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-rw-r--r--OpenSim/Services/InventoryService/InventoryService.cs9
1 files changed, 8 insertions, 1 deletions
diff --git a/OpenSim/Services/InventoryService/InventoryService.cs b/OpenSim/Services/InventoryService/InventoryService.cs
index fbcd663..86bca79 100644
--- a/OpenSim/Services/InventoryService/InventoryService.cs
+++ b/OpenSim/Services/InventoryService/InventoryService.cs
@@ -268,15 +268,22 @@ namespace OpenSim.Services.InventoryService
268 268
269 public InventoryFolderBase GetFolderForType(UUID userID, AssetType type) 269 public InventoryFolderBase GetFolderForType(UUID userID, AssetType type)
270 { 270 {
271// m_log.DebugFormat("[INVENTORY SERVICE]: Looking for folder type {0} for user {1}", type, userID);
272
271 InventoryFolderBase root = m_Database.getUserRootFolder(userID); 273 InventoryFolderBase root = m_Database.getUserRootFolder(userID);
272 if (root != null) 274 if (root != null)
273 { 275 {
274 List<InventoryFolderBase> folders = RequestSubFolders(root.ID); 276 List<InventoryFolderBase> folders = RequestSubFolders(root.ID);
275 277
276 foreach (InventoryFolderBase folder in folders) 278 foreach (InventoryFolderBase folder in folders)
277 { 279 {
278 if (folder.Type == (short)type) 280 if (folder.Type == (short)type)
281 {
282// m_log.DebugFormat(
283// "[INVENTORY SERVICE]: Found folder {0} type {1}", folder.Name, (AssetType)folder.Type);
284
279 return folder; 285 return folder;
286 }
280 } 287 }
281 } 288 }
282 289