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Diffstat (limited to 'OpenSim/Tests/Common/Mock/MockScriptEngine.cs')
-rw-r--r-- | OpenSim/Tests/Common/Mock/MockScriptEngine.cs | 272 |
1 files changed, 272 insertions, 0 deletions
diff --git a/OpenSim/Tests/Common/Mock/MockScriptEngine.cs b/OpenSim/Tests/Common/Mock/MockScriptEngine.cs new file mode 100644 index 0000000..d7a144c --- /dev/null +++ b/OpenSim/Tests/Common/Mock/MockScriptEngine.cs | |||
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1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Reflection; | ||
32 | using Nini.Config; | ||
33 | using OpenMetaverse; | ||
34 | using OpenSim.Framework; | ||
35 | using OpenSim.Region.Framework.Interfaces; | ||
36 | using OpenSim.Region.Framework.Scenes; | ||
37 | using OpenSim.Region.ScriptEngine.Interfaces; | ||
38 | using OpenSim.Region.ScriptEngine.Shared; | ||
39 | |||
40 | namespace OpenSim.Tests.Common | ||
41 | { | ||
42 | public class MockScriptEngine : INonSharedRegionModule, IScriptModule, IScriptEngine | ||
43 | { | ||
44 | public IConfigSource ConfigSource { get; private set; } | ||
45 | |||
46 | public IConfig Config { get; private set; } | ||
47 | |||
48 | private Scene m_scene; | ||
49 | |||
50 | /// <summary> | ||
51 | /// Expose posted events to tests. | ||
52 | /// </summary> | ||
53 | public Dictionary<UUID, List<EventParams>> PostedEvents { get; private set; } | ||
54 | |||
55 | /// <summary> | ||
56 | /// A very primitive way of hooking text cose to a posed event. | ||
57 | /// </summary> | ||
58 | /// <remarks> | ||
59 | /// May be replaced with something that uses more original code in the future. | ||
60 | /// </remarks> | ||
61 | public event Action<UUID, EventParams> PostEventHook; | ||
62 | |||
63 | public void Initialise(IConfigSource source) | ||
64 | { | ||
65 | ConfigSource = source; | ||
66 | |||
67 | // Can set later on if required | ||
68 | Config = new IniConfig("MockScriptEngine", ConfigSource); | ||
69 | |||
70 | PostedEvents = new Dictionary<UUID, List<EventParams>>(); | ||
71 | } | ||
72 | |||
73 | public void Close() | ||
74 | { | ||
75 | } | ||
76 | |||
77 | public void AddRegion(Scene scene) | ||
78 | { | ||
79 | m_scene = scene; | ||
80 | |||
81 | m_scene.StackModuleInterface<IScriptModule>(this); | ||
82 | } | ||
83 | |||
84 | public void RemoveRegion(Scene scene) | ||
85 | { | ||
86 | } | ||
87 | |||
88 | public void RegionLoaded(Scene scene) | ||
89 | { | ||
90 | } | ||
91 | |||
92 | public string Name { get { return "Mock Script Engine"; } } | ||
93 | public string ScriptEngineName { get { return Name; } } | ||
94 | |||
95 | public Type ReplaceableInterface { get { return null; } } | ||
96 | |||
97 | #pragma warning disable 0067 | ||
98 | public event ScriptRemoved OnScriptRemoved; | ||
99 | public event ObjectRemoved OnObjectRemoved; | ||
100 | #pragma warning restore 0067 | ||
101 | |||
102 | public string GetXMLState (UUID itemID) | ||
103 | { | ||
104 | throw new System.NotImplementedException (); | ||
105 | } | ||
106 | |||
107 | public bool SetXMLState(UUID itemID, string xml) | ||
108 | { | ||
109 | throw new System.NotImplementedException (); | ||
110 | } | ||
111 | |||
112 | public bool PostScriptEvent(UUID itemID, string name, object[] args) | ||
113 | { | ||
114 | // Console.WriteLine("Posting event {0} for {1}", name, itemID); | ||
115 | |||
116 | return PostScriptEvent(itemID, new EventParams(name, args, null)); | ||
117 | } | ||
118 | |||
119 | public bool PostScriptEvent(UUID itemID, EventParams evParams) | ||
120 | { | ||
121 | List<EventParams> eventsForItem; | ||
122 | |||
123 | if (!PostedEvents.ContainsKey(itemID)) | ||
124 | { | ||
125 | eventsForItem = new List<EventParams>(); | ||
126 | PostedEvents.Add(itemID, eventsForItem); | ||
127 | } | ||
128 | else | ||
129 | { | ||
130 | eventsForItem = PostedEvents[itemID]; | ||
131 | } | ||
132 | |||
133 | eventsForItem.Add(evParams); | ||
134 | |||
135 | if (PostEventHook != null) | ||
136 | PostEventHook(itemID, evParams); | ||
137 | |||
138 | return true; | ||
139 | } | ||
140 | |||
141 | public bool PostObjectEvent(uint localID, EventParams evParams) | ||
142 | { | ||
143 | return PostObjectEvent(m_scene.GetSceneObjectPart(localID), evParams); | ||
144 | } | ||
145 | |||
146 | public bool PostObjectEvent(UUID itemID, string name, object[] args) | ||
147 | { | ||
148 | return PostObjectEvent(m_scene.GetSceneObjectPart(itemID), new EventParams(name, args, null)); | ||
149 | } | ||
150 | |||
151 | private bool PostObjectEvent(SceneObjectPart part, EventParams evParams) | ||
152 | { | ||
153 | foreach (TaskInventoryItem item in part.Inventory.GetInventoryItems(InventoryType.LSL)) | ||
154 | PostScriptEvent(item.ItemID, evParams); | ||
155 | |||
156 | return true; | ||
157 | } | ||
158 | |||
159 | public void SuspendScript(UUID itemID) | ||
160 | { | ||
161 | throw new System.NotImplementedException (); | ||
162 | } | ||
163 | |||
164 | public void ResumeScript(UUID itemID) | ||
165 | { | ||
166 | throw new System.NotImplementedException (); | ||
167 | } | ||
168 | |||
169 | public ArrayList GetScriptErrors(UUID itemID) | ||
170 | { | ||
171 | throw new System.NotImplementedException (); | ||
172 | } | ||
173 | |||
174 | public bool HasScript(UUID itemID, out bool running) | ||
175 | { | ||
176 | throw new System.NotImplementedException (); | ||
177 | } | ||
178 | |||
179 | public bool GetScriptState(UUID itemID) | ||
180 | { | ||
181 | throw new System.NotImplementedException (); | ||
182 | } | ||
183 | |||
184 | public void SaveAllState() | ||
185 | { | ||
186 | throw new System.NotImplementedException (); | ||
187 | } | ||
188 | |||
189 | public void StartProcessing() | ||
190 | { | ||
191 | throw new System.NotImplementedException (); | ||
192 | } | ||
193 | |||
194 | public float GetScriptExecutionTime(List<UUID> itemIDs) | ||
195 | { | ||
196 | throw new System.NotImplementedException (); | ||
197 | } | ||
198 | |||
199 | public Dictionary<uint, float> GetObjectScriptsExecutionTimes() | ||
200 | { | ||
201 | throw new System.NotImplementedException (); | ||
202 | } | ||
203 | |||
204 | public IScriptWorkItem QueueEventHandler(object parms) | ||
205 | { | ||
206 | throw new System.NotImplementedException (); | ||
207 | } | ||
208 | |||
209 | public DetectParams GetDetectParams(UUID item, int number) | ||
210 | { | ||
211 | throw new System.NotImplementedException (); | ||
212 | } | ||
213 | |||
214 | public void SetMinEventDelay(UUID itemID, double delay) | ||
215 | { | ||
216 | throw new System.NotImplementedException (); | ||
217 | } | ||
218 | |||
219 | public int GetStartParameter(UUID itemID) | ||
220 | { | ||
221 | throw new System.NotImplementedException (); | ||
222 | } | ||
223 | |||
224 | public void SetScriptState(UUID itemID, bool state) | ||
225 | { | ||
226 | throw new System.NotImplementedException (); | ||
227 | } | ||
228 | |||
229 | public void SetState(UUID itemID, string newState) | ||
230 | { | ||
231 | throw new System.NotImplementedException (); | ||
232 | } | ||
233 | |||
234 | public void ApiResetScript(UUID itemID) | ||
235 | { | ||
236 | throw new System.NotImplementedException (); | ||
237 | } | ||
238 | |||
239 | public void ResetScript (UUID itemID) | ||
240 | { | ||
241 | throw new System.NotImplementedException (); | ||
242 | } | ||
243 | |||
244 | public IScriptApi GetApi(UUID itemID, string name) | ||
245 | { | ||
246 | throw new System.NotImplementedException (); | ||
247 | } | ||
248 | |||
249 | public Scene World { get { return m_scene; } } | ||
250 | |||
251 | public IScriptModule ScriptModule { get { return this; } } | ||
252 | |||
253 | public string ScriptEnginePath { get { throw new System.NotImplementedException (); }} | ||
254 | |||
255 | public string ScriptClassName { get { throw new System.NotImplementedException (); } } | ||
256 | |||
257 | public string ScriptBaseClassName { get { throw new System.NotImplementedException (); } } | ||
258 | |||
259 | public string[] ScriptReferencedAssemblies { get { throw new System.NotImplementedException (); } } | ||
260 | |||
261 | public ParameterInfo[] ScriptBaseClassParameters { get { throw new System.NotImplementedException (); } } | ||
262 | |||
263 | public void ClearPostedEvents() | ||
264 | { | ||
265 | PostedEvents.Clear(); | ||
266 | } | ||
267 | |||
268 | public void SleepScript(UUID itemID, int delay) | ||
269 | { | ||
270 | } | ||
271 | } | ||
272 | } | ||