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-rw-r--r--OpenSim/Services/AssetService/AssetService.cs5
-rw-r--r--OpenSim/Services/Connectors/Inventory/XInventoryConnector.cs128
-rw-r--r--OpenSim/Services/InventoryService/InventoryService.cs2
-rw-r--r--OpenSim/Services/InventoryService/XInventoryService.cs8
4 files changed, 87 insertions, 56 deletions
diff --git a/OpenSim/Services/AssetService/AssetService.cs b/OpenSim/Services/AssetService/AssetService.cs
index ed87f3f..4e512e7 100644
--- a/OpenSim/Services/AssetService/AssetService.cs
+++ b/OpenSim/Services/AssetService/AssetService.cs
@@ -106,7 +106,10 @@ namespace OpenSim.Services.AssetService
106 return null; 106 return null;
107 107
108 AssetBase asset = m_Database.GetAsset(assetID); 108 AssetBase asset = m_Database.GetAsset(assetID);
109 return asset.Metadata; 109 if (asset != null)
110 return asset.Metadata;
111
112 return null;
110 } 113 }
111 114
112 public byte[] GetData(string id) 115 public byte[] GetData(string id)
diff --git a/OpenSim/Services/Connectors/Inventory/XInventoryConnector.cs b/OpenSim/Services/Connectors/Inventory/XInventoryConnector.cs
index edf224f..52294da 100644
--- a/OpenSim/Services/Connectors/Inventory/XInventoryConnector.cs
+++ b/OpenSim/Services/Connectors/Inventory/XInventoryConnector.cs
@@ -112,8 +112,15 @@ namespace OpenSim.Services.Connectors
112 112
113 List<InventoryFolderBase> folders = new List<InventoryFolderBase>(); 113 List<InventoryFolderBase> folders = new List<InventoryFolderBase>();
114 114
115 foreach (Object o in ret.Values) 115 try
116 folders.Add(BuildFolder((Dictionary<string,object>)o)); 116 {
117 foreach (Object o in ret.Values)
118 folders.Add(BuildFolder((Dictionary<string, object>)o));
119 }
120 catch (Exception e)
121 {
122 m_log.DebugFormat("[XINVENTORY CONNECTOR STUB]: Exception unwrapping folder list: {0}", e.Message);
123 }
117 124
118 return folders; 125 return folders;
119 } 126 }
@@ -130,7 +137,7 @@ namespace OpenSim.Services.Connectors
130 if (ret.Count == 0) 137 if (ret.Count == 0)
131 return null; 138 return null;
132 139
133 return BuildFolder(ret); 140 return BuildFolder((Dictionary<string, object>)ret["folder"]);
134 } 141 }
135 142
136 public InventoryFolderBase GetFolderForType(UUID principalID, AssetType type) 143 public InventoryFolderBase GetFolderForType(UUID principalID, AssetType type)
@@ -146,7 +153,7 @@ namespace OpenSim.Services.Connectors
146 if (ret.Count == 0) 153 if (ret.Count == 0)
147 return null; 154 return null;
148 155
149 return BuildFolder(ret); 156 return BuildFolder((Dictionary<string, object>)ret["folder"]);
150 } 157 }
151 158
152 public InventoryCollection GetFolderContent(UUID principalID, UUID folderID) 159 public InventoryCollection GetFolderContent(UUID principalID, UUID folderID)
@@ -173,10 +180,17 @@ namespace OpenSim.Services.Connectors
173 Dictionary<string,object> items = 180 Dictionary<string,object> items =
174 (Dictionary<string,object>)ret["ITEMS"]; 181 (Dictionary<string,object>)ret["ITEMS"];
175 182
176 foreach (Object o in folders.Values) 183 try
177 inventory.Folders.Add(BuildFolder((Dictionary<string,object>)o)); 184 {
178 foreach (Object o in items.Values) 185 foreach (Object o in folders.Values) // getting the values directly, we don't care about the keys folder_i
179 inventory.Items.Add(BuildItem((Dictionary<string,object>)o)); 186 inventory.Folders.Add(BuildFolder((Dictionary<string, object>)o));
187 foreach (Object o in items.Values) // getting the values directly, we don't care about the keys item_i
188 inventory.Items.Add(BuildItem((Dictionary<string, object>)o));
189 }
190 catch (Exception e)
191 {
192 m_log.DebugFormat("[XINVENTORY CONNECTOR STUB]: Exception unwrapping content list: {0}", e.Message);
193 }
180 194
181 return inventory; 195 return inventory;
182 } 196 }
@@ -194,13 +208,12 @@ namespace OpenSim.Services.Connectors
194 if (ret.Count == 0) 208 if (ret.Count == 0)
195 return null; 209 return null;
196 210
197 211 Dictionary<string, object> items = (Dictionary<string, object>)ret["ITEMS"];
198 List<InventoryItemBase> items = new List<InventoryItemBase>(); 212 List<InventoryItemBase> fitems = new List<InventoryItemBase>();
199 213 foreach (Object o in items.Values) // getting the values directly, we don't care about the keys item_i
200 foreach (Object o in ret.Values) 214 fitems.Add(BuildItem((Dictionary<string, object>)o));
201 items.Add(BuildItem((Dictionary<string,object>)o));
202 215
203 return items; 216 return fitems;
204 } 217 }
205 218
206 public bool AddFolder(InventoryFolderBase folder) 219 public bool AddFolder(InventoryFolderBase folder)
@@ -405,7 +418,7 @@ namespace OpenSim.Services.Connectors
405 if (ret.Count == 0) 418 if (ret.Count == 0)
406 return null; 419 return null;
407 420
408 return BuildItem(ret); 421 return BuildItem((Dictionary<string, object>)ret["item"]);
409 } 422 }
410 423
411 public InventoryFolderBase GetFolder(InventoryFolderBase folder) 424 public InventoryFolderBase GetFolder(InventoryFolderBase folder)
@@ -420,7 +433,7 @@ namespace OpenSim.Services.Connectors
420 if (ret.Count == 0) 433 if (ret.Count == 0)
421 return null; 434 return null;
422 435
423 return BuildFolder(ret); 436 return BuildFolder((Dictionary<string, object>)ret["folder"]);
424 } 437 }
425 438
426 public List<InventoryItemBase> GetActiveGestures(UUID principalID) 439 public List<InventoryItemBase> GetActiveGestures(UUID principalID)
@@ -435,8 +448,8 @@ namespace OpenSim.Services.Connectors
435 448
436 List<InventoryItemBase> items = new List<InventoryItemBase>(); 449 List<InventoryItemBase> items = new List<InventoryItemBase>();
437 450
438 foreach (Object o in ret.Values) 451 foreach (Object o in ret.Values) // getting the values directly, we don't care about the keys item_i
439 items.Add(BuildItem((Dictionary<string,object>)o)); 452 items.Add(BuildItem((Dictionary<string, object>)o));
440 453
441 return items; 454 return items;
442 } 455 }
@@ -469,13 +482,14 @@ namespace OpenSim.Services.Connectors
469 482
470 try 483 try
471 { 484 {
472 foreach (KeyValuePair<string, object> kvp in ret) 485 Dictionary<string, object> folders = (Dictionary<string, object>)ret["FOLDERS"];
486
487 foreach (Object o in folders.Values) // getting the values directly, we don't care about the keys folder_i
473 { 488 {
474 InventoryFolderBase folder = BuildFolder((Dictionary<string, object>)(kvp.Value)); 489 InventoryFolderBase folder = BuildFolder((Dictionary<string, object>)o);
475 short type = 0; 490 sfolders.Add((AssetType)folder.Type, folder);
476 if (Int16.TryParse(kvp.Key, out type))
477 sfolders.Add((AssetType)type, folder);
478 } 491 }
492
479 } 493 }
480 catch (Exception e) 494 catch (Exception e)
481 { 495 {
@@ -522,13 +536,20 @@ namespace OpenSim.Services.Connectors
522 { 536 {
523 InventoryFolderBase folder = new InventoryFolderBase(); 537 InventoryFolderBase folder = new InventoryFolderBase();
524 538
525 folder.ParentID = new UUID(data["ParentID"].ToString()); 539 try
526 folder.Type = short.Parse(data["Type"].ToString()); 540 {
527 folder.Version = ushort.Parse(data["Version"].ToString()); 541 folder.ParentID = new UUID(data["ParentID"].ToString());
528 folder.Name = data["Name"].ToString(); 542 folder.Type = short.Parse(data["Type"].ToString());
529 folder.Owner = new UUID(data["Owner"].ToString()); 543 folder.Version = ushort.Parse(data["Version"].ToString());
530 folder.ID = new UUID(data["ID"].ToString()); 544 folder.Name = data["Name"].ToString();
531 545 folder.Owner = new UUID(data["Owner"].ToString());
546 folder.ID = new UUID(data["ID"].ToString());
547 }
548 catch (Exception e)
549 {
550 m_log.DebugFormat("[XINVENTORY CONNECTOR STUB]: Exception building folder: {0}", e.Message);
551 }
552
532 return folder; 553 return folder;
533 } 554 }
534 555
@@ -536,26 +557,33 @@ namespace OpenSim.Services.Connectors
536 { 557 {
537 InventoryItemBase item = new InventoryItemBase(); 558 InventoryItemBase item = new InventoryItemBase();
538 559
539 item.AssetID = new UUID(data["AssetID"].ToString()); 560 try
540 item.AssetType = int.Parse(data["AssetType"].ToString()); 561 {
541 item.Name = data["Name"].ToString(); 562 item.AssetID = new UUID(data["AssetID"].ToString());
542 item.Owner = new UUID(data["Owner"].ToString()); 563 item.AssetType = int.Parse(data["AssetType"].ToString());
543 item.ID = new UUID(data["ID"].ToString()); 564 item.Name = data["Name"].ToString();
544 item.InvType = int.Parse(data["InvType"].ToString()); 565 item.Owner = new UUID(data["Owner"].ToString());
545 item.Folder = new UUID(data["Folder"].ToString()); 566 item.ID = new UUID(data["ID"].ToString());
546 item.CreatorId = data["CreatorId"].ToString(); 567 item.InvType = int.Parse(data["InvType"].ToString());
547 item.Description = data["Description"].ToString(); 568 item.Folder = new UUID(data["Folder"].ToString());
548 item.NextPermissions = uint.Parse(data["NextPermissions"].ToString()); 569 item.CreatorId = data["CreatorId"].ToString();
549 item.CurrentPermissions = uint.Parse(data["CurrentPermissions"].ToString()); 570 item.Description = data["Description"].ToString();
550 item.BasePermissions = uint.Parse(data["BasePermissions"].ToString()); 571 item.NextPermissions = uint.Parse(data["NextPermissions"].ToString());
551 item.EveryOnePermissions = uint.Parse(data["EveryOnePermissions"].ToString()); 572 item.CurrentPermissions = uint.Parse(data["CurrentPermissions"].ToString());
552 item.GroupPermissions = uint.Parse(data["GroupPermissions"].ToString()); 573 item.BasePermissions = uint.Parse(data["BasePermissions"].ToString());
553 item.GroupID = new UUID(data["GroupID"].ToString()); 574 item.EveryOnePermissions = uint.Parse(data["EveryOnePermissions"].ToString());
554 item.GroupOwned = bool.Parse(data["GroupOwned"].ToString()); 575 item.GroupPermissions = uint.Parse(data["GroupPermissions"].ToString());
555 item.SalePrice = int.Parse(data["SalePrice"].ToString()); 576 item.GroupID = new UUID(data["GroupID"].ToString());
556 item.SaleType = byte.Parse(data["SaleType"].ToString()); 577 item.GroupOwned = bool.Parse(data["GroupOwned"].ToString());
557 item.Flags = uint.Parse(data["Flags"].ToString()); 578 item.SalePrice = int.Parse(data["SalePrice"].ToString());
558 item.CreationDate = int.Parse(data["CreationDate"].ToString()); 579 item.SaleType = byte.Parse(data["SaleType"].ToString());
580 item.Flags = uint.Parse(data["Flags"].ToString());
581 item.CreationDate = int.Parse(data["CreationDate"].ToString());
582 }
583 catch (Exception e)
584 {
585 m_log.DebugFormat("[XINVENTORY CONNECTOR STUB]: Exception building item: {0}", e.Message);
586 }
559 587
560 return item; 588 return item;
561 } 589 }
diff --git a/OpenSim/Services/InventoryService/InventoryService.cs b/OpenSim/Services/InventoryService/InventoryService.cs
index 0d6577e..fbcd663 100644
--- a/OpenSim/Services/InventoryService/InventoryService.cs
+++ b/OpenSim/Services/InventoryService/InventoryService.cs
@@ -109,7 +109,7 @@ namespace OpenSim.Services.InventoryService
109 { 109 {
110 existingRootFolder = GetRootFolder(user); 110 existingRootFolder = GetRootFolder(user);
111 } 111 }
112 catch (Exception e) 112 catch /*(Exception e)*/
113 { 113 {
114 // Munch the exception, it has already been reported 114 // Munch the exception, it has already been reported
115 // 115 //
diff --git a/OpenSim/Services/InventoryService/XInventoryService.cs b/OpenSim/Services/InventoryService/XInventoryService.cs
index bbd37d1..4d7103b 100644
--- a/OpenSim/Services/InventoryService/XInventoryService.cs
+++ b/OpenSim/Services/InventoryService/XInventoryService.cs
@@ -184,7 +184,7 @@ namespace OpenSim.Services.InventoryService
184 184
185 foreach (XInventoryFolder x in allFolders) 185 foreach (XInventoryFolder x in allFolders)
186 { 186 {
187 m_log.DebugFormat("[INVENTORY]: Adding folder {0} to skeleton", x.folderName); 187 //m_log.DebugFormat("[XINVENTORY]: Adding folder {0} to skeleton", x.folderName);
188 folders.Add(ConvertToOpenSim(x)); 188 folders.Add(ConvertToOpenSim(x));
189 } 189 }
190 190
@@ -221,7 +221,7 @@ namespace OpenSim.Services.InventoryService
221 // connector. So we disregard the principal and look 221 // connector. So we disregard the principal and look
222 // by ID. 222 // by ID.
223 // 223 //
224 m_log.DebugFormat("[INVENTORY]: Fetch contents for folder {0}", folderID.ToString()); 224 m_log.DebugFormat("[XINVENTORY]: Fetch contents for folder {0}", folderID.ToString());
225 InventoryCollection inventory = new InventoryCollection(); 225 InventoryCollection inventory = new InventoryCollection();
226 inventory.UserID = principalID; 226 inventory.UserID = principalID;
227 inventory.Folders = new List<InventoryFolderBase>(); 227 inventory.Folders = new List<InventoryFolderBase>();
@@ -233,7 +233,7 @@ namespace OpenSim.Services.InventoryService
233 233
234 foreach (XInventoryFolder x in folders) 234 foreach (XInventoryFolder x in folders)
235 { 235 {
236 m_log.DebugFormat("[INVENTORY]: Adding folder {0} to response", x.folderName); 236 //m_log.DebugFormat("[XINVENTORY]: Adding folder {0} to response", x.folderName);
237 inventory.Folders.Add(ConvertToOpenSim(x)); 237 inventory.Folders.Add(ConvertToOpenSim(x));
238 } 238 }
239 239
@@ -243,7 +243,7 @@ namespace OpenSim.Services.InventoryService
243 243
244 foreach (XInventoryItem i in items) 244 foreach (XInventoryItem i in items)
245 { 245 {
246 m_log.DebugFormat("[INVENTORY]: Adding item {0} to response", i.inventoryName); 246 //m_log.DebugFormat("[XINVENTORY]: Adding item {0} to response", i.inventoryName);
247 inventory.Items.Add(ConvertToOpenSim(i)); 247 inventory.Items.Add(ConvertToOpenSim(i));
248 } 248 }
249 249