diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Tests/Common/Helpers/SceneHelpers.cs | 66 |
1 files changed, 33 insertions, 33 deletions
diff --git a/OpenSim/Tests/Common/Helpers/SceneHelpers.cs b/OpenSim/Tests/Common/Helpers/SceneHelpers.cs index f8485e0..fbd7e90 100644 --- a/OpenSim/Tests/Common/Helpers/SceneHelpers.cs +++ b/OpenSim/Tests/Common/Helpers/SceneHelpers.cs | |||
@@ -102,7 +102,7 @@ namespace OpenSim.Tests.Common | |||
102 | 102 | ||
103 | m_physicsScene = StartPhysicsScene(); | 103 | m_physicsScene = StartPhysicsScene(); |
104 | 104 | ||
105 | SimDataService | 105 | SimDataService |
106 | = OpenSim.Server.Base.ServerUtils.LoadPlugin<ISimulationDataService>("OpenSim.Tests.Common.dll", null); | 106 | = OpenSim.Server.Base.ServerUtils.LoadPlugin<ISimulationDataService>("OpenSim.Tests.Common.dll", null); |
107 | } | 107 | } |
108 | 108 | ||
@@ -146,7 +146,7 @@ namespace OpenSim.Tests.Common | |||
146 | 146 | ||
147 | // We must set up a console otherwise setup of some modules may fail | 147 | // We must set up a console otherwise setup of some modules may fail |
148 | MainConsole.Instance = new MockConsole(); | 148 | MainConsole.Instance = new MockConsole(); |
149 | 149 | ||
150 | RegionInfo regInfo = new RegionInfo(x, y, new IPEndPoint(IPAddress.Loopback, 9000), "127.0.0.1"); | 150 | RegionInfo regInfo = new RegionInfo(x, y, new IPEndPoint(IPAddress.Loopback, 9000), "127.0.0.1"); |
151 | regInfo.RegionName = name; | 151 | regInfo.RegionName = name; |
152 | regInfo.RegionID = id; | 152 | regInfo.RegionID = id; |
@@ -199,13 +199,13 @@ namespace OpenSim.Tests.Common | |||
199 | m_presenceService.AddRegion(testScene); | 199 | m_presenceService.AddRegion(testScene); |
200 | m_presenceService.RegionLoaded(testScene); | 200 | m_presenceService.RegionLoaded(testScene); |
201 | testScene.AddRegionModule(m_presenceService.Name, m_presenceService); | 201 | testScene.AddRegionModule(m_presenceService.Name, m_presenceService); |
202 | 202 | ||
203 | 203 | ||
204 | testScene.SetModuleInterfaces(); | 204 | testScene.SetModuleInterfaces(); |
205 | 205 | ||
206 | testScene.LandChannel = new TestLandChannel(testScene); | 206 | testScene.LandChannel = new TestLandChannel(testScene); |
207 | testScene.LoadWorldMap(); | 207 | testScene.LoadWorldMap(); |
208 | 208 | ||
209 | testScene.LoginsEnabled = true; | 209 | testScene.LoginsEnabled = true; |
210 | testScene.RegisterRegionWithGrid(); | 210 | testScene.RegisterRegionWithGrid(); |
211 | 211 | ||
@@ -217,10 +217,10 @@ namespace OpenSim.Tests.Common | |||
217 | private static LocalAssetServicesConnector StartAssetService(CoreAssetCache cache) | 217 | private static LocalAssetServicesConnector StartAssetService(CoreAssetCache cache) |
218 | { | 218 | { |
219 | IConfigSource config = new IniConfigSource(); | 219 | IConfigSource config = new IniConfigSource(); |
220 | config.AddConfig("Modules"); | 220 | config.AddConfig("Modules"); |
221 | config.Configs["Modules"].Set("AssetServices", "LocalAssetServicesConnector"); | 221 | config.Configs["Modules"].Set("AssetServices", "LocalAssetServicesConnector"); |
222 | config.AddConfig("AssetService"); | 222 | config.AddConfig("AssetService"); |
223 | config.Configs["AssetService"].Set("LocalServiceModule", "OpenSim.Services.AssetService.dll:AssetService"); | 223 | config.Configs["AssetService"].Set("LocalServiceModule", "OpenSim.Services.AssetService.dll:AssetService"); |
224 | config.Configs["AssetService"].Set("StorageProvider", "OpenSim.Tests.Common.dll"); | 224 | config.Configs["AssetService"].Set("StorageProvider", "OpenSim.Tests.Common.dll"); |
225 | 225 | ||
226 | LocalAssetServicesConnector assetService = new LocalAssetServicesConnector(); | 226 | LocalAssetServicesConnector assetService = new LocalAssetServicesConnector(); |
@@ -235,7 +235,7 @@ namespace OpenSim.Tests.Common | |||
235 | 235 | ||
236 | cache.Initialise(cacheConfig); | 236 | cache.Initialise(cacheConfig); |
237 | } | 237 | } |
238 | 238 | ||
239 | return assetService; | 239 | return assetService; |
240 | } | 240 | } |
241 | 241 | ||
@@ -257,7 +257,7 @@ namespace OpenSim.Tests.Common | |||
257 | 257 | ||
258 | private static LocalInventoryServicesConnector StartInventoryService() | 258 | private static LocalInventoryServicesConnector StartInventoryService() |
259 | { | 259 | { |
260 | IConfigSource config = new IniConfigSource(); | 260 | IConfigSource config = new IniConfigSource(); |
261 | config.AddConfig("Modules"); | 261 | config.AddConfig("Modules"); |
262 | config.AddConfig("InventoryService"); | 262 | config.AddConfig("InventoryService"); |
263 | config.Configs["Modules"].Set("InventoryServices", "LocalInventoryServicesConnector"); | 263 | config.Configs["Modules"].Set("InventoryServices", "LocalInventoryServicesConnector"); |
@@ -266,8 +266,8 @@ namespace OpenSim.Tests.Common | |||
266 | 266 | ||
267 | LocalInventoryServicesConnector inventoryService = new LocalInventoryServicesConnector(); | 267 | LocalInventoryServicesConnector inventoryService = new LocalInventoryServicesConnector(); |
268 | inventoryService.Initialise(config); | 268 | inventoryService.Initialise(config); |
269 | 269 | ||
270 | return inventoryService; | 270 | return inventoryService; |
271 | } | 271 | } |
272 | 272 | ||
273 | private static LocalGridServicesConnector StartGridService() | 273 | private static LocalGridServicesConnector StartGridService() |
@@ -282,7 +282,7 @@ namespace OpenSim.Tests.Common | |||
282 | 282 | ||
283 | LocalGridServicesConnector gridService = new LocalGridServicesConnector(); | 283 | LocalGridServicesConnector gridService = new LocalGridServicesConnector(); |
284 | gridService.Initialise(config); | 284 | gridService.Initialise(config); |
285 | 285 | ||
286 | return gridService; | 286 | return gridService; |
287 | } | 287 | } |
288 | 288 | ||
@@ -303,7 +303,7 @@ namespace OpenSim.Tests.Common | |||
303 | 303 | ||
304 | LocalUserAccountServicesConnector userAccountService = new LocalUserAccountServicesConnector(); | 304 | LocalUserAccountServicesConnector userAccountService = new LocalUserAccountServicesConnector(); |
305 | userAccountService.Initialise(config); | 305 | userAccountService.Initialise(config); |
306 | 306 | ||
307 | return userAccountService; | 307 | return userAccountService; |
308 | } | 308 | } |
309 | 309 | ||
@@ -328,7 +328,7 @@ namespace OpenSim.Tests.Common | |||
328 | 328 | ||
329 | LocalPresenceServicesConnector presenceService = new LocalPresenceServicesConnector(); | 329 | LocalPresenceServicesConnector presenceService = new LocalPresenceServicesConnector(); |
330 | presenceService.Initialise(config); | 330 | presenceService.Initialise(config); |
331 | 331 | ||
332 | return presenceService; | 332 | return presenceService; |
333 | } | 333 | } |
334 | 334 | ||
@@ -384,8 +384,8 @@ namespace OpenSim.Tests.Common | |||
384 | /// </summary> | 384 | /// </summary> |
385 | /// <remarks> | 385 | /// <remarks> |
386 | /// If called directly, then all the modules must be shared modules. | 386 | /// If called directly, then all the modules must be shared modules. |
387 | /// | 387 | /// |
388 | /// We are emulating here the normal calls made to setup region modules | 388 | /// We are emulating here the normal calls made to setup region modules |
389 | /// (Initialise(), PostInitialise(), AddRegion, RegionLoaded()). | 389 | /// (Initialise(), PostInitialise(), AddRegion, RegionLoaded()). |
390 | /// TODO: Need to reuse normal runtime module code. | 390 | /// TODO: Need to reuse normal runtime module code. |
391 | /// </remarks> | 391 | /// </remarks> |
@@ -655,7 +655,7 @@ namespace OpenSim.Tests.Common | |||
655 | 655 | ||
656 | return so; | 656 | return so; |
657 | } | 657 | } |
658 | 658 | ||
659 | /// <summary> | 659 | /// <summary> |
660 | /// Create a scene object part. | 660 | /// Create a scene object part. |
661 | /// </summary> | 661 | /// </summary> |
@@ -664,10 +664,10 @@ namespace OpenSim.Tests.Common | |||
664 | /// <param name="ownerId"></param> | 664 | /// <param name="ownerId"></param> |
665 | /// <returns></returns> | 665 | /// <returns></returns> |
666 | public static SceneObjectPart CreateSceneObjectPart(string name, UUID id, UUID ownerId) | 666 | public static SceneObjectPart CreateSceneObjectPart(string name, UUID id, UUID ownerId) |
667 | { | 667 | { |
668 | return new SceneObjectPart( | 668 | return new SceneObjectPart( |
669 | ownerId, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero) | 669 | ownerId, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero) |
670 | { Name = name, UUID = id, Scale = new Vector3(1, 1, 1) }; | 670 | { Name = name, UUID = id, Scale = new Vector3(1, 1, 1) }; |
671 | } | 671 | } |
672 | 672 | ||
673 | /// <summary> | 673 | /// <summary> |
@@ -682,10 +682,10 @@ namespace OpenSim.Tests.Common | |||
682 | /// <param name="ownerId"></param> | 682 | /// <param name="ownerId"></param> |
683 | /// <returns></returns> | 683 | /// <returns></returns> |
684 | public static SceneObjectGroup CreateSceneObject(int parts, UUID ownerId) | 684 | public static SceneObjectGroup CreateSceneObject(int parts, UUID ownerId) |
685 | { | 685 | { |
686 | return CreateSceneObject(parts, ownerId, 0x1); | 686 | return CreateSceneObject(parts, ownerId, 0x1); |
687 | } | 687 | } |
688 | 688 | ||
689 | /// <summary> | 689 | /// <summary> |
690 | /// Create a scene object but do not add it to the scene. | 690 | /// Create a scene object but do not add it to the scene. |
691 | /// </summary> | 691 | /// </summary> |
@@ -697,10 +697,10 @@ namespace OpenSim.Tests.Common | |||
697 | /// </param> | 697 | /// </param> |
698 | /// <returns></returns> | 698 | /// <returns></returns> |
699 | public static SceneObjectGroup CreateSceneObject(int parts, UUID ownerId, int uuidTail) | 699 | public static SceneObjectGroup CreateSceneObject(int parts, UUID ownerId, int uuidTail) |
700 | { | 700 | { |
701 | return CreateSceneObject(parts, ownerId, "", uuidTail); | 701 | return CreateSceneObject(parts, ownerId, "", uuidTail); |
702 | } | 702 | } |
703 | 703 | ||
704 | /// <summary> | 704 | /// <summary> |
705 | /// Create a scene object but do not add it to the scene. | 705 | /// Create a scene object but do not add it to the scene. |
706 | /// </summary> | 706 | /// </summary> |
@@ -718,22 +718,22 @@ namespace OpenSim.Tests.Common | |||
718 | /// </param> | 718 | /// </param> |
719 | /// <returns></returns> | 719 | /// <returns></returns> |
720 | public static SceneObjectGroup CreateSceneObject(int parts, UUID ownerId, string partNamePrefix, int uuidTail) | 720 | public static SceneObjectGroup CreateSceneObject(int parts, UUID ownerId, string partNamePrefix, int uuidTail) |
721 | { | 721 | { |
722 | string rawSogId = string.Format("00000000-0000-0000-0000-{0:X12}", uuidTail); | 722 | string rawSogId = string.Format("00000000-0000-0000-0000-{0:X12}", uuidTail); |
723 | 723 | ||
724 | SceneObjectGroup sog | 724 | SceneObjectGroup sog |
725 | = new SceneObjectGroup( | 725 | = new SceneObjectGroup( |
726 | CreateSceneObjectPart(string.Format("{0}Part1", partNamePrefix), new UUID(rawSogId), ownerId)); | 726 | CreateSceneObjectPart(string.Format("{0}Part1", partNamePrefix), new UUID(rawSogId), ownerId)); |
727 | 727 | ||
728 | if (parts > 1) | 728 | if (parts > 1) |
729 | for (int i = 2; i <= parts; i++) | 729 | for (int i = 2; i <= parts; i++) |
730 | sog.AddPart( | 730 | sog.AddPart( |
731 | CreateSceneObjectPart( | 731 | CreateSceneObjectPart( |
732 | string.Format("{0}Part{1}", partNamePrefix, i), | 732 | string.Format("{0}Part{1}", partNamePrefix, i), |
733 | new UUID(string.Format("00000000-0000-0000-0000-{0:X12}", uuidTail + i - 1)), | 733 | new UUID(string.Format("00000000-0000-0000-0000-{0:X12}", uuidTail + i - 1)), |
734 | ownerId)); | 734 | ownerId)); |
735 | 735 | ||
736 | return sog; | 736 | return sog; |
737 | } | 737 | } |
738 | } | 738 | } |
739 | } | 739 | } |