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-rw-r--r--OpenSim/Server/Handlers/Inventory/InventoryServerInConnector.cs16
1 files changed, 14 insertions, 2 deletions
diff --git a/OpenSim/Server/Handlers/Inventory/InventoryServerInConnector.cs b/OpenSim/Server/Handlers/Inventory/InventoryServerInConnector.cs
index 8d104ac..30b3cae 100644
--- a/OpenSim/Server/Handlers/Inventory/InventoryServerInConnector.cs
+++ b/OpenSim/Server/Handlers/Inventory/InventoryServerInConnector.cs
@@ -110,11 +110,11 @@ namespace OpenSim.Server.Handlers.Inventory
110 110
111 m_httpServer.AddStreamHandler( 111 m_httpServer.AddStreamHandler(
112 new RestDeserialiseSecureHandler<InventoryItemBase, InventoryItemBase>( 112 new RestDeserialiseSecureHandler<InventoryItemBase, InventoryItemBase>(
113 "POST", "/QueryItem/", m_InventoryService.QueryItem, CheckAuthSession)); 113 "POST", "/QueryItem/", m_InventoryService.GetItem, CheckAuthSession));
114 114
115 m_httpServer.AddStreamHandler( 115 m_httpServer.AddStreamHandler(
116 new RestDeserialiseSecureHandler<InventoryFolderBase, InventoryFolderBase>( 116 new RestDeserialiseSecureHandler<InventoryFolderBase, InventoryFolderBase>(
117 "POST", "/QueryFolder/", m_InventoryService.QueryFolder, CheckAuthSession)); 117 "POST", "/QueryFolder/", m_InventoryService.GetFolder, CheckAuthSession));
118 118
119 m_httpServer.AddStreamHandler( 119 m_httpServer.AddStreamHandler(
120 new RestDeserialiseTrustedHandler<Guid, bool>( 120 new RestDeserialiseTrustedHandler<Guid, bool>(
@@ -153,6 +153,11 @@ namespace OpenSim.Server.Handlers.Inventory
153 m_httpServer.AddStreamHandler( 153 m_httpServer.AddStreamHandler(
154 new RestDeserialiseTrustedHandler<Guid, List<InventoryFolderBase>> 154 new RestDeserialiseTrustedHandler<Guid, List<InventoryFolderBase>>
155 ("POST", "/RootFolders/", GetInventorySkeleton, CheckTrustSource)); 155 ("POST", "/RootFolders/", GetInventorySkeleton, CheckTrustSource));
156
157 m_httpServer.AddStreamHandler(
158 new RestDeserialiseTrustedHandler<InventoryItemBase, int>
159 ("POST", "/AssetPermissions/", GetAssetPermissions, CheckTrustSource));
160
156 } 161 }
157 162
158 #region Wrappers for converting the Guid parameter 163 #region Wrappers for converting the Guid parameter
@@ -185,6 +190,8 @@ namespace OpenSim.Server.Handlers.Inventory
185 if ((folder.Type != (short)AssetType.Folder) && (folder.Type != (short)AssetType.Unknown)) 190 if ((folder.Type != (short)AssetType.Folder) && (folder.Type != (short)AssetType.Unknown))
186 folders[(AssetType)folder.Type] = folder; 191 folders[(AssetType)folder.Type] = folder;
187 } 192 }
193 // Put the root folder there, as type Folder
194 folders[AssetType.Folder] = root;
188 return folders; 195 return folders;
189 } 196 }
190 } 197 }
@@ -235,6 +242,11 @@ namespace OpenSim.Server.Handlers.Inventory
235 return m_InventoryService.GetInventorySkeleton(userID); 242 return m_InventoryService.GetInventorySkeleton(userID);
236 } 243 }
237 244
245 public int GetAssetPermissions(InventoryItemBase item)
246 {
247 return m_InventoryService.GetAssetPermissions(item.Owner, item.AssetID);
248 }
249
238 #endregion 250 #endregion
239 251
240 /// <summary> 252 /// <summary>