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-rw-r--r--OpenSim/Tests/Common/Mock/MockRegionDataPlugin.cs29
-rw-r--r--OpenSim/Tests/Common/Mock/TestEventQueueGetModule.cs11
2 files changed, 33 insertions, 7 deletions
diff --git a/OpenSim/Tests/Common/Mock/MockRegionDataPlugin.cs b/OpenSim/Tests/Common/Mock/MockRegionDataPlugin.cs
index ed29c39..5df8e04 100644
--- a/OpenSim/Tests/Common/Mock/MockRegionDataPlugin.cs
+++ b/OpenSim/Tests/Common/Mock/MockRegionDataPlugin.cs
@@ -69,11 +69,21 @@ namespace OpenSim.Data.Null
69 m_store.StoreTerrain(terrain, regionID); 69 m_store.StoreTerrain(terrain, regionID);
70 } 70 }
71 71
72 public void StoreTerrain(TerrainData terrain, UUID regionID)
73 {
74 m_store.StoreTerrain(terrain, regionID);
75 }
76
72 public double[,] LoadTerrain(UUID regionID) 77 public double[,] LoadTerrain(UUID regionID)
73 { 78 {
74 return m_store.LoadTerrain(regionID); 79 return m_store.LoadTerrain(regionID);
75 } 80 }
76 81
82 public TerrainData LoadTerrain(UUID regionID, int pSizeX, int pSizeY, int pSizeZ)
83 {
84 return m_store.LoadTerrain(regionID, pSizeX, pSizeY, pSizeZ);
85 }
86
77 public void StoreLandObject(ILandObject Parcel) 87 public void StoreLandObject(ILandObject Parcel)
78 { 88 {
79 m_store.StoreLandObject(Parcel); 89 m_store.StoreLandObject(Parcel);
@@ -154,7 +164,7 @@ namespace OpenSim.Data.Null
154 protected Dictionary<UUID, SceneObjectPart> m_sceneObjectParts = new Dictionary<UUID, SceneObjectPart>(); 164 protected Dictionary<UUID, SceneObjectPart> m_sceneObjectParts = new Dictionary<UUID, SceneObjectPart>();
155 protected Dictionary<UUID, ICollection<TaskInventoryItem>> m_primItems 165 protected Dictionary<UUID, ICollection<TaskInventoryItem>> m_primItems
156 = new Dictionary<UUID, ICollection<TaskInventoryItem>>(); 166 = new Dictionary<UUID, ICollection<TaskInventoryItem>>();
157 protected Dictionary<UUID, double[,]> m_terrains = new Dictionary<UUID, double[,]>(); 167 protected Dictionary<UUID, TerrainData> m_terrains = new Dictionary<UUID, TerrainData>();
158 protected Dictionary<UUID, LandData> m_landData = new Dictionary<UUID, LandData>(); 168 protected Dictionary<UUID, LandData> m_landData = new Dictionary<UUID, LandData>();
159 169
160 public void Initialise(string dbfile) 170 public void Initialise(string dbfile)
@@ -299,12 +309,17 @@ namespace OpenSim.Data.Null
299 return new List<SceneObjectGroup>(objects.Values); 309 return new List<SceneObjectGroup>(objects.Values);
300 } 310 }
301 311
302 public void StoreTerrain(double[,] ter, UUID regionID) 312 public void StoreTerrain(TerrainData ter, UUID regionID)
303 { 313 {
304 m_terrains[regionID] = ter; 314 m_terrains[regionID] = ter;
305 } 315 }
306 316
307 public double[,] LoadTerrain(UUID regionID) 317 public void StoreTerrain(double[,] ter, UUID regionID)
318 {
319 m_terrains[regionID] = new HeightmapTerrainData(ter);
320 }
321
322 public TerrainData LoadTerrain(UUID regionID, int pSizeX, int pSizeY, int pSizeZ)
308 { 323 {
309 if (m_terrains.ContainsKey(regionID)) 324 if (m_terrains.ContainsKey(regionID))
310 return m_terrains[regionID]; 325 return m_terrains[regionID];
@@ -312,6 +327,14 @@ namespace OpenSim.Data.Null
312 return null; 327 return null;
313 } 328 }
314 329
330 public double[,] LoadTerrain(UUID regionID)
331 {
332 if (m_terrains.ContainsKey(regionID))
333 return m_terrains[regionID].GetDoubles();
334 else
335 return null;
336 }
337
315 public void RemoveLandObject(UUID globalID) 338 public void RemoveLandObject(UUID globalID)
316 { 339 {
317 if (m_landData.ContainsKey(globalID)) 340 if (m_landData.ContainsKey(globalID))
diff --git a/OpenSim/Tests/Common/Mock/TestEventQueueGetModule.cs b/OpenSim/Tests/Common/Mock/TestEventQueueGetModule.cs
index e666433..f2bae58 100644
--- a/OpenSim/Tests/Common/Mock/TestEventQueueGetModule.cs
+++ b/OpenSim/Tests/Common/Mock/TestEventQueueGetModule.cs
@@ -114,22 +114,25 @@ namespace OpenSim.Tests.Common
114 AddEvent(avatarID, "DisableSimulator", handle); 114 AddEvent(avatarID, "DisableSimulator", handle);
115 } 115 }
116 116
117 public void EnableSimulator (ulong handle, IPEndPoint endPoint, UUID avatarID) 117 public void EnableSimulator (ulong handle, IPEndPoint endPoint, UUID avatarID, int regionSizeX, int regionSizeY)
118 { 118 {
119 AddEvent(avatarID, "EnableSimulator", handle); 119 AddEvent(avatarID, "EnableSimulator", handle);
120 } 120 }
121 121
122 public void EstablishAgentCommunication (UUID avatarID, IPEndPoint endPoint, string capsPath) 122 public void EstablishAgentCommunication (UUID avatarID, IPEndPoint endPoint, string capsPath,
123 ulong regionHandle, int regionSizeX, int regionSizeY)
123 { 124 {
124 AddEvent(avatarID, "EstablishAgentCommunication", endPoint, capsPath); 125 AddEvent(avatarID, "EstablishAgentCommunication", endPoint, capsPath);
125 } 126 }
126 127
127 public void TeleportFinishEvent (ulong regionHandle, byte simAccess, IPEndPoint regionExternalEndPoint, uint locationID, uint flags, string capsURL, UUID agentID) 128 public void TeleportFinishEvent (ulong regionHandle, byte simAccess, IPEndPoint regionExternalEndPoint,
129 uint locationID, uint flags, string capsURL, UUID agentID, int regionSizeX, int regionSizeY)
128 { 130 {
129 AddEvent(agentID, "TeleportFinishEvent", regionHandle, simAccess, regionExternalEndPoint, locationID, flags, capsURL); 131 AddEvent(agentID, "TeleportFinishEvent", regionHandle, simAccess, regionExternalEndPoint, locationID, flags, capsURL);
130 } 132 }
131 133
132 public void CrossRegion (ulong handle, Vector3 pos, Vector3 lookAt, IPEndPoint newRegionExternalEndPoint, string capsURL, UUID avatarID, UUID sessionID) 134 public void CrossRegion (ulong handle, Vector3 pos, Vector3 lookAt, IPEndPoint newRegionExternalEndPoint,
135 string capsURL, UUID avatarID, UUID sessionID, int regionSizeX, int regionSizeY)
133 { 136 {
134 AddEvent(avatarID, "CrossRegion", handle, pos, lookAt, newRegionExternalEndPoint, capsURL, sessionID); 137 AddEvent(avatarID, "CrossRegion", handle, pos, lookAt, newRegionExternalEndPoint, capsURL, sessionID);
135 } 138 }