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Diffstat (limited to '')
-rw-r--r-- | OpenSim/Services/Connectors/Simulation/SimulationDataServiceConnector.cs | 125 |
1 files changed, 125 insertions, 0 deletions
diff --git a/OpenSim/Services/Connectors/Simulation/SimulationDataServiceConnector.cs b/OpenSim/Services/Connectors/Simulation/SimulationDataServiceConnector.cs new file mode 100644 index 0000000..93147d4 --- /dev/null +++ b/OpenSim/Services/Connectors/Simulation/SimulationDataServiceConnector.cs | |||
@@ -0,0 +1,125 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Reflection; | ||
31 | using log4net; | ||
32 | using Nini.Config; | ||
33 | using OpenMetaverse; | ||
34 | using OpenSim.Framework; | ||
35 | using OpenSim.Region.Framework.Interfaces; | ||
36 | using OpenSim.Region.Framework.Scenes; | ||
37 | using OpenSim.Server.Base; | ||
38 | |||
39 | namespace OpenSim.Services.Connectors.Simulation | ||
40 | { | ||
41 | public class SimulationDataServiceConnector : ISimulationDataService | ||
42 | { | ||
43 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
44 | |||
45 | private ISimulationDataStore m_simDataStore; | ||
46 | |||
47 | public SimulationDataServiceConnector() | ||
48 | { | ||
49 | } | ||
50 | |||
51 | public SimulationDataServiceConnector(IConfigSource config) | ||
52 | { | ||
53 | Initialise(config); | ||
54 | } | ||
55 | |||
56 | public virtual void Initialise(IConfigSource config) | ||
57 | { | ||
58 | IConfig serverConfig = config.Configs["SimulationDataStore"]; | ||
59 | if (serverConfig == null) | ||
60 | throw new Exception("No section 'SimulationDataStore' in config file"); | ||
61 | |||
62 | string simDataStore = serverConfig.GetString("StoreModule", String.Empty); | ||
63 | |||
64 | Object[] args = new Object[] { config }; | ||
65 | m_simDataStore = ServerUtils.LoadPlugin<ISimulationDataStore>(simDataStore, args); | ||
66 | } | ||
67 | |||
68 | public void StoreObject(SceneObjectGroup obj, UUID regionUUID) | ||
69 | { | ||
70 | } | ||
71 | |||
72 | public void RemoveObject(UUID uuid, UUID regionUUID) | ||
73 | { | ||
74 | } | ||
75 | |||
76 | public void StorePrimInventory(UUID primID, ICollection<TaskInventoryItem> items) | ||
77 | { | ||
78 | } | ||
79 | |||
80 | public List<SceneObjectGroup> LoadObjects(UUID regionUUID) | ||
81 | { | ||
82 | return new List<SceneObjectGroup>(0); | ||
83 | } | ||
84 | |||
85 | public void StoreTerrain(double[,] terrain, UUID regionID) | ||
86 | { | ||
87 | } | ||
88 | |||
89 | public double[,] LoadTerrain(UUID regionID) | ||
90 | { | ||
91 | return new double[Constants.RegionSize, Constants.RegionSize]; | ||
92 | } | ||
93 | |||
94 | public void StoreLandObject(ILandObject Parcel) | ||
95 | { | ||
96 | } | ||
97 | |||
98 | public void RemoveLandObject(UUID globalID) | ||
99 | { | ||
100 | } | ||
101 | |||
102 | public List<LandData> LoadLandObjects(UUID regionUUID) | ||
103 | { | ||
104 | return new List<LandData>(0); | ||
105 | } | ||
106 | |||
107 | public void StoreRegionSettings(RegionSettings rs) | ||
108 | { | ||
109 | } | ||
110 | |||
111 | public RegionSettings LoadRegionSettings(UUID regionUUID) | ||
112 | { | ||
113 | return null; | ||
114 | } | ||
115 | |||
116 | public RegionLightShareData LoadRegionWindlightSettings(UUID regionUUID) | ||
117 | { | ||
118 | return null; | ||
119 | } | ||
120 | |||
121 | public void StoreRegionWindlightSettings(RegionLightShareData wl) | ||
122 | { | ||
123 | } | ||
124 | } | ||
125 | } | ||