diff options
Diffstat (limited to 'OpenSim/Tests/Permissions')
-rw-r--r-- | OpenSim/Tests/Permissions/Common.cs | 259 | ||||
-rw-r--r-- | OpenSim/Tests/Permissions/DirectTransferTests.cs | 208 |
2 files changed, 293 insertions, 174 deletions
diff --git a/OpenSim/Tests/Permissions/Common.cs b/OpenSim/Tests/Permissions/Common.cs new file mode 100644 index 0000000..63b91b6 --- /dev/null +++ b/OpenSim/Tests/Permissions/Common.cs | |||
@@ -0,0 +1,259 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Reflection; | ||
4 | using System.Threading; | ||
5 | using Nini.Config; | ||
6 | using NUnit.Framework; | ||
7 | using OpenMetaverse; | ||
8 | using OpenSim.Framework; | ||
9 | using OpenSim.Region.Framework.Scenes; | ||
10 | using OpenSim.Region.CoreModules.World.Permissions; | ||
11 | using OpenSim.Region.CoreModules.Avatar.Inventory.Transfer; | ||
12 | using OpenSim.Region.CoreModules.Framework.InventoryAccess; | ||
13 | using OpenSim.Region.Framework.Scenes.Serialization; | ||
14 | using OpenSim.Services.Interfaces; | ||
15 | using OpenSim.Tests.Common; | ||
16 | using PermissionMask = OpenSim.Framework.PermissionMask; | ||
17 | |||
18 | namespace OpenSim.Tests.Permissions | ||
19 | { | ||
20 | [SetUpFixture] | ||
21 | public class Common : OpenSimTestCase | ||
22 | { | ||
23 | public static Common TheInstance; | ||
24 | |||
25 | public static TestScene TheScene | ||
26 | { | ||
27 | get { return TheInstance.m_Scene; } | ||
28 | } | ||
29 | |||
30 | public static ScenePresence[] TheAvatars | ||
31 | { | ||
32 | get { return TheInstance.m_Avatars; } | ||
33 | } | ||
34 | |||
35 | private static string Perms = "Owner: {0}; Group: {1}; Everyone: {2}; Next: {3}"; | ||
36 | private TestScene m_Scene; | ||
37 | private ScenePresence[] m_Avatars = new ScenePresence[3]; | ||
38 | |||
39 | [SetUp] | ||
40 | public override void SetUp() | ||
41 | { | ||
42 | if (TheInstance == null) | ||
43 | TheInstance = this; | ||
44 | |||
45 | base.SetUp(); | ||
46 | TestHelpers.EnableLogging(); | ||
47 | |||
48 | IConfigSource config = new IniConfigSource(); | ||
49 | config.AddConfig("Messaging"); | ||
50 | config.Configs["Messaging"].Set("InventoryTransferModule", "InventoryTransferModule"); | ||
51 | config.AddConfig("Modules"); | ||
52 | config.Configs["Modules"].Set("InventoryAccessModule", "BasicInventoryAccessModule"); | ||
53 | config.AddConfig("InventoryService"); | ||
54 | config.Configs["InventoryService"].Set("LocalServiceModule", "OpenSim.Services.InventoryService.dll:XInventoryService"); | ||
55 | config.Configs["InventoryService"].Set("StorageProvider", "OpenSim.Tests.Common.dll:TestXInventoryDataPlugin"); | ||
56 | |||
57 | m_Scene = new SceneHelpers().SetupScene("Test", UUID.Random(), 1000, 1000, config); | ||
58 | // Add modules | ||
59 | SceneHelpers.SetupSceneModules(m_Scene, config, new DefaultPermissionsModule(), new InventoryTransferModule(), new BasicInventoryAccessModule()); | ||
60 | |||
61 | SetUpBasicEnvironment(); | ||
62 | } | ||
63 | |||
64 | /// <summary> | ||
65 | /// The basic environment consists of: | ||
66 | /// - 3 avatars: A1, A2, A3 | ||
67 | /// - 6 simple boxes inworld belonging to A0 and with Next Owner perms: | ||
68 | /// C, CT, MC, MCT, MT, T | ||
69 | /// - Copies of all of these boxes in A0's inventory in the Objects folder | ||
70 | /// - One additional box in A0's inventory which is a copy of MCT, but | ||
71 | /// with C removed in inventory. This one is called MCT-C | ||
72 | /// </summary> | ||
73 | private void SetUpBasicEnvironment() | ||
74 | { | ||
75 | Console.WriteLine("===> SetUpBasicEnvironment <==="); | ||
76 | |||
77 | // Add 3 avatars | ||
78 | for (int i = 0; i < 3; i++) | ||
79 | { | ||
80 | UUID id = TestHelpers.ParseTail(i + 1); | ||
81 | |||
82 | m_Avatars[i] = AddScenePresence("Bot", "Bot_" + (i+1), id); | ||
83 | Assert.That(m_Avatars[i], Is.Not.Null); | ||
84 | Assert.That(m_Avatars[i].IsChildAgent, Is.False); | ||
85 | Assert.That(m_Avatars[i].UUID, Is.EqualTo(id)); | ||
86 | Assert.That(m_Scene.GetScenePresences().Count, Is.EqualTo(i + 1)); | ||
87 | } | ||
88 | |||
89 | AddA1Object("Box C", 10, PermissionMask.Copy); | ||
90 | AddA1Object("Box CT", 11, PermissionMask.Copy | PermissionMask.Transfer); | ||
91 | AddA1Object("Box MC", 12, PermissionMask.Modify | PermissionMask.Copy); | ||
92 | AddA1Object("Box MCT", 13, PermissionMask.Modify | PermissionMask.Copy | PermissionMask.Transfer); | ||
93 | AddA1Object("Box MT", 14, PermissionMask.Modify | PermissionMask.Transfer); | ||
94 | AddA1Object("Box T", 15, PermissionMask.Transfer); | ||
95 | |||
96 | Thread.Sleep(5000); | ||
97 | |||
98 | InventoryFolderBase objsFolder = UserInventoryHelpers.GetInventoryFolder(m_Scene.InventoryService, m_Avatars[0].UUID, "Objects"); | ||
99 | List<InventoryItemBase> items = m_Scene.InventoryService.GetFolderItems(m_Avatars[0].UUID, objsFolder.ID); | ||
100 | Assert.That(items.Count, Is.EqualTo(6)); | ||
101 | } | ||
102 | |||
103 | private ScenePresence AddScenePresence(string first, string last, UUID id) | ||
104 | { | ||
105 | UserAccount ua1 = UserAccountHelpers.CreateUserWithInventory(m_Scene, first, last, id, "pw"); | ||
106 | ScenePresence sp = SceneHelpers.AddScenePresence(m_Scene, id); | ||
107 | Assert.That(m_Scene.AuthenticateHandler.GetAgentCircuitData(id), Is.Not.Null); | ||
108 | |||
109 | return sp; | ||
110 | } | ||
111 | |||
112 | private void AddA1Object(string name, int suffix, PermissionMask nextOwnerPerms) | ||
113 | { | ||
114 | // Create a Box. Default permissions are just T | ||
115 | SceneObjectGroup box = AddSceneObject(name, suffix, 1, m_Avatars[0].UUID); | ||
116 | Assert.True((box.RootPart.NextOwnerMask & (int)PermissionMask.Copy) == 0); | ||
117 | Assert.True((box.RootPart.NextOwnerMask & (int)PermissionMask.Modify) == 0); | ||
118 | Assert.True((box.RootPart.NextOwnerMask & (int)PermissionMask.Transfer) != 0); | ||
119 | |||
120 | // field = 16 is NextOwner | ||
121 | // set = 1 means add the permission; set = 0 means remove permission | ||
122 | |||
123 | if ((nextOwnerPerms & PermissionMask.Copy) != 0) | ||
124 | m_Scene.HandleObjectPermissionsUpdate((IClientAPI)m_Avatars[0].ClientView, m_Avatars[0].UUID, | ||
125 | ((IClientAPI)(m_Avatars[0].ClientView)).SessionId, 16, box.LocalId, (uint)PermissionMask.Copy, 1); | ||
126 | |||
127 | if ((nextOwnerPerms & PermissionMask.Modify) != 0) | ||
128 | m_Scene.HandleObjectPermissionsUpdate((IClientAPI)m_Avatars[0].ClientView, m_Avatars[0].UUID, | ||
129 | ((IClientAPI)(m_Avatars[0].ClientView)).SessionId, 16, box.LocalId, (uint)PermissionMask.Modify, 1); | ||
130 | |||
131 | if ((nextOwnerPerms & PermissionMask.Transfer) == 0) | ||
132 | m_Scene.HandleObjectPermissionsUpdate((IClientAPI)m_Avatars[0].ClientView, m_Avatars[0].UUID, | ||
133 | ((IClientAPI)(m_Avatars[0].ClientView)).SessionId, 16, box.LocalId, (uint)PermissionMask.Transfer, 0); | ||
134 | |||
135 | PrintPerms(box); | ||
136 | AssertPermissions(nextOwnerPerms, (PermissionMask)box.RootPart.NextOwnerMask, box.OwnerID.ToString().Substring(34) + " : " + box.Name); | ||
137 | |||
138 | TakeCopyToInventory(box); | ||
139 | |||
140 | } | ||
141 | |||
142 | public void PrintPerms(SceneObjectGroup sog) | ||
143 | { | ||
144 | Console.WriteLine("SOG " + sog.Name + " (" + sog.OwnerID.ToString().Substring(34) + "): " + | ||
145 | String.Format(Perms, (PermissionMask)sog.EffectiveOwnerPerms, | ||
146 | (PermissionMask)sog.EffectiveGroupPerms, (PermissionMask)sog.EffectiveEveryOnePerms, (PermissionMask)sog.RootPart.NextOwnerMask)); | ||
147 | |||
148 | } | ||
149 | |||
150 | public void PrintPerms(InventoryItemBase item) | ||
151 | { | ||
152 | Console.WriteLine("Inv " + item.Name + " (" + item.Owner.ToString().Substring(34) + "): " + | ||
153 | String.Format(Perms, (PermissionMask)item.BasePermissions, | ||
154 | (PermissionMask)item.GroupPermissions, (PermissionMask)item.EveryOnePermissions, (PermissionMask)item.NextPermissions)); | ||
155 | |||
156 | } | ||
157 | |||
158 | public void AssertPermissions(PermissionMask desired, PermissionMask actual, string message) | ||
159 | { | ||
160 | if ((desired & PermissionMask.Copy) != 0) | ||
161 | Assert.True((actual & PermissionMask.Copy) != 0, message); | ||
162 | else | ||
163 | Assert.True((actual & PermissionMask.Copy) == 0, message); | ||
164 | |||
165 | if ((desired & PermissionMask.Modify) != 0) | ||
166 | Assert.True((actual & PermissionMask.Modify) != 0, message); | ||
167 | else | ||
168 | Assert.True((actual & PermissionMask.Modify) == 0, message); | ||
169 | |||
170 | if ((desired & PermissionMask.Transfer) != 0) | ||
171 | Assert.True((actual & PermissionMask.Transfer) != 0, message); | ||
172 | else | ||
173 | Assert.True((actual & PermissionMask.Transfer) == 0, message); | ||
174 | |||
175 | } | ||
176 | |||
177 | public SceneObjectGroup AddSceneObject(string name, int suffix, int partsToTestCount, UUID ownerID) | ||
178 | { | ||
179 | SceneObjectGroup so = SceneHelpers.CreateSceneObject(partsToTestCount, ownerID, name, suffix); | ||
180 | so.Name = name; | ||
181 | so.Description = name; | ||
182 | |||
183 | Assert.That(m_Scene.AddNewSceneObject(so, false), Is.True); | ||
184 | SceneObjectGroup retrievedSo = m_Scene.GetSceneObjectGroup(so.UUID); | ||
185 | |||
186 | // If the parts have the same UUID then we will consider them as one and the same | ||
187 | Assert.That(retrievedSo.PrimCount, Is.EqualTo(partsToTestCount)); | ||
188 | |||
189 | return so; | ||
190 | } | ||
191 | |||
192 | public void TakeCopyToInventory(SceneObjectGroup sog) | ||
193 | { | ||
194 | InventoryFolderBase objsFolder = UserInventoryHelpers.GetInventoryFolder(m_Scene.InventoryService, sog.OwnerID, "Objects"); | ||
195 | Assert.That(objsFolder, Is.Not.Null); | ||
196 | |||
197 | List<uint> localIds = new List<uint>(); localIds.Add(sog.LocalId); | ||
198 | // This is an async operation | ||
199 | m_Scene.DeRezObjects((IClientAPI)m_Avatars[0].ClientView, localIds, sog.UUID, DeRezAction.TakeCopy, objsFolder.ID); | ||
200 | } | ||
201 | |||
202 | public InventoryItemBase GetItemFromInventory(UUID userID, string folderName, string itemName) | ||
203 | { | ||
204 | InventoryFolderBase objsFolder = UserInventoryHelpers.GetInventoryFolder(m_Scene.InventoryService, userID, folderName); | ||
205 | Assert.That(objsFolder, Is.Not.Null); | ||
206 | List<InventoryItemBase> items = m_Scene.InventoryService.GetFolderItems(userID, objsFolder.ID); | ||
207 | InventoryItemBase item = items.Find(i => i.Name == itemName); | ||
208 | Assert.That(item, Is.Not.Null); | ||
209 | |||
210 | return item; | ||
211 | } | ||
212 | |||
213 | public void GiveInventoryItem(UUID itemId, ScenePresence giverSp, ScenePresence receiverSp) | ||
214 | { | ||
215 | TestClient giverClient = (TestClient)giverSp.ControllingClient; | ||
216 | TestClient receiverClient = (TestClient)receiverSp.ControllingClient; | ||
217 | |||
218 | UUID initialSessionId = TestHelpers.ParseTail(0x10); | ||
219 | byte[] giveImBinaryBucket = new byte[17]; | ||
220 | byte[] itemIdBytes = itemId.GetBytes(); | ||
221 | Array.Copy(itemIdBytes, 0, giveImBinaryBucket, 1, itemIdBytes.Length); | ||
222 | |||
223 | GridInstantMessage giveIm | ||
224 | = new GridInstantMessage( | ||
225 | m_Scene, | ||
226 | giverSp.UUID, | ||
227 | giverSp.Name, | ||
228 | receiverSp.UUID, | ||
229 | (byte)InstantMessageDialog.InventoryOffered, | ||
230 | false, | ||
231 | "inventory offered msg", | ||
232 | initialSessionId, | ||
233 | false, | ||
234 | Vector3.Zero, | ||
235 | giveImBinaryBucket, | ||
236 | true); | ||
237 | |||
238 | giverClient.HandleImprovedInstantMessage(giveIm); | ||
239 | |||
240 | // These details might not all be correct. | ||
241 | GridInstantMessage acceptIm | ||
242 | = new GridInstantMessage( | ||
243 | m_Scene, | ||
244 | receiverSp.UUID, | ||
245 | receiverSp.Name, | ||
246 | giverSp.UUID, | ||
247 | (byte)InstantMessageDialog.InventoryAccepted, | ||
248 | false, | ||
249 | "inventory accepted msg", | ||
250 | initialSessionId, | ||
251 | false, | ||
252 | Vector3.Zero, | ||
253 | null, | ||
254 | true); | ||
255 | |||
256 | receiverClient.HandleImprovedInstantMessage(acceptIm); | ||
257 | } | ||
258 | } | ||
259 | } | ||
diff --git a/OpenSim/Tests/Permissions/DirectTransferTests.cs b/OpenSim/Tests/Permissions/DirectTransferTests.cs index 7716776..e103d01 100644 --- a/OpenSim/Tests/Permissions/DirectTransferTests.cs +++ b/OpenSim/Tests/Permissions/DirectTransferTests.cs | |||
@@ -48,205 +48,65 @@ namespace OpenSim.Tests.Permissions | |||
48 | /// Basic scene object tests (create, read and delete but not update). | 48 | /// Basic scene object tests (create, read and delete but not update). |
49 | /// </summary> | 49 | /// </summary> |
50 | [TestFixture] | 50 | [TestFixture] |
51 | public class DirectTransferTests : OpenSimTestCase | 51 | public class DirectTransferTests |
52 | { | 52 | { |
53 | private static string Perms = "Owner: {0}; Group: {1}; Everyone: {2}; Next: {3}"; | ||
54 | protected TestScene m_Scene; | ||
55 | private ScenePresence[] m_Avatars = new ScenePresence[3]; | ||
56 | 53 | ||
57 | [SetUp] | 54 | [SetUp] |
58 | public override void SetUp() | 55 | public void SetUp() |
59 | { | 56 | { |
60 | base.SetUp(); | ||
61 | TestHelpers.EnableLogging(); | ||
62 | |||
63 | IConfigSource config = new IniConfigSource(); | ||
64 | config.AddConfig("Messaging"); | ||
65 | config.Configs["Messaging"].Set("InventoryTransferModule", "InventoryTransferModule"); | ||
66 | config.AddConfig("Modules"); | ||
67 | config.Configs["Modules"].Set("InventoryAccessModule", "BasicInventoryAccessModule"); | ||
68 | config.AddConfig("InventoryService"); | ||
69 | config.Configs["InventoryService"].Set("LocalServiceModule", "OpenSim.Services.InventoryService.dll:XInventoryService"); | ||
70 | config.Configs["InventoryService"].Set("StorageProvider", "OpenSim.Tests.Common.dll:TestXInventoryDataPlugin"); | ||
71 | |||
72 | m_Scene = new SceneHelpers().SetupScene("Test", UUID.Random(), 1000, 1000, config); | ||
73 | // Add modules | ||
74 | SceneHelpers.SetupSceneModules(m_Scene, config, new DefaultPermissionsModule(), new InventoryTransferModule(), new BasicInventoryAccessModule()); | ||
75 | |||
76 | // Add 3 avatars | ||
77 | for (int i = 0; i < 3; i++) | ||
78 | { | ||
79 | UUID id = TestHelpers.ParseTail(i+1); | ||
80 | |||
81 | m_Avatars[i] = AddScenePresence("Bot", "Bot_" + i, id); | ||
82 | Assert.That(m_Avatars[i], Is.Not.Null); | ||
83 | Assert.That(m_Avatars[i].IsChildAgent, Is.False); | ||
84 | Assert.That(m_Avatars[i].UUID, Is.EqualTo(id)); | ||
85 | |||
86 | Assert.That(m_Scene.GetScenePresences().Count, Is.EqualTo(i+1)); | ||
87 | } | ||
88 | } | 57 | } |
89 | 58 | ||
90 | /// <summary> | 59 | /// <summary> |
91 | /// Test adding an object to a scene. | 60 | /// Test giving a C object. |
92 | /// </summary> | 61 | /// </summary> |
93 | [Test] | 62 | [Test] |
94 | public void TestGiveCBox() | 63 | public void TestGiveCBox() |
95 | { | 64 | { |
96 | TestHelpers.InMethod(); | 65 | TestHelpers.InMethod(); |
97 | 66 | ||
98 | // Create a C Box | 67 | // C, CT, MC, MCT, MT, T |
99 | SceneObjectGroup boxC = AddSceneObject("Box C", 10, 1, m_Avatars[0].UUID); | 68 | string[] names = new string[6] { "Box C", "Box CT", "Box MC", "Box MCT", "Box MT", "Box T"}; |
100 | 69 | PermissionMask[] perms = new PermissionMask[6] { | |
101 | // field = 16 is NextOwner | 70 | PermissionMask.Copy, |
102 | // set = 1 means add the permission; set = 0 means remove permission | 71 | PermissionMask.Copy | PermissionMask.Transfer, |
103 | m_Scene.HandleObjectPermissionsUpdate((IClientAPI)m_Avatars[0].ClientView, m_Avatars[0].UUID, | 72 | PermissionMask.Modify | PermissionMask.Copy, |
104 | ((IClientAPI)(m_Avatars[0].ClientView)).SessionId, 16, boxC.LocalId, (uint)PermissionMask.Copy, 1); | 73 | PermissionMask.Modify | PermissionMask.Copy | PermissionMask.Transfer, |
105 | 74 | PermissionMask.Modify | PermissionMask.Transfer, | |
106 | m_Scene.HandleObjectPermissionsUpdate((IClientAPI)m_Avatars[0].ClientView, m_Avatars[0].UUID, | 75 | PermissionMask.Transfer |
107 | ((IClientAPI)(m_Avatars[0].ClientView)).SessionId, 16, boxC.LocalId, (uint)PermissionMask.Transfer, 0); | 76 | }; |
108 | PrintPerms(boxC); | 77 | |
109 | 78 | for (int i = 0; i < 6; i++) | |
110 | Assert.True((boxC.RootPart.NextOwnerMask & (int)PermissionMask.Copy) != 0); | 79 | TestOneBox(names[i], perms[i]); |
111 | Assert.True((boxC.RootPart.NextOwnerMask & (int)PermissionMask.Modify) == 0); | ||
112 | Assert.True((boxC.RootPart.NextOwnerMask & (int)PermissionMask.Transfer) == 0); | ||
113 | |||
114 | InventoryItemBase item = TakeCopyToInventory(boxC); | ||
115 | |||
116 | GiveInventoryItem(item.ID, m_Avatars[0], m_Avatars[1]); | ||
117 | |||
118 | item = GetItemFromInventory(m_Avatars[1].UUID, "Objects", "Box C"); | ||
119 | |||
120 | // Check the receiver | ||
121 | PrintPerms(item); | ||
122 | Assert.True((item.BasePermissions & (int)PermissionMask.Copy) != 0); | ||
123 | Assert.True((item.BasePermissions & (int)PermissionMask.Modify) == 0); | ||
124 | Assert.True((item.BasePermissions & (int)PermissionMask.Transfer) == 0); | ||
125 | |||
126 | // Rez it and check perms in scene too | ||
127 | m_Scene.RezObject(m_Avatars[1].ControllingClient, item.ID, UUID.Zero, Vector3.One, Vector3.Zero, UUID.Zero, 0, false, false, false, UUID.Zero); | ||
128 | Assert.That(m_Scene.GetSceneObjectGroups().Count, Is.EqualTo(2)); | ||
129 | SceneObjectGroup copyBoxC = m_Scene.GetSceneObjectGroups().Find(sog => sog.OwnerID == m_Avatars[1].UUID); | ||
130 | PrintPerms(copyBoxC); | ||
131 | Assert.That(copyBoxC, Is.Not.Null); | ||
132 | |||
133 | } | ||
134 | |||
135 | #region Helper Functions | ||
136 | |||
137 | private void PrintPerms(SceneObjectGroup sog) | ||
138 | { | ||
139 | Console.WriteLine("SOG " + sog.Name + ": " + String.Format(Perms, (PermissionMask)sog.EffectiveOwnerPerms, | ||
140 | (PermissionMask)sog.EffectiveGroupPerms, (PermissionMask)sog.EffectiveEveryOnePerms, (PermissionMask)sog.RootPart.NextOwnerMask)); | ||
141 | |||
142 | } | ||
143 | |||
144 | private void PrintPerms(InventoryItemBase item) | ||
145 | { | ||
146 | Console.WriteLine("Inv " + item.Name + ": " + String.Format(Perms, (PermissionMask)item.BasePermissions, | ||
147 | (PermissionMask)item.GroupPermissions, (PermissionMask)item.EveryOnePermissions, (PermissionMask)item.NextPermissions)); | ||
148 | |||
149 | } | 80 | } |
150 | 81 | ||
151 | private ScenePresence AddScenePresence(string first, string last, UUID id) | 82 | private void TestOneBox(string name, PermissionMask mask) |
152 | { | 83 | { |
153 | UserAccount ua1 = UserAccountHelpers.CreateUserWithInventory(m_Scene, first, last, id, "pw"); | 84 | InventoryItemBase item = Common.TheInstance.GetItemFromInventory(Common.TheAvatars[0].UUID, "Objects", name); |
154 | ScenePresence sp = SceneHelpers.AddScenePresence(m_Scene, id); | ||
155 | Assert.That(m_Scene.AuthenticateHandler.GetAgentCircuitData(id), Is.Not.Null); | ||
156 | |||
157 | return sp; | ||
158 | } | ||
159 | |||
160 | private SceneObjectGroup AddSceneObject(string name, int suffix, int partsToTestCount, UUID ownerID) | ||
161 | { | ||
162 | TestHelpers.InMethod(); | ||
163 | |||
164 | SceneObjectGroup so = SceneHelpers.CreateSceneObject(partsToTestCount, ownerID, name, suffix); | ||
165 | so.Name = name; | ||
166 | so.Description = name; | ||
167 | |||
168 | Assert.That(m_Scene.AddNewSceneObject(so, false), Is.True); | ||
169 | SceneObjectGroup retrievedSo = m_Scene.GetSceneObjectGroup(so.UUID); | ||
170 | 85 | ||
171 | // If the parts have the same UUID then we will consider them as one and the same | 86 | Common.TheInstance.GiveInventoryItem(item.ID, Common.TheAvatars[0], Common.TheAvatars[1]); |
172 | Assert.That(retrievedSo.PrimCount, Is.EqualTo(partsToTestCount)); | ||
173 | 87 | ||
174 | return so; | 88 | item = Common.TheInstance.GetItemFromInventory(Common.TheAvatars[1].UUID, "Objects", name); |
175 | } | ||
176 | 89 | ||
177 | private InventoryItemBase TakeCopyToInventory(SceneObjectGroup sog) | 90 | // Check the receiver |
178 | { | 91 | Common.TheInstance.PrintPerms(item); |
179 | InventoryFolderBase objsFolder = UserInventoryHelpers.GetInventoryFolder(m_Scene.InventoryService, sog.OwnerID, "Objects"); | 92 | Common.TheInstance.AssertPermissions(mask, (PermissionMask)item.BasePermissions, item.Owner.ToString().Substring(34) + " : " + item.Name); |
180 | Assert.That(objsFolder, Is.Not.Null); | ||
181 | 93 | ||
182 | List<uint> localIds = new List<uint>(); localIds.Add(sog.LocalId); | 94 | int nObjects = Common.TheScene.GetSceneObjectGroups().Count; |
183 | m_Scene.DeRezObjects((IClientAPI)m_Avatars[0].ClientView, localIds, sog.UUID, DeRezAction.TakeCopy, objsFolder.ID); | 95 | // Rez it and check perms in scene too |
184 | Thread.Sleep(5000); | 96 | Common.TheScene.RezObject(Common.TheAvatars[1].ControllingClient, item.ID, UUID.Zero, Vector3.One, Vector3.Zero, UUID.Zero, 0, false, false, false, UUID.Zero); |
97 | Assert.That(Common.TheScene.GetSceneObjectGroups().Count, Is.EqualTo(nObjects + 1)); | ||
185 | 98 | ||
186 | List<InventoryItemBase> items = m_Scene.InventoryService.GetFolderItems(sog.OwnerID, objsFolder.ID); | 99 | SceneObjectGroup box = Common.TheScene.GetSceneObjectGroups().Find(sog => sog.OwnerID == Common.TheAvatars[1].UUID && sog.Name == name); |
187 | InventoryItemBase item = items.Find(i => i.Name == sog.Name); | 100 | Common.TheInstance.PrintPerms(box); |
188 | Assert.That(item, Is.Not.Null); | 101 | Assert.That(box, Is.Not.Null); |
189 | 102 | ||
190 | return item; | 103 | // Check Owner permissions |
104 | Common.TheInstance.AssertPermissions(mask, (PermissionMask)box.EffectiveOwnerPerms, box.OwnerID.ToString().Substring(34) + " : " + box.Name); | ||
191 | 105 | ||
192 | } | 106 | // Check Next Owner permissions |
107 | Common.TheInstance.AssertPermissions(mask, (PermissionMask)box.RootPart.NextOwnerMask, box.OwnerID.ToString().Substring(34) + " : " + box.Name); | ||
193 | 108 | ||
194 | private InventoryItemBase GetItemFromInventory(UUID userID, string folderName, string itemName) | ||
195 | { | ||
196 | InventoryFolderBase objsFolder = UserInventoryHelpers.GetInventoryFolder(m_Scene.InventoryService, userID, folderName); | ||
197 | Assert.That(objsFolder, Is.Not.Null); | ||
198 | List<InventoryItemBase> items = m_Scene.InventoryService.GetFolderItems(userID, objsFolder.ID); | ||
199 | InventoryItemBase item = items.Find(i => i.Name == itemName); | ||
200 | Assert.That(item, Is.Not.Null); | ||
201 | |||
202 | return item; | ||
203 | } | 109 | } |
204 | 110 | ||
205 | private void GiveInventoryItem(UUID itemId, ScenePresence giverSp, ScenePresence receiverSp) | ||
206 | { | ||
207 | TestClient giverClient = (TestClient)giverSp.ControllingClient; | ||
208 | TestClient receiverClient = (TestClient)receiverSp.ControllingClient; | ||
209 | |||
210 | UUID initialSessionId = TestHelpers.ParseTail(0x10); | ||
211 | byte[] giveImBinaryBucket = new byte[17]; | ||
212 | byte[] itemIdBytes = itemId.GetBytes(); | ||
213 | Array.Copy(itemIdBytes, 0, giveImBinaryBucket, 1, itemIdBytes.Length); | ||
214 | |||
215 | GridInstantMessage giveIm | ||
216 | = new GridInstantMessage( | ||
217 | m_Scene, | ||
218 | giverSp.UUID, | ||
219 | giverSp.Name, | ||
220 | receiverSp.UUID, | ||
221 | (byte)InstantMessageDialog.InventoryOffered, | ||
222 | false, | ||
223 | "inventory offered msg", | ||
224 | initialSessionId, | ||
225 | false, | ||
226 | Vector3.Zero, | ||
227 | giveImBinaryBucket, | ||
228 | true); | ||
229 | |||
230 | giverClient.HandleImprovedInstantMessage(giveIm); | ||
231 | |||
232 | // These details might not all be correct. | ||
233 | GridInstantMessage acceptIm | ||
234 | = new GridInstantMessage( | ||
235 | m_Scene, | ||
236 | receiverSp.UUID, | ||
237 | receiverSp.Name, | ||
238 | giverSp.UUID, | ||
239 | (byte)InstantMessageDialog.InventoryAccepted, | ||
240 | false, | ||
241 | "inventory accepted msg", | ||
242 | initialSessionId, | ||
243 | false, | ||
244 | Vector3.Zero, | ||
245 | null, | ||
246 | true); | ||
247 | |||
248 | receiverClient.HandleImprovedInstantMessage(acceptIm); | ||
249 | } | ||
250 | #endregion | ||
251 | } | 111 | } |
252 | } \ No newline at end of file | 112 | } \ No newline at end of file |