diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Services/AssetService/AssetService.cs | 204 | ||||
-rw-r--r-- | OpenSim/Services/AssetService/AssetServiceBase.cs | 103 | ||||
-rw-r--r-- | OpenSim/Services/AssetService/Properties/AssemblyInfo.cs | 33 | ||||
-rw-r--r-- | OpenSim/Services/AssetService/XAssetService.cs | 227 | ||||
-rw-r--r-- | OpenSim/Services/AssetService/XAssetServiceBase.cs | 119 |
5 files changed, 686 insertions, 0 deletions
diff --git a/OpenSim/Services/AssetService/AssetService.cs b/OpenSim/Services/AssetService/AssetService.cs new file mode 100644 index 0000000..0aefa16 --- /dev/null +++ b/OpenSim/Services/AssetService/AssetService.cs | |||
@@ -0,0 +1,204 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.IO; | ||
31 | using System.Reflection; | ||
32 | using Nini.Config; | ||
33 | using log4net; | ||
34 | using OpenSim.Framework; | ||
35 | using OpenSim.Data; | ||
36 | using OpenSim.Services.Interfaces; | ||
37 | using OpenMetaverse; | ||
38 | |||
39 | namespace OpenSim.Services.AssetService | ||
40 | { | ||
41 | public class AssetService : AssetServiceBase, IAssetService | ||
42 | { | ||
43 | private static readonly ILog m_log = | ||
44 | LogManager.GetLogger( | ||
45 | MethodBase.GetCurrentMethod().DeclaringType); | ||
46 | |||
47 | protected static AssetService m_RootInstance; | ||
48 | |||
49 | public AssetService(IConfigSource config) | ||
50 | : this(config, "AssetService") | ||
51 | { | ||
52 | } | ||
53 | |||
54 | public AssetService(IConfigSource config, string configName) : base(config, configName) | ||
55 | { | ||
56 | if (m_RootInstance == null) | ||
57 | { | ||
58 | m_RootInstance = this; | ||
59 | |||
60 | if (m_AssetLoader != null) | ||
61 | { | ||
62 | IConfig assetConfig = config.Configs[m_ConfigName]; | ||
63 | if (assetConfig == null) | ||
64 | throw new Exception("No " + m_ConfigName + " configuration"); | ||
65 | |||
66 | string loaderArgs = assetConfig.GetString("AssetLoaderArgs", | ||
67 | String.Empty); | ||
68 | |||
69 | bool assetLoaderEnabled = assetConfig.GetBoolean("AssetLoaderEnabled", true); | ||
70 | |||
71 | if (assetLoaderEnabled) | ||
72 | { | ||
73 | m_log.DebugFormat("[ASSET SERVICE]: Loading default asset set from {0}", loaderArgs); | ||
74 | |||
75 | m_AssetLoader.ForEachDefaultXmlAsset( | ||
76 | loaderArgs, | ||
77 | delegate(AssetBase a) | ||
78 | { | ||
79 | AssetBase existingAsset = Get(a.ID); | ||
80 | // AssetMetadata existingMetadata = GetMetadata(a.ID); | ||
81 | |||
82 | if (existingAsset == null || Util.SHA1Hash(existingAsset.Data) != Util.SHA1Hash(a.Data)) | ||
83 | { | ||
84 | // m_log.DebugFormat("[ASSET]: Storing {0} {1}", a.Name, a.ID); | ||
85 | Store(a); | ||
86 | } | ||
87 | }); | ||
88 | } | ||
89 | |||
90 | m_log.Debug("[ASSET SERVICE]: Local asset service enabled"); | ||
91 | } | ||
92 | } | ||
93 | } | ||
94 | |||
95 | public virtual AssetBase Get(string id) | ||
96 | { | ||
97 | // m_log.DebugFormat("[ASSET SERVICE]: Get asset for {0}", id); | ||
98 | |||
99 | UUID assetID; | ||
100 | |||
101 | if (!UUID.TryParse(id, out assetID)) | ||
102 | { | ||
103 | m_log.WarnFormat("[ASSET SERVICE]: Could not parse requested asset id {0}", id); | ||
104 | return null; | ||
105 | } | ||
106 | |||
107 | try | ||
108 | { | ||
109 | return m_Database.GetAsset(assetID); | ||
110 | } | ||
111 | catch (Exception e) | ||
112 | { | ||
113 | m_log.ErrorFormat("[ASSET SERVICE]: Exception getting asset {0} {1}", assetID, e); | ||
114 | return null; | ||
115 | } | ||
116 | } | ||
117 | |||
118 | public virtual AssetBase GetCached(string id) | ||
119 | { | ||
120 | return Get(id); | ||
121 | } | ||
122 | |||
123 | public virtual AssetMetadata GetMetadata(string id) | ||
124 | { | ||
125 | // m_log.DebugFormat("[ASSET SERVICE]: Get asset metadata for {0}", id); | ||
126 | |||
127 | AssetBase asset = Get(id); | ||
128 | |||
129 | if (asset != null) | ||
130 | return asset.Metadata; | ||
131 | else | ||
132 | return null; | ||
133 | } | ||
134 | |||
135 | public virtual byte[] GetData(string id) | ||
136 | { | ||
137 | // m_log.DebugFormat("[ASSET SERVICE]: Get asset data for {0}", id); | ||
138 | |||
139 | AssetBase asset = Get(id); | ||
140 | |||
141 | if (asset != null) | ||
142 | return asset.Data; | ||
143 | else | ||
144 | return null; | ||
145 | } | ||
146 | |||
147 | public virtual bool Get(string id, Object sender, AssetRetrieved handler) | ||
148 | { | ||
149 | //m_log.DebugFormat("[AssetService]: Get asset async {0}", id); | ||
150 | |||
151 | handler(id, sender, Get(id)); | ||
152 | |||
153 | return true; | ||
154 | } | ||
155 | |||
156 | public virtual bool[] AssetsExist(string[] ids) | ||
157 | { | ||
158 | try | ||
159 | { | ||
160 | UUID[] uuid = Array.ConvertAll(ids, id => UUID.Parse(id)); | ||
161 | return m_Database.AssetsExist(uuid); | ||
162 | } | ||
163 | catch (Exception e) | ||
164 | { | ||
165 | m_log.Error("[ASSET SERVICE]: Exception getting assets ", e); | ||
166 | return new bool[ids.Length]; | ||
167 | } | ||
168 | } | ||
169 | |||
170 | public virtual string Store(AssetBase asset) | ||
171 | { | ||
172 | bool exists = m_Database.AssetsExist(new[] { asset.FullID })[0]; | ||
173 | if (!exists) | ||
174 | { | ||
175 | // m_log.DebugFormat( | ||
176 | // "[ASSET SERVICE]: Storing asset {0} {1}, bytes {2}", asset.Name, asset.FullID, asset.Data.Length); | ||
177 | m_Database.StoreAsset(asset); | ||
178 | } | ||
179 | // else | ||
180 | // { | ||
181 | // m_log.DebugFormat( | ||
182 | // "[ASSET SERVICE]: Not storing asset {0} {1}, bytes {2} as it already exists", asset.Name, asset.FullID, asset.Data.Length); | ||
183 | // } | ||
184 | |||
185 | return asset.ID; | ||
186 | } | ||
187 | |||
188 | public bool UpdateContent(string id, byte[] data) | ||
189 | { | ||
190 | return false; | ||
191 | } | ||
192 | |||
193 | public virtual bool Delete(string id) | ||
194 | { | ||
195 | // m_log.DebugFormat("[ASSET SERVICE]: Deleting asset {0}", id); | ||
196 | |||
197 | UUID assetID; | ||
198 | if (!UUID.TryParse(id, out assetID)) | ||
199 | return false; | ||
200 | |||
201 | return m_Database.Delete(id); | ||
202 | } | ||
203 | } | ||
204 | } | ||
diff --git a/OpenSim/Services/AssetService/AssetServiceBase.cs b/OpenSim/Services/AssetService/AssetServiceBase.cs new file mode 100644 index 0000000..58ab052 --- /dev/null +++ b/OpenSim/Services/AssetService/AssetServiceBase.cs | |||
@@ -0,0 +1,103 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Reflection; | ||
30 | using Nini.Config; | ||
31 | using OpenSim.Framework; | ||
32 | using OpenSim.Data; | ||
33 | using OpenSim.Services.Interfaces; | ||
34 | using OpenSim.Services.Base; | ||
35 | |||
36 | namespace OpenSim.Services.AssetService | ||
37 | { | ||
38 | public class AssetServiceBase : ServiceBase | ||
39 | { | ||
40 | protected IAssetDataPlugin m_Database = null; | ||
41 | protected IAssetLoader m_AssetLoader = null; | ||
42 | protected string m_ConfigName = "AssetService"; | ||
43 | |||
44 | public AssetServiceBase(IConfigSource config) | ||
45 | : this(config, "AssetService") | ||
46 | { | ||
47 | } | ||
48 | |||
49 | public AssetServiceBase(IConfigSource config, string configName) : base(config) | ||
50 | { | ||
51 | if (configName != string.Empty) | ||
52 | m_ConfigName = configName; | ||
53 | |||
54 | string dllName = String.Empty; | ||
55 | string connString = String.Empty; | ||
56 | |||
57 | // | ||
58 | // Try reading the [AssetService] section, if it exists | ||
59 | // | ||
60 | IConfig assetConfig = config.Configs[m_ConfigName]; | ||
61 | if (assetConfig != null) | ||
62 | { | ||
63 | dllName = assetConfig.GetString("StorageProvider", dllName); | ||
64 | connString = assetConfig.GetString("ConnectionString", connString); | ||
65 | } | ||
66 | |||
67 | // | ||
68 | // Try reading the [DatabaseService] section, if it exists | ||
69 | // | ||
70 | IConfig dbConfig = config.Configs["DatabaseService"]; | ||
71 | if (dbConfig != null) | ||
72 | { | ||
73 | if (dllName == String.Empty) | ||
74 | dllName = dbConfig.GetString("StorageProvider", String.Empty); | ||
75 | if (connString == String.Empty) | ||
76 | connString = dbConfig.GetString("ConnectionString", String.Empty); | ||
77 | } | ||
78 | |||
79 | // | ||
80 | // We tried, but this doesn't exist. We can't proceed. | ||
81 | // | ||
82 | if (dllName.Equals(String.Empty)) | ||
83 | throw new Exception("No StorageProvider configured"); | ||
84 | |||
85 | m_Database = LoadPlugin<IAssetDataPlugin>(dllName); | ||
86 | if (m_Database == null) | ||
87 | throw new Exception(string.Format("Could not find a storage interface in the module {0}", dllName)); | ||
88 | |||
89 | m_Database.Initialise(connString); | ||
90 | |||
91 | string loaderName = assetConfig.GetString("DefaultAssetLoader", | ||
92 | String.Empty); | ||
93 | |||
94 | if (loaderName != String.Empty) | ||
95 | { | ||
96 | m_AssetLoader = LoadPlugin<IAssetLoader>(loaderName); | ||
97 | |||
98 | if (m_AssetLoader == null) | ||
99 | throw new Exception(string.Format("Asset loader could not be loaded from {0}", loaderName)); | ||
100 | } | ||
101 | } | ||
102 | } | ||
103 | } | ||
diff --git a/OpenSim/Services/AssetService/Properties/AssemblyInfo.cs b/OpenSim/Services/AssetService/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..9717319 --- /dev/null +++ b/OpenSim/Services/AssetService/Properties/AssemblyInfo.cs | |||
@@ -0,0 +1,33 @@ | |||
1 | using System.Reflection; | ||
2 | using System.Runtime.CompilerServices; | ||
3 | using System.Runtime.InteropServices; | ||
4 | |||
5 | // General Information about an assembly is controlled through the following | ||
6 | // set of attributes. Change these attribute values to modify the information | ||
7 | // associated with an assembly. | ||
8 | [assembly: AssemblyTitle("OpenSim.Services.AssetService")] | ||
9 | [assembly: AssemblyDescription("")] | ||
10 | [assembly: AssemblyConfiguration("")] | ||
11 | [assembly: AssemblyCompany("http://opensimulator.org")] | ||
12 | [assembly: AssemblyProduct("OpenSim")] | ||
13 | [assembly: AssemblyCopyright("OpenSimulator developers")] | ||
14 | [assembly: AssemblyTrademark("")] | ||
15 | [assembly: AssemblyCulture("")] | ||
16 | |||
17 | // Setting ComVisible to false makes the types in this assembly not visible | ||
18 | // to COM components. If you need to access a type in this assembly from | ||
19 | // COM, set the ComVisible attribute to true on that type. | ||
20 | [assembly: ComVisible(false)] | ||
21 | |||
22 | // The following GUID is for the ID of the typelib if this project is exposed to COM | ||
23 | [assembly: Guid("fe57c0df-6101-4c23-ae1a-7b3e937843f9")] | ||
24 | |||
25 | // Version information for an assembly consists of the following four values: | ||
26 | // | ||
27 | // Major Version | ||
28 | // Minor Version | ||
29 | // Build Number | ||
30 | // Revision | ||
31 | // | ||
32 | [assembly: AssemblyVersion("0.8.2.*")] | ||
33 | |||
diff --git a/OpenSim/Services/AssetService/XAssetService.cs b/OpenSim/Services/AssetService/XAssetService.cs new file mode 100644 index 0000000..f58b769 --- /dev/null +++ b/OpenSim/Services/AssetService/XAssetService.cs | |||
@@ -0,0 +1,227 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.IO; | ||
31 | using System.Reflection; | ||
32 | using Nini.Config; | ||
33 | using log4net; | ||
34 | using OpenSim.Framework; | ||
35 | using OpenSim.Data; | ||
36 | using OpenSim.Services.Interfaces; | ||
37 | using OpenMetaverse; | ||
38 | |||
39 | namespace OpenSim.Services.AssetService | ||
40 | { | ||
41 | /// <summary> | ||
42 | /// A de-duplicating asset service. | ||
43 | /// </summary> | ||
44 | public class XAssetService : XAssetServiceBase, IAssetService | ||
45 | { | ||
46 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
47 | |||
48 | protected static XAssetService m_RootInstance; | ||
49 | |||
50 | public XAssetService(IConfigSource config) : this(config, "AssetService") {} | ||
51 | |||
52 | public XAssetService(IConfigSource config, string configName) : base(config, configName) | ||
53 | { | ||
54 | if (m_RootInstance == null) | ||
55 | { | ||
56 | m_RootInstance = this; | ||
57 | |||
58 | if (m_AssetLoader != null) | ||
59 | { | ||
60 | IConfig assetConfig = config.Configs[configName]; | ||
61 | if (assetConfig == null) | ||
62 | throw new Exception("No AssetService configuration"); | ||
63 | |||
64 | string loaderArgs = assetConfig.GetString("AssetLoaderArgs", String.Empty); | ||
65 | |||
66 | bool assetLoaderEnabled = assetConfig.GetBoolean("AssetLoaderEnabled", true); | ||
67 | |||
68 | if (assetLoaderEnabled && !HasChainedAssetService) | ||
69 | { | ||
70 | m_log.DebugFormat("[XASSET SERVICE]: Loading default asset set from {0}", loaderArgs); | ||
71 | |||
72 | m_AssetLoader.ForEachDefaultXmlAsset( | ||
73 | loaderArgs, | ||
74 | a => | ||
75 | { | ||
76 | AssetBase existingAsset = Get(a.ID); | ||
77 | // AssetMetadata existingMetadata = GetMetadata(a.ID); | ||
78 | |||
79 | if (existingAsset == null || Util.SHA1Hash(existingAsset.Data) != Util.SHA1Hash(a.Data)) | ||
80 | { | ||
81 | // m_log.DebugFormat("[ASSET]: Storing {0} {1}", a.Name, a.ID); | ||
82 | Store(a); | ||
83 | } | ||
84 | }); | ||
85 | } | ||
86 | |||
87 | m_log.Debug("[XASSET SERVICE]: Local asset service enabled"); | ||
88 | } | ||
89 | } | ||
90 | } | ||
91 | |||
92 | public virtual AssetBase Get(string id) | ||
93 | { | ||
94 | // m_log.DebugFormat("[ASSET SERVICE]: Get asset for {0}", id); | ||
95 | |||
96 | UUID assetID; | ||
97 | |||
98 | if (!UUID.TryParse(id, out assetID)) | ||
99 | { | ||
100 | m_log.WarnFormat("[XASSET SERVICE]: Could not parse requested asset id {0}", id); | ||
101 | return null; | ||
102 | } | ||
103 | |||
104 | try | ||
105 | { | ||
106 | AssetBase asset = m_Database.GetAsset(assetID); | ||
107 | |||
108 | if (asset != null) | ||
109 | { | ||
110 | return asset; | ||
111 | } | ||
112 | else if (HasChainedAssetService) | ||
113 | { | ||
114 | asset = m_ChainedAssetService.Get(id); | ||
115 | |||
116 | if (asset != null) | ||
117 | MigrateFromChainedService(asset); | ||
118 | |||
119 | return asset; | ||
120 | } | ||
121 | |||
122 | return null; | ||
123 | } | ||
124 | catch (Exception e) | ||
125 | { | ||
126 | m_log.ErrorFormat("[XASSET SERVICE]: Exception getting asset {0} {1}", assetID, e); | ||
127 | return null; | ||
128 | } | ||
129 | } | ||
130 | |||
131 | public virtual AssetBase GetCached(string id) | ||
132 | { | ||
133 | return Get(id); | ||
134 | } | ||
135 | |||
136 | public virtual AssetMetadata GetMetadata(string id) | ||
137 | { | ||
138 | // m_log.DebugFormat("[XASSET SERVICE]: Get asset metadata for {0}", id); | ||
139 | |||
140 | AssetBase asset = Get(id); | ||
141 | |||
142 | if (asset != null) | ||
143 | return asset.Metadata; | ||
144 | else | ||
145 | return null; | ||
146 | } | ||
147 | |||
148 | public virtual byte[] GetData(string id) | ||
149 | { | ||
150 | // m_log.DebugFormat("[XASSET SERVICE]: Get asset data for {0}", id); | ||
151 | |||
152 | AssetBase asset = Get(id); | ||
153 | |||
154 | if (asset != null) | ||
155 | return asset.Data; | ||
156 | else | ||
157 | return null; | ||
158 | } | ||
159 | |||
160 | public virtual bool Get(string id, Object sender, AssetRetrieved handler) | ||
161 | { | ||
162 | //m_log.DebugFormat("[XASSET SERVICE]: Get asset async {0}", id); | ||
163 | |||
164 | UUID assetID; | ||
165 | |||
166 | if (!UUID.TryParse(id, out assetID)) | ||
167 | return false; | ||
168 | |||
169 | AssetBase asset = Get(id); | ||
170 | |||
171 | //m_log.DebugFormat("[XASSET SERVICE]: Got asset {0}", asset); | ||
172 | |||
173 | handler(id, sender, asset); | ||
174 | |||
175 | return true; | ||
176 | } | ||
177 | |||
178 | public virtual bool[] AssetsExist(string[] ids) | ||
179 | { | ||
180 | UUID[] uuid = Array.ConvertAll(ids, id => UUID.Parse(id)); | ||
181 | return m_Database.AssetsExist(uuid); | ||
182 | } | ||
183 | |||
184 | public virtual string Store(AssetBase asset) | ||
185 | { | ||
186 | bool exists = m_Database.AssetsExist(new[] { asset.FullID })[0]; | ||
187 | if (!exists) | ||
188 | { | ||
189 | // m_log.DebugFormat( | ||
190 | // "[XASSET SERVICE]: Storing asset {0} {1}, bytes {2}", asset.Name, asset.FullID, asset.Data.Length); | ||
191 | m_Database.StoreAsset(asset); | ||
192 | } | ||
193 | // else | ||
194 | // { | ||
195 | // m_log.DebugFormat( | ||
196 | // "[XASSET SERVICE]: Not storing asset {0} {1}, bytes {2} as it already exists", asset.Name, asset.FullID, asset.Data.Length); | ||
197 | // } | ||
198 | |||
199 | return asset.ID; | ||
200 | } | ||
201 | |||
202 | public bool UpdateContent(string id, byte[] data) | ||
203 | { | ||
204 | return false; | ||
205 | } | ||
206 | |||
207 | public virtual bool Delete(string id) | ||
208 | { | ||
209 | // m_log.DebugFormat("[XASSET SERVICE]: Deleting asset {0}", id); | ||
210 | |||
211 | UUID assetID; | ||
212 | if (!UUID.TryParse(id, out assetID)) | ||
213 | return false; | ||
214 | |||
215 | if (HasChainedAssetService) | ||
216 | m_ChainedAssetService.Delete(id); | ||
217 | |||
218 | return m_Database.Delete(id); | ||
219 | } | ||
220 | |||
221 | private void MigrateFromChainedService(AssetBase asset) | ||
222 | { | ||
223 | Store(asset); | ||
224 | m_ChainedAssetService.Delete(asset.ID); | ||
225 | } | ||
226 | } | ||
227 | } | ||
diff --git a/OpenSim/Services/AssetService/XAssetServiceBase.cs b/OpenSim/Services/AssetService/XAssetServiceBase.cs new file mode 100644 index 0000000..c118c9d --- /dev/null +++ b/OpenSim/Services/AssetService/XAssetServiceBase.cs | |||
@@ -0,0 +1,119 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Reflection; | ||
30 | using log4net; | ||
31 | using Nini.Config; | ||
32 | using OpenSim.Framework; | ||
33 | using OpenSim.Data; | ||
34 | using OpenSim.Server.Base; | ||
35 | using OpenSim.Services.Interfaces; | ||
36 | using OpenSim.Services.Base; | ||
37 | |||
38 | namespace OpenSim.Services.AssetService | ||
39 | { | ||
40 | public class XAssetServiceBase : ServiceBase | ||
41 | { | ||
42 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
43 | |||
44 | protected IXAssetDataPlugin m_Database; | ||
45 | protected IAssetLoader m_AssetLoader; | ||
46 | protected IAssetService m_ChainedAssetService; | ||
47 | |||
48 | protected bool HasChainedAssetService { get { return m_ChainedAssetService != null; } } | ||
49 | |||
50 | public XAssetServiceBase(IConfigSource config, string configName) : base(config) | ||
51 | { | ||
52 | string dllName = String.Empty; | ||
53 | string connString = String.Empty; | ||
54 | |||
55 | // | ||
56 | // Try reading the [AssetService] section first, if it exists | ||
57 | // | ||
58 | IConfig assetConfig = config.Configs[configName]; | ||
59 | if (assetConfig != null) | ||
60 | { | ||
61 | dllName = assetConfig.GetString("StorageProvider", dllName); | ||
62 | connString = assetConfig.GetString("ConnectionString", connString); | ||
63 | } | ||
64 | |||
65 | // | ||
66 | // Try reading the [DatabaseService] section, if it exists | ||
67 | // | ||
68 | IConfig dbConfig = config.Configs["DatabaseService"]; | ||
69 | if (dbConfig != null) | ||
70 | { | ||
71 | if (dllName == String.Empty) | ||
72 | dllName = dbConfig.GetString("StorageProvider", String.Empty); | ||
73 | if (connString == String.Empty) | ||
74 | connString = dbConfig.GetString("ConnectionString", String.Empty); | ||
75 | } | ||
76 | |||
77 | // | ||
78 | // We tried, but this doesn't exist. We can't proceed. | ||
79 | // | ||
80 | if (dllName.Equals(String.Empty)) | ||
81 | throw new Exception("No StorageProvider configured"); | ||
82 | |||
83 | m_Database = LoadPlugin<IXAssetDataPlugin>(dllName); | ||
84 | if (m_Database == null) | ||
85 | throw new Exception("Could not find a storage interface in the given module"); | ||
86 | |||
87 | string chainedAssetServiceDesignator = assetConfig.GetString("ChainedServiceModule", null); | ||
88 | |||
89 | if (chainedAssetServiceDesignator != null) | ||
90 | { | ||
91 | m_log.InfoFormat( | ||
92 | "[XASSET SERVICE BASE]: Loading chained asset service from {0}", chainedAssetServiceDesignator); | ||
93 | |||
94 | Object[] args = new Object[] { config, configName }; | ||
95 | m_ChainedAssetService = ServerUtils.LoadPlugin<IAssetService>(chainedAssetServiceDesignator, args); | ||
96 | |||
97 | if (!HasChainedAssetService) | ||
98 | throw new Exception( | ||
99 | String.Format("Failed to load ChainedAssetService from {0}", chainedAssetServiceDesignator)); | ||
100 | } | ||
101 | |||
102 | m_Database.Initialise(connString); | ||
103 | |||
104 | if (HasChainedAssetService) | ||
105 | { | ||
106 | string loaderName = assetConfig.GetString("DefaultAssetLoader", | ||
107 | String.Empty); | ||
108 | |||
109 | if (loaderName != String.Empty) | ||
110 | { | ||
111 | m_AssetLoader = LoadPlugin<IAssetLoader>(loaderName); | ||
112 | |||
113 | if (m_AssetLoader == null) | ||
114 | throw new Exception("Asset loader could not be loaded"); | ||
115 | } | ||
116 | } | ||
117 | } | ||
118 | } | ||
119 | } \ No newline at end of file | ||