diff options
Diffstat (limited to '')
8 files changed, 102 insertions, 100 deletions
diff --git a/OpenSim/Services/Connectors/Inventory/XInventoryServicesConnector.cs b/OpenSim/Services/Connectors/Inventory/XInventoryServicesConnector.cs index 597d92b..b0615b8 100644 --- a/OpenSim/Services/Connectors/Inventory/XInventoryServicesConnector.cs +++ b/OpenSim/Services/Connectors/Inventory/XInventoryServicesConnector.cs | |||
@@ -189,7 +189,7 @@ namespace OpenSim.Services.Connectors | |||
189 | return BuildFolder((Dictionary<string, object>)ret["folder"]); | 189 | return BuildFolder((Dictionary<string, object>)ret["folder"]); |
190 | } | 190 | } |
191 | 191 | ||
192 | public InventoryFolderBase GetFolderForType(UUID principalID, AssetType type) | 192 | public InventoryFolderBase GetFolderForType(UUID principalID, FolderType type) |
193 | { | 193 | { |
194 | Dictionary<string,object> ret = MakeRequest("GETFOLDERFORTYPE", | 194 | Dictionary<string,object> ret = MakeRequest("GETFOLDERFORTYPE", |
195 | new Dictionary<string,object> { | 195 | new Dictionary<string,object> { |
diff --git a/OpenSim/Services/Connectors/SimianGrid/SimianInventoryServiceConnector.cs b/OpenSim/Services/Connectors/SimianGrid/SimianInventoryServiceConnector.cs index a92c4fb..e793420 100644 --- a/OpenSim/Services/Connectors/SimianGrid/SimianInventoryServiceConnector.cs +++ b/OpenSim/Services/Connectors/SimianGrid/SimianInventoryServiceConnector.cs | |||
@@ -240,7 +240,7 @@ namespace OpenSim.Services.Connectors.SimianGrid | |||
240 | /// <param name="userID"></param> | 240 | /// <param name="userID"></param> |
241 | /// <param name="type"></param> | 241 | /// <param name="type"></param> |
242 | /// <returns></returns> | 242 | /// <returns></returns> |
243 | public InventoryFolderBase GetFolderForType(UUID userID, AssetType type) | 243 | public InventoryFolderBase GetFolderForType(UUID userID, FolderType type) |
244 | { | 244 | { |
245 | string contentType = SLUtil.SLAssetTypeToContentType((int)type); | 245 | string contentType = SLUtil.SLAssetTypeToContentType((int)type); |
246 | 246 | ||
@@ -580,7 +580,9 @@ namespace OpenSim.Services.Connectors.SimianGrid | |||
580 | // A folder of UUID.Zero means we need to find the most appropriate home for this item | 580 | // A folder of UUID.Zero means we need to find the most appropriate home for this item |
581 | if (item.Folder == UUID.Zero) | 581 | if (item.Folder == UUID.Zero) |
582 | { | 582 | { |
583 | InventoryFolderBase folder = GetFolderForType(item.Owner, (AssetType)item.AssetType); | 583 | InventoryFolderBase folder = null; |
584 | if (Enum.IsDefined(typeof(FolderType), (sbyte)item.AssetType)) | ||
585 | folder = GetFolderForType(item.Owner, (FolderType)item.AssetType); | ||
584 | if (folder != null && folder.ID != UUID.Zero) | 586 | if (folder != null && folder.ID != UUID.Zero) |
585 | item.Folder = folder.ID; | 587 | item.Folder = folder.ID; |
586 | else | 588 | else |
diff --git a/OpenSim/Services/HypergridService/HGInventoryService.cs b/OpenSim/Services/HypergridService/HGInventoryService.cs index 5f245e4..9158b41 100644 --- a/OpenSim/Services/HypergridService/HGInventoryService.cs +++ b/OpenSim/Services/HypergridService/HGInventoryService.cs | |||
@@ -115,7 +115,7 @@ namespace OpenSim.Services.HypergridService | |||
115 | return ConvertToOpenSim(folders[0]); | 115 | return ConvertToOpenSim(folders[0]); |
116 | 116 | ||
117 | // make one | 117 | // make one |
118 | XInventoryFolder suitcase = CreateFolder(principalID, UUID.Zero, (int)AssetType.Folder, "My Suitcase"); | 118 | XInventoryFolder suitcase = CreateFolder(principalID, UUID.Zero, (int)FolderType.Suitcase, "My Suitcase"); |
119 | return ConvertToOpenSim(suitcase); | 119 | return ConvertToOpenSim(suitcase); |
120 | } | 120 | } |
121 | 121 | ||
@@ -141,7 +141,7 @@ namespace OpenSim.Services.HypergridService | |||
141 | //} | 141 | //} |
142 | 142 | ||
143 | 143 | ||
144 | public override InventoryFolderBase GetFolderForType(UUID principalID, AssetType type) | 144 | public override InventoryFolderBase GetFolderForType(UUID principalID, FolderType type) |
145 | { | 145 | { |
146 | //m_log.DebugFormat("[HG INVENTORY SERVICE]: GetFolderForType for {0} {0}", principalID, type); | 146 | //m_log.DebugFormat("[HG INVENTORY SERVICE]: GetFolderForType for {0} {0}", principalID, type); |
147 | return GetRootFolder(principalID); | 147 | return GetRootFolder(principalID); |
diff --git a/OpenSim/Services/HypergridService/HGSuitcaseInventoryService.cs b/OpenSim/Services/HypergridService/HGSuitcaseInventoryService.cs index d158537..319c2db 100644 --- a/OpenSim/Services/HypergridService/HGSuitcaseInventoryService.cs +++ b/OpenSim/Services/HypergridService/HGSuitcaseInventoryService.cs | |||
@@ -158,7 +158,7 @@ namespace OpenSim.Services.HypergridService | |||
158 | m_log.DebugFormat("[HG SUITCASE INVENTORY SERVICE]: User {0} does not have a Suitcase folder. Creating it...", principalID); | 158 | m_log.DebugFormat("[HG SUITCASE INVENTORY SERVICE]: User {0} does not have a Suitcase folder. Creating it...", principalID); |
159 | // Create the My Suitcase folder under the user's root folder. | 159 | // Create the My Suitcase folder under the user's root folder. |
160 | // In the DB we tag it as type 100, but we use type 8 (Folder) outside, as this affects the sort order. | 160 | // In the DB we tag it as type 100, but we use type 8 (Folder) outside, as this affects the sort order. |
161 | suitcase = CreateFolder(principalID, root.folderID, InventoryItemBase.SUITCASE_FOLDER_TYPE, InventoryItemBase.SUITCASE_FOLDER_NAME); | 161 | suitcase = CreateFolder(principalID, root.folderID, (int)FolderType.Suitcase, InventoryFolderBase.SUITCASE_FOLDER_NAME); |
162 | if (suitcase == null) | 162 | if (suitcase == null) |
163 | { | 163 | { |
164 | m_log.ErrorFormat("[HG SUITCASE INVENTORY SERVICE]: Unable to create suitcase folder"); | 164 | m_log.ErrorFormat("[HG SUITCASE INVENTORY SERVICE]: Unable to create suitcase folder"); |
@@ -178,41 +178,41 @@ namespace OpenSim.Services.HypergridService | |||
178 | m_log.Debug("[HG SUITCASE INVENTORY SERVICE]: Creating System folders under Suitcase..."); | 178 | m_log.Debug("[HG SUITCASE INVENTORY SERVICE]: Creating System folders under Suitcase..."); |
179 | XInventoryFolder[] sysFolders = GetSystemFolders(principalID, rootID); | 179 | XInventoryFolder[] sysFolders = GetSystemFolders(principalID, rootID); |
180 | 180 | ||
181 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)AssetType.Animation) return true; return false; })) | 181 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.Animation) return true; return false; })) |
182 | CreateFolder(principalID, rootID, (int)AssetType.Animation, "Animations"); | 182 | CreateFolder(principalID, rootID, (int)FolderType.Animation, "Animations"); |
183 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)AssetType.Bodypart) return true; return false; })) | 183 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.BodyPart) return true; return false; })) |
184 | CreateFolder(principalID, rootID, (int)AssetType.Bodypart, "Body Parts"); | 184 | CreateFolder(principalID, rootID, (int)FolderType.BodyPart, "Body Parts"); |
185 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)AssetType.CallingCard) return true; return false; })) | 185 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.CallingCard) return true; return false; })) |
186 | CreateFolder(principalID, rootID, (int)AssetType.CallingCard, "Calling Cards"); | 186 | CreateFolder(principalID, rootID, (int)FolderType.CallingCard, "Calling Cards"); |
187 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)AssetType.Clothing) return true; return false; })) | 187 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.Clothing) return true; return false; })) |
188 | CreateFolder(principalID, rootID, (int)AssetType.Clothing, "Clothing"); | 188 | CreateFolder(principalID, rootID, (int)FolderType.Clothing, "Clothing"); |
189 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)AssetType.CurrentOutfitFolder) return true; return false; })) | 189 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.CurrentOutfit) return true; return false; })) |
190 | CreateFolder(principalID, rootID, (int)AssetType.CurrentOutfitFolder, "Current Outfit"); | 190 | CreateFolder(principalID, rootID, (int)FolderType.CurrentOutfit, "Current Outfit"); |
191 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)AssetType.FavoriteFolder) return true; return false; })) | 191 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.Favorites) return true; return false; })) |
192 | CreateFolder(principalID, rootID, (int)AssetType.FavoriteFolder, "Favorites"); | 192 | CreateFolder(principalID, rootID, (int)FolderType.Favorites, "Favorites"); |
193 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)AssetType.Gesture) return true; return false; })) | 193 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.Gesture) return true; return false; })) |
194 | CreateFolder(principalID, rootID, (int)AssetType.Gesture, "Gestures"); | 194 | CreateFolder(principalID, rootID, (int)FolderType.Gesture, "Gestures"); |
195 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)AssetType.Landmark) return true; return false; })) | 195 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.Landmark) return true; return false; })) |
196 | CreateFolder(principalID, rootID, (int)AssetType.Landmark, "Landmarks"); | 196 | CreateFolder(principalID, rootID, (int)FolderType.Landmark, "Landmarks"); |
197 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)AssetType.LostAndFoundFolder) return true; return false; })) | 197 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.LostAndFound) return true; return false; })) |
198 | CreateFolder(principalID, rootID, (int)AssetType.LostAndFoundFolder, "Lost And Found"); | 198 | CreateFolder(principalID, rootID, (int)FolderType.LostAndFound, "Lost And Found"); |
199 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)AssetType.Notecard) return true; return false; })) | 199 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.Notecard) return true; return false; })) |
200 | CreateFolder(principalID, rootID, (int)AssetType.Notecard, "Notecards"); | 200 | CreateFolder(principalID, rootID, (int)FolderType.Notecard, "Notecards"); |
201 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)AssetType.Object) return true; return false; })) | 201 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.Object) return true; return false; })) |
202 | CreateFolder(principalID, rootID, (int)AssetType.Object, "Objects"); | 202 | CreateFolder(principalID, rootID, (int)FolderType.Object, "Objects"); |
203 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)AssetType.SnapshotFolder) return true; return false; })) | 203 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.Snapshot) return true; return false; })) |
204 | CreateFolder(principalID, rootID, (int)AssetType.SnapshotFolder, "Photo Album"); | 204 | CreateFolder(principalID, rootID, (int)FolderType.Snapshot, "Photo Album"); |
205 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)AssetType.LSLText) return true; return false; })) | 205 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.LSLText) return true; return false; })) |
206 | CreateFolder(principalID, rootID, (int)AssetType.LSLText, "Scripts"); | 206 | CreateFolder(principalID, rootID, (int)FolderType.LSLText, "Scripts"); |
207 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)AssetType.Sound) return true; return false; })) | 207 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.Sound) return true; return false; })) |
208 | CreateFolder(principalID, rootID, (int)AssetType.Sound, "Sounds"); | 208 | CreateFolder(principalID, rootID, (int)FolderType.Sound, "Sounds"); |
209 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)AssetType.Texture) return true; return false; })) | 209 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.Texture) return true; return false; })) |
210 | CreateFolder(principalID, rootID, (int)AssetType.Texture, "Textures"); | 210 | CreateFolder(principalID, rootID, (int)FolderType.Texture, "Textures"); |
211 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)AssetType.TrashFolder) return true; return false; })) | 211 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.Trash) return true; return false; })) |
212 | CreateFolder(principalID, rootID, (int)AssetType.TrashFolder, "Trash"); | 212 | CreateFolder(principalID, rootID, (int)FolderType.Trash, "Trash"); |
213 | } | 213 | } |
214 | 214 | ||
215 | public override InventoryFolderBase GetFolderForType(UUID principalID, AssetType type) | 215 | public override InventoryFolderBase GetFolderForType(UUID principalID, FolderType type) |
216 | { | 216 | { |
217 | //m_log.DebugFormat("[HG INVENTORY SERVICE]: GetFolderForType for {0} {0}", principalID, type); | 217 | //m_log.DebugFormat("[HG INVENTORY SERVICE]: GetFolderForType for {0} {0}", principalID, type); |
218 | XInventoryFolder suitcase = GetSuitcaseXFolder(principalID); | 218 | XInventoryFolder suitcase = GetSuitcaseXFolder(principalID); |
@@ -468,7 +468,7 @@ namespace OpenSim.Services.HypergridService | |||
468 | { | 468 | { |
469 | XInventoryFolder[] folders = m_Database.GetFolders( | 469 | XInventoryFolder[] folders = m_Database.GetFolders( |
470 | new string[] { "agentID", "folderName", "type" }, | 470 | new string[] { "agentID", "folderName", "type" }, |
471 | new string[] { principalID.ToString(), "My Inventory", ((int)AssetType.RootFolder).ToString() }); | 471 | new string[] { principalID.ToString(), InventoryFolderBase.ROOT_FOLDER_NAME, ((int)FolderType.Root).ToString() }); |
472 | 472 | ||
473 | if (folders != null && folders.Length > 0) | 473 | if (folders != null && folders.Length > 0) |
474 | return folders[0]; | 474 | return folders[0]; |
@@ -476,7 +476,7 @@ namespace OpenSim.Services.HypergridService | |||
476 | // OK, so the RootFolder type didn't work. Let's look for any type with parent UUID.Zero. | 476 | // OK, so the RootFolder type didn't work. Let's look for any type with parent UUID.Zero. |
477 | folders = m_Database.GetFolders( | 477 | folders = m_Database.GetFolders( |
478 | new string[] { "agentID", "folderName", "parentFolderID" }, | 478 | new string[] { "agentID", "folderName", "parentFolderID" }, |
479 | new string[] { principalID.ToString(), "My Inventory", UUID.Zero.ToString() }); | 479 | new string[] { principalID.ToString(), InventoryFolderBase.ROOT_FOLDER_NAME, UUID.Zero.ToString() }); |
480 | 480 | ||
481 | if (folders != null && folders.Length > 0) | 481 | if (folders != null && folders.Length > 0) |
482 | return folders[0]; | 482 | return folders[0]; |
@@ -492,7 +492,7 @@ namespace OpenSim.Services.HypergridService | |||
492 | 492 | ||
493 | XInventoryFolder[] folders = m_Database.GetFolders( | 493 | XInventoryFolder[] folders = m_Database.GetFolders( |
494 | new string[] { "agentID", "type", "parentFolderID" }, | 494 | new string[] { "agentID", "type", "parentFolderID" }, |
495 | new string[] { userID.ToString(), ((int)AssetType.CurrentOutfitFolder).ToString(), root.folderID.ToString() }); | 495 | new string[] { userID.ToString(), ((int)FolderType.CurrentOutfit).ToString(), root.folderID.ToString() }); |
496 | 496 | ||
497 | if (folders.Length == 0) | 497 | if (folders.Length == 0) |
498 | return null; | 498 | return null; |
@@ -505,7 +505,7 @@ namespace OpenSim.Services.HypergridService | |||
505 | // Warp! Root folder for travelers | 505 | // Warp! Root folder for travelers |
506 | XInventoryFolder[] folders = m_Database.GetFolders( | 506 | XInventoryFolder[] folders = m_Database.GetFolders( |
507 | new string[] { "agentID", "type" }, | 507 | new string[] { "agentID", "type" }, |
508 | new string[] { principalID.ToString(), InventoryItemBase.SUITCASE_FOLDER_TYPE.ToString() }); // This is a special folder type... | 508 | new string[] { principalID.ToString(), FolderType.Suitcase.ToString() }); |
509 | 509 | ||
510 | if (folders != null && folders.Length > 0) | 510 | if (folders != null && folders.Length > 0) |
511 | return folders[0]; | 511 | return folders[0]; |
@@ -513,13 +513,13 @@ namespace OpenSim.Services.HypergridService | |||
513 | // check to see if we have the old Suitcase folder | 513 | // check to see if we have the old Suitcase folder |
514 | folders = m_Database.GetFolders( | 514 | folders = m_Database.GetFolders( |
515 | new string[] { "agentID", "folderName", "parentFolderID" }, | 515 | new string[] { "agentID", "folderName", "parentFolderID" }, |
516 | new string[] { principalID.ToString(), InventoryItemBase.SUITCASE_FOLDER_NAME, UUID.Zero.ToString() }); | 516 | new string[] { principalID.ToString(), InventoryFolderBase.SUITCASE_FOLDER_NAME, UUID.Zero.ToString() }); |
517 | if (folders != null && folders.Length > 0) | 517 | if (folders != null && folders.Length > 0) |
518 | { | 518 | { |
519 | // Move it to under the root folder | 519 | // Move it to under the root folder |
520 | XInventoryFolder root = GetRootXFolder(principalID); | 520 | XInventoryFolder root = GetRootXFolder(principalID); |
521 | folders[0].parentFolderID = root.folderID; | 521 | folders[0].parentFolderID = root.folderID; |
522 | folders[0].type = InventoryItemBase.SUITCASE_FOLDER_TYPE; | 522 | folders[0].type = (int)FolderType.Suitcase; |
523 | m_Database.StoreFolder(folders[0]); | 523 | m_Database.StoreFolder(folders[0]); |
524 | return folders[0]; | 524 | return folders[0]; |
525 | } | 525 | } |
@@ -529,7 +529,7 @@ namespace OpenSim.Services.HypergridService | |||
529 | 529 | ||
530 | private void SetAsNormalFolder(XInventoryFolder suitcase) | 530 | private void SetAsNormalFolder(XInventoryFolder suitcase) |
531 | { | 531 | { |
532 | suitcase.type = InventoryItemBase.SUITCASE_FOLDER_FAKE_TYPE; | 532 | //suitcase.type = InventoryItemBase.SUITCASE_FOLDER_FAKE_TYPE; |
533 | } | 533 | } |
534 | 534 | ||
535 | private List<XInventoryFolder> GetFolderTree(UUID principalID, UUID folder) | 535 | private List<XInventoryFolder> GetFolderTree(UUID principalID, UUID folder) |
diff --git a/OpenSim/Services/Interfaces/IInventoryService.cs b/OpenSim/Services/Interfaces/IInventoryService.cs index 1e8652c..4289bba 100644 --- a/OpenSim/Services/Interfaces/IInventoryService.cs +++ b/OpenSim/Services/Interfaces/IInventoryService.cs | |||
@@ -67,7 +67,7 @@ namespace OpenSim.Services.Interfaces | |||
67 | /// <param name="userID"></param> | 67 | /// <param name="userID"></param> |
68 | /// <param name="type"></param> | 68 | /// <param name="type"></param> |
69 | /// <returns></returns> | 69 | /// <returns></returns> |
70 | InventoryFolderBase GetFolderForType(UUID userID, AssetType type); | 70 | InventoryFolderBase GetFolderForType(UUID userID, FolderType type); |
71 | 71 | ||
72 | /// <summary> | 72 | /// <summary> |
73 | /// Gets everything (folders and items) inside a folder | 73 | /// Gets everything (folders and items) inside a folder |
diff --git a/OpenSim/Services/InventoryService/XInventoryService.cs b/OpenSim/Services/InventoryService/XInventoryService.cs index 64f727c..b75193f 100644 --- a/OpenSim/Services/InventoryService/XInventoryService.cs +++ b/OpenSim/Services/InventoryService/XInventoryService.cs | |||
@@ -111,48 +111,48 @@ namespace OpenSim.Services.InventoryService | |||
111 | 111 | ||
112 | if (rootFolder == null) | 112 | if (rootFolder == null) |
113 | { | 113 | { |
114 | rootFolder = ConvertToOpenSim(CreateFolder(principalID, UUID.Zero, (int)AssetType.RootFolder, "My Inventory")); | 114 | rootFolder = ConvertToOpenSim(CreateFolder(principalID, UUID.Zero, (int)FolderType.Root, InventoryFolderBase.ROOT_FOLDER_NAME)); |
115 | result = true; | 115 | result = true; |
116 | } | 116 | } |
117 | 117 | ||
118 | XInventoryFolder[] sysFolders = GetSystemFolders(principalID, rootFolder.ID); | 118 | XInventoryFolder[] sysFolders = GetSystemFolders(principalID, rootFolder.ID); |
119 | 119 | ||
120 | if (!Array.Exists(sysFolders, delegate (XInventoryFolder f) { if (f.type == (int)AssetType.Animation) return true; return false; })) | 120 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.Animation) return true; return false; })) |
121 | CreateFolder(principalID, rootFolder.ID, (int)AssetType.Animation, "Animations"); | 121 | CreateFolder(principalID, rootFolder.ID, (int)FolderType.Animation, "Animations"); |
122 | if (!Array.Exists(sysFolders, delegate (XInventoryFolder f) { if (f.type == (int)AssetType.Bodypart) return true; return false; })) | 122 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.BodyPart) return true; return false; })) |
123 | CreateFolder(principalID, rootFolder.ID, (int)AssetType.Bodypart, "Body Parts"); | 123 | CreateFolder(principalID, rootFolder.ID, (int)FolderType.BodyPart, "Body Parts"); |
124 | if (!Array.Exists(sysFolders, delegate (XInventoryFolder f) { if (f.type == (int)AssetType.CallingCard) return true; return false; })) | 124 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.CallingCard) return true; return false; })) |
125 | { | 125 | { |
126 | XInventoryFolder folder = CreateFolder(principalID, rootFolder.ID, (int)AssetType.CallingCard, "Calling Cards"); | 126 | XInventoryFolder folder = CreateFolder(principalID, rootFolder.ID, (int)FolderType.CallingCard, "Calling Cards"); |
127 | folder = CreateFolder(principalID, folder.folderID, (int)AssetType.CallingCard, "Friends"); | 127 | folder = CreateFolder(principalID, folder.folderID, (int)FolderType.CallingCard, "Friends"); |
128 | CreateFolder(principalID, folder.folderID, (int)AssetType.CallingCard, "All"); | 128 | CreateFolder(principalID, folder.folderID, (int)FolderType.CallingCard, "All"); |
129 | } | 129 | } |
130 | if (!Array.Exists(sysFolders, delegate (XInventoryFolder f) { if (f.type == (int)AssetType.Clothing) return true; return false; })) | 130 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.Clothing) return true; return false; })) |
131 | CreateFolder(principalID, rootFolder.ID, (int)AssetType.Clothing, "Clothing"); | 131 | CreateFolder(principalID, rootFolder.ID, (int)FolderType.Clothing, "Clothing"); |
132 | if (!Array.Exists(sysFolders, delegate (XInventoryFolder f) { if (f.type == (int)AssetType.CurrentOutfitFolder) return true; return false; })) | 132 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.CurrentOutfit) return true; return false; })) |
133 | CreateFolder(principalID, rootFolder.ID, (int)AssetType.CurrentOutfitFolder, "Current Outfit"); | 133 | CreateFolder(principalID, rootFolder.ID, (int)FolderType.CurrentOutfit, "Current Outfit"); |
134 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)AssetType.FavoriteFolder) return true; return false; })) | 134 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.Favorites) return true; return false; })) |
135 | CreateFolder(principalID, rootFolder.ID, (int)AssetType.FavoriteFolder, "Favorites"); | 135 | CreateFolder(principalID, rootFolder.ID, (int)FolderType.Favorites, "Favorites"); |
136 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)AssetType.Gesture) return true; return false; })) | 136 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.Gesture) return true; return false; })) |
137 | CreateFolder(principalID, rootFolder.ID, (int)AssetType.Gesture, "Gestures"); | 137 | CreateFolder(principalID, rootFolder.ID, (int)FolderType.Gesture, "Gestures"); |
138 | if (!Array.Exists(sysFolders, delegate (XInventoryFolder f) { if (f.type == (int)AssetType.Landmark) return true; return false; })) | 138 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.Landmark) return true; return false; })) |
139 | CreateFolder(principalID, rootFolder.ID, (int)AssetType.Landmark, "Landmarks"); | 139 | CreateFolder(principalID, rootFolder.ID, (int)FolderType.Landmark, "Landmarks"); |
140 | if (!Array.Exists(sysFolders, delegate (XInventoryFolder f) { if (f.type == (int)AssetType.LostAndFoundFolder) return true; return false; })) | 140 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.LostAndFound) return true; return false; })) |
141 | CreateFolder(principalID, rootFolder.ID, (int)AssetType.LostAndFoundFolder, "Lost And Found"); | 141 | CreateFolder(principalID, rootFolder.ID, (int)FolderType.LostAndFound, "Lost And Found"); |
142 | if (!Array.Exists(sysFolders, delegate (XInventoryFolder f) { if (f.type == (int)AssetType.Notecard) return true; return false; })) | 142 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.Notecard) return true; return false; })) |
143 | CreateFolder(principalID, rootFolder.ID, (int)AssetType.Notecard, "Notecards"); | 143 | CreateFolder(principalID, rootFolder.ID, (int)FolderType.Notecard, "Notecards"); |
144 | if (!Array.Exists(sysFolders, delegate (XInventoryFolder f) { if (f.type == (int)AssetType.Object) return true; return false; })) | 144 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.Object) return true; return false; })) |
145 | CreateFolder(principalID, rootFolder.ID, (int)AssetType.Object, "Objects"); | 145 | CreateFolder(principalID, rootFolder.ID, (int)FolderType.Object, "Objects"); |
146 | if (!Array.Exists(sysFolders, delegate (XInventoryFolder f) { if (f.type == (int)AssetType.SnapshotFolder) return true; return false; })) | 146 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.Snapshot) return true; return false; })) |
147 | CreateFolder(principalID, rootFolder.ID, (int)AssetType.SnapshotFolder, "Photo Album"); | 147 | CreateFolder(principalID, rootFolder.ID, (int)FolderType.Snapshot, "Photo Album"); |
148 | if (!Array.Exists(sysFolders, delegate (XInventoryFolder f) { if (f.type == (int)AssetType.LSLText) return true; return false; })) | 148 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.LSLText) return true; return false; })) |
149 | CreateFolder(principalID, rootFolder.ID, (int)AssetType.LSLText, "Scripts"); | 149 | CreateFolder(principalID, rootFolder.ID, (int)FolderType.LSLText, "Scripts"); |
150 | if (!Array.Exists(sysFolders, delegate (XInventoryFolder f) { if (f.type == (int)AssetType.Sound) return true; return false; })) | 150 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.Sound) return true; return false; })) |
151 | CreateFolder(principalID, rootFolder.ID, (int)AssetType.Sound, "Sounds"); | 151 | CreateFolder(principalID, rootFolder.ID, (int)FolderType.Sound, "Sounds"); |
152 | if (!Array.Exists(sysFolders, delegate (XInventoryFolder f) { if (f.type == (int)AssetType.Texture) return true; return false; })) | 152 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.Texture) return true; return false; })) |
153 | CreateFolder(principalID, rootFolder.ID, (int)AssetType.Texture, "Textures"); | 153 | CreateFolder(principalID, rootFolder.ID, (int)FolderType.Texture, "Textures"); |
154 | if (!Array.Exists(sysFolders, delegate (XInventoryFolder f) { if (f.type == (int)AssetType.TrashFolder) return true; return false; })) | 154 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.Trash) return true; return false; })) |
155 | CreateFolder(principalID, rootFolder.ID, (int)AssetType.TrashFolder, "Trash"); | 155 | CreateFolder(principalID, rootFolder.ID, (int)FolderType.Trash, "Trash"); |
156 | 156 | ||
157 | return result; | 157 | return result; |
158 | } | 158 | } |
@@ -228,7 +228,7 @@ namespace OpenSim.Services.InventoryService | |||
228 | XInventoryFolder root = null; | 228 | XInventoryFolder root = null; |
229 | foreach (XInventoryFolder folder in folders) | 229 | foreach (XInventoryFolder folder in folders) |
230 | { | 230 | { |
231 | if (folder.folderName == "My Inventory") | 231 | if (folder.folderName == InventoryFolderBase.ROOT_FOLDER_NAME) |
232 | { | 232 | { |
233 | root = folder; | 233 | root = folder; |
234 | break; | 234 | break; |
@@ -241,7 +241,7 @@ namespace OpenSim.Services.InventoryService | |||
241 | return ConvertToOpenSim(root); | 241 | return ConvertToOpenSim(root); |
242 | } | 242 | } |
243 | 243 | ||
244 | public virtual InventoryFolderBase GetFolderForType(UUID principalID, AssetType type) | 244 | public virtual InventoryFolderBase GetFolderForType(UUID principalID, FolderType type) |
245 | { | 245 | { |
246 | // m_log.DebugFormat("[XINVENTORY SERVICE]: Getting folder type {0} for user {1}", type, principalID); | 246 | // m_log.DebugFormat("[XINVENTORY SERVICE]: Getting folder type {0} for user {1}", type, principalID); |
247 | 247 | ||
@@ -259,11 +259,11 @@ namespace OpenSim.Services.InventoryService | |||
259 | return GetSystemFolderForType(rootFolder, type); | 259 | return GetSystemFolderForType(rootFolder, type); |
260 | } | 260 | } |
261 | 261 | ||
262 | private InventoryFolderBase GetSystemFolderForType(InventoryFolderBase rootFolder, AssetType type) | 262 | private InventoryFolderBase GetSystemFolderForType(InventoryFolderBase rootFolder, FolderType type) |
263 | { | 263 | { |
264 | //m_log.DebugFormat("[XINVENTORY SERVICE]: Getting folder type {0}", type); | 264 | //m_log.DebugFormat("[XINVENTORY SERVICE]: Getting folder type {0}", type); |
265 | 265 | ||
266 | if (type == AssetType.RootFolder) | 266 | if (type == FolderType.Root) |
267 | return rootFolder; | 267 | return rootFolder; |
268 | 268 | ||
269 | XInventoryFolder[] folders = m_Database.GetFolders( | 269 | XInventoryFolder[] folders = m_Database.GetFolders( |
@@ -363,7 +363,7 @@ namespace OpenSim.Services.InventoryService | |||
363 | if (check != null) | 363 | if (check != null) |
364 | return false; | 364 | return false; |
365 | 365 | ||
366 | if (folder.Type != (short)AssetType.Folder && folder.Type != (short)AssetType.Unknown) | 366 | if (folder.Type != (short)FolderType.None) |
367 | { | 367 | { |
368 | InventoryFolderBase rootFolder = GetRootFolder(folder.Owner); | 368 | InventoryFolderBase rootFolder = GetRootFolder(folder.Owner); |
369 | 369 | ||
@@ -380,7 +380,7 @@ namespace OpenSim.Services.InventoryService | |||
380 | if (folder.ParentID == rootFolder.ID) | 380 | if (folder.ParentID == rootFolder.ID) |
381 | { | 381 | { |
382 | InventoryFolderBase existingSystemFolder | 382 | InventoryFolderBase existingSystemFolder |
383 | = GetSystemFolderForType(rootFolder, (AssetType)folder.Type); | 383 | = GetSystemFolderForType(rootFolder, (FolderType)folder.Type); |
384 | 384 | ||
385 | if (existingSystemFolder != null) | 385 | if (existingSystemFolder != null) |
386 | { | 386 | { |
@@ -407,8 +407,8 @@ namespace OpenSim.Services.InventoryService | |||
407 | if (check == null) | 407 | if (check == null) |
408 | return AddFolder(folder); | 408 | return AddFolder(folder); |
409 | 409 | ||
410 | if ((check.Type != (short)AssetType.Unknown || xFolder.type != (short)AssetType.Unknown) | 410 | if ((check.Type != (short)FolderType.None || xFolder.type != (short)FolderType.None) |
411 | && (check.Type != (short)AssetType.OutfitFolder || xFolder.type != (short)AssetType.OutfitFolder)) | 411 | && (check.Type != (short)FolderType.Outfit || xFolder.type != (short)FolderType.Outfit)) |
412 | { | 412 | { |
413 | if (xFolder.version < check.Version) | 413 | if (xFolder.version < check.Version) |
414 | { | 414 | { |
@@ -672,9 +672,9 @@ namespace OpenSim.Services.InventoryService | |||
672 | 672 | ||
673 | newFolder.ParentID = folder.parentFolderID; | 673 | newFolder.ParentID = folder.parentFolderID; |
674 | newFolder.Type = (short)folder.type; | 674 | newFolder.Type = (short)folder.type; |
675 | // Viewer can't understand anything that's not in it's LLFolderType enum | 675 | //// Viewer can't understand anything that's not in it's LLFolderType enum |
676 | if (newFolder.Type == InventoryItemBase.SUITCASE_FOLDER_TYPE) | 676 | //if (newFolder.Type == InventoryItemBase.SUITCASE_FOLDER_TYPE) |
677 | newFolder.Type = InventoryItemBase.SUITCASE_FOLDER_FAKE_TYPE; | 677 | // newFolder.Type = InventoryItemBase.SUITCASE_FOLDER_FAKE_TYPE; |
678 | newFolder.Version = (ushort)folder.version; | 678 | newFolder.Version = (ushort)folder.version; |
679 | newFolder.Name = folder.folderName; | 679 | newFolder.Name = folder.folderName; |
680 | newFolder.Owner = folder.agentID; | 680 | newFolder.Owner = folder.agentID; |
@@ -765,7 +765,7 @@ namespace OpenSim.Services.InventoryService | |||
765 | if (folder.Length < 1) | 765 | if (folder.Length < 1) |
766 | return false; | 766 | return false; |
767 | 767 | ||
768 | if (folder[0].type == (int)AssetType.TrashFolder) | 768 | if (folder[0].type == (int)FolderType.Trash) |
769 | return true; | 769 | return true; |
770 | 770 | ||
771 | UUID parentFolder = folder[0].parentFolderID; | 771 | UUID parentFolder = folder[0].parentFolderID; |
@@ -776,9 +776,9 @@ namespace OpenSim.Services.InventoryService | |||
776 | if (parent.Length < 1) | 776 | if (parent.Length < 1) |
777 | return false; | 777 | return false; |
778 | 778 | ||
779 | if (parent[0].type == (int)AssetType.TrashFolder) | 779 | if (parent[0].type == (int)FolderType.Trash) |
780 | return true; | 780 | return true; |
781 | if (parent[0].type == (int)AssetType.RootFolder) | 781 | if (parent[0].type == (int)FolderType.Root) |
782 | return false; | 782 | return false; |
783 | 783 | ||
784 | parentFolder = parent[0].parentFolderID; | 784 | parentFolder = parent[0].parentFolderID; |
diff --git a/OpenSim/Services/LLLoginService/LLLoginResponse.cs b/OpenSim/Services/LLLoginService/LLLoginResponse.cs index fdf89be..c3756d0 100644 --- a/OpenSim/Services/LLLoginService/LLLoginResponse.cs +++ b/OpenSim/Services/LLLoginService/LLLoginResponse.cs | |||
@@ -788,7 +788,7 @@ namespace OpenSim.Services.LLLoginService | |||
788 | Hashtable TempHash; | 788 | Hashtable TempHash; |
789 | foreach (InventoryFolderBase InvFolder in folders) | 789 | foreach (InventoryFolderBase InvFolder in folders) |
790 | { | 790 | { |
791 | if (InvFolder.ParentID == UUID.Zero && InvFolder.Name == "My Inventory") | 791 | if (InvFolder.ParentID == UUID.Zero && InvFolder.Name == InventoryFolderBase.ROOT_FOLDER_NAME) |
792 | { | 792 | { |
793 | rootID = InvFolder.ID; | 793 | rootID = InvFolder.ID; |
794 | } | 794 | } |
diff --git a/OpenSim/Services/UserAccountService/UserAccountService.cs b/OpenSim/Services/UserAccountService/UserAccountService.cs index 4705445..2e19ece 100644 --- a/OpenSim/Services/UserAccountService/UserAccountService.cs +++ b/OpenSim/Services/UserAccountService/UserAccountService.cs | |||
@@ -595,7 +595,7 @@ namespace OpenSim.Services.UserAccountService | |||
595 | { | 595 | { |
596 | m_log.DebugFormat("[USER ACCOUNT SERVICE]: Creating default appearance items for {0}", principalID); | 596 | m_log.DebugFormat("[USER ACCOUNT SERVICE]: Creating default appearance items for {0}", principalID); |
597 | 597 | ||
598 | InventoryFolderBase bodyPartsFolder = m_InventoryService.GetFolderForType(principalID, AssetType.Bodypart); | 598 | InventoryFolderBase bodyPartsFolder = m_InventoryService.GetFolderForType(principalID, FolderType.BodyPart); |
599 | 599 | ||
600 | InventoryItemBase eyes = new InventoryItemBase(UUID.Random(), principalID); | 600 | InventoryItemBase eyes = new InventoryItemBase(UUID.Random(), principalID); |
601 | eyes.AssetID = new UUID("4bb6fa4d-1cd2-498a-a84c-95c1a0e745a7"); | 601 | eyes.AssetID = new UUID("4bb6fa4d-1cd2-498a-a84c-95c1a0e745a7"); |
@@ -657,7 +657,7 @@ namespace OpenSim.Services.UserAccountService | |||
657 | hair.Flags = (uint)WearableType.Hair; | 657 | hair.Flags = (uint)WearableType.Hair; |
658 | m_InventoryService.AddItem(hair); | 658 | m_InventoryService.AddItem(hair); |
659 | 659 | ||
660 | InventoryFolderBase clothingFolder = m_InventoryService.GetFolderForType(principalID, AssetType.Clothing); | 660 | InventoryFolderBase clothingFolder = m_InventoryService.GetFolderForType(principalID, FolderType.Clothing); |
661 | 661 | ||
662 | InventoryItemBase shirt = new InventoryItemBase(UUID.Random(), principalID); | 662 | InventoryItemBase shirt = new InventoryItemBase(UUID.Random(), principalID); |
663 | shirt.AssetID = AvatarWearable.DEFAULT_SHIRT_ASSET; | 663 | shirt.AssetID = AvatarWearable.DEFAULT_SHIRT_ASSET; |