diff options
Diffstat (limited to 'OpenSim/Tests/Clients/Presence')
-rw-r--r-- | OpenSim/Tests/Clients/Presence/OpenSim.Server.ini | 33 | ||||
-rw-r--r-- | OpenSim/Tests/Clients/Presence/PresenceClient.cs | 115 |
2 files changed, 0 insertions, 148 deletions
diff --git a/OpenSim/Tests/Clients/Presence/OpenSim.Server.ini b/OpenSim/Tests/Clients/Presence/OpenSim.Server.ini deleted file mode 100644 index 8610c78..0000000 --- a/OpenSim/Tests/Clients/Presence/OpenSim.Server.ini +++ /dev/null | |||
@@ -1,33 +0,0 @@ | |||
1 | ; * Run a ROBUST server shell like this, from bin: | ||
2 | ; * $ OpenSim.Server.exe -inifile ../OpenSim/Tests/Clients/Presence/OpenSim.Server.ini | ||
3 | ; * | ||
4 | ; * Then run this client like this, from bin: | ||
5 | ; * $ OpenSim.Tests.Clients.PresenceClient.exe | ||
6 | ; * | ||
7 | ; * | ||
8 | |||
9 | [Startup] | ||
10 | ServiceConnectors = "OpenSim.Server.Handlers.dll:PresenceServiceConnector" | ||
11 | |||
12 | ; * This is common for all services, it's the network setup for the entire | ||
13 | ; * server instance | ||
14 | ; * | ||
15 | [Network] | ||
16 | port = 8003 | ||
17 | |||
18 | ; * The following are for the remote console | ||
19 | ; * They have no effect for the local or basic console types | ||
20 | ; * Leave commented to diable logins to the console | ||
21 | ;ConsoleUser = Test | ||
22 | ;ConsolePass = secret | ||
23 | |||
24 | ; * As an example, the below configuration precisely mimicks the legacy | ||
25 | ; * asset server. It is read by the asset IN connector (defined above) | ||
26 | ; * and it then loads the OUT connector (a local database module). That, | ||
27 | ; * in turn, reads the asset loader and database connection information | ||
28 | ; * | ||
29 | [PresenceService] | ||
30 | LocalServiceModule = "OpenSim.Services.PresenceService.dll:PresenceService" | ||
31 | StorageProvider = "OpenSim.Data.MySQL.dll" | ||
32 | ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=opensim123;Old Guids=true;" | ||
33 | |||
diff --git a/OpenSim/Tests/Clients/Presence/PresenceClient.cs b/OpenSim/Tests/Clients/Presence/PresenceClient.cs deleted file mode 100644 index fd3905a..0000000 --- a/OpenSim/Tests/Clients/Presence/PresenceClient.cs +++ /dev/null | |||
@@ -1,115 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | using System.Reflection; | ||
32 | |||
33 | using OpenMetaverse; | ||
34 | using log4net; | ||
35 | using log4net.Appender; | ||
36 | using log4net.Layout; | ||
37 | |||
38 | using OpenSim.Framework; | ||
39 | using OpenSim.Services.Interfaces; | ||
40 | using OpenSim.Services.Connectors; | ||
41 | |||
42 | namespace OpenSim.Tests.Clients.PresenceClient | ||
43 | { | ||
44 | public class PresenceClient | ||
45 | { | ||
46 | private static readonly ILog m_log = | ||
47 | LogManager.GetLogger( | ||
48 | MethodBase.GetCurrentMethod().DeclaringType); | ||
49 | |||
50 | public static void Main(string[] args) | ||
51 | { | ||
52 | ConsoleAppender consoleAppender = new ConsoleAppender(); | ||
53 | consoleAppender.Layout = | ||
54 | new PatternLayout("%date [%thread] %-5level %logger [%property{NDC}] - %message%newline"); | ||
55 | log4net.Config.BasicConfigurator.Configure(consoleAppender); | ||
56 | |||
57 | string serverURI = "http://127.0.0.1:8003"; | ||
58 | PresenceServicesConnector m_Connector = new PresenceServicesConnector(serverURI); | ||
59 | |||
60 | UUID user1 = UUID.Random(); | ||
61 | UUID session1 = UUID.Random(); | ||
62 | UUID region1 = UUID.Random(); | ||
63 | |||
64 | bool success = m_Connector.LoginAgent(user1.ToString(), session1, UUID.Zero); | ||
65 | if (success) | ||
66 | m_log.InfoFormat("[PRESENCE CLIENT]: Successfully logged in user {0} with session {1}", user1, session1); | ||
67 | else | ||
68 | m_log.InfoFormat("[PRESENCE CLIENT]: failed to login user {0}", user1); | ||
69 | |||
70 | System.Console.WriteLine("\n"); | ||
71 | |||
72 | PresenceInfo pinfo = m_Connector.GetAgent(session1); | ||
73 | if (pinfo == null) | ||
74 | m_log.InfoFormat("[PRESENCE CLIENT]: Unable to retrieve presence for {0}", user1); | ||
75 | else | ||
76 | m_log.InfoFormat("[PRESENCE CLIENT]: Presence retrieved correctly: userID={0}; regionID={1}", | ||
77 | pinfo.UserID, pinfo.RegionID); | ||
78 | |||
79 | System.Console.WriteLine("\n"); | ||
80 | success = m_Connector.ReportAgent(session1, region1); | ||
81 | if (success) | ||
82 | m_log.InfoFormat("[PRESENCE CLIENT]: Successfully reported session {0} in region {1}", user1, region1); | ||
83 | else | ||
84 | m_log.InfoFormat("[PRESENCE CLIENT]: failed to report session {0}", session1); | ||
85 | pinfo = m_Connector.GetAgent(session1); | ||
86 | if (pinfo == null) | ||
87 | m_log.InfoFormat("[PRESENCE CLIENT]: Unable to retrieve presence for {0} for second time", user1); | ||
88 | else | ||
89 | m_log.InfoFormat("[PRESENCE CLIENT]: Presence retrieved correctly: userID={0}; regionID={2}", | ||
90 | pinfo.UserID, pinfo.RegionID); | ||
91 | |||
92 | System.Console.WriteLine("\n"); | ||
93 | success = m_Connector.LogoutAgent(session1); | ||
94 | if (success) | ||
95 | m_log.InfoFormat("[PRESENCE CLIENT]: Successfully logged out user {0}", user1); | ||
96 | else | ||
97 | m_log.InfoFormat("[PRESENCE CLIENT]: failed to logout user {0}", user1); | ||
98 | pinfo = m_Connector.GetAgent(session1); | ||
99 | if (pinfo == null) | ||
100 | m_log.InfoFormat("[PRESENCE CLIENT]: Unable to retrieve presence for {0} for fourth time", user1); | ||
101 | else | ||
102 | m_log.InfoFormat("[PRESENCE CLIENT]: Presence retrieved correctly: userID={0}; regionID={1}", | ||
103 | pinfo.UserID, pinfo.RegionID); | ||
104 | |||
105 | System.Console.WriteLine("\n"); | ||
106 | success = m_Connector.ReportAgent(session1, UUID.Random()); | ||
107 | if (success) | ||
108 | m_log.InfoFormat("[PRESENCE CLIENT]: Report agent succeeded, but this is wrong"); | ||
109 | else | ||
110 | m_log.InfoFormat("[PRESENCE CLIENT]: failed to report agent, as it should because user is not logged in"); | ||
111 | |||
112 | } | ||
113 | |||
114 | } | ||
115 | } | ||