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-rw-r--r--OpenSim/Services/Connectors/Presence/PresenceServiceConnector.cs4
1 files changed, 3 insertions, 1 deletions
diff --git a/OpenSim/Services/Connectors/Presence/PresenceServiceConnector.cs b/OpenSim/Services/Connectors/Presence/PresenceServiceConnector.cs
index 29cfd6e..fac3d1f 100644
--- a/OpenSim/Services/Connectors/Presence/PresenceServiceConnector.cs
+++ b/OpenSim/Services/Connectors/Presence/PresenceServiceConnector.cs
@@ -132,7 +132,7 @@ namespace OpenSim.Services.Connectors
132 132
133 } 133 }
134 134
135 public bool LogoutAgent(UUID sessionID) 135 public bool LogoutAgent(UUID sessionID, Vector3 position, Vector3 lookat)
136 { 136 {
137 Dictionary<string, object> sendData = new Dictionary<string, object>(); 137 Dictionary<string, object> sendData = new Dictionary<string, object>();
138 //sendData["SCOPEID"] = scopeID.ToString(); 138 //sendData["SCOPEID"] = scopeID.ToString();
@@ -141,6 +141,8 @@ namespace OpenSim.Services.Connectors
141 sendData["METHOD"] = "logout"; 141 sendData["METHOD"] = "logout";
142 142
143 sendData["SessionID"] = sessionID.ToString(); 143 sendData["SessionID"] = sessionID.ToString();
144 sendData["Position"] = position.ToString();
145 sendData["LookAt"] = lookat.ToString();
144 146
145 string reqString = ServerUtils.BuildQueryString(sendData); 147 string reqString = ServerUtils.BuildQueryString(sendData);
146 // m_log.DebugFormat("[PRESENCE CONNECTOR]: queryString = {0}", reqString); 148 // m_log.DebugFormat("[PRESENCE CONNECTOR]: queryString = {0}", reqString);