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-rw-r--r--OpenSim/Server/Handlers/Asset/AssetServerConnector.cs5
-rw-r--r--OpenSim/Server/Handlers/Inventory/XInventoryInConnector.cs6
2 files changed, 9 insertions, 2 deletions
diff --git a/OpenSim/Server/Handlers/Asset/AssetServerConnector.cs b/OpenSim/Server/Handlers/Asset/AssetServerConnector.cs
index b6425f4..df571fa 100644
--- a/OpenSim/Server/Handlers/Asset/AssetServerConnector.cs
+++ b/OpenSim/Server/Handlers/Asset/AssetServerConnector.cs
@@ -53,12 +53,15 @@ namespace OpenSim.Server.Handlers.Asset
53 String.Empty); 53 String.Empty);
54 54
55 if (assetService == String.Empty) 55 if (assetService == String.Empty)
56 throw new Exception("No AssetService in config file"); 56 throw new Exception("No LocalServiceModule in config file");
57 57
58 Object[] args = new Object[] { config }; 58 Object[] args = new Object[] { config };
59 m_AssetService = 59 m_AssetService =
60 ServerUtils.LoadPlugin<IAssetService>(assetService, args); 60 ServerUtils.LoadPlugin<IAssetService>(assetService, args);
61 61
62 if (m_AssetService == null)
63 throw new Exception(String.Format("Failed to load AssetService from {0}; config is {1}", assetService, m_ConfigName));
64
62 bool allowDelete = serverConfig.GetBoolean("AllowRemoteDelete", false); 65 bool allowDelete = serverConfig.GetBoolean("AllowRemoteDelete", false);
63 66
64 server.AddStreamHandler(new AssetServerGetHandler(m_AssetService)); 67 server.AddStreamHandler(new AssetServerGetHandler(m_AssetService));
diff --git a/OpenSim/Server/Handlers/Inventory/XInventoryInConnector.cs b/OpenSim/Server/Handlers/Inventory/XInventoryInConnector.cs
index ce72c78..edb44ea 100644
--- a/OpenSim/Server/Handlers/Inventory/XInventoryInConnector.cs
+++ b/OpenSim/Server/Handlers/Inventory/XInventoryInConnector.cs
@@ -153,7 +153,7 @@ namespace OpenSim.Server.Handlers.Asset
153 } 153 }
154 catch (Exception e) 154 catch (Exception e)
155 { 155 {
156 m_log.Debug("[XINVENTORY HANDLER]: Exception {0}", e); 156 m_log.DebugFormat("[XINVENTORY HANDLER]: Exception {0}", e);
157 } 157 }
158 158
159 return FailureResult(); 159 return FailureResult();
@@ -605,6 +605,10 @@ namespace OpenSim.Server.Handlers.Asset
605 ret["CreatorId"] = item.CreatorId.ToString(); 605 ret["CreatorId"] = item.CreatorId.ToString();
606 else 606 else
607 ret["CreatorId"] = String.Empty; 607 ret["CreatorId"] = String.Empty;
608 if (item.CreatorData != null)
609 ret["CreatorData"] = item.CreatorData;
610 else
611 ret["CreatorData"] = String.Empty;
608 ret["CurrentPermissions"] = item.CurrentPermissions.ToString(); 612 ret["CurrentPermissions"] = item.CurrentPermissions.ToString();
609 ret["Description"] = item.Description.ToString(); 613 ret["Description"] = item.Description.ToString();
610 ret["EveryOnePermissions"] = item.EveryOnePermissions.ToString(); 614 ret["EveryOnePermissions"] = item.EveryOnePermissions.ToString();