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path: root/OpenSim/Services/Connectors/Authentication/AuthenticationServiceConnector.cs
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Diffstat (limited to 'OpenSim/Services/Connectors/Authentication/AuthenticationServiceConnector.cs')
-rw-r--r--OpenSim/Services/Connectors/Authentication/AuthenticationServiceConnector.cs10
1 files changed, 5 insertions, 5 deletions
diff --git a/OpenSim/Services/Connectors/Authentication/AuthenticationServiceConnector.cs b/OpenSim/Services/Connectors/Authentication/AuthenticationServiceConnector.cs
index 50e817e..1250658 100644
--- a/OpenSim/Services/Connectors/Authentication/AuthenticationServiceConnector.cs
+++ b/OpenSim/Services/Connectors/Authentication/AuthenticationServiceConnector.cs
@@ -67,7 +67,7 @@ namespace OpenSim.Services.Connectors
67 IConfig assetConfig = source.Configs["AuthenticationService"]; 67 IConfig assetConfig = source.Configs["AuthenticationService"];
68 if (assetConfig == null) 68 if (assetConfig == null)
69 { 69 {
70 m_log.Error("[USER CONNECTOR]: AuthenticationService missing from OpanSim.ini"); 70 m_log.Error("[AUTH CONNECTOR]: AuthenticationService missing from OpanSim.ini");
71 throw new Exception("Authentication connector init error"); 71 throw new Exception("Authentication connector init error");
72 } 72 }
73 73
@@ -76,7 +76,7 @@ namespace OpenSim.Services.Connectors
76 76
77 if (serviceURI == String.Empty) 77 if (serviceURI == String.Empty)
78 { 78 {
79 m_log.Error("[USER CONNECTOR]: No Server URI named in section AuthenticationService"); 79 m_log.Error("[AUTH CONNECTOR]: No Server URI named in section AuthenticationService");
80 throw new Exception("Authentication connector init error"); 80 throw new Exception("Authentication connector init error");
81 } 81 }
82 m_ServerURI = serviceURI; 82 m_ServerURI = serviceURI;
@@ -84,7 +84,7 @@ namespace OpenSim.Services.Connectors
84 84
85 public string Authenticate(UUID principalID, string password, int lifetime) 85 public string Authenticate(UUID principalID, string password, int lifetime)
86 { 86 {
87 Dictionary<string, string> sendData = new Dictionary<string, string>(); 87 Dictionary<string, object> sendData = new Dictionary<string, object>();
88 sendData["LIFETIME"] = lifetime.ToString(); 88 sendData["LIFETIME"] = lifetime.ToString();
89 sendData["PRINCIPAL"] = principalID.ToString(); 89 sendData["PRINCIPAL"] = principalID.ToString();
90 sendData["PASSWORD"] = password; 90 sendData["PASSWORD"] = password;
@@ -106,7 +106,7 @@ namespace OpenSim.Services.Connectors
106 106
107 public bool Verify(UUID principalID, string token, int lifetime) 107 public bool Verify(UUID principalID, string token, int lifetime)
108 { 108 {
109 Dictionary<string, string> sendData = new Dictionary<string, string>(); 109 Dictionary<string, object> sendData = new Dictionary<string, object>();
110 sendData["LIFETIME"] = lifetime.ToString(); 110 sendData["LIFETIME"] = lifetime.ToString();
111 sendData["PRINCIPAL"] = principalID.ToString(); 111 sendData["PRINCIPAL"] = principalID.ToString();
112 sendData["TOKEN"] = token; 112 sendData["TOKEN"] = token;
@@ -128,7 +128,7 @@ namespace OpenSim.Services.Connectors
128 128
129 public bool Release(UUID principalID, string token) 129 public bool Release(UUID principalID, string token)
130 { 130 {
131 Dictionary<string, string> sendData = new Dictionary<string, string>(); 131 Dictionary<string, object> sendData = new Dictionary<string, object>();
132 sendData["PRINCIPAL"] = principalID.ToString(); 132 sendData["PRINCIPAL"] = principalID.ToString();
133 sendData["TOKEN"] = token; 133 sendData["TOKEN"] = token;
134 134