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-rwxr-xr-xOpenSim/Region/Physics/BulletSPlugin/BSPrimLinkable.cs24
1 files changed, 23 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSPrimLinkable.cs b/OpenSim/Region/Physics/BulletSPlugin/BSPrimLinkable.cs
index cdd912d..9301e52 100755
--- a/OpenSim/Region/Physics/BulletSPlugin/BSPrimLinkable.cs
+++ b/OpenSim/Region/Physics/BulletSPlugin/BSPrimLinkable.cs
@@ -58,7 +58,29 @@ public class BSPrimLinkable : BSPrimDisplaced
58 { 58 {
59 get 59 get
60 { 60 {
61 return base.IsIncomplete || Linkset.RebuildScheduled ; 61 // A linkset is incomplete when base objects are incomplete, waiting for assets,
62 // or being rebuilt.
63 bool ret = false;
64 if (base.IsIncomplete || Linkset.RebuildScheduled)
65 {
66 ret = true;
67 }
68 else
69 {
70 if (Linkset.IsRoot(this))
71 {
72 Linkset.ForEachMember((member) =>
73 {
74 if (member.PrimAssetState == PrimAssetCondition.Waiting)
75 {
76 ret = true;
77 return true;
78 }
79 return false;
80 });
81 }
82 }
83 return ret;
62 } 84 }
63 } 85 }
64 86