diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Tests/Common/Helpers/SceneHelpers.cs | 220 |
1 files changed, 129 insertions, 91 deletions
diff --git a/OpenSim/Tests/Common/Helpers/SceneHelpers.cs b/OpenSim/Tests/Common/Helpers/SceneHelpers.cs index 318758d..8e54707 100644 --- a/OpenSim/Tests/Common/Helpers/SceneHelpers.cs +++ b/OpenSim/Tests/Common/Helpers/SceneHelpers.cs | |||
@@ -58,57 +58,67 @@ namespace OpenSim.Tests.Common | |||
58 | /// </summary> | 58 | /// </summary> |
59 | public class SceneHelpers | 59 | public class SceneHelpers |
60 | { | 60 | { |
61 | public static TestScene SetupScene() | 61 | private AgentCircuitManager m_acm = new AgentCircuitManager(); |
62 | private ISimulationDataService m_simDataService | ||
63 | = OpenSim.Server.Base.ServerUtils.LoadPlugin<ISimulationDataService>("OpenSim.Tests.Common.dll", null); | ||
64 | private IEstateDataService m_estateDataService; | ||
65 | |||
66 | private LocalAssetServicesConnector m_assetService; | ||
67 | private LocalAuthenticationServicesConnector m_authenticationService; | ||
68 | private LocalInventoryServicesConnector m_inventoryService; | ||
69 | private LocalGridServicesConnector m_gridService; | ||
70 | private LocalUserAccountServicesConnector m_userAccountService; | ||
71 | private LocalPresenceServicesConnector m_presenceService; | ||
72 | |||
73 | private CoreAssetCache m_cache; | ||
74 | |||
75 | public SceneHelpers() : this(null) {} | ||
76 | |||
77 | public SceneHelpers(CoreAssetCache cache) | ||
62 | { | 78 | { |
63 | return SetupScene(null); | 79 | m_assetService = StartAssetService(cache); |
80 | m_authenticationService = StartAuthenticationService(); | ||
81 | m_inventoryService = StartInventoryService(); | ||
82 | m_gridService = StartGridService(); | ||
83 | m_userAccountService = StartUserAccountService(); | ||
84 | m_presenceService = StartPresenceService(); | ||
85 | |||
86 | m_inventoryService.PostInitialise(); | ||
87 | m_assetService.PostInitialise(); | ||
88 | m_userAccountService.PostInitialise(); | ||
89 | m_presenceService.PostInitialise(); | ||
90 | |||
91 | m_cache = cache; | ||
64 | } | 92 | } |
65 | 93 | ||
66 | /// <summary> | 94 | /// <summary> |
67 | /// Set up a test scene | 95 | /// Set up a test scene |
68 | /// </summary> | 96 | /// </summary> |
69 | /// <remarks> | 97 | /// <remarks> |
70 | /// Automatically starts service threads, as would the normal runtime. | 98 | /// Automatically starts services, as would the normal runtime. |
71 | /// </remarks> | 99 | /// </remarks> |
72 | /// <returns></returns> | 100 | /// <returns></returns> |
73 | public static TestScene SetupScene(CoreAssetCache cache) | 101 | public TestScene SetupScene() |
74 | { | 102 | { |
75 | return SetupScene("Unit test region", UUID.Random(), 1000, 1000, cache); | 103 | return SetupScene("Unit test region", UUID.Random(), 1000, 1000); |
76 | } | 104 | } |
77 | 105 | ||
78 | public static TestScene SetupScene(string name, UUID id, uint x, uint y) | 106 | public TestScene SetupScene(string name, UUID id, uint x, uint y) |
79 | { | ||
80 | return SetupScene(name, id, x, y, null); | ||
81 | } | ||
82 | |||
83 | /// <summary> | ||
84 | /// Set up a scene. If it's more then one scene, use the same CommunicationsManager to link regions | ||
85 | /// or a different, to get a brand new scene with new shared region modules. | ||
86 | /// </summary> | ||
87 | /// <param name="name">Name of the region</param> | ||
88 | /// <param name="id">ID of the region</param> | ||
89 | /// <param name="x">X co-ordinate of the region</param> | ||
90 | /// <param name="y">Y co-ordinate of the region</param> | ||
91 | /// <param name="cache"></param> | ||
92 | /// <returns></returns> | ||
93 | public static TestScene SetupScene( | ||
94 | string name, UUID id, uint x, uint y, CoreAssetCache cache) | ||
95 | { | 107 | { |
96 | return SetupScene(name, id, x, y, cache, new IniConfigSource()); | 108 | return SetupScene(name, id, x, y, new IniConfigSource()); |
97 | } | 109 | } |
98 | 110 | ||
99 | /// <summary> | 111 | /// <summary> |
100 | /// Set up a scene. If it's more then one scene, use the same CommunicationsManager to link regions | 112 | /// Set up a scene. |
101 | /// or a different, to get a brand new scene with new shared region modules. | ||
102 | /// </summary> | 113 | /// </summary> |
103 | /// <param name="name">Name of the region</param> | 114 | /// <param name="name">Name of the region</param> |
104 | /// <param name="id">ID of the region</param> | 115 | /// <param name="id">ID of the region</param> |
105 | /// <param name="x">X co-ordinate of the region</param> | 116 | /// <param name="x">X co-ordinate of the region</param> |
106 | /// <param name="y">Y co-ordinate of the region</param> | 117 | /// <param name="y">Y co-ordinate of the region</param> |
107 | /// <param name="cache"></param> | ||
108 | /// <param name="configSource"></param> | 118 | /// <param name="configSource"></param> |
109 | /// <returns></returns> | 119 | /// <returns></returns> |
110 | public static TestScene SetupScene( | 120 | public TestScene SetupScene( |
111 | string name, UUID id, uint x, uint y, CoreAssetCache cache, IConfigSource configSource) | 121 | string name, UUID id, uint x, uint y, IConfigSource configSource) |
112 | { | 122 | { |
113 | Console.WriteLine("Setting up test scene {0}", name); | 123 | Console.WriteLine("Setting up test scene {0}", name); |
114 | 124 | ||
@@ -119,30 +129,47 @@ namespace OpenSim.Tests.Common | |||
119 | regInfo.RegionName = name; | 129 | regInfo.RegionName = name; |
120 | regInfo.RegionID = id; | 130 | regInfo.RegionID = id; |
121 | 131 | ||
122 | AgentCircuitManager acm = new AgentCircuitManager(); | ||
123 | SceneCommunicationService scs = new SceneCommunicationService(); | 132 | SceneCommunicationService scs = new SceneCommunicationService(); |
124 | 133 | ||
125 | ISimulationDataService simDataService = OpenSim.Server.Base.ServerUtils.LoadPlugin<ISimulationDataService>("OpenSim.Tests.Common.dll", null); | ||
126 | IEstateDataService estateDataService = null; | ||
127 | |||
128 | TestScene testScene = new TestScene( | 134 | TestScene testScene = new TestScene( |
129 | regInfo, acm, scs, simDataService, estateDataService, null, false, configSource, null); | 135 | regInfo, m_acm, scs, m_simDataService, m_estateDataService, null, false, configSource, null); |
130 | 136 | ||
131 | IRegionModule godsModule = new GodsModule(); | 137 | IRegionModule godsModule = new GodsModule(); |
132 | godsModule.Initialise(testScene, new IniConfigSource()); | 138 | godsModule.Initialise(testScene, new IniConfigSource()); |
133 | testScene.AddModule(godsModule.Name, godsModule); | 139 | testScene.AddModule(godsModule.Name, godsModule); |
134 | 140 | ||
135 | LocalAssetServicesConnector assetService = StartAssetService(testScene, cache); | 141 | // Add scene to services |
136 | StartAuthenticationService(testScene); | 142 | m_assetService.AddRegion(testScene); |
137 | LocalInventoryServicesConnector inventoryService = StartInventoryService(testScene); | 143 | |
138 | StartGridService(testScene); | 144 | if (m_cache != null) |
139 | LocalUserAccountServicesConnector userAccountService = StartUserAccountService(testScene); | 145 | { |
140 | LocalPresenceServicesConnector presenceService = StartPresenceService(testScene); | 146 | m_cache.AddRegion(testScene); |
141 | 147 | m_cache.RegionLoaded(testScene); | |
142 | inventoryService.PostInitialise(); | 148 | testScene.AddRegionModule(m_cache.Name, m_cache); |
143 | assetService.PostInitialise(); | 149 | } |
144 | userAccountService.PostInitialise(); | 150 | |
145 | presenceService.PostInitialise(); | 151 | m_assetService.RegionLoaded(testScene); |
152 | testScene.AddRegionModule(m_assetService.Name, m_assetService); | ||
153 | |||
154 | m_authenticationService.AddRegion(testScene); | ||
155 | m_authenticationService.RegionLoaded(testScene); | ||
156 | testScene.AddRegionModule(m_authenticationService.Name, m_authenticationService); | ||
157 | |||
158 | m_inventoryService.AddRegion(testScene); | ||
159 | m_inventoryService.RegionLoaded(testScene); | ||
160 | testScene.AddRegionModule(m_inventoryService.Name, m_inventoryService); | ||
161 | |||
162 | m_gridService.AddRegion(testScene); | ||
163 | m_gridService.RegionLoaded(testScene); | ||
164 | testScene.AddRegionModule(m_gridService.Name, m_gridService); | ||
165 | |||
166 | m_userAccountService.AddRegion(testScene); | ||
167 | m_userAccountService.RegionLoaded(testScene); | ||
168 | testScene.AddRegionModule(m_userAccountService.Name, m_userAccountService); | ||
169 | |||
170 | m_presenceService.AddRegion(testScene); | ||
171 | m_presenceService.RegionLoaded(testScene); | ||
172 | testScene.AddRegionModule(m_presenceService.Name, m_presenceService); | ||
146 | 173 | ||
147 | testScene.RegionInfo.EstateSettings.EstateOwner = UUID.Random(); | 174 | testScene.RegionInfo.EstateSettings.EstateOwner = UUID.Random(); |
148 | testScene.SetModuleInterfaces(); | 175 | testScene.SetModuleInterfaces(); |
@@ -153,7 +180,7 @@ namespace OpenSim.Tests.Common | |||
153 | PhysicsPluginManager physicsPluginManager = new PhysicsPluginManager(); | 180 | PhysicsPluginManager physicsPluginManager = new PhysicsPluginManager(); |
154 | physicsPluginManager.LoadPluginsFromAssembly("Physics/OpenSim.Region.Physics.BasicPhysicsPlugin.dll"); | 181 | physicsPluginManager.LoadPluginsFromAssembly("Physics/OpenSim.Region.Physics.BasicPhysicsPlugin.dll"); |
155 | testScene.PhysicsScene | 182 | testScene.PhysicsScene |
156 | = physicsPluginManager.GetPhysicsScene("basicphysics", "ZeroMesher", new IniConfigSource(), "test"); | 183 | = physicsPluginManager.GetPhysicsScene("basicphysics", "ZeroMesher", new IniConfigSource(), "test"); |
157 | 184 | ||
158 | testScene.RegionInfo.EstateSettings = new EstateSettings(); | 185 | testScene.RegionInfo.EstateSettings = new EstateSettings(); |
159 | testScene.LoginsDisabled = false; | 186 | testScene.LoginsDisabled = false; |
@@ -162,19 +189,17 @@ namespace OpenSim.Tests.Common | |||
162 | return testScene; | 189 | return testScene; |
163 | } | 190 | } |
164 | 191 | ||
165 | private static LocalAssetServicesConnector StartAssetService(Scene testScene, CoreAssetCache cache) | 192 | private static LocalAssetServicesConnector StartAssetService(CoreAssetCache cache) |
166 | { | 193 | { |
167 | LocalAssetServicesConnector assetService = new LocalAssetServicesConnector(); | ||
168 | IConfigSource config = new IniConfigSource(); | 194 | IConfigSource config = new IniConfigSource(); |
169 | |||
170 | config.AddConfig("Modules"); | 195 | config.AddConfig("Modules"); |
171 | config.Configs["Modules"].Set("AssetServices", "LocalAssetServicesConnector"); | 196 | config.Configs["Modules"].Set("AssetServices", "LocalAssetServicesConnector"); |
172 | config.AddConfig("AssetService"); | 197 | config.AddConfig("AssetService"); |
173 | config.Configs["AssetService"].Set("LocalServiceModule", "OpenSim.Services.AssetService.dll:AssetService"); | 198 | config.Configs["AssetService"].Set("LocalServiceModule", "OpenSim.Services.AssetService.dll:AssetService"); |
174 | config.Configs["AssetService"].Set("StorageProvider", "OpenSim.Tests.Common.dll"); | 199 | config.Configs["AssetService"].Set("StorageProvider", "OpenSim.Tests.Common.dll"); |
175 | 200 | ||
201 | LocalAssetServicesConnector assetService = new LocalAssetServicesConnector(); | ||
176 | assetService.Initialise(config); | 202 | assetService.Initialise(config); |
177 | assetService.AddRegion(testScene); | ||
178 | 203 | ||
179 | if (cache != null) | 204 | if (cache != null) |
180 | { | 205 | { |
@@ -184,56 +209,43 @@ namespace OpenSim.Tests.Common | |||
184 | cacheConfig.AddConfig("AssetCache"); | 209 | cacheConfig.AddConfig("AssetCache"); |
185 | 210 | ||
186 | cache.Initialise(cacheConfig); | 211 | cache.Initialise(cacheConfig); |
187 | cache.AddRegion(testScene); | ||
188 | cache.RegionLoaded(testScene); | ||
189 | testScene.AddRegionModule(cache.Name, cache); | ||
190 | } | 212 | } |
191 | |||
192 | assetService.RegionLoaded(testScene); | ||
193 | testScene.AddRegionModule(assetService.Name, assetService); | ||
194 | 213 | ||
195 | return assetService; | 214 | return assetService; |
196 | } | 215 | } |
197 | 216 | ||
198 | private static void StartAuthenticationService(Scene testScene) | 217 | private static LocalAuthenticationServicesConnector StartAuthenticationService() |
199 | { | 218 | { |
200 | ISharedRegionModule service = new LocalAuthenticationServicesConnector(); | ||
201 | IConfigSource config = new IniConfigSource(); | 219 | IConfigSource config = new IniConfigSource(); |
202 | |||
203 | config.AddConfig("Modules"); | 220 | config.AddConfig("Modules"); |
204 | config.AddConfig("AuthenticationService"); | 221 | config.AddConfig("AuthenticationService"); |
205 | config.Configs["Modules"].Set("AuthenticationServices", "LocalAuthenticationServicesConnector"); | 222 | config.Configs["Modules"].Set("AuthenticationServices", "LocalAuthenticationServicesConnector"); |
206 | config.Configs["AuthenticationService"].Set( | 223 | config.Configs["AuthenticationService"].Set( |
207 | "LocalServiceModule", "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"); | 224 | "LocalServiceModule", "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"); |
208 | config.Configs["AuthenticationService"].Set("StorageProvider", "OpenSim.Data.Null.dll"); | 225 | config.Configs["AuthenticationService"].Set("StorageProvider", "OpenSim.Data.Null.dll"); |
209 | 226 | ||
227 | LocalAuthenticationServicesConnector service = new LocalAuthenticationServicesConnector(); | ||
210 | service.Initialise(config); | 228 | service.Initialise(config); |
211 | service.AddRegion(testScene); | 229 | |
212 | service.RegionLoaded(testScene); | 230 | return service; |
213 | testScene.AddRegionModule(service.Name, service); | ||
214 | //m_authenticationService = service; | ||
215 | } | 231 | } |
216 | 232 | ||
217 | private static LocalInventoryServicesConnector StartInventoryService(Scene testScene) | 233 | private static LocalInventoryServicesConnector StartInventoryService() |
218 | { | 234 | { |
219 | LocalInventoryServicesConnector inventoryService = new LocalInventoryServicesConnector(); | ||
220 | |||
221 | IConfigSource config = new IniConfigSource(); | 235 | IConfigSource config = new IniConfigSource(); |
222 | config.AddConfig("Modules"); | 236 | config.AddConfig("Modules"); |
223 | config.AddConfig("InventoryService"); | 237 | config.AddConfig("InventoryService"); |
224 | config.Configs["Modules"].Set("InventoryServices", "LocalInventoryServicesConnector"); | 238 | config.Configs["Modules"].Set("InventoryServices", "LocalInventoryServicesConnector"); |
225 | config.Configs["InventoryService"].Set("LocalServiceModule", "OpenSim.Services.InventoryService.dll:InventoryService"); | 239 | config.Configs["InventoryService"].Set("LocalServiceModule", "OpenSim.Services.InventoryService.dll:InventoryService"); |
226 | config.Configs["InventoryService"].Set("StorageProvider", "OpenSim.Tests.Common.dll"); | 240 | config.Configs["InventoryService"].Set("StorageProvider", "OpenSim.Tests.Common.dll"); |
227 | 241 | ||
242 | LocalInventoryServicesConnector inventoryService = new LocalInventoryServicesConnector(); | ||
228 | inventoryService.Initialise(config); | 243 | inventoryService.Initialise(config); |
229 | inventoryService.AddRegion(testScene); | ||
230 | inventoryService.RegionLoaded(testScene); | ||
231 | testScene.AddRegionModule(inventoryService.Name, inventoryService); | ||
232 | 244 | ||
233 | return inventoryService; | 245 | return inventoryService; |
234 | } | 246 | } |
235 | 247 | ||
236 | private static LocalGridServicesConnector StartGridService(Scene testScene) | 248 | private static LocalGridServicesConnector StartGridService() |
237 | { | 249 | { |
238 | IConfigSource config = new IniConfigSource(); | 250 | IConfigSource config = new IniConfigSource(); |
239 | config.AddConfig("Modules"); | 251 | config.AddConfig("Modules"); |
@@ -245,8 +257,6 @@ namespace OpenSim.Tests.Common | |||
245 | 257 | ||
246 | LocalGridServicesConnector gridService = new LocalGridServicesConnector(); | 258 | LocalGridServicesConnector gridService = new LocalGridServicesConnector(); |
247 | gridService.Initialise(config); | 259 | gridService.Initialise(config); |
248 | gridService.AddRegion(testScene); | ||
249 | gridService.RegionLoaded(testScene); | ||
250 | 260 | ||
251 | return gridService; | 261 | return gridService; |
252 | } | 262 | } |
@@ -256,7 +266,7 @@ namespace OpenSim.Tests.Common | |||
256 | /// </summary> | 266 | /// </summary> |
257 | /// <param name="testScene"></param> | 267 | /// <param name="testScene"></param> |
258 | /// <returns></returns> | 268 | /// <returns></returns> |
259 | private static LocalUserAccountServicesConnector StartUserAccountService(Scene testScene) | 269 | private static LocalUserAccountServicesConnector StartUserAccountService() |
260 | { | 270 | { |
261 | IConfigSource config = new IniConfigSource(); | 271 | IConfigSource config = new IniConfigSource(); |
262 | config.AddConfig("Modules"); | 272 | config.AddConfig("Modules"); |
@@ -268,10 +278,6 @@ namespace OpenSim.Tests.Common | |||
268 | 278 | ||
269 | LocalUserAccountServicesConnector userAccountService = new LocalUserAccountServicesConnector(); | 279 | LocalUserAccountServicesConnector userAccountService = new LocalUserAccountServicesConnector(); |
270 | userAccountService.Initialise(config); | 280 | userAccountService.Initialise(config); |
271 | |||
272 | userAccountService.AddRegion(testScene); | ||
273 | userAccountService.RegionLoaded(testScene); | ||
274 | testScene.AddRegionModule(userAccountService.Name, userAccountService); | ||
275 | 281 | ||
276 | return userAccountService; | 282 | return userAccountService; |
277 | } | 283 | } |
@@ -280,7 +286,7 @@ namespace OpenSim.Tests.Common | |||
280 | /// Start a presence service | 286 | /// Start a presence service |
281 | /// </summary> | 287 | /// </summary> |
282 | /// <param name="testScene"></param> | 288 | /// <param name="testScene"></param> |
283 | private static LocalPresenceServicesConnector StartPresenceService(Scene testScene) | 289 | private static LocalPresenceServicesConnector StartPresenceService() |
284 | { | 290 | { |
285 | IConfigSource config = new IniConfigSource(); | 291 | IConfigSource config = new IniConfigSource(); |
286 | config.AddConfig("Modules"); | 292 | config.AddConfig("Modules"); |
@@ -292,10 +298,6 @@ namespace OpenSim.Tests.Common | |||
292 | 298 | ||
293 | LocalPresenceServicesConnector presenceService = new LocalPresenceServicesConnector(); | 299 | LocalPresenceServicesConnector presenceService = new LocalPresenceServicesConnector(); |
294 | presenceService.Initialise(config); | 300 | presenceService.Initialise(config); |
295 | |||
296 | presenceService.AddRegion(testScene); | ||
297 | presenceService.RegionLoaded(testScene); | ||
298 | testScene.AddRegionModule(presenceService.Name, presenceService); | ||
299 | 301 | ||
300 | return presenceService; | 302 | return presenceService; |
301 | } | 303 | } |
@@ -313,19 +315,51 @@ namespace OpenSim.Tests.Common | |||
313 | /// <summary> | 315 | /// <summary> |
314 | /// Setup modules for a scene. | 316 | /// Setup modules for a scene. |
315 | /// </summary> | 317 | /// </summary> |
316 | /// <param name="scene"></param> | 318 | /// <remarks> |
319 | /// If called directly, then all the modules must be shared modules. | ||
320 | /// </remarks> | ||
321 | /// <param name="scenes"></param> | ||
317 | /// <param name="config"></param> | 322 | /// <param name="config"></param> |
318 | /// <param name="modules"></param> | 323 | /// <param name="modules"></param> |
319 | public static void SetupSceneModules(Scene scene, IConfigSource config, params object[] modules) | 324 | public static void SetupSceneModules(Scene scene, IConfigSource config, params object[] modules) |
320 | { | 325 | { |
326 | SetupSceneModules(new Scene[] { scene }, config, modules); | ||
327 | } | ||
328 | |||
329 | /// <summary> | ||
330 | /// Setup modules for a scene using their default settings. | ||
331 | /// </summary> | ||
332 | /// <param name="scenes"></param> | ||
333 | /// <param name="modules"></param> | ||
334 | public static void SetupSceneModules(Scene[] scenes, params object[] modules) | ||
335 | { | ||
336 | SetupSceneModules(scenes, new IniConfigSource(), modules); | ||
337 | } | ||
338 | |||
339 | /// <summary> | ||
340 | /// Setup modules for scenes. | ||
341 | /// </summary> | ||
342 | /// <remarks> | ||
343 | /// If called directly, then all the modules must be shared modules. | ||
344 | /// </remarks> | ||
345 | /// <param name="scenes"></param> | ||
346 | /// <param name="config"></param> | ||
347 | /// <param name="modules"></param> | ||
348 | public static void SetupSceneModules(Scene[] scenes, IConfigSource config, params object[] modules) | ||
349 | { | ||
321 | List<IRegionModuleBase> newModules = new List<IRegionModuleBase>(); | 350 | List<IRegionModuleBase> newModules = new List<IRegionModuleBase>(); |
322 | foreach (object module in modules) | 351 | foreach (object module in modules) |
323 | { | 352 | { |
324 | if (module is IRegionModule) | 353 | if (module is IRegionModule) |
325 | { | 354 | { |
326 | IRegionModule m = (IRegionModule)module; | 355 | IRegionModule m = (IRegionModule)module; |
327 | m.Initialise(scene, config); | 356 | |
328 | scene.AddModule(m.Name, m); | 357 | foreach (Scene scene in scenes) |
358 | { | ||
359 | m.Initialise(scene, config); | ||
360 | scene.AddModule(m.Name, m); | ||
361 | } | ||
362 | |||
329 | m.PostInitialise(); | 363 | m.PostInitialise(); |
330 | } | 364 | } |
331 | else if (module is IRegionModuleBase) | 365 | else if (module is IRegionModuleBase) |
@@ -345,15 +379,19 @@ namespace OpenSim.Tests.Common | |||
345 | 379 | ||
346 | foreach (IRegionModuleBase module in newModules) | 380 | foreach (IRegionModuleBase module in newModules) |
347 | { | 381 | { |
348 | module.AddRegion(scene); | 382 | foreach (Scene scene in scenes) |
349 | scene.AddRegionModule(module.Name, module); | 383 | { |
384 | module.AddRegion(scene); | ||
385 | scene.AddRegionModule(module.Name, module); | ||
386 | } | ||
350 | } | 387 | } |
351 | 388 | ||
352 | // RegionLoaded is fired after all modules have been appropriately added to all scenes | 389 | // RegionLoaded is fired after all modules have been appropriately added to all scenes |
353 | foreach (IRegionModuleBase module in newModules) | 390 | foreach (IRegionModuleBase module in newModules) |
354 | module.RegionLoaded(scene); | 391 | foreach (Scene scene in scenes) |
392 | module.RegionLoaded(scene); | ||
355 | 393 | ||
356 | scene.SetModuleInterfaces(); | 394 | foreach (Scene scene in scenes) { scene.SetModuleInterfaces(); } |
357 | } | 395 | } |
358 | 396 | ||
359 | /// <summary> | 397 | /// <summary> |