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-rw-r--r--OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs119
1 files changed, 84 insertions, 35 deletions
diff --git a/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs b/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs
index b13e8dd..864e2aa 100644
--- a/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs
+++ b/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs
@@ -32,7 +32,7 @@ using Nini.Config;
32using OpenMetaverse; 32using OpenMetaverse;
33using OpenSim.Framework; 33using OpenSim.Framework;
34using OpenSim.Framework.Communications; 34using OpenSim.Framework.Communications;
35using OpenSim.Framework.Communications.Cache; 35
36using OpenSim.Framework.Console; 36using OpenSim.Framework.Console;
37using OpenSim.Framework.Servers; 37using OpenSim.Framework.Servers;
38using OpenSim.Framework.Servers.HttpServer; 38using OpenSim.Framework.Servers.HttpServer;
@@ -45,6 +45,7 @@ using OpenSim.Region.CoreModules.Avatar.Gods;
45using OpenSim.Region.CoreModules.ServiceConnectorsOut.Asset; 45using OpenSim.Region.CoreModules.ServiceConnectorsOut.Asset;
46using OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory; 46using OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory;
47using OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid; 47using OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid;
48using OpenSim.Region.CoreModules.ServiceConnectorsOut.UserAccounts;
48using OpenSim.Services.Interfaces; 49using OpenSim.Services.Interfaces;
49using OpenSim.Tests.Common.Mock; 50using OpenSim.Tests.Common.Mock;
50 51
@@ -60,7 +61,7 @@ namespace OpenSim.Tests.Common.Setup
60 private static ISharedRegionModule m_assetService = null; 61 private static ISharedRegionModule m_assetService = null;
61 private static ISharedRegionModule m_inventoryService = null; 62 private static ISharedRegionModule m_inventoryService = null;
62 private static ISharedRegionModule m_gridService = null; 63 private static ISharedRegionModule m_gridService = null;
63 private static TestCommunicationsManager commsManager = null; 64 private static ISharedRegionModule m_userAccountService = null;
64 65
65 /// <summary> 66 /// <summary>
66 /// Set up a test scene 67 /// Set up a test scene
@@ -83,21 +84,23 @@ namespace OpenSim.Tests.Common.Setup
83 public static TestScene SetupScene(String realServices) 84 public static TestScene SetupScene(String realServices)
84 { 85 {
85 return SetupScene( 86 return SetupScene(
86 "Unit test region", UUID.Random(), 1000, 1000, new TestCommunicationsManager(), realServices); 87 "Unit test region", UUID.Random(), 1000, 1000, realServices);
87 } 88 }
88 89
89 /// <summary> 90 // REFACTORING PROBLEM. No idea what the difference is with the previous one
90 /// Set up a test scene 91 ///// <summary>
91 /// </summary> 92 ///// Set up a test scene
92 /// 93 ///// </summary>
93 /// <param name="realServices">Starts real inventory and asset services, as opposed to mock ones, if true</param> 94 /////
94 /// <param name="cm">This should be the same if simulating two scenes within a standalone</param> 95 ///// <param name="realServices">Starts real inventory and asset services, as opposed to mock ones, if true</param>
95 /// <returns></returns> 96 ///// <param name="cm">This should be the same if simulating two scenes within a standalone</param>
96 public static TestScene SetupScene(TestCommunicationsManager cm, String realServices) 97 ///// <returns></returns>
97 { 98 //public static TestScene SetupScene(String realServices)
98 return SetupScene( 99 //{
99 "Unit test region", UUID.Random(), 1000, 1000, cm, ""); 100 // return SetupScene(
100 } 101 // "Unit test region", UUID.Random(), 1000, 1000, "");
102 //}
103
101 /// <summary> 104 /// <summary>
102 /// Set up a test scene 105 /// Set up a test scene
103 /// </summary> 106 /// </summary>
@@ -107,9 +110,9 @@ namespace OpenSim.Tests.Common.Setup
107 /// <param name="y">Y co-ordinate of the region</param> 110 /// <param name="y">Y co-ordinate of the region</param>
108 /// <param name="cm">This should be the same if simulating two scenes within a standalone</param> 111 /// <param name="cm">This should be the same if simulating two scenes within a standalone</param>
109 /// <returns></returns> 112 /// <returns></returns>
110 public static TestScene SetupScene(string name, UUID id, uint x, uint y, TestCommunicationsManager cm) 113 public static TestScene SetupScene(string name, UUID id, uint x, uint y)
111 { 114 {
112 return SetupScene(name, id, x, y, cm, ""); 115 return SetupScene(name, id, x, y,"");
113 } 116 }
114 117
115 118
@@ -125,23 +128,24 @@ namespace OpenSim.Tests.Common.Setup
125 /// <param name="realServices">Starts real inventory and asset services, as opposed to mock ones, if true</param> 128 /// <param name="realServices">Starts real inventory and asset services, as opposed to mock ones, if true</param>
126 /// <returns></returns> 129 /// <returns></returns>
127 public static TestScene SetupScene( 130 public static TestScene SetupScene(
128 string name, UUID id, uint x, uint y, TestCommunicationsManager cm, String realServices) 131 string name, UUID id, uint x, uint y, String realServices)
129 { 132 {
130 bool newScene = false; 133 bool newScene = false;
131 134
132 Console.WriteLine("Setting up test scene {0}", name); 135 Console.WriteLine("Setting up test scene {0}", name);
133 136
134 // If cm is the same as our last commsManager used, this means the tester wants to link 137 // REFACTORING PROBLEM!
135 // regions. In this case, don't use the sameshared region modules and dont initialize them again. 138 //// If cm is the same as our last commsManager used, this means the tester wants to link
136 // Also, no need to start another MainServer and MainConsole instance. 139 //// regions. In this case, don't use the sameshared region modules and dont initialize them again.
137 if (cm == null || cm != commsManager) 140 //// Also, no need to start another MainServer and MainConsole instance.
138 { 141 //if (cm == null || cm != commsManager)
139 System.Console.WriteLine("Starting a brand new scene"); 142 //{
140 newScene = true; 143 // System.Console.WriteLine("Starting a brand new scene");
141 MainConsole.Instance = new LocalConsole("TEST PROMPT"); 144 // newScene = true;
142 MainServer.Instance = new BaseHttpServer(980); 145 // MainConsole.Instance = new LocalConsole("TEST PROMPT");
143 commsManager = cm; 146 // MainServer.Instance = new BaseHttpServer(980);
144 } 147 // commsManager = cm;
148 //}
145 149
146 // We must set up a console otherwise setup of some modules may fail 150 // We must set up a console otherwise setup of some modules may fail
147 RegionInfo regInfo = new RegionInfo(x, y, new IPEndPoint(IPAddress.Loopback, 9000), "127.0.0.1"); 151 RegionInfo regInfo = new RegionInfo(x, y, new IPEndPoint(IPAddress.Loopback, 9000), "127.0.0.1");
@@ -149,13 +153,13 @@ namespace OpenSim.Tests.Common.Setup
149 regInfo.RegionID = id; 153 regInfo.RegionID = id;
150 154
151 AgentCircuitManager acm = new AgentCircuitManager(); 155 AgentCircuitManager acm = new AgentCircuitManager();
152 SceneCommunicationService scs = new SceneCommunicationService(cm); 156 SceneCommunicationService scs = new SceneCommunicationService();
153 157
154 StorageManager sm = new StorageManager("OpenSim.Data.Null.dll", "", ""); 158 StorageManager sm = new StorageManager("OpenSim.Data.Null.dll", "", "");
155 IConfigSource configSource = new IniConfigSource(); 159 IConfigSource configSource = new IniConfigSource();
156 160
157 TestScene testScene = new TestScene( 161 TestScene testScene = new TestScene(
158 regInfo, acm, cm, scs, sm, null, false, false, false, configSource, null); 162 regInfo, acm, scs, sm, null, false, false, false, configSource, null);
159 163
160 INonSharedRegionModule capsModule = new CapabilitiesModule(); 164 INonSharedRegionModule capsModule = new CapabilitiesModule();
161 capsModule.Initialise(new IniConfigSource()); 165 capsModule.Initialise(new IniConfigSource());
@@ -175,13 +179,16 @@ namespace OpenSim.Tests.Common.Setup
175 StartAssetService(testScene, true); 179 StartAssetService(testScene, true);
176 else 180 else
177 StartAssetService(testScene, false); 181 StartAssetService(testScene, false);
182
178 if (realServices.Contains("inventory")) 183 if (realServices.Contains("inventory"))
179 StartInventoryService(testScene, true); 184 StartInventoryService(testScene, true);
180 else 185 else
181 StartInventoryService(testScene, false); 186 StartInventoryService(testScene, false);
187
182 if (realServices.Contains("grid")) 188 if (realServices.Contains("grid"))
183 StartGridService(testScene, true); 189 StartGridService(testScene, true);
184 190
191 StartUserAccountService(testScene, realServices.Contains("useraccounts"));
185 } 192 }
186 // If not, make sure the shared module gets references to this new scene 193 // If not, make sure the shared module gets references to this new scene
187 else 194 else
@@ -190,11 +197,13 @@ namespace OpenSim.Tests.Common.Setup
190 m_assetService.RegionLoaded(testScene); 197 m_assetService.RegionLoaded(testScene);
191 m_inventoryService.AddRegion(testScene); 198 m_inventoryService.AddRegion(testScene);
192 m_inventoryService.RegionLoaded(testScene); 199 m_inventoryService.RegionLoaded(testScene);
200 m_userAccountService.AddRegion(testScene);
201 m_userAccountService.RegionLoaded(testScene);
193 } 202 }
203
194 m_inventoryService.PostInitialise(); 204 m_inventoryService.PostInitialise();
195 m_assetService.PostInitialise(); 205 m_assetService.PostInitialise();
196 206 m_userAccountService.PostInitialise();
197 testScene.CommsManager.UserService.SetInventoryService(testScene.InventoryService);
198 207
199 testScene.SetModuleInterfaces(); 208 testScene.SetModuleInterfaces();
200 209
@@ -205,6 +214,14 @@ namespace OpenSim.Tests.Common.Setup
205 physicsPluginManager.LoadPluginsFromAssembly("Physics/OpenSim.Region.Physics.BasicPhysicsPlugin.dll"); 214 physicsPluginManager.LoadPluginsFromAssembly("Physics/OpenSim.Region.Physics.BasicPhysicsPlugin.dll");
206 testScene.PhysicsScene 215 testScene.PhysicsScene
207 = physicsPluginManager.GetPhysicsScene("basicphysics", "ZeroMesher", new IniConfigSource(), "test"); 216 = physicsPluginManager.GetPhysicsScene("basicphysics", "ZeroMesher", new IniConfigSource(), "test");
217
218 // It's really not a good idea to use static variables as they carry over between tests, leading to
219 // problems that are extremely hard to debug. Really, these static fields need to be eliminated -
220 // tests using multiple regions that need to share modules need to find another solution.
221 m_assetService = null;
222 m_inventoryService = null;
223 m_gridService = null;
224 m_userAccountService = null;
208 225
209 return testScene; 226 return testScene;
210 } 227 }
@@ -269,6 +286,38 @@ namespace OpenSim.Tests.Common.Setup
269 //testScene.AddRegionModule(m_gridService.Name, m_gridService); 286 //testScene.AddRegionModule(m_gridService.Name, m_gridService);
270 } 287 }
271 288
289 /// <summary>
290 /// Start a user account service, whether real or mock
291 /// </summary>
292 /// <param name="testScene"></param>
293 /// <param name="real">Starts a real service if true, a mock service if not</param>
294 private static void StartUserAccountService(Scene testScene, bool real)
295 {
296 IConfigSource config = new IniConfigSource();
297 config.AddConfig("Modules");
298 config.AddConfig("UserAccountService");
299 config.Configs["Modules"].Set("UserAccountServices", "LocalUserAccountServicesConnector");
300 config.Configs["UserAccountService"].Set("StorageProvider", "OpenSim.Data.Null.dll");
301
302 if (real)
303 config.Configs["UserAccountService"].Set(
304 "LocalServiceModule", "OpenSim.Services.UserAccountService.dll:UserAccountService");
305 else
306 config.Configs["UserAccountService"].Set(
307 "LocalServiceModule", "OpenSim.Tests.Common.dll:MockUserAccountService");
308
309 if (m_userAccountService == null)
310 {
311 ISharedRegionModule userAccountService = new LocalUserAccountServicesConnector();
312 userAccountService.Initialise(config);
313 m_userAccountService = userAccountService;
314 }
315 //else
316 // config.Configs["GridService"].Set("LocalServiceModule", "OpenSim.Tests.Common.dll:TestGridService");
317 m_userAccountService.AddRegion(testScene);
318 m_userAccountService.RegionLoaded(testScene);
319 testScene.AddRegionModule(m_userAccountService.Name, m_userAccountService);
320 }
272 321
273 /// <summary> 322 /// <summary>
274 /// Setup modules for a scene using their default settings. 323 /// Setup modules for a scene using their default settings.