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Diffstat (limited to 'OpenSim/Tests/Stress/VectorRenderModuleStressTests.cs')
-rw-r--r--OpenSim/Tests/Stress/VectorRenderModuleStressTests.cs3
1 files changed, 1 insertions, 2 deletions
diff --git a/OpenSim/Tests/Stress/VectorRenderModuleStressTests.cs b/OpenSim/Tests/Stress/VectorRenderModuleStressTests.cs
index 1f220c0..0ab407e 100644
--- a/OpenSim/Tests/Stress/VectorRenderModuleStressTests.cs
+++ b/OpenSim/Tests/Stress/VectorRenderModuleStressTests.cs
@@ -41,7 +41,6 @@ using OpenSim.Region.CoreModules.Scripting.VectorRender;
41using OpenSim.Region.Framework.Scenes; 41using OpenSim.Region.Framework.Scenes;
42using OpenSim.Region.Framework.Scenes.Serialization; 42using OpenSim.Region.Framework.Scenes.Serialization;
43using OpenSim.Tests.Common; 43using OpenSim.Tests.Common;
44using OpenSim.Tests.Common.Mock;
45 44
46namespace OpenSim.Tests.Stress 45namespace OpenSim.Tests.Stress
47{ 46{
@@ -79,7 +78,7 @@ namespace OpenSim.Tests.Stress
79 Drawer d = new Drawer(this, i); 78 Drawer d = new Drawer(this, i);
80 drawers.Add(d); 79 drawers.Add(d);
81 Console.WriteLine("Starting drawer {0}", i); 80 Console.WriteLine("Starting drawer {0}", i);
82 Util.FireAndForget(o => d.Draw()); 81 Util.FireAndForget(o => d.Draw(), null, "VectorRenderModuleStressTests.TestConcurrentRepeatedDraw");
83 } 82 }
84 83
85 Thread.Sleep(10 * 60 * 1000); 84 Thread.Sleep(10 * 60 * 1000);