diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Services/UserAccountService/UserAccountService.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Services/UserAccountService/UserAccountService.cs b/OpenSim/Services/UserAccountService/UserAccountService.cs index 4705445..2e19ece 100644 --- a/OpenSim/Services/UserAccountService/UserAccountService.cs +++ b/OpenSim/Services/UserAccountService/UserAccountService.cs | |||
@@ -595,7 +595,7 @@ namespace OpenSim.Services.UserAccountService | |||
595 | { | 595 | { |
596 | m_log.DebugFormat("[USER ACCOUNT SERVICE]: Creating default appearance items for {0}", principalID); | 596 | m_log.DebugFormat("[USER ACCOUNT SERVICE]: Creating default appearance items for {0}", principalID); |
597 | 597 | ||
598 | InventoryFolderBase bodyPartsFolder = m_InventoryService.GetFolderForType(principalID, AssetType.Bodypart); | 598 | InventoryFolderBase bodyPartsFolder = m_InventoryService.GetFolderForType(principalID, FolderType.BodyPart); |
599 | 599 | ||
600 | InventoryItemBase eyes = new InventoryItemBase(UUID.Random(), principalID); | 600 | InventoryItemBase eyes = new InventoryItemBase(UUID.Random(), principalID); |
601 | eyes.AssetID = new UUID("4bb6fa4d-1cd2-498a-a84c-95c1a0e745a7"); | 601 | eyes.AssetID = new UUID("4bb6fa4d-1cd2-498a-a84c-95c1a0e745a7"); |
@@ -657,7 +657,7 @@ namespace OpenSim.Services.UserAccountService | |||
657 | hair.Flags = (uint)WearableType.Hair; | 657 | hair.Flags = (uint)WearableType.Hair; |
658 | m_InventoryService.AddItem(hair); | 658 | m_InventoryService.AddItem(hair); |
659 | 659 | ||
660 | InventoryFolderBase clothingFolder = m_InventoryService.GetFolderForType(principalID, AssetType.Clothing); | 660 | InventoryFolderBase clothingFolder = m_InventoryService.GetFolderForType(principalID, FolderType.Clothing); |
661 | 661 | ||
662 | InventoryItemBase shirt = new InventoryItemBase(UUID.Random(), principalID); | 662 | InventoryItemBase shirt = new InventoryItemBase(UUID.Random(), principalID); |
663 | shirt.AssetID = AvatarWearable.DEFAULT_SHIRT_ASSET; | 663 | shirt.AssetID = AvatarWearable.DEFAULT_SHIRT_ASSET; |