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path: root/OpenSim/Server/Handlers/Asset/AssetServerConnector.cs
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Diffstat (limited to 'OpenSim/Server/Handlers/Asset/AssetServerConnector.cs')
-rw-r--r--OpenSim/Server/Handlers/Asset/AssetServerConnector.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Server/Handlers/Asset/AssetServerConnector.cs b/OpenSim/Server/Handlers/Asset/AssetServerConnector.cs
index 686e6dd..39780e1 100644
--- a/OpenSim/Server/Handlers/Asset/AssetServerConnector.cs
+++ b/OpenSim/Server/Handlers/Asset/AssetServerConnector.cs
@@ -55,6 +55,7 @@ namespace OpenSim.Server.Handlers.Asset
55 m_AssetService = 55 m_AssetService =
56 ServerUtils.LoadPlugin<IAssetService>(assetService, args); 56 ServerUtils.LoadPlugin<IAssetService>(assetService, args);
57 57
58 //System.Console.WriteLine("XXXXXXXXXXXXXXXXXXX m_AssetSetvice == null? " + ((m_AssetService == null) ? "yes" : "no"));
58 server.AddStreamHandler(new AssetServerGetHandler(m_AssetService)); 59 server.AddStreamHandler(new AssetServerGetHandler(m_AssetService));
59 server.AddStreamHandler(new AssetServerPostHandler(m_AssetService)); 60 server.AddStreamHandler(new AssetServerPostHandler(m_AssetService));
60 server.AddStreamHandler(new AssetServerDeleteHandler(m_AssetService)); 61 server.AddStreamHandler(new AssetServerDeleteHandler(m_AssetService));