test]
114 public void Test0013_2K_100PrimObjects() 114 public void Test_0013_2K_100PrimObjects()
115 { 115 {
116 TestHelpers.InMethod(); 116 TestHelpers.InMethod();
117// log4net.Config.XmlConfigurator.Configure(); 117// log4net.Config.XmlConfigurator.Configure();
@@ -123,6 +123,9 @@ namespace OpenSim.Tests.Torture
123 { 123 {
124 UUID ownerId = new UUID("F0000000-0000-0000-0000-000000000000"); 124 UUID ownerId = new UUID("F0000000-0000-0000-0000-000000000000");
125 125
126 // Using a local variable for scene, at least on mono 2.6.7, means that it's much more likely to be garbage
127 // collected when we teardown this test. If it's done in a member variable, even if that is subsequently
128 // nulled out, the garbage collect can be delayed.
126 TestScene scene = SceneHelpers.SetupScene(); 129 TestScene scene = SceneHelpers.SetupScene();
127 130
128// Process process = Process.GetCurrentProcess(); 131// Process process = Process.GetCurrentProcess();
diff --git a/OpenSim/Tests/Torture/ScriptTortureTests.cs b/OpenSim/Tests/Torture/ScriptTortureTests.cs
index 87932cb..2ef55b3 100644
--- a/OpenSim/Tests/Torture/ScriptTortureTests.cs
+++ b/OpenSim/Tests/Torture/ScriptTortureTests.cs
@@ -95,6 +95,7 @@ namespace OpenSim.Tests.Torture
95 public void TearDown() 95 public void TearDown()
96 { 96 {
97 m_scene.Close(); 97 m_scene.Close();
98 m_scene = null;
98 GC.Collect(); 99 GC.Collect();
99 GC.WaitForPendingFinalizers(); 100 GC.WaitForPendingFinalizers();
100 } 101 }