diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Server/Handlers/Simulation/SimulationServiceInConnector.cs | 12 |
1 files changed, 4 insertions, 8 deletions
diff --git a/OpenSim/Server/Handlers/Simulation/SimulationServiceInConnector.cs b/OpenSim/Server/Handlers/Simulation/SimulationServiceInConnector.cs index b2aa52f..8611228 100644 --- a/OpenSim/Server/Handlers/Simulation/SimulationServiceInConnector.cs +++ b/OpenSim/Server/Handlers/Simulation/SimulationServiceInConnector.cs | |||
@@ -37,7 +37,7 @@ namespace OpenSim.Server.Handlers.Simulation | |||
37 | { | 37 | { |
38 | public class SimulationServiceInConnector : ServiceConnector | 38 | public class SimulationServiceInConnector : ServiceConnector |
39 | { | 39 | { |
40 | private ISimulationService m_SimulationService; | 40 | private ISimulationService m_LocalSimulationService; |
41 | private IAuthenticationService m_AuthenticationService; | 41 | private IAuthenticationService m_AuthenticationService; |
42 | 42 | ||
43 | public SimulationServiceInConnector(IConfigSource config, IHttpServer server, IScene scene) : | 43 | public SimulationServiceInConnector(IConfigSource config, IHttpServer server, IScene scene) : |
@@ -54,20 +54,16 @@ namespace OpenSim.Server.Handlers.Simulation | |||
54 | // throw new Exception("No SimulationService in config file"); | 54 | // throw new Exception("No SimulationService in config file"); |
55 | 55 | ||
56 | //Object[] args = new Object[] { config }; | 56 | //Object[] args = new Object[] { config }; |
57 | m_SimulationService = scene.RequestModuleInterface<ISimulationService>(); | 57 | m_LocalSimulationService = scene.RequestModuleInterface<ISimulationService>(); |
58 | //ServerUtils.LoadPlugin<ISimulationService>(simService, args); | 58 | //ServerUtils.LoadPlugin<ISimulationService>(simService, args); |
59 | if (m_SimulationService == null) | ||
60 | throw new Exception("No Local ISimulationService Module"); | ||
61 | |||
62 | |||
63 | 59 | ||
64 | //System.Console.WriteLine("XXXXXXXXXXXXXXXXXXX m_AssetSetvice == null? " + ((m_AssetService == null) ? "yes" : "no")); | 60 | //System.Console.WriteLine("XXXXXXXXXXXXXXXXXXX m_AssetSetvice == null? " + ((m_AssetService == null) ? "yes" : "no")); |
65 | //server.AddStreamHandler(new AgentGetHandler(m_SimulationService, m_AuthenticationService)); | 61 | //server.AddStreamHandler(new AgentGetHandler(m_SimulationService, m_AuthenticationService)); |
66 | //server.AddStreamHandler(new AgentPostHandler(m_SimulationService, m_AuthenticationService)); | 62 | //server.AddStreamHandler(new AgentPostHandler(m_SimulationService, m_AuthenticationService)); |
67 | //server.AddStreamHandler(new AgentPutHandler(m_SimulationService, m_AuthenticationService)); | 63 | //server.AddStreamHandler(new AgentPutHandler(m_SimulationService, m_AuthenticationService)); |
68 | //server.AddStreamHandler(new AgentDeleteHandler(m_SimulationService, m_AuthenticationService)); | 64 | //server.AddStreamHandler(new AgentDeleteHandler(m_SimulationService, m_AuthenticationService)); |
69 | server.AddHTTPHandler("/agent/", new AgentHandler(m_SimulationService).Handler); | 65 | server.AddHTTPHandler("/agent/", new AgentHandler(m_LocalSimulationService).Handler); |
70 | server.AddHTTPHandler("/object/", new ObjectHandler(m_SimulationService).Handler); | 66 | server.AddHTTPHandler("/object/", new ObjectHandler(m_LocalSimulationService).Handler); |
71 | 67 | ||
72 | //server.AddStreamHandler(new ObjectPostHandler(m_SimulationService, authentication)); | 68 | //server.AddStreamHandler(new ObjectPostHandler(m_SimulationService, authentication)); |
73 | } | 69 | } |