diff options
Diffstat (limited to 'OpenSim/Services/Connectors/Asset/HGAssetServiceConnector.cs')
-rw-r--r-- | OpenSim/Services/Connectors/Asset/HGAssetServiceConnector.cs | 263 |
1 files changed, 263 insertions, 0 deletions
diff --git a/OpenSim/Services/Connectors/Asset/HGAssetServiceConnector.cs b/OpenSim/Services/Connectors/Asset/HGAssetServiceConnector.cs new file mode 100644 index 0000000..3710c86 --- /dev/null +++ b/OpenSim/Services/Connectors/Asset/HGAssetServiceConnector.cs | |||
@@ -0,0 +1,263 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using log4net; | ||
29 | using Nini.Config; | ||
30 | using System; | ||
31 | using System.Collections.Generic; | ||
32 | using System.Collections.Specialized; | ||
33 | using System.Reflection; | ||
34 | using System.Web; | ||
35 | using OpenSim.Framework; | ||
36 | using OpenSim.Services.Interfaces; | ||
37 | using OpenSim.Services.Connectors.Hypergrid; | ||
38 | using OpenSim.Services.Connectors.SimianGrid; | ||
39 | using OpenMetaverse; | ||
40 | |||
41 | namespace OpenSim.Services.Connectors | ||
42 | { | ||
43 | public class HGAssetServiceConnector : IAssetService | ||
44 | { | ||
45 | private static readonly ILog m_log = | ||
46 | LogManager.GetLogger( | ||
47 | MethodBase.GetCurrentMethod().DeclaringType); | ||
48 | |||
49 | private Dictionary<IAssetService, object> m_endpointSerializer = new Dictionary<IAssetService, object>(); | ||
50 | private object EndPointLock(IAssetService connector) | ||
51 | { | ||
52 | lock (m_endpointSerializer) | ||
53 | { | ||
54 | object eplock = null; | ||
55 | |||
56 | if (! m_endpointSerializer.TryGetValue(connector, out eplock)) | ||
57 | { | ||
58 | eplock = new object(); | ||
59 | m_endpointSerializer.Add(connector, eplock); | ||
60 | // m_log.WarnFormat("[WEB UTIL] add a new host to end point serializer {0}",endpoint); | ||
61 | } | ||
62 | |||
63 | return eplock; | ||
64 | } | ||
65 | } | ||
66 | |||
67 | private Dictionary<string, IAssetService> m_connectors = new Dictionary<string, IAssetService>(); | ||
68 | |||
69 | public HGAssetServiceConnector(IConfigSource source) | ||
70 | { | ||
71 | IConfig moduleConfig = source.Configs["Modules"]; | ||
72 | if (moduleConfig != null) | ||
73 | { | ||
74 | // string name = moduleConfig.GetString("AssetServices", ""); | ||
75 | |||
76 | IConfig assetConfig = source.Configs["AssetService"]; | ||
77 | if (assetConfig == null) | ||
78 | { | ||
79 | m_log.Error("[HG ASSET SERVICE]: AssetService missing from OpenSim.ini"); | ||
80 | return; | ||
81 | } | ||
82 | |||
83 | m_log.Info("[HG ASSET SERVICE]: HG asset service enabled"); | ||
84 | } | ||
85 | } | ||
86 | |||
87 | private IAssetService GetConnector(string url) | ||
88 | { | ||
89 | IAssetService connector = null; | ||
90 | lock (m_connectors) | ||
91 | { | ||
92 | if (m_connectors.ContainsKey(url)) | ||
93 | { | ||
94 | connector = m_connectors[url]; | ||
95 | } | ||
96 | else | ||
97 | { | ||
98 | // Still not as flexible as I would like this to be, | ||
99 | // but good enough for now | ||
100 | string connectorType = new HeloServicesConnector(url).Helo(); | ||
101 | m_log.DebugFormat("[HG ASSET SERVICE]: HELO returned {0}", connectorType); | ||
102 | if (connectorType == "opensim-simian") | ||
103 | { | ||
104 | connector = new SimianAssetServiceConnector(url); | ||
105 | } | ||
106 | else | ||
107 | connector = new AssetServicesConnector(url); | ||
108 | |||
109 | m_connectors.Add(url, connector); | ||
110 | } | ||
111 | } | ||
112 | return connector; | ||
113 | } | ||
114 | |||
115 | public AssetBase Get(string id) | ||
116 | { | ||
117 | string url = string.Empty; | ||
118 | string assetID = string.Empty; | ||
119 | |||
120 | if (Util.ParseForeignAssetID(id, out url, out assetID)) | ||
121 | { | ||
122 | IAssetService connector = GetConnector(url); | ||
123 | return connector.Get(assetID); | ||
124 | } | ||
125 | |||
126 | return null; | ||
127 | } | ||
128 | |||
129 | public AssetBase GetCached(string id) | ||
130 | { | ||
131 | string url = string.Empty; | ||
132 | string assetID = string.Empty; | ||
133 | |||
134 | if (Util.ParseForeignAssetID(id, out url, out assetID)) | ||
135 | { | ||
136 | IAssetService connector = GetConnector(url); | ||
137 | return connector.GetCached(assetID); | ||
138 | } | ||
139 | |||
140 | return null; | ||
141 | } | ||
142 | |||
143 | public AssetMetadata GetMetadata(string id) | ||
144 | { | ||
145 | string url = string.Empty; | ||
146 | string assetID = string.Empty; | ||
147 | |||
148 | if (Util.ParseForeignAssetID(id, out url, out assetID)) | ||
149 | { | ||
150 | IAssetService connector = GetConnector(url); | ||
151 | return connector.GetMetadata(assetID); | ||
152 | } | ||
153 | |||
154 | return null; | ||
155 | } | ||
156 | |||
157 | public byte[] GetData(string id) | ||
158 | { | ||
159 | return null; | ||
160 | } | ||
161 | |||
162 | public bool Get(string id, Object sender, AssetRetrieved handler) | ||
163 | { | ||
164 | string url = string.Empty; | ||
165 | string assetID = string.Empty; | ||
166 | |||
167 | if (Util.ParseForeignAssetID(id, out url, out assetID)) | ||
168 | { | ||
169 | IAssetService connector = GetConnector(url); | ||
170 | return connector.Get(assetID, sender, handler); | ||
171 | } | ||
172 | |||
173 | return false; | ||
174 | } | ||
175 | |||
176 | |||
177 | private struct AssetAndIndex | ||
178 | { | ||
179 | public UUID assetID; | ||
180 | public int index; | ||
181 | |||
182 | public AssetAndIndex(UUID assetID, int index) | ||
183 | { | ||
184 | this.assetID = assetID; | ||
185 | this.index = index; | ||
186 | } | ||
187 | } | ||
188 | |||
189 | public virtual bool[] AssetsExist(string[] ids) | ||
190 | { | ||
191 | // This method is a bit complicated because it works even if the assets belong to different | ||
192 | // servers; that requires sending separate requests to each server. | ||
193 | |||
194 | // Group the assets by the server they belong to | ||
195 | |||
196 | var url2assets = new Dictionary<string, List<AssetAndIndex>>(); | ||
197 | |||
198 | for (int i = 0; i < ids.Length; i++) | ||
199 | { | ||
200 | string url = string.Empty; | ||
201 | string assetID = string.Empty; | ||
202 | |||
203 | if (Util.ParseForeignAssetID(ids[i], out url, out assetID)) | ||
204 | { | ||
205 | if (!url2assets.ContainsKey(url)) | ||
206 | url2assets.Add(url, new List<AssetAndIndex>()); | ||
207 | url2assets[url].Add(new AssetAndIndex(UUID.Parse(assetID), i)); | ||
208 | } | ||
209 | } | ||
210 | |||
211 | // Query each of the servers in turn | ||
212 | |||
213 | bool[] exist = new bool[ids.Length]; | ||
214 | |||
215 | foreach (string url in url2assets.Keys) | ||
216 | { | ||
217 | IAssetService connector = GetConnector(url); | ||
218 | lock (EndPointLock(connector)) | ||
219 | { | ||
220 | List<AssetAndIndex> curAssets = url2assets[url]; | ||
221 | string[] assetIDs = curAssets.ConvertAll(a => a.assetID.ToString()).ToArray(); | ||
222 | bool[] curExist = connector.AssetsExist(assetIDs); | ||
223 | |||
224 | int i = 0; | ||
225 | foreach (AssetAndIndex ai in curAssets) | ||
226 | { | ||
227 | exist[ai.index] = curExist[i]; | ||
228 | ++i; | ||
229 | } | ||
230 | } | ||
231 | } | ||
232 | |||
233 | return exist; | ||
234 | } | ||
235 | |||
236 | public string Store(AssetBase asset) | ||
237 | { | ||
238 | string url = string.Empty; | ||
239 | string assetID = string.Empty; | ||
240 | |||
241 | if (Util.ParseForeignAssetID(asset.ID, out url, out assetID)) | ||
242 | { | ||
243 | IAssetService connector = GetConnector(url); | ||
244 | // Restore the assetID to a simple UUID | ||
245 | asset.ID = assetID; | ||
246 | lock (EndPointLock(connector)) | ||
247 | return connector.Store(asset); | ||
248 | } | ||
249 | |||
250 | return String.Empty; | ||
251 | } | ||
252 | |||
253 | public bool UpdateContent(string id, byte[] data) | ||
254 | { | ||
255 | return false; | ||
256 | } | ||
257 | |||
258 | public bool Delete(string id) | ||
259 | { | ||
260 | return false; | ||
261 | } | ||
262 | } | ||
263 | } | ||