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-rw-r--r--OpenSim/Services/InventoryService/LibraryService.cs87
1 files changed, 63 insertions, 24 deletions
diff --git a/OpenSim/Services/InventoryService/LibraryService.cs b/OpenSim/Services/InventoryService/LibraryService.cs
index c4a5572..de1c784 100644
--- a/OpenSim/Services/InventoryService/LibraryService.cs
+++ b/OpenSim/Services/InventoryService/LibraryService.cs
@@ -50,25 +50,40 @@ namespace OpenSim.Services.InventoryService
50 { 50 {
51 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 51 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
52 52
53 private InventoryFolderImpl m_LibraryRootFolder; 53 static private InventoryFolderImpl m_LibraryRootFolder;
54 54
55 public InventoryFolderImpl LibraryRootFolder 55 public InventoryFolderImpl LibraryRootFolder
56 { 56 {
57 get { return m_LibraryRootFolder; } 57 get { return m_LibraryRootFolder; }
58 } 58 }
59 59
60 private UUID libOwner = new UUID("11111111-1111-0000-0000-000100bba000"); 60 static private UUID libOwner = new UUID("11111111-1111-0000-0000-000100bba000");
61 61
62 /// <summary> 62 /// <summary>
63 /// Holds the root library folder and all its descendents. This is really only used during inventory 63 /// Holds the root library folder and all its descendents. This is really only used during inventory
64 /// setup so that we don't have to repeatedly search the tree of library folders. 64 /// setup so that we don't have to repeatedly search the tree of library folders.
65 /// </summary> 65 /// </summary>
66 protected Dictionary<UUID, InventoryFolderImpl> libraryFolders 66 static protected Dictionary<UUID, InventoryFolderImpl> libraryFolders
67 = new Dictionary<UUID, InventoryFolderImpl>(); 67 = new Dictionary<UUID, InventoryFolderImpl>(32);
68 68
69 public LibraryService(IConfigSource config) 69 static protected Dictionary<UUID, InventoryItemBase> m_items = new Dictionary<UUID, InventoryItemBase>(256);
70 : base(config) 70 static LibraryService m_root;
71 static object m_rootLock = new object();
72 static readonly uint m_BasePermissions = (uint)PermissionMask.AllAndExport;
73 static readonly uint m_EveryOnePermissions = (uint)PermissionMask.AllAndExportNoMod;
74 static readonly uint m_CurrentPermissions = (uint)PermissionMask.AllAndExport;
75 static readonly uint m_NextPermissions = (uint)PermissionMask.AllAndExport;
76 static readonly uint m_GroupPermissions = 0;
77
78 public LibraryService(IConfigSource config):base(config)
71 { 79 {
80 lock(m_rootLock)
81 {
82 if(m_root != null)
83 return;
84 m_root = this;
85 }
86
72 string pLibrariesLocation = Path.Combine("inventory", "Libraries.xml"); 87 string pLibrariesLocation = Path.Combine("inventory", "Libraries.xml");
73 string pLibName = "OpenSim Library"; 88 string pLibName = "OpenSim Library";
74 89
@@ -86,8 +101,8 @@ namespace OpenSim.Services.InventoryService
86 m_LibraryRootFolder.ID = new UUID("00000112-000f-0000-0000-000100bba000"); 101 m_LibraryRootFolder.ID = new UUID("00000112-000f-0000-0000-000100bba000");
87 m_LibraryRootFolder.Name = pLibName; 102 m_LibraryRootFolder.Name = pLibName;
88 m_LibraryRootFolder.ParentID = UUID.Zero; 103 m_LibraryRootFolder.ParentID = UUID.Zero;
89 m_LibraryRootFolder.Type = (short)8; 104 m_LibraryRootFolder.Type = 8;
90 m_LibraryRootFolder.Version = (ushort)1; 105 m_LibraryRootFolder.Version = 1;
91 106
92 libraryFolders.Add(m_LibraryRootFolder.ID, m_LibraryRootFolder); 107 libraryFolders.Add(m_LibraryRootFolder.ID, m_LibraryRootFolder);
93 108
@@ -107,10 +122,11 @@ namespace OpenSim.Services.InventoryService
107 item.AssetType = assetType; 122 item.AssetType = assetType;
108 item.InvType = invType; 123 item.InvType = invType;
109 item.Folder = parentFolderID; 124 item.Folder = parentFolderID;
110 item.BasePermissions = 0x7FFFFFFF; 125 item.BasePermissions = m_BasePermissions;
111 item.EveryOnePermissions = 0x7FFFFFFF; 126 item.EveryOnePermissions = m_EveryOnePermissions;
112 item.CurrentPermissions = 0x7FFFFFFF; 127 item.CurrentPermissions = m_CurrentPermissions;
113 item.NextPermissions = 0x7FFFFFFF; 128 item.NextPermissions = m_NextPermissions;
129 item.GroupPermissions = m_GroupPermissions;
114 return item; 130 return item;
115 } 131 }
116 132
@@ -132,6 +148,7 @@ namespace OpenSim.Services.InventoryService
132 protected void ReadLibraryFromConfig(IConfig config, string path) 148 protected void ReadLibraryFromConfig(IConfig config, string path)
133 { 149 {
134 string basePath = Path.GetDirectoryName(path); 150 string basePath = Path.GetDirectoryName(path);
151 m_LibraryRootFolder.Version = (ushort)config.GetInt("RootVersion", 1);
135 string foldersPath 152 string foldersPath
136 = Path.Combine( 153 = Path.Combine(
137 basePath, config.GetString("foldersFile", String.Empty)); 154 basePath, config.GetString("foldersFile", String.Empty));
@@ -157,9 +174,8 @@ namespace OpenSim.Services.InventoryService
157 folderInfo.Name = config.GetString("name", "unknown"); 174 folderInfo.Name = config.GetString("name", "unknown");
158 folderInfo.ParentID = new UUID(config.GetString("parentFolderID", m_LibraryRootFolder.ID.ToString())); 175 folderInfo.ParentID = new UUID(config.GetString("parentFolderID", m_LibraryRootFolder.ID.ToString()));
159 folderInfo.Type = (short)config.GetInt("type", 8); 176 folderInfo.Type = (short)config.GetInt("type", 8);
160 177 folderInfo.Version = (ushort)config.GetInt("version", 1);
161 folderInfo.Owner = libOwner; 178 folderInfo.Owner = libOwner;
162 folderInfo.Version = 1;
163 179
164 if (libraryFolders.ContainsKey(folderInfo.ParentID)) 180 if (libraryFolders.ContainsKey(folderInfo.ParentID))
165 { 181 {
@@ -187,28 +203,30 @@ namespace OpenSim.Services.InventoryService
187 InventoryItemBase item = new InventoryItemBase(); 203 InventoryItemBase item = new InventoryItemBase();
188 item.Owner = libOwner; 204 item.Owner = libOwner;
189 item.CreatorId = libOwner.ToString(); 205 item.CreatorId = libOwner.ToString();
190 item.ID = new UUID(config.GetString("inventoryID", m_LibraryRootFolder.ID.ToString())); 206 UUID itID = new UUID(config.GetString("inventoryID", m_LibraryRootFolder.ID.ToString()));
207 item.ID = itID;
191 item.AssetID = new UUID(config.GetString("assetID", item.ID.ToString())); 208 item.AssetID = new UUID(config.GetString("assetID", item.ID.ToString()));
192 item.Folder = new UUID(config.GetString("folderID", m_LibraryRootFolder.ID.ToString())); 209 item.Folder = new UUID(config.GetString("folderID", m_LibraryRootFolder.ID.ToString()));
193 item.Name = config.GetString("name", String.Empty); 210 item.Name = config.GetString("name", String.Empty);
194 item.Description = config.GetString("description", item.Name); 211 item.Description = config.GetString("description", item.Name);
195 item.InvType = config.GetInt("inventoryType", 0); 212 item.InvType = config.GetInt("inventoryType", 0);
196 item.AssetType = config.GetInt("assetType", item.InvType); 213 item.AssetType = config.GetInt("assetType", item.InvType);
197 item.CurrentPermissions = (uint)config.GetLong("currentPermissions", (uint)PermissionMask.All); 214 item.CurrentPermissions = (uint)config.GetLong("currentPermissions", m_CurrentPermissions);
198 item.NextPermissions = (uint)config.GetLong("nextPermissions", (uint)PermissionMask.All); 215 item.NextPermissions = (uint)config.GetLong("nextPermissions", m_NextPermissions);
199 item.EveryOnePermissions 216 item.EveryOnePermissions = (uint)config.GetLong("everyonePermissions", m_EveryOnePermissions);
200 = (uint)config.GetLong("everyonePermissions", (uint)PermissionMask.All - (uint)PermissionMask.Modify); 217 item.BasePermissions = (uint)config.GetLong("basePermissions", m_BasePermissions);
201 item.BasePermissions = (uint)config.GetLong("basePermissions", (uint)PermissionMask.All); 218 item.GroupPermissions = (uint)config.GetLong("basePermissions", m_GroupPermissions);;
202 item.Flags = (uint)config.GetInt("flags", 0); 219 item.Flags = (uint)config.GetInt("flags", 0);
203 220
204 if (libraryFolders.ContainsKey(item.Folder)) 221 if (libraryFolders.ContainsKey(item.Folder))
205 { 222 {
206 InventoryFolderImpl parentFolder = libraryFolders[item.Folder]; 223 InventoryFolderImpl parentFolder = libraryFolders[item.Folder];
207 try 224 if(!parentFolder.Items.ContainsKey(itID))
208 { 225 {
209 parentFolder.Items.Add(item.ID, item); 226 parentFolder.Items.Add(itID, item);
227 m_items[itID] = item;
210 } 228 }
211 catch (Exception) 229 else
212 { 230 {
213 m_log.WarnFormat("[LIBRARY INVENTORY] Item {1} [{0}] not added, duplicate item", item.ID, item.Name); 231 m_log.WarnFormat("[LIBRARY INVENTORY] Item {1} [{0}] not added, duplicate item", item.ID, item.Name);
214 } 232 }
@@ -281,5 +299,26 @@ namespace OpenSim.Services.InventoryService
281 folders.AddRange(subs); 299 folders.AddRange(subs);
282 return folders; 300 return folders;
283 } 301 }
302
303 public InventoryItemBase GetItem(UUID itemID)
304 {
305 if(m_items.ContainsKey(itemID))
306 return m_items[itemID];
307 return null;
308 }
309
310 public InventoryItemBase[] GetMultipleItems(UUID[] ids)
311 {
312 List<InventoryItemBase> items = new List<InventoryItemBase>();
313 foreach (UUID id in ids)
314 {
315 if(m_items.ContainsKey(id))
316 items.Add(m_items[id]);
317 }
318
319 if(items.Count == 0)
320 return null;
321 return items.ToArray();
322 }
284 } 323 }
285} 324}