aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Services/Connectors/Asset
diff options
context:
space:
mode:
Diffstat (limited to 'OpenSim/Services/Connectors/Asset')
-rw-r--r--OpenSim/Services/Connectors/Asset/AssetServiceConnector.cs248
-rw-r--r--OpenSim/Services/Connectors/Asset/HGAssetServiceConnector.cs23
2 files changed, 227 insertions, 44 deletions
diff --git a/OpenSim/Services/Connectors/Asset/AssetServiceConnector.cs b/OpenSim/Services/Connectors/Asset/AssetServiceConnector.cs
index 84fbcd3..c753c6a 100644
--- a/OpenSim/Services/Connectors/Asset/AssetServiceConnector.cs
+++ b/OpenSim/Services/Connectors/Asset/AssetServiceConnector.cs
@@ -30,11 +30,11 @@ using System;
30using System.Collections.Generic; 30using System.Collections.Generic;
31using System.IO; 31using System.IO;
32using System.Reflection; 32using System.Reflection;
33using System.Timers;
33using Nini.Config; 34using Nini.Config;
34using OpenSim.Framework; 35using OpenSim.Framework;
35using OpenSim.Framework.Console; 36using OpenSim.Framework.Console;
36using OpenSim.Framework.Communications; 37using OpenSim.Framework.Communications;
37using OpenSim.Framework.Servers.HttpServer;
38using OpenSim.Services.Interfaces; 38using OpenSim.Services.Interfaces;
39using OpenMetaverse; 39using OpenMetaverse;
40 40
@@ -48,6 +48,15 @@ namespace OpenSim.Services.Connectors
48 48
49 private string m_ServerURI = String.Empty; 49 private string m_ServerURI = String.Empty;
50 private IImprovedAssetCache m_Cache = null; 50 private IImprovedAssetCache m_Cache = null;
51 private int m_retryCounter;
52 private Dictionary<int, List<AssetBase>> m_retryQueue = new Dictionary<int, List<AssetBase>>();
53 private Timer m_retryTimer;
54 private delegate void AssetRetrievedEx(AssetBase asset);
55
56 // Keeps track of concurrent requests for the same asset, so that it's only loaded once.
57 // Maps: Asset ID -> Handlers which will be called when the asset has been loaded
58 private Dictionary<string, AssetRetrievedEx> m_AssetHandlers = new Dictionary<string, AssetRetrievedEx>();
59 private Dictionary<string, string> m_UriMap = new Dictionary<string, string>();
51 60
52 public AssetServicesConnector() 61 public AssetServicesConnector()
53 { 62 {
@@ -68,7 +77,7 @@ namespace OpenSim.Services.Connectors
68 IConfig assetConfig = source.Configs["AssetService"]; 77 IConfig assetConfig = source.Configs["AssetService"];
69 if (assetConfig == null) 78 if (assetConfig == null)
70 { 79 {
71 m_log.Error("[ASSET CONNECTOR]: AssetService missing from OpanSim.ini"); 80 m_log.Error("[ASSET CONNECTOR]: AssetService missing from OpenSim.ini");
72 throw new Exception("Asset connector init error"); 81 throw new Exception("Asset connector init error");
73 } 82 }
74 83
@@ -85,6 +94,83 @@ namespace OpenSim.Services.Connectors
85 MainConsole.Instance.Commands.AddCommand("asset", false, "dump asset", 94 MainConsole.Instance.Commands.AddCommand("asset", false, "dump asset",
86 "dump asset <id> <file>", 95 "dump asset <id> <file>",
87 "dump one cached asset", HandleDumpAsset); 96 "dump one cached asset", HandleDumpAsset);
97
98 m_retryTimer = new Timer();
99 m_retryTimer.Elapsed += new ElapsedEventHandler(retryCheck);
100 m_retryTimer.Interval = 60000;
101
102 Uri serverUri = new Uri(m_ServerURI);
103
104 string groupHost = serverUri.Host;
105
106 for (int i = 0 ; i < 256 ; i++)
107 {
108 string prefix = i.ToString("x2");
109 groupHost = assetConfig.GetString("AssetServerHost_"+prefix, groupHost);
110
111 m_UriMap[prefix] = groupHost;
112 //m_log.DebugFormat("[ASSET]: Using {0} for prefix {1}", groupHost, prefix);
113 }
114 }
115
116 private string MapServer(string id)
117 {
118 UriBuilder serverUri = new UriBuilder(m_ServerURI);
119
120 string prefix = id.Substring(0, 2).ToLower();
121
122 string host = m_UriMap[prefix];
123
124 serverUri.Host = host;
125
126 // m_log.DebugFormat("[ASSET]: Using {0} for host name for prefix {1}", host, prefix);
127
128 return serverUri.Uri.AbsoluteUri;
129 }
130
131 protected void retryCheck(object source, ElapsedEventArgs e)
132 {
133 m_retryCounter++;
134 if (m_retryCounter > 60) m_retryCounter -= 60;
135 List<int> keys = new List<int>();
136 foreach (int a in m_retryQueue.Keys)
137 {
138 keys.Add(a);
139 }
140 foreach (int a in keys)
141 {
142 //We exponentially fall back on frequency until we reach one attempt per hour
143 //The net result is that we end up in the queue for roughly 24 hours..
144 //24 hours worth of assets could be a lot, so the hope is that the region admin
145 //will have gotten the asset connector back online quickly!
146
147 int timefactor = a ^ 2;
148 if (timefactor > 60)
149 {
150 timefactor = 60;
151 }
152
153 //First, find out if we care about this timefactor
154 if (timefactor % a == 0)
155 {
156 //Yes, we do!
157 List<AssetBase> retrylist = m_retryQueue[a];
158 m_retryQueue.Remove(a);
159
160 foreach(AssetBase ass in retrylist)
161 {
162 Store(ass); //Store my ass. This function will put it back in the dictionary if it fails
163 }
164 }
165 }
166
167 if (m_retryQueue.Count == 0)
168 {
169 //It might only be one tick per minute, but I have
170 //repented and abandoned my wasteful ways
171 m_retryCounter = 0;
172 m_retryTimer.Stop();
173 }
88 } 174 }
89 175
90 protected void SetCache(IImprovedAssetCache cache) 176 protected void SetCache(IImprovedAssetCache cache)
@@ -94,13 +180,13 @@ namespace OpenSim.Services.Connectors
94 180
95 public AssetBase Get(string id) 181 public AssetBase Get(string id)
96 { 182 {
97 string uri = m_ServerURI + "/assets/" + id; 183 string uri = MapServer(id) + "/assets/" + id;
98 184
99 AssetBase asset = null; 185 AssetBase asset = null;
100 if (m_Cache != null) 186 if (m_Cache != null)
101 asset = m_Cache.Get(id); 187 asset = m_Cache.Get(id);
102 188
103 if (asset == null) 189 if (asset == null || asset.Data == null || asset.Data.Length == 0)
104 { 190 {
105 asset = SynchronousRestObjectRequester. 191 asset = SynchronousRestObjectRequester.
106 MakeRequest<int, AssetBase>("GET", uri, 0); 192 MakeRequest<int, AssetBase>("GET", uri, 0);
@@ -129,7 +215,7 @@ namespace OpenSim.Services.Connectors
129 return fullAsset.Metadata; 215 return fullAsset.Metadata;
130 } 216 }
131 217
132 string uri = m_ServerURI + "/assets/" + id + "/metadata"; 218 string uri = MapServer(id) + "/assets/" + id + "/metadata";
133 219
134 AssetMetadata asset = SynchronousRestObjectRequester. 220 AssetMetadata asset = SynchronousRestObjectRequester.
135 MakeRequest<int, AssetMetadata>("GET", uri, 0); 221 MakeRequest<int, AssetMetadata>("GET", uri, 0);
@@ -146,7 +232,7 @@ namespace OpenSim.Services.Connectors
146 return fullAsset.Data; 232 return fullAsset.Data;
147 } 233 }
148 234
149 RestClient rc = new RestClient(m_ServerURI); 235 RestClient rc = new RestClient(MapServer(id));
150 rc.AddResourcePath("assets"); 236 rc.AddResourcePath("assets");
151 rc.AddResourcePath(id); 237 rc.AddResourcePath(id);
152 rc.AddResourcePath("data"); 238 rc.AddResourcePath("data");
@@ -171,31 +257,64 @@ namespace OpenSim.Services.Connectors
171 257
172 public bool Get(string id, Object sender, AssetRetrieved handler) 258 public bool Get(string id, Object sender, AssetRetrieved handler)
173 { 259 {
174 string uri = m_ServerURI + "/assets/" + id; 260 string uri = MapServer(id) + "/assets/" + id;
175 261
176 AssetBase asset = null; 262 AssetBase asset = null;
177 if (m_Cache != null) 263 if (m_Cache != null)
178 asset = m_Cache.Get(id); 264 asset = m_Cache.Get(id);
179 265
180 if (asset == null) 266 if (asset == null || asset.Data == null || asset.Data.Length == 0)
181 { 267 {
182 bool result = false; 268 lock (m_AssetHandlers)
183 269 {
184 AsynchronousRestObjectRequester. 270 AssetRetrievedEx handlerEx = new AssetRetrievedEx(delegate(AssetBase _asset) { handler(id, sender, _asset); });
185 MakeRequest<int, AssetBase>("GET", uri, 0, 271
272 AssetRetrievedEx handlers;
273 if (m_AssetHandlers.TryGetValue(id, out handlers))
274 {
275 // Someone else is already loading this asset. It will notify our handler when done.
276 handlers += handlerEx;
277 return true;
278 }
279
280 // Load the asset ourselves
281 handlers += handlerEx;
282 m_AssetHandlers.Add(id, handlers);
283 }
284
285 bool success = false;
286 try
287 {
288 AsynchronousRestObjectRequester.MakeRequest<int, AssetBase>("GET", uri, 0,
186 delegate(AssetBase a) 289 delegate(AssetBase a)
187 { 290 {
188 if (m_Cache != null) 291 if (m_Cache != null)
189 m_Cache.Cache(a); 292 m_Cache.Cache(a);
190 handler(id, sender, a);
191 result = true;
192 });
193 293
194 return result; 294 AssetRetrievedEx handlers;
295 lock (m_AssetHandlers)
296 {
297 handlers = m_AssetHandlers[id];
298 m_AssetHandlers.Remove(id);
299 }
300 handlers.Invoke(a);
301 });
302
303 success = true;
304 }
305 finally
306 {
307 if (!success)
308 {
309 lock (m_AssetHandlers)
310 {
311 m_AssetHandlers.Remove(id);
312 }
313 }
314 }
195 } 315 }
196 else 316 else
197 { 317 {
198 //Util.FireAndForget(delegate { handler(id, sender, asset); });
199 handler(id, sender, asset); 318 handler(id, sender, asset);
200 } 319 }
201 320
@@ -204,38 +323,95 @@ namespace OpenSim.Services.Connectors
204 323
205 public string Store(AssetBase asset) 324 public string Store(AssetBase asset)
206 { 325 {
207 if (asset.Temporary || asset.Local) 326 // Have to assign the asset ID here. This isn't likely to
327 // trigger since current callers don't pass emtpy IDs
328 // We need the asset ID to route the request to the proper
329 // cluster member, so we can't have the server assign one.
330 if (asset.ID == string.Empty)
208 { 331 {
209 if (m_Cache != null) 332 if (asset.FullID == UUID.Zero)
210 m_Cache.Cache(asset); 333 {
334 asset.FullID = UUID.Random();
335 }
336 asset.ID = asset.FullID.ToString();
337 }
338 else if (asset.FullID == UUID.Zero)
339 {
340 UUID uuid = UUID.Zero;
341 if (UUID.TryParse(asset.ID, out uuid))
342 {
343 asset.FullID = uuid;
344 }
345 else
346 {
347 asset.FullID = UUID.Random();
348 }
349 }
211 350
351 if (m_Cache != null)
352 m_Cache.Cache(asset);
353 if (asset.Temporary || asset.Local)
354 {
212 return asset.ID; 355 return asset.ID;
213 } 356 }
214 357
215 string uri = m_ServerURI + "/assets/"; 358 string uri = MapServer(asset.FullID.ToString()) + "/assets/";
216 359
217 string newID = string.Empty; 360 string newID = string.Empty;
218 try 361 try
219 { 362 {
220 newID = SynchronousRestObjectRequester. 363 newID = SynchronousRestObjectRequester.
221 MakeRequest<AssetBase, string>("POST", uri, asset); 364 MakeRequest<AssetBase, string>("POST", uri, asset, 25);
365 if (newID == null || newID == "")
366 {
367 newID = UUID.Zero.ToString();
368 }
222 } 369 }
223 catch (Exception e) 370 catch (Exception e)
224 { 371 {
225 m_log.WarnFormat("[ASSET CONNECTOR]: Unable to send asset {0} to asset server. Reason: {1}", asset.ID, e.Message); 372 newID = UUID.Zero.ToString();
226 } 373 }
227 374
228 if (newID != String.Empty) 375 if (newID == UUID.Zero.ToString())
229 { 376 {
230 // Placing this here, so that this work with old asset servers that don't send any reply back 377 //The asset upload failed, put it in a queue for later
231 // SynchronousRestObjectRequester returns somethins that is not an empty string 378 asset.UploadAttempts++;
232 if (newID != null) 379 if (asset.UploadAttempts > 30)
233 asset.ID = newID; 380 {
234 381 //By this stage we've been in the queue for a good few hours;
235 if (m_Cache != null) 382 //We're going to drop the asset.
236 m_Cache.Cache(asset); 383 m_log.ErrorFormat("[Assets] Dropping asset {0} - Upload has been in the queue for too long.", asset.ID.ToString());
384 }
385 else
386 {
387 if (!m_retryQueue.ContainsKey(asset.UploadAttempts))
388 {
389 m_retryQueue.Add(asset.UploadAttempts, new List<AssetBase>());
390 }
391 List<AssetBase> m_queue = m_retryQueue[asset.UploadAttempts];
392 m_queue.Add(asset);
393 m_log.WarnFormat("[Assets] Upload failed: {0} - Requeuing asset for another run.", asset.ID.ToString());
394 m_retryTimer.Start();
395 }
396 }
397 else
398 {
399 if (asset.UploadAttempts > 0)
400 {
401 m_log.InfoFormat("[Assets] Upload of {0} succeeded after {1} failed attempts", asset.ID.ToString(), asset.UploadAttempts.ToString());
402 }
403 if (newID != String.Empty)
404 {
405 // Placing this here, so that this work with old asset servers that don't send any reply back
406 // SynchronousRestObjectRequester returns somethins that is not an empty string
407 if (newID != null)
408 asset.ID = newID;
409
410 if (m_Cache != null)
411 m_Cache.Cache(asset);
412 }
237 } 413 }
238 return newID; 414 return asset.ID;
239 } 415 }
240 416
241 public bool UpdateContent(string id, byte[] data) 417 public bool UpdateContent(string id, byte[] data)
@@ -251,12 +427,12 @@ namespace OpenSim.Services.Connectors
251 if (metadata == null) 427 if (metadata == null)
252 return false; 428 return false;
253 429
254 asset = new AssetBase(metadata.FullID, metadata.Name, metadata.Type); 430 asset = new AssetBase(metadata.FullID, metadata.Name, metadata.Type, UUID.Zero.ToString());
255 asset.Metadata = metadata; 431 asset.Metadata = metadata;
256 } 432 }
257 asset.Data = data; 433 asset.Data = data;
258 434
259 string uri = m_ServerURI + "/assets/" + id; 435 string uri = MapServer(id) + "/assets/" + id;
260 436
261 if (SynchronousRestObjectRequester. 437 if (SynchronousRestObjectRequester.
262 MakeRequest<AssetBase, bool>("POST", uri, asset)) 438 MakeRequest<AssetBase, bool>("POST", uri, asset))
@@ -271,7 +447,7 @@ namespace OpenSim.Services.Connectors
271 447
272 public bool Delete(string id) 448 public bool Delete(string id)
273 { 449 {
274 string uri = m_ServerURI + "/assets/" + id; 450 string uri = MapServer(id) + "/assets/" + id;
275 451
276 if (SynchronousRestObjectRequester. 452 if (SynchronousRestObjectRequester.
277 MakeRequest<int, bool>("DELETE", uri, 0)) 453 MakeRequest<int, bool>("DELETE", uri, 0))
diff --git a/OpenSim/Services/Connectors/Asset/HGAssetServiceConnector.cs b/OpenSim/Services/Connectors/Asset/HGAssetServiceConnector.cs
index 34df54a..5c31639 100644
--- a/OpenSim/Services/Connectors/Asset/HGAssetServiceConnector.cs
+++ b/OpenSim/Services/Connectors/Asset/HGAssetServiceConnector.cs
@@ -32,6 +32,8 @@ using System.Collections.Generic;
32using System.Reflection; 32using System.Reflection;
33using OpenSim.Framework; 33using OpenSim.Framework;
34using OpenSim.Services.Interfaces; 34using OpenSim.Services.Interfaces;
35using OpenSim.Services.Connectors.Hypergrid;
36using OpenSim.Services.Connectors.SimianGrid;
35 37
36namespace OpenSim.Services.Connectors 38namespace OpenSim.Services.Connectors
37{ 39{
@@ -41,7 +43,7 @@ namespace OpenSim.Services.Connectors
41 LogManager.GetLogger( 43 LogManager.GetLogger(
42 MethodBase.GetCurrentMethod().DeclaringType); 44 MethodBase.GetCurrentMethod().DeclaringType);
43 45
44 private Dictionary<string, AssetServicesConnector> m_connectors = new Dictionary<string, AssetServicesConnector>(); 46 private Dictionary<string, IAssetService> m_connectors = new Dictionary<string, IAssetService>();
45 47
46 public HGAssetServiceConnector(IConfigSource source) 48 public HGAssetServiceConnector(IConfigSource source)
47 { 49 {
@@ -81,7 +83,7 @@ namespace OpenSim.Services.Connectors
81 83
82 private IAssetService GetConnector(string url) 84 private IAssetService GetConnector(string url)
83 { 85 {
84 AssetServicesConnector connector = null; 86 IAssetService connector = null;
85 lock (m_connectors) 87 lock (m_connectors)
86 { 88 {
87 if (m_connectors.ContainsKey(url)) 89 if (m_connectors.ContainsKey(url))
@@ -90,12 +92,17 @@ namespace OpenSim.Services.Connectors
90 } 92 }
91 else 93 else
92 { 94 {
93 // We're instantiating this class explicitly, but this won't 95 // Still not as flexible as I would like this to be,
94 // work in general, because the remote grid may be running 96 // but good enough for now
95 // an asset server that has a different protocol. 97 string connectorType = new HeloServicesConnector(url).Helo();
96 // Eventually we will want a piece of protocol asking 98 m_log.DebugFormat("[HG ASSET SERVICE]: HELO returned {0}", connectorType);
97 // the remote server about its kind. Definitely cool thing to do! 99 if (connectorType == "opensim-simian")
98 connector = new AssetServicesConnector(url); 100 {
101 connector = new SimianAssetServiceConnector(url);
102 }
103 else
104 connector = new AssetServicesConnector(url);
105
99 m_connectors.Add(url, connector); 106 m_connectors.Add(url, connector);
100 } 107 }
101 } 108 }